Search found 76 matches for review

by Reanfan
on February 19th 2018, 11:57 am
 
Search in: Headline News Stories
Topic: Review: Dragon Sinker (Vita PSN)
Replies: 10
Views: 113

Review: Dragon Sinker (Vita PSN)


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Reeling Us In Hook, Line, & Sinker!

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Hit-Point and KEMCO have always developed and published enjoyable JRPG's that are a great value for their consumers, but Dragon Sinker has a certain appeal that hasn't been seen in their previous console releases, but is that enough to award the game a perfect score? Not quite, but it came very close and here's why:



The story is your typical fantasy fare with three races teaming up to beat an enemy none of them can vanquish on their own, but despite being very cliché it works, and is every bit as good as Final Fantasy III (NES) and Final Fantasy V (SNES). Speaking of those two Final Fantasy titles, Dragon Sinker uses a very similar job system to what those two games possessed which is as enjoyable as it sounds on paper.



The battles are turn-based as expected and aren't all that complex, but using effective techniques and magic is paramount later on in the game, especially if you're playing on the hard difficulty setting. The game's world is surprisingly large for a game that's essentially a modern NES title and the game is fairly lengthy as well as it can take players 20-25 hours to beat the main story and an additional 8-15 hours to beat the post-game content!



The controls in the game are about as simple as you'd expect so strategy plays a much larger role than your motor skills in this JRPG. One tip we need to share is that you'll want to backtrack and complete every quest in the game as the items and party members/job classes you'll obtain will help out immensely in the post-game content.

Dragon Sinker is also PSTV compatible which is always good news in our opinions!



Visually the game is a real treat for retro gamers as not only is the spritework spot-on for an NES era game, Dragon Sinker also has an NES perfect color palette insuring that you'll feel like you've been transported back to the 1980's! Silliness aside, the characters are pretty varied and even change in appearance when you change their job class which is a nice touch.

The soundtrack is also nostalgic and uses genuine 8-bit chip-tunes warts and all and we loved every second of the piercingly brilliant tunes.



Bottom-Line:

With splendid gameplay and  a nostalgic story, Dragon Sinker will have you hooked from the very beginning, while the glorious 8-bit visuals and chiptunes will remind you of a simpler and more enjoyable era of gaming! Honestly there is virtually nothing that we can complain about in this game and almost everything is done flawlessly as such we give Dragon Sinker for the Vita a nearly perfect level of recommendation!

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Score: ★★★★★★★★★¾ 9.75/10

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#Review #KEMCO #HitPoint #Vita #PS4 #3DS #PSN #eShop #JRPG

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by Reanfan
on February 19th 2018, 2:20 am
 
Search in: Headline News Stories
Topic: Review: Super Mario Odyssey (Switch Retail)
Replies: 13
Views: 140

Review: Super Mario Odyssey (Switch Retail)


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A Grand Theft Odyssey!

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Developed and published by Nintendo, Super Mario Odyssey is Mario's latest 3D platforming adventure and as expected we enjoyed every minute of the game, however we couldn't help, but notice that the game didn't feel as magical as previous 3D Mario titles, why is that? Keep reading our review to find out why.



There's no doubt that Nintendo pulled out all the stops with the production value of Super Mario Odyssey and it shows between the incredible storytelling, incredible audio-visual presentation, and sheer scope, however the game lost something so much more important in the process.

Super Mario Odyssey lacks the charm of previous Mario games, the level designs are lacking compared to most previous entries in the series and the game is quite honestly, ridiculously easy to the point where it felt like we were playing a game geared towards young children.



That's not all, the gameplay is sort of mission-based like Grand Theft Auto and unfortunately falls victim to the same issues that plagued the Jak & Daxter games after the initial title, The Precursor Legacy and feels like a completely different series now.

Don't get us wrong it's a solid game, but it doesn't feel like a Mario game at its core and that's a serious problem when you're talking about a series that was not only at the top of the sales charts with every release in the franchise, but arguably the most beloved series in the video game industry, it honestly makes no sense why Nintendo would choose to reinvent the series at this time.



The controls in the game are very responsive and easy to learn which is always a good thing in our opinions.

Visually Super Mario Odyssey looks absolutely spectacular and really pushes the limit of the Nintendo Switch's hardware especially in docked mode, but it still looks great in handheld mode as well!

The soundtrack is quite varied as well with some pretty amazing vocal songs, however the music in the game's many levels was somewhat lacking, which was quite disappointing, but even so it's still great to listen to.



Bottom-Line:

While the gameplay and story is solid, Super Mario Odyssey reinvented the series despite there being no need to do so and in the process has lost some of that special Nintendo magic the series has possessed for decades. While the controls and audio-visual presentation are fantastic we still give the game the lowest score of any mainstream release in the Mario series to-date. While the game is solid it was a major disappointment and as such we give Super Mario Odyssey a solid level of recommendation.

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Score: ★★★★★★★☆☆☆ 7/10

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#Review #Nintendo #SuperMarioOdyssey #Switch #Retail #3DPlatformer

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by Reanfan
on February 10th 2018, 7:07 pm
 
Search in: Headline News Stories
Topic: Review: The Longest Five Minutes (Vita Retail)
Replies: 17
Views: 214

Review: The Longest Five Minutes (Vita Retail)


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The Longest Battle Ever!

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Don't let the name and trailer fool you, The Longest Five Minutes might look and sound like Half Minute Hero at a glance, but The Longest Five Minutes is by far the better game and is a truly incredible JRPG in many ways! Continue reading our review to find out why:



The Longest Five Minutes is a turn-based JRPG similar to the first Lufia game in-terms of many of its mechanics, however where this game really shines is its incredible story which will have you relive the main protagonist Flash Back's journey to defeat the demon king. In this regard it's sort of similar to Half Minute Hero, however the story is much more coherent with up to three to five hours of gameplay per sequence it feels like a true JRPG unlike its spiritual predecessor Half Minute Hero.

The gameplay and story are also as good as most of the SNES classic's from the 90's with great plot-twists and other surprises, The Longest Five Minutes is an instant classic in our opinions! The game is also somewhat longer than we were expecting clocking in at between 30-40 hours in length. The only gripe we have with the game is that it's very easy to beat, though completing the game is a tricky proposition given the complex optional branching story paths the game possesses, because some of which are extremely challenging to trigger. The controls are simple and easy to learn and the game is PSTV compatible which is always fantastic news in our opinions!



The Longest Five Minutes is a very nice looking game with crisp and vibrant 16-bit HD graphics that look amazing! Visually the game looks somewhat similar to that of the Romancing Saga 2 Vita remake. They aren't going to wow anybody, but they're exceptionally good looking, especially the character and enemy models! The music is also top-notch and fits the game's mood perfectly so overall we feel that the audio-visual presentation of the game is nearly perfect!





Bottom-Line:

With a unique story, excellent gameplay, and nearly flawless audio-visual presentation, The Longest Five Minutes is a fantastic game that every JRPG fan who owns a Vita should snatch up, while the excellent controls and PSTV compatibility is the icing on the proverbial cake. The only downside of the game is its low level of difficulty, but otherwise the game is a genuine masterpiece and as such we give the game a great level of recommendation!



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Score: ★★★★★★★★★☆ 9/10

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#Review #NiSA #TheLongestFiveMinutes #Vita #PSTV #Gaming #JRPG #PSN #Retail

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by Reanfan
on February 10th 2018, 1:58 am
 
Search in: Headline News Stories
Topic: Review: Under Night In-Birth Exe LateST (PS3 Retail)
Replies: 13
Views: 231

Review: Under Night In-Birth Exe LateST (PS3 Retail)


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An Old Fighter Has Been Reborn!

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Under Night Latest is an enhanced version of Under Night with enhanced gameplay, new characters, and a plethora of new game modes, but is that enough to make the game feel fresh and exciting? We think so and here's why:



The core gameplay modes, practice, arcade, and story are all there though the new chronicles mode is far more detailed and plays out like a mini visual novel which adds a lot of depth to the game's lore and world. There is also a new tutorial mode for new players which can definitely even out the playing field and gives newcomers a chance to quickly improve their skill level in the game!

There are several new characters most of which have a very unique play-style so expect a lot of variety from the new content! The core gameplay is mostly unchanged so old pro's will be able to fight with the best of them right from the get-go! The controls are also quite intuitive though it can take newcomers a short while to get used to the game's unique mechanics, but overall the learning curve  for the controls are definitely better than you usually see from your average fighting game!



Visually the game looks great, just as the original did. There's nothing that'll wow you, but everything looks vibrant and detailed with little to no performance issues which is always a good thing. The sound-track and voice acting is also superb and fits the game like a glove, but as always an English voice option would have been nice.



Bottom-Line:

With excellent gameplay, intuitive controls, and a top-notch audio-visual presentation, Under Night In-Birth Exe LateST for the PS3 is a fantastic game that any fans of the fighter genre should enjoy, while the massive amount of new content should make the game a worthwhile investment for players who own the previous version of the game as such we give Under Night In-Birth Exe LateST a good to great level of recommendation!

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Score: ★★★★★★★★½☆ 8.5/10

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#Review #ArcSystemWorks #PQube #Fighting #PS3 #Vita #PSTV

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by Reanfan
on January 25th 2018, 1:33 am
 
Search in: Headline News Stories
Topic: Review: Super Hydorah (Vita PSN)
Replies: 20
Views: 238

Review: Super Hydorah (Vita PSN)


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Greatius!

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Developed by Locomalito and published by Abylight, Super Hydorah is a throwback to sidescrolling space shooters of the NES era, such as Gradius and Salamander, but is so much better than the games it tries to emulate. Believe it or not we actually liked this game more than Locomalito's previous Vita game, Cursed Castilla which we gave a very high level of recommendation to our readers. Continue reading our review to find out more!




Super Hydorah is an 80's inspired retro shmup that plays alot like Gradius and Salamander and is equally as challenging which is fantastic for fans of retro games! The level design is genius and at times is even better than those found in the retro games Super Hydorah attempts to emulate! There are a ton of different enemies and stages that you'll be entertained for many hours.

The game also has several different endings which adds a ton of replay value to the game! As for the gameplay itself, the game's power-up's and formula take many cues from the Gradius series. The bosses, of which there are tons, are unique and challenging and require good concentration and memory to learn their patterns to easily defeat them! The controls are easy to learn and work well for the game, and best of all Super Hydorah is PSTV compatible which always is a plus in our opinions!




Visually the game looks unique in a truly good way! First of all the foreground is all done in the style of the classic 8-bit era with nostalgic enemies, weapons, and other aspects that'll make longtime gamers feel right at home, while the background looks like 16-32 bit CD quality. The backgrounds are highly detailed and remind us of some shmup's from the SEGA CD and SEGA Saturn era. The audio soundtrack is equally amazing and quite varied. We liked the bit of voice acting the game has as well.




Bottom-Line:

With flawlessly nostalgic gameplay, excellent controls, and a nearly perfect audio-visual presentation, Super Hydorah will have you hooked from the get-go, and its massive amount of content will keep you coming back for more! We give Super Hydorah for the Vita/PSTV a perfect level of recommendation!

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Score: ★★★★★★★★★★ 10/10

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#Review #Shooter #Locomalito #Abylight #SuperHydorah #Vita #PSN

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by Reanfan
on January 17th 2018, 9:16 pm
 
Search in: Headline News Stories
Topic: Review: Bonds of the Skies (3DS eShop)
Replies: 14
Views: 251

Review: Bonds of the Skies (3DS eShop)


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Soaring High!

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Developed by Hit-Point and published by KEMCO, Bonds
of the Skies is a fantastic budget JRPG that will keep fans of the genre entertained for many hours! Is this KEMCO's best game yet? Nope, but it's still a blast to play and here's why:



Bonds of The Skies has solid gameplay that is unique in various aspects, of course random encounters are in which we rather enjoy every now and then, battles are relatively straightforward, but there are some nuances such as being able to move characters around in your formation mid-battle without using a turn to increase damage given or save yourself if you're low on health by retreating to the back of your formation.

Elements play a HUGE role in the game and quite frankly make the enemies far too challenging for even intermediately skilled players in many instances, especially later in the game. We honestly had a heck of a time reviewing this, between the difficulty, a bug that was later fixed in the game, and our 3DS breaking. Still if you like a serious challenge you should enjoy Bonds of The Skies. The story is pretty unique as expected from KEMCO so be prepared for a fun romp through the world of Eil, but don't expect any major plot-twists to catch you off guard this time around. Bonds of The Skies is rather short clocking in at under 30 hours in length so don't expect a 100 hour epic adventure.



The controls are easy to learn as expected from a throwback 16-bit JRPG. The graphics are a step-up from most of KEMCO's previous 3DS titles which is nice. We also liked the character and enemy designs in Bonds of The Skies. The soundtrack is quite enjoyable as well and really sets the mood for the game!



Bottom-Line:

With solid gameplay, excellent controls, and a great audio-visual presentation, Bonds of The Skies for the 3DS is a great game that most fans of the RPG genre should thoroughly enjoy, however the difficulty and short length of the game might be off-putting for some. Regardless we give Bonds of The Skies for the 3DS a good level of recommendation!

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Score: ★★★★★★★★☆☆ 8/10

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#Review #HitPoint #KEMCO #JRPG #3DS #eShop

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by Reanfan
on December 22nd 2017, 8:30 pm
 
Search in: Vita Reviews
Topic: Review: Sword Art Online ~ Lost Song (Vita Retail)
Replies: 18
Views: 347

Review: Sword Art Online ~ Lost Song (Vita Retail)


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Fairy Good Song! Sorry For The Dreadful Pun...

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Developed by Artdink and published by Bandai Namco, Sword Art Online: Lost Song takes place in Alfheim in the SAO mythos and is a gorgeous looking Vita game to say the least, but how does the gameplay hold up? Continue reading our review to find out!



The gameplay in Lost Song is vastly different from that of Hollow Fragment and in many ways it makes the game much more accessible and enjoyable than its predecessor. There are two HUGE differences between Lost Song and Hollow Fragment, the first is obviously the flight system which is very fun, but sadly is only used in the open fields of the game, and the second is that your characters can use magic to dominate the battlefield! The magic you can use depends on your character's race. Some characters such as Rain even have original sword skills that only they possess.

Another new feature is that you can choose to play as any of the 20+ included anime characters and Rain or a original character you can create, be warned that the character creation is extremely limited and disappointing. Much like Sword Art Online: Hollow Fragment, Sword Art Online: Lost Song takes place in an alternate reality to the anime series and light novels. Basically the anime and light novels occur in Timeline A while each of the games take place in let's say Timeline B. There's a definite continuity to the games so the storylines do compliment one-another.



The difficulty in Sword Art Online: Lost Song can be brutal at times unless you spend alot of time grinding levels, and weapon/skill mastery. Also the controls can be fairly daunting at first until you get used to the spellcasting and flight engine in the game. The game is much shorter than Sword Art Online: Hollow Fragment so don't expect a single playthrough to take over a hundred hours this time around. Sword Art Online: Lost Song is also PSTV compatible which is always a good thing in our opinions!

The audio-visual presentation in this game is leaps and bounds better than those in Sword Art Online: Hollow Fragment. The PS4 version shown in the images is basically an upscaled version of the Vita game so expect to be be impressed! The character models are gorgeous and highly detailed, the world is beautiful beyond expectations, and the game's handful of CG cutscenes are a sight to behold! The music is generally better than Hollow Fragment's, the only downside to the audio presentation is that there is no option for English voice acting.



Bottom-Line:

With excellent gameplay that is both unique and highly enjoyable, a superb story, and top-notch visuals, Sword Art Online: Lost Song will be an instant hit for any fan of the franchise, while the unique gameplay mechanics and PSTV compatibility will appease hardcore gamers to their core! The soundtrack is also improved over that of Hollow Fragment. The only two things we found disappointing was how short the game is for a JRPG and that once again English voice acting isn't available in the game. Still the game is a fantastic addition to any Vita or PSTV owner's game library and as such we give the game a good to great level of recommendation!

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Score: ★★★★★★★★½☆ 8.5/10

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#Review #SwordArtOnlineLostSong #Vita #PSTV #PS4 #BandaiNamco #ArtDink #JRPG #Action #Gaming

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by Reanfan
on December 10th 2017, 2:33 pm
 
Search in: Vita PSN Reviews
Topic: Review: Cursed Castilla [Maldita Castilla ~ EX] (Vita PSN)
Replies: 14
Views: 434

Review: Cursed Castilla [Maldita Castilla ~ EX] (Vita PSN)


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For The Castle And Glory!

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Developed by Locomalito and published by Abylight, Cursed Castilla (Maldita Castilla EX) for Vita is a throwback title that possesses traits and elements of many of the 80's and 90's Arcade greats, such as Ghosts & Goblins, Super Indiana Jones, Rygar, and many more! Is the game worth it though?! We think it's one of the best throwback titles in recent years and here's why:



The gameplay in Cursed Castilla is superb to the max, the game is an action-platformer at its core and is not only a nostalgic trip down memory lane, but also provides superior gameplay to that of the titles the game is clearly inspired by! The game is also HARD, and we mean NES HARD! Expect to die alot before learning how to best tackle the game's many challenging stages!

The game has a ton of enemies and challenging bosses to tackle, there are plenty of power ups to be had, but the most interesting aspect of the game are the hazards. Some things that you wouldn't think dangerous are deadly, such as windmill blades in the background. There's even a stage where massive eggs roll by and you can kill them or dodge them, so you decide to dodge them and suddenly you find yourself surrounded by harpy enemies that hatch from those eggs! This clever stage design is just one example of many which really showcases the developer's talent!



Cursed Castilla is PSTV compatible which is fantastic news! The controls are also easy to learn, but can take awhile to master. The audio-visual presentation is absolutely amazing in a true to history representation of 80's Arcade titles! The chip-tunes are fantastic, the characters and levels look groovy, overall you won't find much better even from the likes of Shovel Knight, though obviously the art-direction is completely different.



Bottom-Line:

With fantastic and challenging gameplay, excellent controls, PSTV compatibility, and nostalgic audio-visual presentation, Cursed Castilla for Vita is one game that no Vita owner should miss out on and because of this, we give the game a nearly perfect level of recommendation!

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Score: ★★★★★★★★★½ 9.5/10

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#Review #Abylight #Locomalito #Vita #PSTV #3DS #CursedCastilla #MalditaCastillaEX #Arcade #Retro

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by Reanfan
on December 4th 2017, 10:39 am
 
Search in: WiiU eshop Reviews
Topic: Review: Earthlock ~ Festival of Magic (Wii U eShop)
Replies: 13
Views: 302

Review: Earthlock ~ Festival of Magic (Wii U eShop)


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A Rare Western JRPG Making A Festively Magical Splash On Wii U!

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Developed and published by Snowcastle Games, Earthlock: Festival of Magic might be developed by a European company, but is truly a JRPG at heart with a colorful artstyle, and music you'd expect from the Japanese sub-genre of RPG's. Is the game as a whole worth purchasing if you're a Wii U owner? We think so and here's why:



Earthlock: Festival of Magic is a mouthful so we'll just call it Earthlock for the rest of the review. Earthlock is a turn-based Japanese-style RPG that is the first fully 3D indie RPG to ever grace a Nintendo console in the West. The story is all about magic and youth and well it's pretty good, though don't expect anything groundbreaking in this regard. The gameplay on the other-hand is a bit more unique with a monster partner system, and a farm to grow ammunition for your characters guns. There's also a bit of city development and other very enjoyable features that we thoroughly had a blast with!

The game itself can be relatively short if you try to power through it, but completionists can expect over 60 hours of gameplay! The difficulty can be challenging at times, but for the most part is well balanced with easy solutions to beat otherwise extremely challenging bosses. The controls are also intuitive and easy to learn which is always a good thing, however the lack of Gamepad features despite the fact that the game can only be played with one is rather disappointing.



Visually the game looks absolutely breathtaking for an indie title as the world has a crazy amount of detail, the characters and monsters look great, and the special effects look amazing, especially the lighting effects! The audio presentation is also fantastic with great tracks that fit the game well to great ambiance in certain dungeons and locations. Overall we'd say the game showcases just how good a 3D indie game can look with enough effort!



Bottom-Line:

With amazing gameplay, easy to learn controls, and a top-notch audio-visual presentation, Earthlock: Festival of Magic is an insanely fun game that'll keep you coming back for more, the own negative aspect of the game is that it really doesn't make use of the Gamepad. Overall however we give the game an amazing level of recommendation!

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Score: ★★★★★★★★★☆ 9/10

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#Review #SnowcastleGames #JRPG #RPG #WiiU #eShop #Earthlock

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by Reanfan
on November 22nd 2017, 11:52 am
 
Search in: Vita Reviews
Topic: Review: Touhou Kobuto V ~ Burst Battle (Vita Retail)
Replies: 10
Views: 309

Review: Touhou Kobuto V ~ Burst Battle (Vita Retail)


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The Bullet-Hell And Fighting Genres Unite For An Epic Battle!

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Developed by CUBETYPE and published by Nis America, Touhou Kobuto V: Burst Battle is a fighting game at it's core, but like all games in the Touhou franchise it has very prominent bullet-hell gameplay elements! Does this work well with the fighting genre? We think so and here's why:

The gameplay is relatively straightforward with each character being assigned a relatively small number of attacks and no real combo system to speak of. While this might seem overly simplistic at first it actually makes the game very strategic and forces you to learn the enemy's patterns to secure consistent victories against them! The most unique move in each character's arsenal is their bullet-hell barrage which shoots a ton of projectiles in a set pattern at the enemy which can overwhelm them if timed correctly.



The game features a story campaign for each character, but each campaign is so short that the mode feels rather shallow. Touhou Kobuto V: Burst Battle also has less than 10 characters which is somewhat disappointing. The online multiplayer can be a blast to play and is easily the highlight of this game! The game is also PSTV compatible which is great news for those of you who enjoy playing the game on the big-screen! The controls of the game are extremely simple and easy to learn, but in this particular case it might be a bit too simplistic for some gamers tastes.

The difficulty of the game can range from extremely challenging to easy as pie depending on how much practice you get and how much you've mastered the gameplay. In-terms of the audio-visual presentation the game is decent enough. Visually it looks nice, but it certainly won't impress many Vita players, and the soundtrack fits the game well, but isn't overly memorable.



Bottom-Line:

With strategic and fun gameplay Touhou Kobuto V: Burst Battle for the Vita is a blast to play, but the game is somewhat light in content and might be a bit simplistic for some gamers. Overall, however we found the game to be enjoyable and as such we give Touhou Kobuto V: Burst Battle for Vita a solid level of recommendation!

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Score: ★★★★★★★☆☆☆ 7/10

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#Review #CUBETYPE #NisAmerica #Vita #PSTV #Fighter #BulletHell

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