Want to be a part of the friendliest community on the web? Join here! Already a member? Sign-in here!

Join the forum, it's quick and easy

Want to be a part of the friendliest community on the web? Join here! Already a member? Sign-in here!
Latest topics
Your Most Recent Videogame Purchase(s)Today at 2:56 pmTheGingerDoctorWhat Have You Been Playing Lately?April 24th 2024, 3:11 amTheGingerDoctorNews: Surprise! An Indie World Direct Has Been Announced For Tomorrow April 17th!April 21st 2024, 5:26 pmKokorOtakuHow I’m feeling right now…April 14th 2024, 12:34 amKeAfan7“Doctor wot…?” (The Doctor Who Discussion Thread)April 7th 2024, 3:56 amTheGingerDoctor

Search found 10 matches for BandaiNamco

by KeAfan7
on February 21st 2024, 1:28 pm
 
Search in: Headline News Stories
Topic: News: Sword Art Online ~ Fractured Daydream Announced For Nintendo Switch!
Replies: 4
Views: 196

News: Sword Art Online ~ Fractured Daydream Announced For Nintendo Switch!


~~~~~~~~~~~~~~~~

Death Game Daydream!

~~~~~~~~~~~~~~~~

Topics tagged under bandainamco on  Sword-13

Bandai Namco announced during today's Nintendo Direct that a new Sword Art Online game will be dropping onto the Nintendo Switch later this year! You can watch the announcement trailer below to find out a bit about the game, not much else is known except that this game will heavily focus on dungeon raids.



What do you think about this upcoming title? Be sure to let us know in our comments section below!

~~~~~~~~~~~~~~~~

#NintendoDirect #BandaiNamco #SAO #JRPG? #Switch #Retail #eShop

~~~~~~~~~~~~~~~~
by KeAfan7
on February 9th 2023, 12:21 pm
 
Search in: Latest Nintendo News
Topic: News: Baten Kaitos I & II HD Remaster To Drop English Voice Overs...
Replies: 2
Views: 1363

News: Baten Kaitos I & II HD Remaster To Drop English Voice Overs...


~~~~~~~~~~~~~~~~

English Not Included...

~~~~~~~~~~~~~~~~

Topics tagged under bandainamco on  Baten-10

Bandai Namco has given some new details regarding the remasters of Baten Kaitos I & II, including 30 FPS frame-rate, 2K resolution, no cut content for the Western release this time, and 30 save slots for each of the two games. That's not all, however...as they also confirmed that the English voice acting has been omitted from the collection as Japanese is the only language listed for the spoken dialog. What do you think about the omission of English voice acting in this otherwise fantastic collection? Be sure to let us know in our comments section below!

Source: Nintendo Everything.

~~~~~~~~~~~~~~~~

#News: #Localization #Changes #Japanese #Nintendo #Monolithsoft #BandaiNamco #Switch #eShop #Remaster #JRPG #Collection #Gaming

~~~~~~~~~~~~~~~~
by KeAfan7
on February 9th 2023, 12:08 pm
 
Search in: Latest Nintendo News
Topic: News: Baten Kaitos I & II HD Remaster Announced For Switch!
Replies: 2
Views: 1224

News: Baten Kaitos I & II HD Remaster Announced For Switch!


~~~~~~~~~~~~~~~~

Passing The Bat...en To A New Generation of Gamers!

~~~~~~~~~~~~~~~~



Nintendo Announced a Remaster collection of both Baten Kaitos games releasing on Switch this Summer. Even though the series never had the same following or success as Xenoblade Chronicles has, it was wonderful for what it brought to the table, especially its card-based battle system, similar to that of Kingdom Hearts: Chain of Memories which released on the Gameboy Advance. What do you think of this upcoming remastered collection of Gamecube JRPG's from Monolithsoft? As always be sure to let us know in our comments section below!

~~~~~~~~~~~~~~~~

#News #NintendoDirect #Monolithsoft #Nintendo #BandaiNamco #Switch #eShop #Gamecube #Remaster #Collection #JRPG #Gaming

~~~~~~~~~~~~~~~~
by SalsumHawkeye
on March 27th 2019, 7:27 am
 
Search in: PS4 Retail Reviews
Topic: Review: Jump Force (PS4 Retail)
Replies: 26
Views: 2498

Review: Jump Force (PS4 Retail)


~~~~~~~~~~~~~~~~

J-Force Assemble!

~~~~~~~~~~~~~~~~

Topics tagged under bandainamco on  Jumpfo11

Developed by Spike Chunsoft and published by Bandai Namco, Jump Force is likely the biggest, most ambitious anime game the gaming community will see this year. So will it satisfy player’s anime fighting needs?

Game Modes:

Tutorial Missions: Tutorial mode is an extension of the mandatory tutorial and teaches the player more of the basics of combat in the game.

Story: Jump Force’s story starts off slow which makes it seem lackluster and impersonal at first. It starts with way too many story missions, the majority of which feel more like side missions. After completing the first few chapters, the story does start to improve and increase interest. There aren’t as many missions that don’t feel related to the story, and it picks up its pace which makes it more engaging than before. Finishing the story feels like completing an anime, it is very satisfying, but it feels like there should be more. One thing to note is that it occasionally a character might seem out of character in story mode which can make that part of the story feel off. Another important thing to note is that to play and progress in the story; the player must either go to the mission counters and chose Key Missions or talk to the correct character to progress. It can get a little confusing trying to figure out where to go at times but remembering the minimap is key.

Free Missions: This mode is definitely a good one to grind. In this mode, the player can obtain experience, money, upgrade materials, cosmetic items, abilities, and J-Skills. These missions are not that hard to complete and range in difficulty from Easy to Expert. To get the most out of this mode, the player would want to get S-rank on each mission which does take some time.

Extra Missions: In this mode, the player completes missions which increase their level cap and obtain elements to apply to some abilities allowing the player to fine-tune their play style even more.

Online: In online mode, the player can fight other players online. There is the option to play quick matches, ranked matches, or friend matches. These modes are well implemented, but it would have been nice to have a rematch option in the friend matches, so friends don’t have to go through a ridiculous number of loading screens each time they do a match.

Offline: In offline mode, the player can choose to fight a couch-side friend, a CPU, have two CPUs fight each-other, or train. This mode probably doesn’t get as much credit as it deserves, but it certainly isn’t as prominent as the other modes.

Topics tagged under bandainamco on  Jumpfo10


Customization:
In the game, there are multiple options for customization which are mostly broken down into avatar creation, customization items, and abilities.

Avatar Creation: In avatar creation, the player can create their avatar. They chose which type of fighting style (Martial Arts, Pirate, or Ninja) and customize their avatar’s appearance. The avatar creation is very good and allows players to create incredibly unique avatars or recreate a character from the animes in the game. Some of the options such as hair and the two features can be changed in-game, but everything else is not, so create wisely.

Customization Items: Customization Items are the clothing and accessories the avatars wear. They can be obtained via the in-game shop or through Free Missions. The options for this seem a little limited currently in terms of styles and colors, but the developers are releasing more options in future patches.

Abilities: Abilities are the moves the player’s avatar uses from the pool of in-game playable characters’ moves. Choosing moves allows for some whacky combinations or utter destruction. Abilities can be swapped out at any time, and the player can obtain new moves either through the in-game store or playing Free Missions. Some abilities are also eligible for element changes which were mentioned a little earlier. Abilities are a very important part of avatar customization as it decides the players play style.

Topics tagged under bandainamco on  Jumpfo12

Technical Bits:

Controls: The controls are very different from other Bandai fighting games, but are very easy to get used to and help create a very smooth fighting experience.

Visuals: The visuals in Jump Force are one of the things that had the biggest interest factor for the game. Luckily the visuals live up to what was seen in the trailers and continue to be amazing with few flaws. The main flaw left by having such great graphics is that the faces of some of the anime characters wind up looking like their face was pasted onto their model, but luckily that flaw does not apply to most of the characters. Apart from that, the graphics for the game are amazing compared to other Bandai fighting games. The special effects, maps, and avatar details are awesome.

Audio: Chunsoft chose to go with an epic style for their music which sounds good and helps round out the theme of the game, and the sound effects are good. The voice acting is very good, but it only comes in Japanese audio with English subtitles which could cause an issue for some players.

Completion: Full completion of Jump Force will likely take at least 70 hours likely more to do all the missions and experience multiplayer. It is also the kind of game where the multiplayer is something to come back to for an extended length of time.

DLC: There are confirmed DLC characters as of right now and a Character Pass which grants players nine DLC characters and access to those characters four days before they are available for purchase. There are only nine DLC character spots confirmed at this point, but there is the possibility that they could increase the number later on.

Topics tagged under bandainamco on  Jumpfo14

Conclusion: Jump Force will satisfy a player’s anime fighting needs at least until their next game comes out if not beyond that. It has a few rough spots but all in all, it is a solid game.

~~~~~~~~~~~~~~~~

Score: ★★★★★★★½☆☆ 7.5/10

~~~~~~~~~~~~~~~~

~~~~~~~~~~~~~~~~

#Review #BandaiNamco #SpikeChunsoft #Fighter #Anime #PS4 #Retail #PSN

~~~~~~~~~~~~~~~~
by SalsumHawkeye
on January 17th 2019, 11:48 pm
 
Search in: PS4 Retail Reviews
Topic: Review: My Hero One's Justice (PS4 Retail)
Replies: 23
Views: 3687

Review: My Hero One's Justice (PS4 Retail)


~~~~~~~~~~~~~~~~

My Hero's Justice?

~~~~~~~~~~~~~~~~

Topics tagged under bandainamco on  Wvam1012

Developed by Byking Inc. and published by Bandai Namco, My Hero Academia now has its own fighting game: My Hero One’s Justice. While this fresh anime has wooed fans, is the game up to par?

Topics tagged under bandainamco on  Jxtw3011

Story:

In the Story Mode there are three chapters to the campaign. The first chapter of the three-part campaign is the Hero chapter. This section of the campaign takes you through the events from when the young heroes begin their internships to the fight between All Might and All for One. Which in reference to the anime is around the middle of season two to the middle of season three. Finishing the Hero chapter feels very rewarding and unlocks the villain chapter. Unfortunately, the villain chapter falls a bit flat.

It is practically the same thing as the hero chapter, so it just feels like a repeat with different characters. In addition to the lackluster feeling of repeating the main events they also seemed to throw in some unnecessary side missions which have nothing to do with the plot. After finishing the villain chapter, the last chapter of the campaign unlocks. This chapter covers the U.A Sports Festival, which happened before the events of both the previous chapters. It is nice that it was included, but it feels very out of place and seems like a last-minute decision. Overall the Story mode to My Hero One’s Justice started off strong but fell short towards the end.

Topics tagged under bandainamco on  Dnub2813

Mission Mode:

Mission Mode in My Hero One’s Justice is a great place to fine tune fighting skills and earn more accessories for customization. The missions start off easy, but progressively gets harder towards the later missions.

This mode is good for hone skills since it introduces fighting under extreme circumstances sometimes. Mission mode adds specific stipulations under which matches can be won. Some examples of these stipulations would be: win by ring-out (out of bounds), survive until time expires while health slowly degenerates, beat enemies while their health slowly regenerates, etc. These missions make mission mode challenging and rewarding upon completion.

Topics tagged under bandainamco on  Xzgu9712

Customization Modes:

In game there are two modes for customization: Customize Profile and Customize Character. In Customize Profile one can customize a card that will display player information while playing in online mode. This card customization consists of a background, a picture, a title, and a comment. All the customizations for this mode are available by playing, beating, or leveling specific characters. In Customize Character one can customize the outfits, introduction scenes, and voice sets. Most of the character’s outfits and accessories can be obtained by fulfilling conditions in story and mission modes, but a few of them must be purchased using in game currency earned by completing matches.

The customizations to the introductions include a special background, a customizable “mottos” and text color. Most of the mottos can be unlocked by fulfilling conditions or can simply be unlocked through purchase. The backgrounds and text colors are exclusively unlockable through purchase. There is also the option to change the sets of dialogue the characters use in matches.

There are voices for match introductions, attack voices, victory voices, and extended voice packs. All the voice packs besides the default ones must be purchased. There is the ability to create three costume presets in Customize Character mode which allows for the player to save three different outfit, accessory, voice sets, and introduction customizations to be used in Mission, Local, and Online modes. All in all, the game has a very expansive customization system that lets the players express themselves.

Topics tagged under bandainamco on  Jxtw3011

The Technical Bits:

Controls: The controls for this game are very easy to learn on PlayStation 4 as they are relatively similar to other fighting games.

Visuals: The visuals for this game are standard for Bandai brand fighting games. They are not anything particularly new or more detailed, but still satisfying to see.

Audio: The audio for the game is satisfying. The music in the menus is very peppy but not in your face. In the matches the music is more intense and helps set the mood while fighting. In the end the music fits the game very well. The dialogue for the game is in Japanese and is very nice to listen to since it is the same voice actors from the anime, but the only problem is that there are no subtitles. Due to this someone who does not know Japanese will likely be unable to know what the characters are saying.

Completion: To 100% this game with fulfilling all the special conditions in story and mission modes could take an average of 50 hours give or take. This does not include all the customization unlocks and trophies (for the PlayStation 4 version) since there are so many customizations unlocks which also feed into the trophies.

A word on Multiplayer: In this game the Online Mode works completely fine most of the time. There are some instances where the matchmaking will time-out and force the player to re-que, but there is also another error that is a bit more frustrating. Less common than the previous error is when loading into a pre-match screen the screen will just stay a dark red with nothing on it to indicate it is loading. The screen can stay that way for an indefinite amount of time. The easiest way to fix this is to restart the game. Waiting the screen out is doable sometimes, but likely not worth the wait.

DLC: There are DLCs for My Hero One’s Justice to unlock extra characters and missions for extra customizations. They are not necessary to enjoy the game and thus are completely optional.

Topics tagged under bandainamco on  Img_0310

Bottom-Line: My Hero One’s Justice is a decent anime fighting game. For fans the game is enjoyable despite the shortcomings of the story. However, for people who have not watched the anime or read the manga it would likely be lackluster. We give the game a decent level of recommendation.

~~~~~~~~~~~~~~~~

[b]Score: ★★★★★★☆☆☆☆ 6/10


~~~~~~~~~~~~~~~~

~~~~~~~~~~~~~~~~

#Review #BykingInc #BandaiNamco #Fighter #Anime #PS4 #Retail #MyHeroAcademia

~~~~~~~~~~~~~~~~[/b]
by Pennsage
on June 9th 2018, 9:43 am
 
Search in: PS4 Retail Reviews
Topic: Review: Sword Art Online Fatal Bullet (PS4 Retail)
Replies: 31
Views: 5624

Review: Sword Art Online Fatal Bullet (PS4 Retail)


~~~~~~~~~~~~~~~~

A Fatal Flurry of Bullets!

~~~~~~~~~~~~~~~~

Topics tagged under bandainamco on  Title10

This is the latest installment in the SAO (Sword Art Online) series from Bandai Namco. In this game, you are a new player in the world of Gun Gale Online. Which is a post-apocalyptic world where it is a lawless world outside the main city SCC Glocken. As a new player in this competitive VRMMO (Virtual Reality Mass Multiplayer Online)  can you become the greatest player in this game?
Story

The story begins shortly after you enter the Glocken for the very first time where you are introduced to a strange young girl in a pink outfit who reveals herself to be your childhood friend "Kureha".  She begins explaining what GGO is and showing the player around town.  During the tour guide, the player is then thrust into a tournament against other players for an incredibly rare item which whoever obtains it will have a massive advantage among other players.  In this tournament, Kureha will quickly explain how to protect fight and protect yourself since in this mode it's kill or be killed. And she takes you to an area inside the dungeon so both of you won't be targeted by high tier players.  Among reaching a fork in a road both the player and Kureha runs into one of GGO top ruthless players Itsuki. Who finds two low-level players competing in the tournament and believes this a joke and lets you pass without killing you.  Once the player passes Itsuki they will end up in a teleporter room which leads to the rare item.
Topics tagged under bandainamco on  Ambush10
However, you aren't the only one who found the room.


Topics tagged under bandainamco on  Explai10
Your Afrs-sys could be a male or a female. It's up to the player.

The rare item is called an AFr-sys X type which  is an android that you can customize his or her looks and give it a name(He/She will be nicknamed Rei regardless of what you picked) Rei is going to function as your partner and grant you access to a special weapon called the UFG (Ultra Fiber Gun) which functions as a grappling hook  which can be used to access high ground, take down airborne enemy units (except flying Gundams)  and steal items from knocked down enemies. After this point, you will meet the original SAO character cast. Kritio can explain all the previous key points of previous games that link with Fatal Bullet to bring the player up to speed. Then the story is all downhill from here henceforth.  As the player keep your expectations extremely low when it comes to Fatal Bullet story and everything plot related.

Topics tagged under bandainamco on  Upgrad10
After a few upgrades, she can do banking and purchase equipment with allowance money. Rei has some pretty good taste in weapons.

A mass majority of the story is going to be about upgrading Rei from finding parts and interacting with people around it. Since you are a beginner Rei will just tell you that you suck and because your low prestige and level, the features that the Rei had are gone and doesn't remember all it can do. Rei is a trip to deal with, it will go through personality conflict crisis, extreme anxiety, moments of depression,  running away for some of the dumbest reasons, tripping over nothing, and so much more.

Topics tagged under bandainamco on  Kritio10
Searching for the bad guy in the tournament.

Aside from the main story which involves Rei.  After the majority of the story is finished the player gains access to play Kritio. In this mode, the story becomes much darker and a lot of people lives are on the line, as Kritio your main objective is to work alongside the Japanese Government and figure out the mysteries of why people are dying from playing GGO,  and the killing happens only during interviews and major events. The next major event is called B.O.B  where all the top ranking players will be in and most likely when the killer will strike next.  However the there are hundreds of players,  many of them are good and well known and some are just bullet sponges,  you are only given a few hours to figure out this mystery, Who is the killer? Why are they killing top players in GGO? Will Kritio and his friends be safe?
Gameplay

When it comes to gameplay Fatal Bullet does it really well here and it's a lot of fun! It is a fast-paced third-person action game. In this game, you can have up to of 3 party members join you. Each member is represented by an icon next to their name which signifies their role in combat. There are six main roles which easily fall into two categories which are Offensive and Defensive. The offensive roles are Assault, Destroyer, and Sniper. Assault is the fast hitting, in your face, and dance around bullets role,  Destroyer just use weapons and abilities that hit extremely hard, use explosions, cause black holes and leaves nothing but destruction,  Sniper picks off enemies from a distance and have very unique support abilities.

Topics tagged under bandainamco on  Roles10
For example. This nutcase of a woman here is an assault class character due to her icon.

As for the defensive roles you have Tank which is to soak up a lot of damage and extremely difficult to take down and most enemies will focus on the tank while the other members do their role. Engineer which uses a lot of skills to weaken enemies, decrease attack/defense, poison, shock, or set enemies on fire. The final role is to support which is basically the healer. They use healing skills, revive fallen members, increase their combat abilities. Support roles are always welcomed.

The roles are determined by the character stats and skills they have equipped.  There are six main stats in the game Strength, Vitality, Intelligence, Agility, Dexterity, and Luck. Seems simple enough but this can get complex rather quickly so here is an easy breakdown.

Strength-  Increases your carry weight, damage with photon swords (Star Wars lightsabers) and a requirement to hold weapons.   A high investment in this stat will push the character towards damage roles.

Agility- Increases your full sprint speed, accuracy, and defense. Many evasive and photon sword skills require lots of Agility. A high investment in this stat will push the character in the damager roles  mainly in the Assault role

Dexterity- Increases your accuracy, main damage with firearms, weak point damage and the main requirement to use all weapons.   As a player you must have  Dexterity,  this is the main damage stat of firearms and without investment in this, you will be locked out of 99% of the weapons.

Vitality- Increases how much damage you can take. Raises max health. A high investment with this stat puts the character into a supporter role,  also very handy with shotguns.

Intelligence-  decreases the cooldown time of skills (That's a good thing) and gadgets( Items) increases the chance of status aliments attacks working on enemies.  A high investment in this stat puts the character in Engineer or Support roles.

Luck-  Increases drop rate of items, increases the rarity of items,  reduce damage from status ailments,  increase critical hit chance.  A universal stat like Dexterity.  However, I did notice in my playthroughs high luck grants you better skills on weapons and accessories it could be just me though.

Topics tagged under bandainamco on  Build10

The player can only allocate stats and skills for their created character and Rei.  Any other party member will do their own skills and stats.  While using a skill that is in your role that ability becomes more effective. However, the player can equip any ability from any role as long as they meet the gun and stat requirements to do so.

In this game when it comes to equipment there are three categories weapons, accessories, and outfit.  You can find weapons and accessories from shops and sometimes fallen enemies drop them as loot.  There is no armor in this game what so ever so if you want to increase your defense, raise up the agility and vitality stats.  There are eight main weapons in the game. Going from the lightest to heaviest it is handguns,  photon swords, submachine guns, assault rifles, shotguns, sniper rifles,  RPG's/ grenade launchers and finally Gatling guns.  

Topics tagged under bandainamco on  Weapon10
Agil is the only person in the game who can appraise your equipment to see what you obtain.  He's just awesome!


All weapon share these few traits among themselves.  Stat requirements to use them, Weapon rank,  fire type (Single, burst, semi-auto, fully automatic)  memory chips (Traits/added effects)  and rarity.  The rarity comes in different tiers,  grey, red and blue being the lowest while yellow and green being the best the higher the rarity the better stats and memory chips you will find on the equip weather if it's accessory or weapon.   The further you go in the game the weapon ranks will increase demanding higher stat requirements but in return offer higher damage outputs. Fashion is basically to look good.  And accessories are completely random when it comes to abilities. Some increase in base stats, some offer a  % of protection against certain attacks, and many are just so bad you will just sell them.

Topics tagged under bandainamco on  The_mo10
The two most important characters Agil and Lisabeth. Agil appraises and buys items
from your character. Lisabeth on the right upgrades your weapons. You will be visiting them often.

Topics tagged under bandainamco on  Minibo10

When outside of SCC Glocken the screen changes into battle screen until you go back to town.  Here you will have an assist auto-aim that will lock on to a target that is in your firing range. If this feature is annoying it can be turned off by pressing up on the direction pad of the controller.  The thin blue bar underneath the gun icon/ bullets is the player's health bar and trust me when you start off in this game you do not get that much health and it feels like you can die so easily in this game. It does not take much effort to kill a player.  There are some defensive tactics that can work such as hiding behind cover, dashing and rolling away or just find high ground such as buildings and mountains.  The enemies will also do tricks like that including setting up ambushes, using smoke grenades to confuse the player, summon a Gundam (A giant robot with superior combat skills),   or a straight up gun fight.

Topics tagged under bandainamco on  Gundam10
Oh no! It's a Gundam!  Need to run FASTER!

The difficulty of enemies out in the field ranges drastically from easy to is this even fair anymore?   You have the cupcake difficulty enemies such as scorpions, bees, run and shoot automation and then you have the insanely difficult enemies which include human A.I (Artificial Intelligence) enemies which seem to never miss a shot even while rolling, A Gundam,  some evil looking hunchback monster that shoots fire and likes to run people over.  The teammates you can have on your team are classified as stupid. There have been many times where they will fail to do their role or follow commands. The player can give commands by pressing in the touchpad. Sadly many of them are just to dumb so commands are almost virtually useless. If the player falls in battle one of your team members can just run over to you and revive you. Honestly, this is a 50% chance of working.  They can run towards and just look at your corpse until they die, trip over your corpse,  run to you and then make a U-turn  and do the shuffle dance and reload their gun ( I wish I was making this up)  or my personal favorite screw up is where they do nothing but barrel rolls to your character, trip over your corpse and then get shot and die.

Topics tagged under bandainamco on  Fucked10
At that moment I knew... I messed up.

There are dungeons in this game and once inside you are automatically given a blank minimap and it will fill up the more you progress through the dungeon. Inside you will fight dozens of enemies who will block your path to fight if you are in a long dungeon there will be multiple teleporters. So you can just skip sections if you feel like it. Also, there are very carefully hidden treasure chests that are for a quest item, ammunition, or some rare part for upgrading.  There are mini bosses and just regular bosses. Both drop unique equipment. The only real difference between the two is that mini-bosses have around two health bars when regular bosses have three or more.

Topics tagged under bandainamco on  Level_11


Once you head back to town you from the field you will get results on your actions outside.  The more enemies you defeat the more money and experience you obtain, gain enough and you will level up. Every level up the player will be awarded CP which is the currency to spend on upgrading the character stats.


Graphics.

Topics tagged under bandainamco on  Lisabe10
Go on a date with her and she'll make the ultimate female armor.
Sadly she hates the armor and will never wear it again.

Topics tagged under bandainamco on  Madmax10
Become a bro with Agil and he'll give everyone MadMax punk outfits and take on all GGO while making a profit.

It is beautiful. I had no problem with the graphical look of the game characters and how it looks outside. It was just wonderfully done. You can unlock characters dates/hangouts by increasing their affinity towards you which then awards the player with unique cutscenes or romance in your bed. This does take quite of a lot of work and dedication to pull off many of the scenes are very enjoyable and quite funny. As far as problems go, there are two issues which include how dull the dungeon designs are for the majority of the dungeons and they needed to add a few more enemy designs.


Soundtrack

It was truly wonderful. The soundtrack is really good, they have some jazz pieces, upbeat songs, and a few some pop songs. My favorite pieces of music in the game comes from Zeliska theme and the music they play in the quest area lobbies like treasure hunting, PVP (Player vs Player), and unique enemies.  There is a little something for everyone. It's hard to dislike the music in this game.


Multiplayer

Topics tagged under bandainamco on  Online10
This what co-op looks like,  just smashing a boss.

They have a player vs player matchup which I was never able to test. Every time I join a lobby no one is ever online to play a match. The other online game mode is where you join in a room up to around eight people to fight a boss. Once the boss is defeated everyone obtains an item and some money. You do not get exp from playing online.


DLC/ Season pass worth it?

I personally do not own the DLC or Season Pass. However from word of mouth the current DLC that is out is called Ambush of the Imposters which grants access to new weapons, new hairstyles, fashion, three characters the most talked about is Musketeer X  and how awesome she is.  The new dungeons have veterans of this game ripping their hair out and comparing the difficulty to Dark Souls series (Extremely difficult games) As far as the season pass is worth it?  If you like the game sure go for it!

This game could have easily been the best of the Sword Art Online video games released. The gameplay is great, the graphics are beautiful and the soundtrack is amazing. However despite all of that the game suffers from a horrible story and terrible A.I partners.  If you look past the story you have a pretty decent game on your hands with just a few flaws but you can easily spend many hours in this game and have fun.
~~~~~~~~~~~~~~~~

Score: ★★★★★★½☆☆☆ 6.5/10

~~~~~~~~~~~~~~~~

~~~~~~~~~~~~~~~~

#Review #BandaiNamco #PS4 #Retail #PSN #Switch #eShop #JRPG #SimulatedMMORPG #OnlineMultiplayer

~~~~~~~~~~~~~~~~
by KeAfan7
on December 22nd 2017, 8:30 pm
 
Search in: Vita Retail Reviews
Topic: Review: Sword Art Online ~ Lost Song (Vita Retail)
Replies: 18
Views: 3133

Review: Sword Art Online ~ Lost Song (Vita Retail)


~~~~~~~~~~~~~~~~

Fairy Good Song! Sorry For The Dreadful Pun...

~~~~~~~~~~~~~~~~

Topics tagged under bandainamco on  900x

Developed by Artdink and published by Bandai Namco, Sword Art Online: Lost Song takes place in Alfheim in the SAO mythos and is a gorgeous looking Vita game to say the least, but how does the gameplay hold up? Continue reading our review to find out!

Topics tagged under bandainamco on  900x

The gameplay in Lost Song is vastly different from that of Hollow Fragment and in many ways it makes the game much more accessible and enjoyable than its predecessor. There are two HUGE differences between Lost Song and Hollow Fragment, the first is obviously the flight system which is very fun, but sadly is only used in the open fields of the game, and the second is that your characters can use magic to dominate the battlefield! The magic you can use depends on your character's race. Some characters such as Rain even have original sword skills that only they possess.

Another new feature is that you can choose to play as any of the 20+ included anime characters and Rain or a original character you can create, be warned that the character creation is extremely limited and disappointing. Much like Sword Art Online: Hollow Fragment, Sword Art Online: Lost Song takes place in an alternate reality to the anime series and light novels. Basically the anime and light novels occur in Timeline A while each of the games take place in let's say Timeline B. There's a definite continuity to the games so the storylines do compliment one-another.

Topics tagged under bandainamco on  900x

The difficulty in Sword Art Online: Lost Song can be brutal at times unless you spend alot of time grinding levels, and weapon/skill mastery. Also the controls can be fairly daunting at first until you get used to the spellcasting and flight engine in the game. The game is much shorter than Sword Art Online: Hollow Fragment so don't expect a single playthrough to take over a hundred hours this time around. Sword Art Online: Lost Song is also PSTV compatible which is always a good thing in our opinions!

The audio-visual presentation in this game is leaps and bounds better than those in Sword Art Online: Hollow Fragment. The PS4 version shown in the images is basically an upscaled version of the Vita game so expect to be be impressed! The character models are gorgeous and highly detailed, the world is beautiful beyond expectations, and the game's handful of CG cutscenes are a sight to behold! The music is generally better than Hollow Fragment's, the only downside to the audio presentation is that there is no option for English voice acting.

Topics tagged under bandainamco on  900x

Bottom-Line:

With excellent gameplay that is both unique and highly enjoyable, a superb story, and top-notch visuals, Sword Art Online: Lost Song will be an instant hit for any fan of the franchise, while the unique gameplay mechanics and PSTV compatibility will appease hardcore gamers to their core! The soundtrack is also improved over that of Hollow Fragment. The only two things we found disappointing was how short the game is for a JRPG and that once again English voice acting isn't available in the game. Still the game is a fantastic addition to any Vita or PSTV owner's game library and as such we give the game a good to great level of recommendation!

~~~~~~~~~~~~~~~~

Score: ★★★★★★★★½☆ 8.5/10

~~~~~~~~~~~~~~~~

~~~~~~~~~~~~~~~~

#Review #SwordArtOnlineLostSong #Vita #PSTV #PS4 #BandaiNamco #ArtDink #JRPG #Action #Gaming

~~~~~~~~~~~~~~~~
by KeAfan7
on October 24th 2017, 4:19 pm
 
Search in: Latest Playstation News
Topic: Playstation News: Digimon Story ~ Cyber Sleuth ~ Hacker's Memory Confirmed For The West On Both PS4 & Vita!
Replies: 11
Views: 2128

Playstation News: Digimon Story ~ Cyber Sleuth ~ Hacker's Memory Confirmed For The West On Both PS4 & Vita!


~~~~~~~~~~~~~~~~

Ultimate Friends To The Boys & Girls!

~~~~~~~~~~~~~~~~



Bandai Namco has just announced that Digimon Story: Cyber Sleuth - Hacker's Memory will be releasing in North America & Europe on both Vita and PS4 on January 19th!

New Digimon, characters, story, and gameplay elements have been promised in this sequel to Digimon Story: Cyber Sleuth. There's no word on whether the Vita version will be PSTV compatible.

Anyways as always be sure to let us know your thoughts in our comments section below!

Source: Push Square.

~~~~~~~~~~~~~~~~

#BandaiNamco #DigimonStory2 #Vita #PS4 #JRPG #Gaming

~~~~~~~~~~~~~~~~
by KeAfan7
on October 9th 2017, 4:33 pm
 
Search in: Vita Retail Reviews
Topic: Review: Sword Art Online ~ Hollow Fragment (Vita Retail)
Replies: 24
Views: 3747

Review: Sword Art Online ~ Hollow Fragment (Vita Retail)


~~~~~~~~~~~~~~~~

The Awesomeness of Aincrad Without The Possibility of Death!

~~~~~~~~~~~~~~~~

Topics tagged under bandainamco on  2017-013

Developed by Aquaria Games and published by Bandai Namco, Sword Art Online: Hollow Fragment is the first of many JRPG's set in the world of the Sword Art Online anime series and it's a one-of-a-kind experience in many ways even when compared to other titles in the franchise! What makes this game so unique and amazing, you ask? Continue reading our review to find out the answer!

Topics tagged under bandainamco on  2017-014

Sword Art Online: Hollow Fragment is a simulated MMO set after the events of the first half of season one of the anime series and occurs in an alternate timeline as such there will be inconsistencies between the Sword Art Online games and the anime. That said the story feels very true to the source material with the characters personalities and mannerisms being faithfully represented in the game.

The game is separated into two sections, Aincrad and the Hollow Area. You start off by customizing your avatar's appearance and are suddenly transported to a mysterious Hollow Area. We'll get to that shortly, but in Aincrad you can shop at various cities and socialize with your female companions while trying to progress through the final 24 floors of the floating castle. In the Hollow Area things are a bit different as you must help a girl named Philia escape from the incredibly dangerous Hollow Area.

Other differences in the Hollow Area include the implement system where you can add new features to the game using the Cardinal System to test out unimplemented features that weren't ready for SAO's release as well as Hollow Missions which are used to unlock the implements and will test your skills as a beater!

Topics tagged under bandainamco on  900x

There's just so much to do in the game such as using the "good
" system to train the AI of your allies and if you're proficient enough to perfect the system you can unlock three bonus outfits for every major heroin in the game.  There are also tons of optional bosses, dating events, and sidequests in the game. There are also secret characters to be found in the hollow area as well as a permanent addition to your team who can be recruited if you finish the Hollow Area before clearing the 100th floor in Aincrad!

The basic flow in Aincrad is to work your way to the tower on each floor and then clear the dungeon located in the tower. Finally you must defeat the floor boss before moving on to the next floor. The Hollow Area works a little different and actually flows more like a traditional modern JRPG's world map with interconnected fields and dungeons. You must gather key items and then beateach region's boss before moving on to the next area.

Sword Art Online: Hollow Fragment is nearly 100 hours in length  not including alot of the side-content so expect the game to last you months from start to finish, especially if you want to earn the platinum trophy for the game. The game is also PSTV compatible which is fantastic for those of you who want to play the game on the big-screen!

Topics tagged under bandainamco on  900x

The game also features a new game plus which adds the ability to increase the levels of every monster in the game for added challenge! The game is easy enough for most players to beat relatively easy on the first playthrough, but increasing the levels of the enemies in the new game place will test even hardcore SAO players!

The controls are kind of hard to get used to as O is used as the confirmation button while X is used as the cancel button which is completely opposite of most games released in the US. Overall once you get used to the controls they're very good. A big flaw that the game has is its poor grammar. There are so many mistranslations in the game it's almost comical. Regardless it isn't completely illegible as you can easily guess what was actually supposed to be said in each scene, but it does hurt the game's overall score.

Topics tagged under bandainamco on  900x

Visually the game looks incredible for a Vita game with gorgeous CG cut-scenes as well as visual novel style story-telling. The character and enemy models outside of the cut-scenes are great looking as well, though the environmental graphics are quite dated they're still pretty to look at.

The soundtrack as pretty good albeit somewhat forgettable, while the Japanese voice acting is fantastic. The only downside is that there isn't any option to use English voices in the game.

Topics tagged under bandainamco on  900x

Bottom-Line:

With great gameplay, an excellent story, and fantastic visuals Sword Art Online: Hollow Fragment is a superb game that any JRPG fan should enjoy, however a poor translation, confusing controls, and a forgettable soundtrack hold the game back from true greatness. Still at its $20 price on PSN it's well worth picking up. Anyways we give Sword Art Online: Hollow Fragment a solid level of recommendation!

~~~~~~~~~~~~~~~~

Score: ★★★★★★★½☆☆ 7.5/10

~~~~~~~~~~~~~~~~

~~~~~~~~~~~~~~~~

#Review #AquariaGames #BandaiNamco #JRPG #Vita #PSTV #Gaming

~~~~~~~~~~~~~~~~
by KeAfan7
on September 9th 2016, 1:28 pm
 
Search in: PS3 Retail Reviews
Topic: Review: Tales of Xillia (PS3 Retail)
Replies: 15
Views: 3279

Review: Tales of Xillia (PS3 Retail)


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

An Adventure To The Maxia!

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Topics tagged under bandainamco on  630x10

Developed by Tales Team and published by Bandai Namco, Tales of Xillia is a relatively recent title in the long-running and fairly popular Tales of series. While it doesn't quite live up to the high standards Tales of The Abyss and Tales of Vesperia set, it's still quite an enjoyable action JRPG!

The story is actually one of the strong points of Xillia with many excellent plot-twists and curveballs thrown you'll be left guessing what's next! The game also lets you choose your main character, each of the two characters has a slightly different story similar to how Star Ocean: The Second Story utilizes the very same feature!

Topics tagged under bandainamco on  630x11

The game is fairly short by the series standards and can be beaten within 50-60 hours on your first playthrough. The game utilizes the same combat formula the Tales of series is famous for and tweaks it a bit with the link system and a skill tree to buildup your characters however you want to!

The game is fairly light on puzzle solving which depending on your personal tastes could be either a good or bad thing. An interesting new feature is that you actually have to level-up shops to get better prices and unlock new products by donating money and materials. Lastly the characters are extremely likeable in Tales of Xillia and character development is done right!

Topics tagged under bandainamco on  630x12

Visually the game looks nice especially the animated cut-scenes, however the many fields and dungeons look too similar to one-another which feels rather lazy, though the main towns look nice. The ports also have the same problem with all of them looking identical to each other. The characters and enemies on the other hand are varied and look excellent. The soundtrack is also very well-done and fits the game quite well!

Bottom-Line:

With excellent gameplay, a great story, and a fantastic audio presentation, Tales of Xillia is a great PS3 action-rpg that fans of the series and genre should truly enjoy, however the lack of creativity in the games fields and dungeons really hold this game back on a visual standpoint, however we still highly recommend this game!

Price: $19.99.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Score: ★★★★★★★★½☆ 8.5/10

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

#Review #TalesOfXillia #JRPG #BandaiNamco #PS3 #Retail #PSN

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Jump to:

Our Users Have Posted 119.25K Messages And Comments
We Have 7.81K Registered Users
This Month's Active Users (1.25K)
This Month's Unique Visitors (105.5K)