Search found 4 matches for KadokawaGames

by Towafan7
on October 26th 2018, 11:43 pm
 
Search in: PS4 Retail Reviews
Topic: Review: Metal Max ~ Xeno (PS4 Retail)
Replies: 18
Views: 795

Review: Metal Max ~ Xeno (PS4 Retail)


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Hits Like A Typhoon, But Never Reaches The Stratosphere.

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Topics tagged under kadokawagames on  Metal-max-xeno-ps-vita-ps4-20180102-002

Developed by Kadokawa Games and Published by NiS America, Metal Max Xeno is an action game that pits a platoon of tanks against a bunch of iconic and not so iconic mechanical monstrosities in a bizarre turn-based JRPG series. Is this a top-tier game? No, but it has its moments, do we recommend the game though? Continue reading our review to find out!

Topics tagged under kadokawagames on  METAL+MAX+Xeno_20180710143656

Metal Max Xeno is a game in the long-running Metal Max series, but is only the second game in the franchise to see a western release. The first was "Metal Saga" which released in North America in 2005 on the PS2. The story is REALLY dark, the world is an absolute hell, and the few people left are being hunted down by a diabolical Artificial Intelligence. The characters are pretty messed up as you'd imagine, but some of them have pretty decent character growth during the game's story!

The gameplay is quite unique, with turn-based battles featuring fully customizable tanks. Think of it as a cross between Valkyria Chronicles, Car Battler Joe, and MS Saga? It's really hard to describe, but all comes together rather well. The game is pretty standard length for a JRPG, clocking in at around 50-60 hours, but the game is tough-as-nails so expect your first playthrough to be substantially longer. The game is also a complete grindfest for the first 15-20 hours, luckily it becomes much more enjoyable in the last two-thirds of the game.

Topics tagged under kadokawagames on  METAL+MAX+Xeno_20180710145016

The controls are somewhat cumbersome and takes a bit of time to get used to, but overall it's not bad. The audio-visual presentation is pretty average, though the voice acting is good, the music is rather uninspiring and the visuals are extremely drab with the exception of the characters which are detailed and look amazing. This is easily the game's biggest flaw, but overall the game is a solid and unique JRPG.

Bottom-Line:

With excellent yet unique gameplay, a decent story, and a ton of customization options, Metal Max Xeno for the PS4 is a refreshingly unique JRPG that can be great fun after the early game grinding. The audio-visual presentation does hold the game back quite a bit, but overall we give Metal Max Xeno a solid level of recommendation!


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Score: ★★★★★★★☆☆☆ 7/10

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#Review #KadokawaGames #NiSA #Action #PS4 #Retail

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by Towafan7
on July 28th 2018, 3:56 pm
 
Search in: PS4 Retail Reviews
Topic: Review: The Lost Child (PS4 Retail)
Replies: 15
Views: 996

Review: The Lost Child (PS4 Retail)


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Battle of The Damned!

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Topics tagged under kadokawagames on  900x

Developed by Kadokawa Games and published by NIS America, The Lost Child is a dungeon crawling JRPG with heavy religious overtones, and gameplay similar to the Shin Megami Tensei  games, but does it live up to the aforementioned series? Not really, but it's still a very solid game in its own right and here's why:

Topics tagged under kadokawagames on  900x

First off, The Lost Child has a very compelling story with an extremely dark overtone. It starts off very strong, but then kind of peters out for a while before picking back up, which is somewhat disappointing. The character development is slow, but the cast is great so you'll love them right away. Now to the real meat of the game, its gameplay is good, but never really does anything to set The Lost Child apart from previous games in the SMT sub-genre.

The gameplay while great gets quite repetitive after a while which is a shame and hurts the game's overall replayability. In-terms of content, expect the game to take somewhere over 50 hours to finish. The Lost Child is also an extremely challenging game so expect to die a lot!

Topics tagged under kadokawagames on  900x

The controls are pretty good and responsive which is nice. The audio-visual presentation is varied on one hand the visual novel style cutscenes are gorgeous and full of character, but the world itself, especially the dungeons are VERY bland and lifeless. There isn't a whole lot of variety in the dungeons designs either, however it still "feels" good despite the poor design choices which proves that this game could have truly been great if things had been better designed, however it's still quite fun as is.

The soundtrack is great for the most part though there are a few lacklustre tracks in the game, the sound effects and voice acting are great by the way! It was kind of weird hearing the english voice actress for Botan from the Yu Yu Hakusho series in a Anime style game after all of these years, but it was a pleasant surprise, Bingo!

Topics tagged under kadokawagames on  900x

Bottom-Line:

With good, albeit somewhat repetitive gameplay, superb story, a fantastic audio presentation, fantastic anime-style cutscenes, and solid controls, The Lost Child is a good game, however somewhat bland and lacklustre dungeons that are also somewhat lacking in creativity really hold the game back. At the end of the day, however the game is solid to good so we give the game a good level of recommendation to all fans of dungeon crawling RPG's.

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Score: ★★★★★★★¾☆☆ 7.75/10

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#Review #KadokawaGames #NiSA #DungeonCrawler #JRPG #PS4 #Vita

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by Towafan7
on October 14th 2017, 5:43 pm
 
Search in: 3DS Reviews
Topic: Review: RPG Maker ~ FES (3DS Retail)
Replies: 24
Views: 1355

Review: RPG Maker ~ FES (3DS Retail)


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A lightweight but intuitive game making engine for all to enjoy!

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Topics tagged under kadokawagames on  300x

Created by Kadokawa / Jupiter and published by Nis America, RPG Maker: FES is a lightweight and very flexible game creation engine that's is fun to tinker around with, but how does it compare to its PC counterpart? Continue reading our review to find out the answer to that question and many more!

Topics tagged under kadokawagames on  300x

The FES game engine allows users to place preset assets and events with ease as well as letting them create maps with a robust world map and dungeon creator. The touch controls allow for easy placement and drawing for the various functions which is incredibly intuitive and gives the engine unparalleled ease of use which as you can probably already tell is the tool's strongest asset. You can even tweak some functions if you have basic knowledge of how game engine coding works such as creating a time of day or weather engine to run in your game or even make an adventure game similar to Zelda without using the built-in default battle system!

This game engine isn't perfect however, as a big flaw it has is a severe lack of assets such as character models, enemies, and objects. There's no way to create your own assets as far as we know which is a shame as that would alleviate much of the issues we have with the software. The biggest issue we have with the software "by a longshot" is that you can only upload a single project at a time for other players to download. This not only limits developers, but has caused a severe dearth of games to be released in the community download area of the app. Again you can purchase additional slots, but most people won't bother which is a very big problem for an app that relies on user-created content.

Topics tagged under kadokawagames on  300x

There's also a free player app that allows anyone to play games created on the engine free of charge on the 3DS which is nice, but there isn't alot of completed content available to the community, just a bunch of short user-created demo's which won't hold most players attention for long. Bottom line, the developers should have made at least one or two finished games available from the start to showcase what the engine is capable of and to appease the players who are interested in playing rather than creation.

Visually the engine allows players to create games that look like they belong on the Gameboy Advance, which is impressive given the hardware you're working with and the art-style of the pre-made assets are gorgeous in all of their 16-bit glory! The audio is another limitation that the game has as there just aren't many tracks so don't expect to craft a masterpiece in that regard, but what is there is pretty good.

Topics tagged under kadokawagames on  300x

Bottom-Line:

With easy to use tools and an intuitive interface RPG Maker: FES is one of the easiest game creation engines we've ever seen so even the most inexperienced developers can craft an epic adventure of their own with this software, however many aspects of the software leave much to be desired, but if you can live with these limitations this software is a real gem albeit a flawed one. We give RPG Maker: FES for the 3DS a decently solid level of recommendation.

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Score: ★★★★★★¾☆☆☆ 6.75/10

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#Review #KadokawaGames #NisAmerica #RPGMaker #GameEngine #3DS #Retail #eShop #Gaming

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by Towafan7
on September 17th 2017, 6:22 pm
 
Search in: Vita Retail Reviews
Topic: Review: God Wars ~ Future Past (Vita Retail)
Replies: 23
Views: 1342

Review: God Wars ~ Future Past (Vita Retail)


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Tactical Paradise!

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Topics tagged under kadokawagames on  900x

Developed by Kadokawa Games and published by NIS America, God Wars: Future Past is a Japanese warring states era tactical RPG that is absolutely breathtaking in its art-direction, but how is the rest of the game you ask? Continue reading our review to find out!

The gameplay is relatively straightforward with classes, a grid-based battle system, and stage based story progression so don't expect the unexpected with this game, but what you can expect is extremely solid mechanics and a fantastic story that will have you facing off against soldiers, demi humans, and even gods. Also every character possesses a unique job class of their own which gives players incentive to try to place every character in their party at some point which is always fantastic. Lastly the maps in God Wars: Future Past are relatively straightforward and there aren't too many gimmicks that will pose much of a threat to new players of the genre.

Topics tagged under kadokawagames on  900x

The controls are solid and easy to learn which is always a good thing. The difficulty on the other hand does experience frequent and sudden spikes that can be annoying at time, but shouldn't prevent you from progressing through the game with enough grinding.

Visually the game is gorgeous and possesses a very unique art-style that sets it apart from other SRPG's on the platform. The anime cutscenes of which there are a good deal of in the game are amazing as well. The soundtrack is also just as enjoyable as is the voice acting so expect to be blown-away by the game's audio-visual presentation!

Topics tagged under kadokawagames on  900x

Bottom-Line:

With excellent gameplay, solid controls, PSTV compatibility, and a flawless audio-visual presentation, God Wars: Future Past is an excellent Strategy RPG that's well worth getting if you're a fan of the genre and while there are some difficulty spikes, none of them were too difficult to get past by merely grinding a bit. Overall we give God Wars: Future Past for the Playstation Vita a superb level of recommendation!

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Score: ★★★★★★★★★☆ 9/10

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#NisAmerica #KadokawaGames #Review #Vita #PSTV #SRPG

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