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Search found 20 matches for DungeonWave

by BlueRangerJack
on January 23rd 2015, 1:44 pm
 
Search in: G4L/Online Gaming
Topic: DungeonWave: The Shards of Borealia
Replies: 37
Views: 4213

DungeonWave: The Shards of Borealia

So far, the attributes of two characters have been determined, but we still need to find out the ones of the other characters. Amufungal, DigiDestined, Kain, ReverseInverse and ToughGamer, when you have the chance please let me know and I will generate elemental attributes for each of you. Just to let you know, there are twelve possibilities:

Core Elements: Earth, Fire, Air and Water

Para-Elements: Wood, Sand, Rock, Electricity, Thunder, Vapour, Ice and Brine

Which elemental attribute will your character have? Smile

#DungeonWave
by BlueRangerJack
on January 19th 2015, 8:54 pm
 
Search in: G4L/Online Gaming
Topic: DungeonWave: The Shards of Borealia
Replies: 37
Views: 4213

DungeonWave: The Shards of Borealia

Okay players, it's time for some extra features to include on your character sheets. Some of these options aren't mentioned in either the Player's Basic Rules or the Player's Handbook, so they fall into the category of "house rules". Take note of them, as they could prove to be very important later.

Option 1: World of Origin - Each character in my campaigns is assigned a world of origin, which is the homeworld of the character in question. For this campaign, every character has Terra Neos as his or her world of origin.

Option 2: Aura - The mysterious energy which permeates each world of the multiverse is also present in those universes' inhabitants. The rare few who can see this energy are able to tell if a person is a native or outsider by the colour of their aura. For this campaign, every character has an aqua aura.

Option 3: Attribute - Everybody in the multiverse has one of twelve elemental attributes, which may or may not be useful or beneficial. Each character in the campaign will have one of these attributes, but they won't necessarily all be the same element. These attributes will either be assigned by me or randomly determined, so stay tuned.

I'm getting the impression that nobody is interested in a group live chat. If there is some other way you'd like to discuss the campaign, as well as creating each of your characters, please let me know.

#DungeonWave #TerraNeos
by BlueRangerJack
on January 19th 2015, 3:48 pm
 
Search in: Everything else
Topic: Comment on the sig of the person above you
Replies: 990
Views: 10405

Comment on the sig of the person above you

Rukiafan wrote:Nobody seems to be interested in the livechat anymore. Crying or Very sad

Nobody seems to be interested in #DungeonWave anymore. Sad
by BlueRangerJack
on January 17th 2015, 3:43 pm
 
Search in: Everything else
Topic: Comment on the sig of the person above you
Replies: 990
Views: 10405

Comment on the sig of the person above you

Anime girls! ^_^
Otaku wrote:It's Power Rangers Mushroom Force all over again! D:

I started #DungeonWave as a club for members of WiiWareWave to try the newest edition of Dungeons & Dragons, since the basic version of the rules uses a free-to-play model. The idea is that I run a series of weekly adventures for so many months, then reset it and start a brand-new one with some new players, and possibly a few returning ones. Every now and then I may also hold a special one-shot adventure themed around an important event, such as the holiday season or a big game launch. Smile
by BlueRangerJack
on January 16th 2015, 9:50 pm
 
Search in: Latest Nintendo News
Topic: Nintendo Direct 1.14.2015 recap
Replies: 8
Views: 870

Nintendo Direct 1.14.2015 recap

@Rukiafan I'm sorry I couldn't post this article. I ended up quite busy that day, between working on #DungeonWave and getting my characters ready for a friend's D&D campaign (which started that very night as it happens). I'll try to find more time to post content on this site, including finally posting the second part of that episode of Crystals (the one where Zed...oops, spoilers). Wink
by BlueRangerJack
on January 12th 2015, 3:48 pm
 
Search in: G4L/Online Gaming
Topic: DungeonWave: The Shards of Borealia
Replies: 37
Views: 4213

DungeonWave: The Shards of Borealia

It's time for a spoiler! I mentioned previously that this campaign is set in one of the worlds of my D&D multiverse, but I haven't yet revealed which one. Now's the time to reveal the name of the world... Terra Neos!

For those who don't know, Terra Neos is a world which is separated into two realms by a mysterious, intangible barrier. The first realm, Terra (also known as "the mundane realm" and "the unknown"), is a world very much like our own, with a level of technology near-identical to ours and very similar geography, though theat world's magnetic poles are inverted, effectively making it "upside-down" from our perspective; in addition, Terra is exclusively populated by round-eared Territe humans.

The other realm, Neos (also known as "the fantastic realm" and "the original"), is a world of fantasy and adventure, where dwarves, elves, halflings and gnomes can be found, amongst other, more exotic races such as wyrmborn, kaijuka, automatons and the monkey-like kikis; the native humans of Neos are known as syl, and their ears have a slight point, though a number of Territes can also be found here. The campaign itself will be set in the Neos Lands, one of the more prominent continents of the fantastic realm, in the country of Quartshire. A map will be provided at some point, and could even be used as a quest item, so look forward to that! Smile

#DungeonWave #TerraNeos #Quartshire
by BlueRangerJack
on January 7th 2015, 12:59 am
 
Search in: G4L/Online Gaming
Topic: DungeonWave: The Shards of Borealia
Replies: 37
Views: 4213

DungeonWave: The Shards of Borealia

I just realised I forgot to post a link to one of the most important player resources, the character sheet:

Here is where you can find character sheets!

Click the link marked "D&D Fifth Edition Character Sheets" to download a folder to your computer. Inside it is a selection of PDF character sheets, so look for the standard version; you can either use a printed copy or, more ideally, a special "form-fillable" version which allows you to enter and manage character details right on the document - just remember to make a copy before doing so! Spellcasting characters such as clerics and wizards also have a spell sheet, which contains all of the spells he or she has learned or gained. It's very useful, so remember to use it! Topics tagged under dungeonwave on  631737971

As an extra-special treat, I would personally like to create a custom sprite of each player's characters using the familiar art style of the characters in my Chromaicora Adventures series. I would need a brief but thorough description of the character's physical appearance, such as hair and eye colour, hairstyle, skin tone, clothing or armour, personal scars or blemishes...you get the idea. Remember that we'll be discussing characters in our live chat, so be sure to let me know if and when you'll be free to chat with us! Smile

#DungeonWave
by BlueRangerJack
on January 3rd 2015, 4:04 pm
 
Search in: G4L/Online Gaming
Topic: DungeonWave: The Shards of Borealia
Replies: 37
Views: 4213

DungeonWave: The Shards of Borealia

Okay players, I'm going to be hosting a live chat in the chatbox, and it would be helpful if you all could attend. Topics of discussion will include:

-Introductions all-around, so the players can introduce themselves and get to know one another pre-campaign

-Discussion of characters, to ensure that there is a good balance of classes (this is also when you'd reveal your secret option if you decide to choose it)

-A bit more information about the setting, going into more detail about the land of Quartshire

-A dice app test, to see if everyone is able to use it (it is important that everybody has some means to determine dice rolls, though there may be a workaround)

-A live Q&A, so if you have any further questions, I can help out

As it is imperative that everybody attend this chat, we will all need to agree on a suitable time for it, especially since many of us live on opposite sides of the globe. Anyway, I look forward to hearing from you! Smile

#DungeonWave
by BlueRangerJack
on December 26th 2014, 4:50 pm
 
Search in: G4L/Online Gaming
Topic: DungeonWave: The Shards of Borealia
Replies: 37
Views: 4213

DungeonWave: The Shards of Borealia

@Rukiafan Is there any chance we could use the chatbox for the #DungeonWave sessions? Maybe there could be a separate channel which needs a password or code to enter. Smile
by BlueRangerJack
on December 24th 2014, 8:47 pm
 
Search in: G4L/Online Gaming
Topic: DungeonWave: The Shards of Borealia
Replies: 37
Views: 4213

DungeonWave: The Shards of Borealia

Okay then, with ToughGamer and DigiDestined on-board, we finally have our seven playe-
...
... ... Okay then, with ToughGamer and DigiDestined on-board, we have a grand total of eight players in the campaign! I'm not sure how this is going to work, especially since the player count should be limited to seven, but I think I can work out an interesting idea for...oh, of course! I have begun to sow the seeds of the quest before the players, and it will involve a trek across all of Quartshire...and beyond.

Okay, I really need to put a cap on the number of players now. Congratulations to all the players in the campaign, and stay tuned for future announcements! Smile

#DungeonWave

by BlueRangerJack
on December 23rd 2014, 3:47 pm
 
Search in: Everything else
Topic: Comment on the sig of the person above you
Replies: 990
Views: 10405

Comment on the sig of the person above you

Another quirky animé. Smile
@ToughGamer wrote:DungeonWave?

Yep, #DungeonWave. Wink
by BlueRangerJack
on December 23rd 2014, 3:31 pm
 
Search in: G4L/Online Gaming
Topic: DungeonWave: The Shards of Borealia
Replies: 37
Views: 4213

DungeonWave: The Shards of Borealia

Thank you, BD. Other players, don't forget to do your dice rolls as well! Wink

Now, let's talk classes. The Player's Basic Rules PDF contains four different classes, each with its own strengths and special features:

Clerics are the typical "healer" class, being able to utilise celestial magic and cast spells such as cure wounds to restore other characters; at higher levels they can even bring back allies who have fallen in battle. They are also combat-ready, able to wear sturdy armour and wield a mighty weapon to fend off dangerous foes. At 3rd-level, a cleric assumes the Life domain, becoming a priest. Priests have more options of celestial magic than ordinary clerics, making them a far more powerful hero or heroine.

Fighters are the primary "tank" class, the perfect allies to have at your side in combat against all manner of dangerous threats. Many people envision fighters as powerful swordswomen or swordsmen, wielding a sharp blade and donning heavy armour, and mowing down legions of orcs, gnolls or kaiju. However, there are many varieties of the class simply known as "fighter". While many do wear sturdy metal armour and wield a sword, axe or other mighty bladed weapon, others may instead wear flexible armour of hide or boiled leather and take aim with a bow or crossbow. There are as many varieties of fighter as there are combinations of armour and weapon, and no two fighters are exactly alike; as such, it is not uncommon for adventuring parties to have two or even three fighters in their midst, with one standing in front as the main attacker, one picking off enemies from afar with their greatbow, and a third protecting the powerful-yet-fragile spellcaster. At 3rd-level, a fighter undergoes intensive training and becomes a warrior, a powerful champion with much greater mastery of the weapon they wield, and greater tactics for dealing with any combat situation.

Rogues are a sneaky class, morally and ethically ambiguous, yet usually doing the right thing for the right reasons. They are shifty, able to evade capture or even sight, and they can strike foes before they even know they're there; usually this involves the rogue yelling out "SNEAK ATTACK!" as they make their move. Rogues have many other tricks, with there being no better class at disarming hidden traps or finding secret doors leading to hoards of hidden treasures...or even more combat opportunities! Rogues can be slow to trust - and others may also be slow to trust a rogue - but if a rogue and their allies trust each other, you will not find a more loyal and worthy companion...until the rogue spots a shiny trinket or faces a foe too big for them to face! At 3rd-level, a rogue receives secret training to become a thief, with a noticeable improvement in their sneaking, striking and secret-finding techniques, though the thief's allies won't quite know how it happened.

Wizards are the quintessential "caster" class, having great mastery over the art of spellcraft. For most wizards, learning magic takes decades of study, with most needing to become apprentices to a fully-realised master at a young age. For others, magic seems to come naturally, with such young mages becoming fully-realised novice wizards in a matter of years rather than decades. Regardless of how the wizard masters the basics, their greatest tool is their spellbook, which contains every spell that the wizard learns throughout their career; their book is a reflection of their personality, with the cover decorated and customised however the wizard chooses, and the pages containing the assortment of spells they have learned throughout the years. There are seven schools of magic, each with its own unique traits, and wizards often dabble in each of them to ensure a variety of spells. Wizards are often fragile, with many focusing so much on academic studies that they have little time to focus on honing their physical strength; as such, it is rare for a wizard to be seen travelling without at least a cleric and a fighter as companions and allies, to bolster and defend them as they cast their powerful spells. At 3rd-level, an adventuring wizard masters the school of evocation, becoming an evoker, a master of combat magic such as fireball.

In terms of class ratios, there should be at least one each of cleric, fighter, rogue and wizard in the party; if there's a double-up on classes, then the fifth player should be a fighter. I may also provide options from the full Player's Handbook, including:

Druid (a cleric-like individual who harnesses the power of nature and weaves it into an ancient form of magic)

Monk (a master of martial arts who focuses on unarmed combat through discipline and personal achievement)

Paladin (a warrior of great virtue who serves as a champion of a Celestial Being or a noble cause)

Ranger (a defender of the wilderness who dabbles in nature magic and specialises in bringing down one kind of threat)

I hope you are all looking forward to #DungeonWave, players! Smile
by BlueRangerJack
on December 22nd 2014, 11:51 pm
 
Search in: Everything else
Topic: Comment On The Avatar of The Person Above You
Replies: 990
Views: 10536

Comment On The Avatar of The Person Above You

@Amufungal Seeing your avatar, I wonder how your #DungeonWave character will look. I'll be drawing you and the other players your very own avatars of the characters you create, so look forward to that! Smile
by BlueRangerJack
on December 22nd 2014, 2:44 pm
 
Search in: Everything else
Topic: Comment on the sig of the person above you
Replies: 990
Views: 10405

Comment on the sig of the person above you

ReverseInverse wrote:Am I too late to join in?

Of course not. We can have up to seven players (plus the DM) in the campaign, so the more, the merrier! Smile

As a player, there is one thing you can do at the moment: in one of the posts in the #DungeonWave thread (click the blue link in my signature to reach it) is a dice minigame which will determine your racial options for character creation. There are five possible races, each with two different subraces or variants, and how you roll will decide your choices. Topics tagged under dungeonwave on  631737971
by BlueRangerJack
on December 18th 2014, 4:41 am
 
Search in: G4L/Online Gaming
Topic: DungeonWave: The Shards of Borealia
Replies: 37
Views: 4213

DungeonWave: The Shards of Borealia

Rather than go with one of the three concept worlds I created, I've decided to set #DungeonWave in one of my 5th Edition settings, which will be revealed bit-by-bit as we go. The name of the setting will be revealed later, but for now, here is a bit of information about the starting area.

The players begin their journey in the town of Ethel, located in the region of Quartshire. Ethel is a quaint township, nestled at a crossroads between the city of Teru and the vast metropolis of Core City. Not much happens in Ethel, with most activity being the occasional travellers or merchants who pass through during their journeys. However, there is the usual assortment of annual holidays to enjoy, and there are plenty of chances to do something even in the lull between events.

The primary inhabitants of the town are humans, though there are some members of other races such as dwarves, elves, halflings and even gnomes; there is also the occasional example of a more exotic culture here and there. Few adventurers are borne of Ethel, with those that are typically taking on such roles as priest, warrior, evoker and even the odd thief.

Not too much excitement occurs in Ethel - barring the usual festivals, of course - but the heroes of the game will soon face...oops, spoilers! Wink

I hope you are looking forward to setting foot into the medieval fantasy realm of Quartshire, players!
by BlueRangerJack
on December 15th 2014, 3:43 pm
 
Search in: G4L/Online Gaming
Topic: DungeonWave: The Shards of Borealia
Replies: 37
Views: 4213

DungeonWave: The Shards of Borealia

Awesome! We have our five players then. Smile

@Kain @Rukiafan @Amufungal Don't forget to vote for your preferred #DungeonWave setting(s). Details are in posts #2 and #3. Wink
by BlueRangerJack
on December 14th 2014, 3:23 pm
 
Search in: G4L/Online Gaming
Topic: DungeonWave: The Shards of Borealia
Replies: 37
Views: 4213

DungeonWave: The Shards of Borealia

Well, that's one vote in! The other players should try and get their votes in soon so that I can begin working on an introductory adventure. DMing is quite a bit of work, after all! Wink

Also, just a reminder that there's room for another player if anybody's interested. You're welcome to join now, but remember that it will be difficult to introduce new players once the campaign has already begun.

For those who are following this thread, search the hashtag #DungeonWave to stay up-to-date on every post relating to the campaign. Cool

I guess now's a good time to discuss character options. The available classes are cleric, fighter, rogue and wizard, each with its own unique abilities and strengths. It's recommended that all four of these classes be used by players in the campaign; if we have a fifth player, they should play a second fighter.

As for races, well...there are at least eight races in EVERY world, offering enough diversity for the players to build their character: hill dwarf, mountain dwarf, high elf, wood elf, lightfoot halfling, stout halfling and two varieties of humans (hom and syl). Each world has extra racial choices as well, allowing for plenty of variety when building your character. If you need any help, please don't hesitate to ask. Smile
by BlueRangerJack
on December 11th 2014, 9:03 pm
 
Search in: G4L/Online Gaming
Topic: DungeonWave: The Shards of Borealia
Replies: 37
Views: 4213

DungeonWave: The Shards of Borealia

Okay players, here is your chance to have a say in which setting we'll play our campaign! Each player will have 5 points they can distribute amongst the three settings in one of three ways:

1: Three points on one setting, and one point on each of the other two - If you have one favourite but like the others equally

2: Three points on one setting, and two points on another one - If you have a first, second and third favourite

3: Two points on each of two settings, and one point on the third - If you like two settings equally more than the other

After the points have been tallied, the setting with the most points will be the one we play; if two settings are tied with the most points, then I will decide which one of the two we play. Once the setting is decided, I can begin planning the starting adventure and write the campaign guide, complete with details about the world and extra options for the players. Smile

#DungeonWave
by BlueRangerJack
on December 10th 2014, 4:49 pm
 
Search in: G4L/Online Gaming
Topic: DungeonWave: The Shards of Borealia
Replies: 37
Views: 4213

DungeonWave: The Shards of Borealia

Okay, here is a brief description about some of the possible settings in which we could play. Each player will be allowed to vote for the settings they would like to play using a points system, which will be explained later. Okay, here are your options!

Mekharatus is a world in a new industrial age, which has resulted in a revolution in the way the world is run. The top-ranking individuals are those in industry, manufacturing everything from vehicles to clothing, and even basic magic items. The dwarves lead the industrial revolution, with these hard-working folk making repeated breakthroughs in technology that members of other races can only hope to match.
Main theme: Fantasy
Sub-themes: Industry; steampunk; dwarves
Aura: Brown/Metallic Orange

On Nulmahou, magic has only existed amongst the populace for mere centuries. The individuals of the world express themselves artistically, which has resulted in a culture in which creativity is the driving force. Long ago, the people of the world abused magic, which very nearly led to a downward spiral which would grind civilisation to a halt. In order to restore balance, the elves stripped the world of magic, locking it away until the time was right. Now, the elves have reintroduced magic to the populace, which has boosted society in a positive way.
Main theme: Fantasy
Sub-themes: Art; creativity; elves
Aura: Teal/Metallic Aqua

Panarcha is a realm with a rich history filled with multiple ancient cultures lost to the sands of time. Dragons, one of the oldest and most - or least - known of the world's cultures, are believed to be extinct, and relics and ruins of their civilisation can be found buried underground, leaving a legacy which has spawned many an archaeological explorer. Halflings in particular show an interest in this ancient legacy, with many becoming explorers in the hope of uncovering a new and amazing find to share with the world.
Main theme: Fantasy
Sub-themes: Archaeology; history; halflings
Aura: Lavender/Metallic Purple

Which of these worlds is your favourite? Topics tagged under dungeonwave on  631737971

#DungeonWave
by BlueRangerJack
on December 10th 2014, 4:42 am
 
Search in: G4L/Online Gaming
Topic: DungeonWave: The Shards of Borealia
Replies: 37
Views: 4213

DungeonWave: The Shards of Borealia

Welcome, one and all, to DungeonWave, WiiWareWave's very own fantasy roleplaying club. I'll get to explaining the details soon, but first, a basic rundown of the technical information:

-The players will each be able to obtain a copy of the Dungeons & Dragons Player's Basic Rules PDF, which will have the essential options and rules for creating characters and playing the game.

-Each player will be able to create their own character using the PDF, as well as guidance from the Dungeon Master, or DM.

-The DM will serve as arbiter of the rules and creator and manager of the setting and adventures; this includes the DM's role of playing all the non-player characters, or NPCs.

Now that the boring stuff is out of the way, let's proceed to all the fun stuff. The world of DungeonWave is a land of fantasy and adventure, in which the player characters, or PCs, are allies who adventure across the land, seeking prestige, defeating monsters and protecting and saving innocent people. The players will be able to choose from several fantasy races such as dwarves, elves, halflings and humans, plus a number of classes including clerics, fighters, rogues and wizards. I, the DM, may even be able to provide certain extra character options as well!

There is enough room for around 3-7 players (at least three, and ideally five, but up to seven would be allowed), as well as the DM. The DM has the huge responsibility of ensuring a fun, enjoyable experience for all the players. This means that the DM should be fair: he will not target or bully individual players, he will not tolerate the players targeting or bullying each other, and above all he will sometimes cause events to swing in-favour of the players if things look bleak for them. I strive to make the players' experience as fun as possible, which means my approach to DMing is rather lighthearted: I often include doses of humour in each adventure to lighten the mood and provide comic relief, and I only throw in challenges I'm sure the players will be able to handle with some perseverance, determination and maybe a little luck.

The good news is that the current edition of D&D is not as complex and rules-heavy as previous systems, so it's even easier for beginners to get into the game. The even better news is that the basic rules are free for anybody to use, and provide a full suite of options for characters up to Lv. 20. So far I'm impressed with the new rules system, and I look forward to crafting a fun adventure for you all to play and enjoy. Speaking of which, here are the players and DM who will be taking on this quest:

Players
Amufungal as
BurstDashV8 as
DigiDestined as
Kain as
ReverseInverse as
Rukiafan as
ToughGamer as

Dungeon Master
GamerZack87: I have experience as a DM, and I've created an amazing area in which the adventure will take place. I don't want to spoil too much before we begin, but...the players could be facing something truly "monstrous" right from the get-go. What is it? Spoilers! Wink

The adventure could take place in the WiiWareWave chatbox (I'd have to ask webmaster Rukiafan if it's okay for us to have a special channel just for DungeonWave), and sessions would occur on a regular basis. A January start is most likely so that the players and DM have a chance to enjoy the holiday season. Links to the Player's Basic Rules and a dice roller are provided below:

Player's D&D Basic Rules v2

D&D Dice Roller

D&D Fifth Edition Character Sheets

Well, I look forward to the first ever DungeonWave campaign. Happy Adventuring! Smile

--GamerZack87, your friendly neighbourhood DM--

#DungeonWave

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