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- on March 5th 2023, 4:48 am
- Search in: Everything else
- Topic: Crystals of Silveria Abridged, Vol. II - A Meta-Parody... thing by the Author
- Replies: 10
- Views: 1449
Crystals of Silveria Abridged, Vol. II - A Meta-Parody... thing by the Author
Episode 7: The Wibbly-Wobbly Genie Wish, Part 1Scene 1: Outside The Bronzed Axolotl Tavern: Morning
The Crystalbound, Kendall, Gazzo, Katalina and Tamamaki stand outside the tavern.
Zed: Eeny, meeny, miney, muddvak.
Bryn: Oh, for Brocc’s sake…
Gazzo: Hey Ginge, whatcha doooooooooin’?
Zed: I’m deciding which of these potions to drink, Gazzabella.
Mak: But… I only see one.
Zed: Oh, that makes the decision MUCH easier than I expected!
Brocc: Wait… Zed, don’t dr-
Zed: Ink Me Up, magical juice!
Zed uncorks the bottle and drinks the potion.
Zed: Wait… did you say something, Brocc?
Brocc: Last time you drank a suspicious liquid, your clothes disappeared.
Zed: Well, then that means there’s nothing left to disappear, so it’s perfectly safe, r-
Suddenly, a column of cyan light erupts from the ground surrounding Zed, and his clothes somehow flash onto his body.
Zed: RAYRER RAYRER! Wait… silly Zedward! These are YOUR clothes! Silly Zedfred, hahah-
The light suddenly returns to the ground, revealing that Zed is standing on a plain made of solid metal. The air is shrouded in a thick mist, but he is able to breathe normally.
Zed: Whoa, déjà vu…
Echo: Vu… Vu… Vu…
Zed examines his surroundings.
Zed: Hello? Who’s there?
Echo: Ere… ere… ere…
Zed: Nice to meet you, Air! I’m Zed!
Echo: I’m Zed… I’m Zed… I’m Zed…
Zed: Silly Air! Your name’s not Zed, it’s Air! Silly Steve, hahaha!
Echo: Haha… haha… haha…
Zed’s thoughts: Well, at least the locals are nice…
(beat)
Echo: Ice… Ice… Ice…
Zed: RAYRER RAYRER!
Echo #1: RAYRER… RAYRER… RAYRER…
Zed’s thoughts: Wait… why are THEY yelling rayr-
Echo #2: RAYRER… RAYRER… RAYRER…
Zed’s thoughts: Oh yeah… I’m not from this place, which makes ME the Rayrer… silly Rayrer, hahaha!
Echo #3: RAYRER… RAYRER… RAYR-
***
Opening Credits
***
Scene 2: Outside The Bronzed Axolotl Tavern: Morning
Everyone’s eyes are widened.
Mak: Uh…?!
(Beat)
Brocc: So-
Mak suddenly bellows loudly.
Mak: I AM NOT UNLITERATE!
Amethyst: Cher Makkmak… a-are you alr-
Mak: I am… not unliterate. I am not unliterate!
Bryn: Oh, great… you couldn’t have picked a BETTER moment for a nervous breakdown, “Cher Makkmak”…?
Mak suddenly panics and laughs nervously.
Mak: I am NOT! Unliterate… I am not UN… literate… Iamnotunliterate.
The others seem suspicious of Mak’s sudden change-of-vocab.
Amethyst: Mon Cher, is there something you have yet to tell us?
Mak: I uh… am not… uh… uuunliterATE!
Mak points at the sky, causing everybody but Bryn to look up. Mak then dashes off-screen. Bryn stares at the direction in which the orcborn is fleeing.
Bryn’s thoughts: Of all the people to go off the proverbial rails, I NEVER thought it’d be the Only Sane Orcborn ‘round here…
Scene 3: Unknown Location: Unknown Time of Day
Zed wanders through the metal plain, looking for the source of the echoes.
Zed’s thoughts: Where are they already...?
Zed suddenly notices a silhouette in the distance.
Zed: Excuse me! Are you Air?
Echo: Ooh Air… ooh Air… ooh Air…
A feminine giggle echoes through the mist toward Zed, before it seemingly moves away from him.
Voice: Not EXACTLY… teehee!
Zed: Then… what-
The silhouette stops moving.
Echo: What… what… what…
The silhouette begins to approach Zed. It seems to glow with a soft, white light.
Zed: Air… Ice… Watt… elements… then this must be the…?!
The silhouette moves closer to Zed. It giggles again.
Echo: The… The… The…
Zed: Wait… you’ve heard of me?
Echo: Eee… eee… eee…
The silhouette emerges from the mist, and is revealed to be a girl in her mid-20s, with long, golden-blonde hair and silvery eyes. She wears a flowing white robe.
Girl: It is nice to see you again, Zander.
Zed smiles.
Zed: Uh… hi?
The girl giggles again.
Scene 4: Platinian Nature Trail: Late Morning
The Crystalbound, Kendall and Gazzo look for Zed along the road to Goldenia. Mak appears concerned for the young wizard.
Mak: I am not unliterate, Amethyst.
Amethyst: So you have said MANY times, Cher Makkmak…
Mak: I… am NOT unliterate!
Kendall: Urr… rah rennyrun roh ruh ree rayrerirggggggggr? (“Uh… does anyone know what he’s saying?”)
Mak: I am not unliterate…? I AM NOT UNLITERATE!
Kendall: Rirrirorrrrry, rihr ry ree reereerrr Rirrerrirrrrrggggggggrrr! (“Seriously, it’s like he’s speaking Gibberish.”)
Kendall sighs.
Kendall: Ry ROO ry roohrrr rayrehr rohr Barbarian rahruhrrr rehrurrrrrrrrrrr… (“I KNEW I should’ve taken those Rahrehrururur language lessons…”)
Mak: I am SO not unliterate…
Kendall: Roh rehrrrrr… (“Oh well…”)
Mak chuckles.
Mak: I am not BRYN unliterate!
Gazzo: Yep!
Mak: I Bryn am Bryn not unliterate Bryn…
Gazzo: Oh, lighten up! She ain’t THAT bad!
Bryn: Wait… is he TALKIN’ about me?!
Mak: Bryn, I am NOT…
A tear rolls down Mak’s cheek.
Mak: …unliterate.
Bryn: Uh… yeah, sure… whatever you say.
Mak’s eyes widen.
Mak: Everyone! I am not unliterate! NOW!
Bryn: Yes, yes, that’s VERY ni-
An arrow flies past Mak’s head.
Bryn: What the Brocc?!
A man dressed in black leather armour runs up to the party. In his hand is a shortbow. He is soon followed by a woman as tall as Zed and more broadly built, who is carrying a rather ornate spear.
Man: Well well, what have we here?
The man’s face twists into a sinister grin.
Man: Look, Sara. I think we’ve found a new quarry to hunt.
Sara: Mm… I am not unliterate.
Mak: I am not unliterate?
Man: Oh, for (duck sound)’s sake… ANOTHER unliterate (duck sound)er!
Bryn: I’ll ask again… what the Brocc?!
Brocc: Okay, enough with using my name as a Broccerbroccing cuss!
Bryn: Way to use your name as a double-cuss, ya Broccing hypocrite!
Brocc: Well, excuuuuuuuuse me, Mademoiselle Fartnugget!
Man: Everyone, (duck sound)ing SHUT UP and listen to me!
Brocc: Make us.
Brent fires an arrow past Brocc’s head. One of Brocc’s green hairs becomes snared on the arrow’s tip, ripping it out of the follicle as it whizzes past.
Brocc: O-Okay, we’re listening…
Brent: Good… now let’s discuss the terms of your surrender like MOSTLY civilised-
Mak: I am not unliterate.
Brent: Good for YOU… now, which one of your merry little group speaks on behalf of the rest of you (duck sound)ers?
Bryn: That would be the aforementioned unliterate (fart sound)er.
Brent’s face twists into another evil grin.
Brent: Oh, I SEE… you’re making a joke. That’s wonderful! I, Brent, enjoy a laugh as much as the NEXT fellow.
Emily: It is no joke, good sir.
Mak: I am not unliterate, Ems.
Brent: Ah, I see… then he is having a nervous breakdown?
Emily: Y-Yes…
Brent: Not to worry. Sara here has JUST the remedy for him. Sara, if you would?
Brent motions his hand forward. Quick as a flash, Sara throws her spear into Mak’s belly, causing him to yell out in agony and slink to the ground.
Emily: Makkmak!
Brent looks at Emily.
Brent: Relax, my dear… it is a simple elixir that eases tension on the prefrontal cortex, allowing for rapid restoration of vocal function.
Emily: Oh… then why-
Brent: It is, however, administered in an intravenous capacity, though Sara REALLY ought to learn the art of bedside manners… or ANY manners, really… (duck sound)ing warrior archetypes.
Mak groans in pain.
Mak: I am not unliterate!
Brent: Hm… it should’ve taken effect by now. Sara, did you mixup the potions AGAIN?
Sara approaches the party. Amethyst lifts her staff and aims it at her.
Amethyst: Leave my friend alone, you-
Brent throws a small orb at Amethyst’s feet, engulfing her in mist. As the mist clears, she attempts to cast the spell again, but her voice is gone. She holds her hand to her mouth in surprise.
Brent: Now, now… let’s all calm down and talk things out like adults.
Brocc: No-one tells ME what to Br-
Brent picks up a rock and throws it at Brocc’s head, knocking out the gnome.
Thobrun: Oh, thank BROCC for th… I-I mean… what the BROCC are you doing?!
Thobrun readies his axe and charges at Sara. As the blade makes contact, the entire axe splinters in the middle, causing the blade half to fall to the ground.
Thobrun: My axe… my precious Senga…
Bryn: Wait… I thought Senga was your AUNT…?
Thobrun: Of COURSE she is! I named my axe AFTER her, Brynwon! What puzzles me most is HOW she splintered against this marauder!
Sara: I am not unliterate.
Sara pulls a dark yellowish-green crystal from behind her armour.
Emily: Oh… then you are-
Brent: Great… looks like the cat’s outta the (duck sound)ing bag…
Thobrun: Just who ARE you lot?
Brent: HAHA! Yes, it is I, Brenty Boi! And we… are the Crystal Faniacs!
Bryn: So… you’re a couple of Crystalbound superfans, then?
Brent: Couple? We’re a whole (duck sound)ing GROUP, Bryn-sama! You may have met our associates, Trent and Kara?
Sara grabs Emily’s wrists and pulls her away from the party.
Emily: NO! What are you DOING?
Brent: What EVERY superfan does… we’re collecting the whole set!
Sara binds her wrists together with surprisingly well-crafted rope, then ties the rope around a tree trunk.
Bryn: Does that include Magic Mutt and the Grilled Gonad Goober?
Mak turns to face Kendall.
Mak: I… am not… unliterate?
Kendall opens his mouth and points into it, then closes it and shakes his head.
Bryn: So now you DON’T wanna be a part of the group just because we’re being hoarded by a bunch of enthusiasts who think they can keep us on a shelf?
Brent: Clearly, you weren’t at Bryn & Brocc Fest.
Bryn: Dude, I CO-FOUNDED Bryn & Brocc Fest. Now SLEEP!
Bryn throws a vial of olive-yellow liquid at Brent. It shatters on his exposed arm, leaving a puddle of the liquid smeared on it.
Bryn: Any second now… any second now…
Brent yawns loudly.
Bryn: What…? That vial of liquid should’ve had you snoozing for a week!
Brent: Oh, please! Decades of all-nighters have rendered me a permanent insomniac. Well… that and this doodad I got from the club’s chairperson.
Brent pulls a deep maroon crystal from behind his neckerchief.
Brent: This trinket of mine makes me an honorary Crystalbound, just like Sara!
Bryn: It takes more than binding with a crystal to make you a Crystalbound, kid.
Thobrun: Actually, that’s literally the only requirement.
Bryn: Not helping, Thobrun.
Brent: It (duck sound)ing irritates me when someone uses “literally” in any random context…
Bryn: And as for YOU, Brenty Boi… my buddy Gazzo is gonna give y-
Bryn looks around. Gazzo is nowhere to be seen.
Bryn: That little… he went an’ Brocced off!
Mak: I am not unliter- AAAAAAAARGH!
Emily: Makkmak! Makkmak!
Mak collapses from exhaustion. Brent ties up the party, except for Amethyst, Kendall and Brocc.
Brent: Hm… this isn’t (duck sound)ing good. Sara, let’s take him to a healer so he can be patched up.
Sara: I am not unliterate?
Kendall seems to take offense.
Brent: No, he’s not a Crystalbound. If we include him, it lowers the collector’s value of the others.
Bryn: Stop (fart sound)ing OBJECTIFYING us, ya maniac!
Brent: It’s pronounced FAY-niac, Bryn-sama!
Sara: I am not unliterate?
Brent: Indeed.
Sara grabs Kendall and ties his wrists together behind his back. She then ties his leg to the tree trunk.
Brent: Okay, everyone! A quick stopover at the E.R., and then it’s off to JobCon!
Bryn: That CANNOT be a real convention…
Mak: I am not unliterate.
Bryn: I mean APART from this whole Broccing world being an abridged version.
Brent rips the spear from Mak’s side and gives it to Sara. Emily is in tears.
Emily: This is so beautiful… I didn’t expect us to have such… dedicated and loyal fans.
Mak groans and manages to get to his feet.
Brent: Easy there, big fella.
The party, Mak included, begins to trudge along.
Emily: Wait… you forgot about us!
Brent: Sara, in future I expect you to use the CORRECT (duck sound)ing elixir…
Brent stands behind the party. Sara stands in front and pulls on the rope. Mak nearly trips over as he begins to move slightly faster.
Emily: Wait! WAIT!
The party continues to move away. Emily sobs quietly. Kendall looks at the priestess with sad eyes. Brocc lies sprawled on his back in the middle of the road. His leg twitches.
Brocc: No… don’t take it outta the box…
To be Continued…
***
Closing Credits
***
- on February 23rd 2023, 7:10 pm
- Search in: Everything else
- Topic: TEASER: Crystals of Silveria Abridged - Season 2, Episode 8
- Replies: 3
- Views: 383
TEASER: Crystals of Silveria Abridged - Season 2, Episode 8
Just thought I’d share a snippet of the next ep of the questionably humorous Crystals Abridged.Enjoy… enjoy… enjoy…
***
Scene 1: Outside The Bronzed Axolotl Tavern: Morning
The Crystalbound, Kendall, Gazzo, Katalina and Tamamaki stand outside the tavern.
Zed: Eeny, meeny, miney, muddvak.
Bryn: Oh, for Brocc’s sake…
Gazzo: Hey Ginge, whatcha doooooooooin’?
Zed: I’m deciding which of these potions to drink, Gazzabella.
Mak: But… I only see one.
Zed: Oh, that makes the decision MUCH easier than I expected!
Brocc: Wait… Zed, don’t dr-
Zed: Ink Me Up, magical juice!
Zed uncorks the bottle and drinks the potion.
Zed: Wait… did you say something, Brocc?
Brocc: Last time you drank a suspicious blue liquid, your clothes disappeared.
Zed: Well, then that means there’s nothing left to disappear, so it’s perfectly safe, r-
Suddenly, a column of cyan light erupts from the ground surrounding Zed, and his clothes somehow flash onto his body.
Zed: RAYRER RAYRER! Wait… silly Zedward! These are YOUR clothes! Silly Zedfred, hahah-
The light suddenly returns to the ground, revealing that Zed is standing on a plain made of solid metal. The air is shrouded in a thick mist, but he is able to breathe normally.
Zed: Whoa, déjà vu…
Echo: Vu… Vu… Vu…
Zed examines his surroundings.
Zed: Hello? Who’s there?
Echo: Ere… ere… ere…
Zed: Nice to meet you, Air! I’m Zed!
Echo: I’m Zed… I’m Zed… I’m Zed…
Zed: Silly Air! Your name’s not Zed, it’s Air! Silly Steve, hahaha!
Echo: Haha… haha… haha…
Zed’s thoughts: Well, at least the locals are nice…
(beat)
Echo: Ice… Ice… Ice…
Zed: RAYRER RAYRER!
Echo #1: RAYRER… RAYRER… RAYRER…
Zed’s thoughts: Wait… why are THEY yelling rayr-
Echo #2: RAYRER… RAYRER… RAYRER…
Zed’s thoughts: Oh yeah… I’m not from this place, which makes ME the Rayrer… silly Rayrer, hahaha!
Echo #3: RAYRER… RAYRER… RAYR-
***
Opening Credits
***
- on February 5th 2023, 2:31 pm
- Search in: Nintendo Switch
- Topic: Nintendo Switch Game Vouchers Are Back BABY!
- Replies: 3
- Views: 371
Nintendo Switch Game Vouchers Are Back BABY!
@SunDownSamurai here are my most played games on Switch.#1 Xenoblade Chronicles 2 312 hours.
#2 Fire Emblem Three Houses 246 hours.
#3 Animal Crossing New Horizons 222 hours.
#4 Xenoblade Chronicles 3 186 hours.
#5 Mario Kart 8 Deluxe 177 hours.
As for my top 3 favorites.
#1 Xenoblade Chronicles 3.
#2 Xenoblade Chronicles 2.
#3 Bravely Default 2.
- on January 29th 2023, 11:21 pm
- Search in: Everything else
- Topic: Comment On The Avatar of The Person Above You
- Replies: 139
- Views: 1886
Comment On The Avatar of The Person Above You
@Staroceancrazy A stylised view of the Trioctave:ON-TOPIC: “Like a space Gandalf.”
***
EDIT #1: What the…? @KeAfan7 Why isn’t this image animated? It’s supposed to be a GIF!
EDIT #2: Never mind, got it working somehow.
EDIT #3: Still couldn’t get it to animate, so I removed it entirely…
- on January 8th 2022, 10:59 pm
- Search in: Everything else
- Topic: Pokémon Fanficles: Kanto Blues - A Fanfiction by the Author
- Replies: 6
- Views: 1192
Pokémon Fanficles: Kanto Blues - A Fanfiction by the Author
Episode 2: I Can’t Believe it’s Not Santalune- Part 1 - En Route Un!:
- Scene 1: ROUTE 1
AZUL and ROUGE travel along ROUTE 1.
ROUGE: I can’t believe Gareth stormed off like that just because he lost his first battle.
AZUL: I know… I mean, how did he not know CHARMANDER have no FIRE-type moves at Lv. 5?
ROUGE: Well…
***
OAK: Now remember, Whatever-your-name-is-
GARETH: GARETH OAK.
OAK: What a coincidence! We share a surname!
GARETH: Well, duh! I’m your grandson!
OAK: Really? I could swear I only have a granddaughter…
GARETH: Ugh…
OAK: Anyway, remember that HITOKAGE don’t learn their first HONŌ-type MOVE, HINONI, until Level GO. It could mean the difference between KATSU and KASUKANA in KAISEN with a KUSA-type KYAPPUMON.
GARETH: Whatever you say, OJĪSAN…
ROUGE: I think he’s a little overworked.
OAK: Hm… you may be right, DAISY.
ROUGE: I was talking to Gareth, actually. And Daisy’s your other granddaughter!
OAK: No, that’s SUSAN, silly! Or is it AMY… ROSE… DONNA NOBLE… has been saved… to BOX 10… in CAL’s PC!
GARETH: And 3… 2… 1…
OAK: Haha!
GARETH: There we go.
***
AZUL: Wow…
ROUGE: Yup.
AZUL: Why is the PROF. so determined to educate GARETH all about POKéMON, anyway?
ROUGE: Something about wanting him to be his successor in the family business.
AZUL: A successor to the PROFESSOR?
ROUGE: Yessir!
AZUL: Wow, I never woulda guessur.
ROUGE: But Gareth has no patience for that kind of tedium. I mean, his attention span is shorter than y-
ROUGE’s eyes bulge as AZUL looks at her.
AZUL: Yeah… pretty sure he has a better chance of becoming a GYM LEADER three years from now.
ROUGE: That idea’s even more absurd.
AZUL and ROUGE laugh.
AZUL: Could you imagine it? Him, a GYM LEADER?
ROUGE: Yeah, he’d probably throw a tantrum so huge every time he loses that he’d flat-out refuse to give the Gym Challenger their Badge for being a big meanie!
AZUL: Naw, he’d totally accuse the CHALLENGER of cheating and send them on a weird fetch quest to prove their strength, and then he’d still refuse to give them the BADGE!
ROUGE: Nonono, wait, I’ve got it…
AZUL: Oh, yeah?
ROUGE: He’ll probably be in the most remote location, with no-one having any idea where he is, prompting the Challenger to go and find him…
AZUL: …and he’ll refuse to challenge anyone who doesn’t have all but one BADGE, on the grounds of making it a “fair” battle.
ROUGE: Exactly! That’s my Lit-
Scene 2: VIRIDIAN CITY
ROUGE: -tle Bro through and through!
AZUL: What the heck just happened with the music and everything turning a slightly yet still noticeably different shade of green?
ROUGE: Oh, we just entered Viridian City.
AZUL: Really? We were so busy chatting that it felt like only a minute or two to get here.
ROUGE: You’re not wrong…
AZUL: Hey, there’s a pond over there. Let’s relax with our POKéMON.
ROUGE: Good idea, Azul. ZENI, come on out, Sweetie!
ROUGE tosses a Gachapon-style POKé BALL with a red lid into the air. It pops, and a SQUIRTLE appears.
ZENI: ”Gurr-GYOO!”
AZUL: Aight, SAUR! It’s playtime!
AZUL tosses his POKé BALL into the air, and a BULBASAUR appears.
SAUR: ”Gwr-BWA-gwr!”
SAUR and ZENI notice each other and begin playing.
ROUGE: Why not go for a swim, you two?
SAUR and ZENI look at the pond, and an expression of joy spreads across their faces.
AZUL: Try to stay close to shore, in case there are GOLDEEN. Their horns are sharp on the ol’ buttocks!
ZENI jumps into the water, whereas SAUR tests it by gently dipping its foot.
ROUGE: You sound as though you know from personal experience, Azul.
AZUL: I said I don’t wanna talk about it!
ZENI splashes SAUR, who shakes off the water like a dog.
ROUGE: Actually, you didn’t, but okay.
AZUL: Thank you. This is a long journey, so I’d like to reserve at least a little dignity before-
SAUR spots a NIDORAN♂ and begins chasing it.
AZUL: SAUR, no! Come back!
AZUL begins pursuing SAUR. ROUGE calls out.
ROUGE: Let’s meet up at the Pokémon Center later, okay? Azul…?
AZUL: No, SAUR, stop! That’s POISON OAK!
ROUGE sighs as she sits at a bench.
ROUGE: This is gonna be fun…
ZENI leaps into ROUGE’s lap and wags its tail. ROUGE gently pets the top of its head, and it smiles.
AZUL’s voice: Who the HAIL left a perfectly good POTION in this bush?!
To be Continued…
- Part 2 - NIDORAN♂ Getto Daze!:
- Scene 3: ROUTE 22
AZUL chases SAUR into a patch of tall grass.
AZUL: Did you find him?
SAUR: ”Gwr-BWA-gwr!”
AZUL: But if you lost sight of him… then why did you run all the way into this confusingly-numbered ROUTE?
SAUR: ”Gwr-BWA-gwr!”
AZUL: What?! Who doesn’t like going for a swim?!
SAUR: ”Gwr-BWA-gwr!”
AZUL: Okay, you make a valid point. We’ll friend a TEN’ACOOL or somethin’ along the way.
SAUR nods smugly.
AZUL: And there’s no need for that kinda language, Smug… s… Smugseed!
SAUR holds its right vine-bud behind its head with a blushed “Oops…” expression.
AZUL: Now while we’re here, let’s look for that NIDO-
PIDGEY’s Voice: ”Chirp!”
AZUL: Well, that’s weird, considering there are no wild PIDGEY on this route…
SPEAROW’s voice: “Gehwrwrwr-GWAWAWA!”
AZUL: That makes much more sense.
Scene 4: POKéMON MART: VIRIDIAN CITY
ROUGE: Wow… we don’t have shops like this in Pallet Town! Actually, we don’t have any shops in Pallet Town… how exactly is our economy supported anyway?
***
We cut to a view of AMANDA with five MEOWTH and one PIKACHU.
AMANDA: Alright, everyone… use PAY DAY!
The MEOWTH and PIKACHU cause money to rain from the sky.
AMANDA: Ah… it’s a good thing I had that TM16… and that my sweet lil’ PIKACHU happened to wander into town far from her native habitat.
PIKACHU: “Pikapika!”
AMANDA: You’re all doing great! Okay, two more PAY DAYs and then we can have some yummy treats!
MEOWTH #1: “WHEE-yah!”
MEOWTH #2: “WHEE-yah!”
PIKACHU appears confused.
PIKACHU: “Chu…?”
MEOWTH #3: “WHEE-yah!”
PIKACHU frowns, as though offended.
PIKACHU: “…pika.”
PIKACHU zaps the MEOWTH’s tail, causing it to miss its PAY DAY, and one of its own coins to knock it out. PIKACHU boldly folds her arms.
PIKACHU: “Pika… pikachu!”
***
ROUGE: Now, if I could just find a few extra Poké Ba-
CLERK: You came from PALLET TOWN?!
ROUGE: Uh… kinda?
CLERK: You know PROF. OAK, right?
ROUGE smiles.
ROUGE: He’s my grandfather.
CLERK: Perfect! His order came in! Will you give it to him?
ROUGE: Uh… I-I’m kinda in the middle of someth-
The CLERK shoves OAK’S PARCEL into ROUGE’s hands. The “Item Get!” jingle plays.
ROUGE: Fine, I guess… oh, may I pl-
CLERK: Okay, say “Hi!” to PROF. OAK for me!
ROUGE sighs.
ROUGE: Never mind… hm… it’s from someone named “Kurt”… well, maybe I can obtain some Poké Balls another way.
Scene 5: ROUTE 22
AZUL is holding two blue-topped POKé BALLs.
AZUL: Well, it was a long and gruelling less-than-a-minute, but we finally did it, SAUR! We made a new friend!
The POKé BALLs shake violently.
AZUL: Hey, hey, hey! Break it up, you two! Be nice!
The POKé BALL in AZUL’s right hand wobbles.
AZUL: SAUR, what did I say about using that word?!
The POKé BALL stills.
AZUL: Thank you.
GARETH’s voice: Listen! Is that a RIVAL I hear?
AZUL: Hm? Did either of you just hear an obnoxious, ego-driven voice?
GARETH’s voice: What…?
The POKé BALLs shake.
AZUL: Oh, good… it isn’t just me, then. But what kind of creature even makes such an irritatingly frustrating cry…?
GARETH’s voice: Irritating?! Frustrating?! I’m not a freakin’ JYNX, AZUL!
AZUL: Wait… I think I figured it out! It’s not a POKéMON!
GARETH: No spit, LOOKER…
AZUL: Well, whoever they are, I sure wouldn’t want to meet them on a relaxing sea cruise…
GARETH pops into view like a ninja.
GARETH: That’s it! You! Me! Battle! NOW!
AZUL: Oh, hey, GARETH! My friends and I were just trying to figure out who’s making that awfully overbearing and self-obsessed monologue nearby…
GARETH suddenly calms down and smirks.
GARETH: I’m gonna enjoy this… PIDGEY, come on out!
PIDGEY pops out of the POKé BALL.
PIDGEY: ”Chirp!”
AZUL: PIDGEY?! Good to see you again, buddy!
GARETH: Wait… have you met?
AZUL: Yeah, just before I went on that dangerous and unnecessary solo quest without any allies to defend me in any way.
PIDGEY: ”Chirp!”
AZUL: Oh… so you were sent to SOMEONE’s PC!
PIDGEY: ”Chirp!”
GARETH: Yeah, yeah, and then I found it in BOX 1 and stupidly thought it was a going away present from GRAMPS. Now are you sending out a POKéMON, already?!
AZUL: Fine… but which one… hm…
AZUL stares at each of his POKé BALLs in turn.
No sooner does our Hero make a new POKéMON friend than he is immediately thrust into a BATTLE of WILLs with an overbearing, overstated, overly confident RIVAL whose hubris may be his undoing. Who will AZUL choose to send into ba-
GARETH stares at AZUL as his gaze shifts between both POKé BALLs.
GARETH: I seem to have made a tactical error…
PIDGEY: ”Chirp!”
GARETH: I dunno! It’s some kinda soup!
To be Continued…
- Part 3 - Da-Da-Da-Da-DA-DA-DA-DA!:
- Scene 6: POKéMON CENTER: VIRIDIAN CITY
ROUGE enters the POKéMON CENTER as the NURSE hands AZUL his POKéMON.
NURSE: Thank you. Your POKéMON are fighting fit!
AZUL: Oh, thank you, MA'AM.
AZUL bows.
NURSE: We hope to see you again!
AZUL turns to face ROUGE, who smiles.
ROUGE: Oh, Azul! Nice to see you in one piece!
AZUL: Well, that was insensitive...
ROUGE's eyebrow raises.
ROUGE: How so?
AZUL: Well, I can't be sure, and I'd rather not judge others I barely know, but...
ROUGE: What could possibly-
AZUL: I think that NURSE is a masochist.
ROUGE: Wait... how do you know what a masochist is?
AZUL: I looked it up in the dictionary while waiting for my POKéMON to heal for the 96th time in a row.
ROUGE: Um... why the-
AZUL: Something about mashing A too many times or something...
ROUGE: O... kay then...?
AZUL: And she said she hopes my POKéMON are in-
NURSE: Okay! We'll need your POKéMON.
The NURSE takes SAUR and NIDO, and loads them into a HEALING MCHN.
AZUL: No, not again! Now we need to wait for the Healing Mickhen to finish again!
ROUGE smiles with delight.
ROUGE: Congratulations, Azul!
AZUL: Hey, I know I messed up, but there's no need for sarca-
ROGUE: No, silly! I mean about catching your newest POKéMON friend!
NURSE: -ee you again!
AZUL holds up NIDO's POKé BALL.
AZUL: Oh yeah... heheh... thanks, ROUGE.
ROUGE: You're welcome. Oh, I have something for you!
AZUL: Really?
ROUGE hands AZUL a POKéDEX. The "Item Get!" jingle plays.
AZUL: Whoa, a POKéDEX?!
ROUGE: It's called a... how the Hail do you know what a Pokédex is?!
AZUL: It... just said in that box right there, "AZUL got POKéDEX from ROUGE."
ROUGE sighs.
ROUGE: Of course it did... anyway, let's get going.
AZUL: Ooh, to VIRIDIAN FOREST?
ROUGE: Yeah, we... okay, now you're just showing off!
AZUL: I am?
ROUGE: How can you possibly know about Viridian Forest?!
AZUL: It’s on this useful TOWN MAP right here!
ROUGE: Oh… that makes sense.
AZUL: GARETH said he’d tell DAISY not to lend me one, so she gave it to me instead!
ROUGE grins.
ROUGE: Oh, that Gar-
AZUL: Haha!
ROUGE: …anyway, shall we head to “TOKIWA MORI” now?
AZUL: Yeah! I wanna find a WEEDLE!
ROGUE: Alright! Let’s Go, Azul!
AZUL: Evo! Vui!
AZUL and ROUGE head for the door.
AZUL: By the way, where’d you go?
ROUGE: Oh… heheh… funny story…
***
We see PROF. OAK pick up a piece of tofu with chopsticks from a bowl. As he takes a bite, he looks forward… and is so startled he drops everything.
OAK: WAAAAAAAAAH!
OAK calms down.
OAK: Hm…? Why are you here? How long have you been standing there?!
ROUGE: Uh… about eight minutes, give-or-take a few hours.
OAK: Oh… I thought you were GHOST GIRL!
ROUGE: I’m… gonna pretend I know exactly what you’re talking about and answer your first question. Here you go, Grandpa!
ROUGE hands OAK the OAK’S PARCEL. The “Item Get!” jingle plays.
OAK: Ah, this is the custom POKé BALL I ordered! Thank you!
ROUGE’s left eye squints.
ROUGE’s thoughts: The custom whatnow?!
OAK: Oh, if we’re exchanging gifts, I have something for you!
ROUGE: Would it happen to be a set of Poké Balls, Grandpa?
OAK: Don’t be silly, AKAKO! KYAPPU MARU don’t exactly grow on TREEs!
ROUGE: Well… at least this couldn’t get any more awkward…
GARETH suddenly bursts in.
GARETH: GRAMPS! My POKéMON’s so awesome that it just lost to stupid AZUL’s stupid BULBASAUR! Again!
ROUGE facepalms.
***
AZUL: Wow…
ROUGE: You should see our place on Game Night… and Pizza Night… and Karaoke Night… actually, let’s never speak of this again.
AZUL: But POKé BALLs do grow on trees! There’s this guy named KURT who makes ‘em out of APRICORNs!
ROUGE: Heehee… maybe you should be Grandpa’s apprentice.
AZUL: Speaking of trees, where did all this greenery suddenly come from?!
ROUGE: Uh… this is Viridian Forest.
AZUL: But-
ROUGE: We arrived while we were chatting, like back on Route 1.
AZUL: Huh… looks like I missed the bit where it said…
“Scene 7: VIRIDIAN FOREST”
…didn’t I?
ROUGE: Looks like. Also, the Hail are you-
The “Trainer’s Eyes Meet: Male!” jingle plays.
BUG CATCHER: Yo! You can’t jam out if you’re a POKéMON TRAINER!
A BUG CATCHER readies a POKé BALL.
AZUL: Hm? Hm?
BUG CATCHER: The name’s RICK. I’m an expert when it comes to BUG-type POKéMON!
AZUL: Really?! Do you know about WEEDLE?!
RICK: Sure do! In fact…
RICK throws a POKé BALL, and a WEEDLE pops out.
WEEDLE: “Ggg-GWRWRG-wrrwwr!”
AZUL: Wow!
RICK: And I’ll tell ya where you can find one of your own… if you beat me in a POKéMON BATTLE!
AZUL: You’re on! Let’s Go, NIDO!
AZUL tosses a POKé BALL, and NIDO pops out.
NIDO: ”GWAAA-bwr!”
RICK grins.
RICK: This is gonna be a cinch.
Scene 8: ROUTE 2
AZUL and ROUGE step onto the northern stretch of ROUTE 2.
AZUL: Well, that was one long ordeal of disappointment…
ROUGE: What are you talking about? You bested three Trainers with your Pokémon friends, found a bunch of useful items along the way, and helped me make a new friend of my own!
A CATERPIE crawls up ROUGE’s back and rests on her head!
CATERPIE: ”GEEEEEEE-gaaaaaaa!”
AZUL: WAAAAAAAH!
AZUL starts trembling as ROUGE giggles.
ROGUE: Don’t be silly, Azul! It’s just my… I mean “our” new friend, FREE!
ROUGE points to the CATERPIE, who seems to smile with delight.
AZUL: Oh, heheh… I thought we were near a gang of GOLDEEN.
ROUGE: You mean a “school” of Goldeen.
AZUL: And now you’ve gone and made ‘em more intimidating!
AZUL groans as ROUGE giggles.
AZUL: And as for RICK… all he said was, “You’ll find ‘em everywhere in this forest!” I battled him for information I already knew!
ROUGE: It’s too bad you didn’t find a single one…
AZUL: Well, they’re rare in this version of the game, so it makes sense.
ROUGE’s eyebrow raises.
AZUL: And besides, we still made one new friend in there!
ROUGE looks up, smiles, and gently nuzzles FREE’s chin with a fingertip. FREE squeals with delight.
ROUGE: Thanks for the Poké Balls, by the way.
AZUL: You’re welcome. I bought a bunch, so there’s plenty for everyone.
ROUGE: Speaking of which… where did Gareth go?
***
GARETH is trying to sneak past the OLD MAN in VIRIDIAN CITY.
OLD MAN: Ah… I’ve had my coffee now, and I feel great! Sure, you can go through!
GARETH: Th-
OLD MAN: Are you in a hurry?
GARETH: Y-
OLD MAN: I see you’re working on a POKéDEX.
GARETH: N-
OLD MAN: Let me show you how to catch POKéMON as my apology for being so grumpy earlier.
GARETH: B-
The OLD MAN releases a pheromone that attracts a number of WEEDLE, blocking all access in either direction.
OLD MAN: Ya better take note, kid.
GARETH: F-
***
AZUL: Eh, he isn’t missing much.
ROUGE: True…
We see ROUGE’s foot as it steps past the tall grass. A WEEDLE pokes its head out, before disappearing inside.
- on December 8th 2021, 2:37 am
- Search in: Everything else
- Topic: The video games alphabet
- Replies: 425
- Views: 15931
The video games alphabet
Towafan7 wrote:Bust A Move.
Whoa... that is spooky, because I was gonna make a joke about Bust-a-Move in the "I'm scared of ghosts" thread. Here's how it would've looked if I could find and upload some decent images on what's left of my three-and-a-half year old phone:
***
Sorry, dude. All I could find was the MythBusters, the Move-Bustas, and a mango and banana smoothie.
(Image #1)
(Image #2)
(Image #3... an empty glass)
What the...? Where the fresh is the smoothie?!
Inklein: Silly Wiggles! That's not "this movie", it's "a glass"! Silly Wiggles, hahaha!
*BURP*
Mmm... cantaloaf...
***
ON-TOPIC: Conker's Pocket Tales
- on March 22nd 2021, 6:44 pm
- Search in: Everything else
- Topic: Tales from the ParoD&Dmension: A Parody-Comedy Spin-Completely-Off
- Replies: 1
- Views: 882
Tales from the ParoD&Dmension: A Parody-Comedy Spin-Completely-Off
Session 0: The Seventh Wheel***
Webisode 0-1
Scene 1: Roll Call
In a world-
Voice #1: Who said that?!
Hm-hm... In a world-
Voice #1: Are you a g-g-g-g-lich?!
Voice #2: That doesn't... I cannot even-
May I PLEASE finish my introduction already?
Voice #3: Yeah, sure... go ahead, buddy!
Uh... my gender is inconsequential, but-
Voice #2: And yet you assume a deep, heavily masculine inflection?
Voice #1: Wait... he has a disease? He IS a guh-lich!
No, I am not a lich...
Voice #3: Then what ARE you?
I am... the Dungeon Master, and my epithet is "Author of Realms"...
Voice #1: But guh-liches are masters of dungeons...?
Voice #4: As are dragons, my good pal!
Voice #1: Dungeons? In DRAGONS? HA!
Voice #2: Other way around, simpleton...
Voice #1: HEY! My name is RANGER, not SIMPSON!
We hear the slap of a facepalm.
Voice #2: Idiot...
Ranger: RANGER! RAIN... JERRRRRH... uh... I think...
Well then, you've spoiled YOUR name, so let's hear the rest of your names, and we can proceed...
Voice #2: You may call me Wizard. I am an elven-
Wonderful to meet you, Wizard...
Voice #4: Wait... didn't you WRITE her, th-
Next?
Voice #3: I'm Rogue.
Wizard: ...that's it? That is your int-
Next?
Voice #4: Bard's the name, D&D is my game! Hohohoh... Thank you, thank you, you're too ki-
Next?
Voice #5: You may refer to me as "Monk". It is a pleasure, my friends.
Next?
Voice #6: My name is Druid. Delighted to meet each of you.
Ranger: Wait... a druid AND a monk?!
Wizard: One heals our wounds and protects nature, the other uses martial arts techniques in self-defence.
Ranger: Oh, cool... which is which?
We hear another facepalm.
Rogue: Aight, let's get this show on the-
Next?
Rogue: Next? There's no-one else here...
Ranger: She's right...
Wizard: Did you use your superior tracking skills to deduce this conclusion?
Ranger: No, I... hey, are you saying I'm a dumb?!
Wizard: I believe I used none of those words and/or apostrophic contractions.
Ranger: Well, alright then. Hey, you're really nice!
Rogue: HAHAHAHAHA! Are you kidding?!
Ranger: Do I LOOK like a nanny-goat to you?!
Bard: HA! I get it! Most amusing, my good pal!
Alright, let's just get started... the six of you have gathered in a tavern after reading a job listing on a bulletin board...
Bard: What?! Oh, that is SUCH a bog-standard-
***
The party suddenly pops into a dreary swamp.
Bard: -cliché!
Alright then... instead of the Potts' Luck Tavern, you all meet standing knee-deep in the Stun'drrrd Boglands.
Wizard: Fantastic effort, Bard...
Rogue: Way to go, dumdum!
Bard: You don't honestly think that I caused this F-
To be Continued...
***
***
Webisode 0-2
Scene 2: Stun'drrrd Boglands: Morning
Bard: -ABULOUS twist on a tried-and-tired campaign opener, do you? I mean... I honestly would've opened with the classic "five people meet in a tavern" approach... it's sheer genius!
Ranger: But there are SIX of us...
Wizard: Well, looks like SOMEONE'S a genius after all.
Ranger: Aw, thanks, Blizzard!
Wizard facepalms.
Wizard: I verbalised my hypothesis in advance of making a rational decision...
Rogue: Cheer up, babe!
Wizard: Did... you refer to me as-
Rogue: So we're standing waist-deep in a rotten bog-
Ranger: KNEE-deep, Rouge!
Rogue: Hey, speak for yourself, medium-sized humanoid!
Ranger: MEDIUM?! I didn't know I was a sidekick...
Wizard: The fact that you know ANYTHING at all is truly what amazes me most about you, Ranger...
Ranger: Aw, shucks, heheheh...
Druid: Cheer up, everyone! At least we're together, and this place isn't SO bad. Look at these rich, purple orchids and lilies on the waters' surface.
Ranger: Uh... aren't you s'posed to wait for Arthur to narrate that bit?
Actually, idle speech is a free action, and you are welcome to provide your own perspectives on the scenery...
Ranger: Oh, cool! I'm starving... I "see" an ENORMOUS burger in my hands and eat it!
Ranger stares at his hands.
Monk: I believe it does not work that way.
Ranger: Aw, but Druid got half-orcs and lollies!
Wizard: Yes, but she didn't intend to EAT said "orc kids"...
Ranger: Oh, right...
Wizard: Now, would you be so kind as to allow me the courtesy of how to solve this conundrum...?
Rogue: Druid's right, Wiz. This ain't so bad... my cousin lives in a place like this... 'course it's greener, and the water's pure, but same gist!
Ranger: Yeah! I mean... it's not like an even BIGGER problem's gonna suddenly drop from the-
A sudden flash overhead, followed by a loud-
Voice #7: ...aaaaaAAAAAHHHHH!
The source of the scream splashes into the slimy, slick swamp water...
Bard: Oh, snap!
Wizard: You have GOT to be F-
To be Continued...
***
***
Webisode 0-3
Scene 3: Stun'drrrd Boglands: Afternoon
Wizard: -ATEBENDING right now, Ranger... that is a gift that only my people possess...
Ranger: Your... people?
Wizard: Yes, Ranger. My people, the Sssuullllldrnnnnnehylllllrrrrnnn... or as you humans call them, "elves".
Ranger: Oh... then... am I a health elf?
Rogue: You mean "half-elf"?
Ranger: Do I...?
Wizard facepalms.
Wizard: Perhaps it was merely a coincidence...
Druid: Should someone not aid the one who has fallen from beyond the upper veils of Oma?
Rogue: Nah! It's been two minutes, and he hasn't surfaced. No doubt he's-
The being who fell from above suddenly splashes to his feet, drenching everyone but Druid and Bard in murky bog-water...
Ranger: -A GUH-LICH!
Wizard: Ugh... disgusting!
Ranger: Yes, a disgusting, smelly, UH-GUH-LY guh-lich!
Wizard: I was not referring to this CLEARLY STILL LIVING human male...
Ranger: Oh... the splash... so you were referring to-
Wizard: -you, Ranger. Yes, I was referring to you.
Ranger: Hey, don't be mean to Monk!
Rogue: What are you babbling about, Ranger Danger?
Ranger: Wizard just insulted our friend Yu!
Ranger wades to Monk, kicking up multiple pockets of swamp gas trapped in the muddy swamp-bed.
Bard: Oh, my sinuses are ablaze with the STENCH of-
Ranger: Stop being mean, everyone!
Ranger places his hands on Monk's shoulders.
Ranger: Don't worry, Yu, 'cos you got a friend in me.
Monk: Your kindness, whilst unnecessary, is greatly appreciated, and will not soon be forgotten.
Monk bows. Ranger attempts a similar bow, though clumsily knocks his forehead on a gnarled tree branch.
Ranger: OW! My Ajna...
Ranger rubs between his eyebrows.
Voice #7: Uh... I have a question...
Everyone looks at the stranger, who is dressed in clothing from our world, and isn't drenched in bog-water for some reason.
Druid: Of course, gentle stranger. What is your question?
The stranger clears their throat.
Voice #7: Could someone PLEASE tell me what the F-
To be Continued...
***
***
Webisode 0-4
Scene 4: Stun'drrrd Boglands: Evening
Voice #7: -ART-LIKE STENCH in the air happens to be?! Phew!
Bard: Oh, Ranger kicked up a few pockets of swamp gas whilst consoling Monk.
Voice #7: Okay, that's fair...
Wizard: I was certain you were about to enquire as to your dramatic entrance into the surrounding locale.
Voice #7: Well, I-
The stranger looks around.
Voice #7: Hey, now that you mention it...
Druid: What is your name, gentle soul from above the clouds?
Voice #7: Oh, uh... Lock. I'm Lock. And it's called Seattle.
Ranger: What is?
Lock: The place I'm from is... Seattle.
Ranger: You're from the MOON?! Hey, so is Druid!
Wizard: What on Earth are you-
Ranger: Not "Earth", Wizard... "Moon"! MOOOOOOO-NNNNNNNUH... uh... I think...?
Rogue: As you can see, he isn't exactly "schooled".
Druid: Why do you assume I am a lunar being, Ranger?
Ranger: Because you said you're from a circus on the Moon!
Wizard facepalms.
Wizard: "Circle of the Moon", imbecile...
Ranger: Whatever. Hey, is it anywhere near Satellaview?
Lock: Uh... this is a pretty weird LARP, you guys...
Rogue: Eh, you get used to 'em, Locky.
Bard: Indeed! And I must say your warlockery is most impressive to be able to flash yourself here at 1st-level!
Lock: Uh... thanks? I assume we're in the Everglades or something...?
Monk: In fact it is the Stun'drrrd Boglands.
Lock: Oh, a Magic-themed LARP, eh? Does that make me a newly-sparked Planeswalker or something?
Rogue: The *fart* is a "Planeswalker"...?
Lock: And what's the setting? Dominaria? Innistrad? Ooh, Ulgrotha?!
Wizard: Realmslandia, actually...
Lock: "Realmslandia"...? So homebrew, then...
Rogue: Oh, you bet! I have my own multipurpose distillery in my-
You suddenly sense an ominous presence nearby...
Lock: Oh, is the Dungeon Master hiding in the scenery or something?
Ranger: No, he's just a disembodied voice floating around us... and possibly THROUGH us...
Rogue: Well... THAT'S disturbing...
Bard: Not as disturbing as THIS, my good pal!
Rogue: Huh? What do you me-
You look up at an intimidating figure... a knight donned in the sturdiest ebony armour, forged from pure adamant... riding a nightmare of the deepest ebony coat, and deep violet mist billowing along its neck, hooves and rump...
Ranger snickers.
Ranger: "Rump"...
Knight: SILENCE!
Bard trembles.
Knight: I know both who and what you are, Eternal Seekers of the Order of the Treasured MacGuffin!
Lock: Uh... the what?
The Knight looks in Lock's direction.
Knight: And I am here to stop you
Lock nervously points to their chest.
Lock: Uh... m... m-
Ranger: Him?
The Knight looks at Ranger.
Knight: ALL OF YOU! Tremble before the Might of-
Rogue: Oh... for F-
To be Continued...
***
***
Webisode 0-5
Scene 5: Stun'drrrd Boglands: Night
Rogue: *BLEEP*'s sake! WHY does this happen EVERY *BLEEP* TIME?!
Bard: Uh... tradition?
Wizard: Well, you would know, since you're the bard, Bard.
Ranger: Wait... Bard is a SHEEP?!
Bard: Why do you assume that, my good pal?
Ranger: Because Wizard just spoke to you in Sheepish! "Baa baa" is a common phrase in that language, but you already know that, baa baa...
Bard: I'm afraid you're mistaken, for in fact I am-
Rogue: -a bird!
Ranger: Actually, it's pronounced "BAHHHHH-RRRRRUHRRRRR-DUHHHHH... uh... what was the question again?
Bard: Actually, she's right. I am a bird... and now I see the irony of being a bird bard named Bard Byrd...
Lock: Well, your prosthetics are impressive! They must've taken HOURS to apply!
Bard: Um... thank you, my good-
Knight: Uh... HELLO? Are you not forgetting something here?!
Ranger: Just a minute, random NPC...
Knight: Random? NPC?! Are... you cannot be serious!
Rogue: You're not wrong...
Ranger: Yeah! I'm never not serious!
Wizard facepalms.
Wizard: How many times have I told you to watch your grammar...?
Ranger: For the last time, Wizard, my Grandma is NOT a dire wolf!
Wizard: I wasn't calling HER a dire WOLF, I was calling YOU a dire BORE...
Ranger: Hey, I LOVE roasted boar! My favourite bit is the apple... mmm...
Knight: Huh. I was certain you would be more of a challenge... nonetheless, I have a role to perform, so let's get it done, and you can be on your way.
Bard: Do you not mean, "I can be on MY way"...?
Knight: It... that is what I stated. "You can be on your way"... how is that not difficult to grasp?
Bard: Oh... I thought you meant... n-never mind. I'll be off then, my good pal. Toodlepip!
Bard leaves the area.
Rogue: Hey, how come HE gets to leave, but we DON'T?!
Knight: Oh, you'll all have your turn.
Lock: Oh, crap! Has everyone rolled initiative already?! I-I don't... I don't have my dice... oh, I must've dropped-
Knight: Between your side and that of my master, the plot requires an equal balance of "straight ones" and "dysfunctional misfits".
Ranger: Hey, did you just call some of us "dense trustfall nitwits"?!
Wizard: No doubt which of the two you happen to be...
Knight: According to my Intel, your group has too many human straight ones.
Ranger: Oh no... you leave Druid out of this!
Druid: But... I am not a human, Ranger.
Ranger: Of course not! You're a human druid, Druid!
Rogue: CAT druid, Ranger.
Ranger: Wait, so... you're a multiclass druid-ranger, Druid?
Wizard: What on Moon are you-
Ranger: Who's also a cat?
Rogue: Well... at least you got SOME of it right...
Knight: Alright, this is getting agonisingly tedious. I'll just pick one of you at random.
The Knight points their sword back-and-forth from Monk to Lock.
Knight: Eeny-meeny-miney-YOU.
A bolt of dark energy fires from the sword at Lock.
Lock: Oh, cool effect!
Rogue: Why isn't he trying to avoid-
Just as the bolt reaches Lock, it suddenly flings left and punches into Monk's chest.
Monk: Oof!
Rogue: Never mind... uh... I-I mean... WHAT THE *BLEEP*?!
Monk is surrounded by a bubble of dark energy.
Lock: Whoa, your DM must have a HUGE campaign budget!
Wizard: Are you absolutely certain that Lock is a straight one?
Knight: Yes. In fact, Lock is now the only human straight one in your party.
Druid: But... what have you done to Monk?
The bubble suddenly pops, revealing a brown monkey wearing Monk's gi.
Wizard: I believe your question is answered, Druid.
Ranger: Hey, yeah! Monk's been teleported away and replaced by a monk-
The monkey screeches and leaps at Ranger's head, pulling at his hair and ears.
Monkey: Ooo-ooo-HAH-HAH-HAH! (etc.)
Ranger: AAH! AAH! MONKEYONMYHEAD! MONKEYONMYHEAD!
Rogue: Aw, looks like you have a new friend, Ranger...
Ranger: Hey, yeah... I have an actual animal companion! After all these years, I'm FINALLY a real-
The monkey knocks Ranger's forehead with a coconut.
Ranger: Ow, my Ajna!
Knight: Well, my work here is done...
The Knight vanishes in a swirl of violet mist, a chilling horse whinny echoing in the air, followed by a glittery sparkle and harp chord.
Wizard: So... now what?
Bard's voice: Hey, come on, everyone! There's a Kakadurudurudu Fried Cockatrice over here, with 24-hour dine-in and unlimited refills!
Rogue: Ooh, sweet!
Wizard: You had me at, "unlimited refills", my pal...
Everyone leaves the water... except Lock, who stands there, eyes widened and stunned.
Lock: ...what the F-
NEXT TIME: The Soiled MacGuffin
- on February 3rd 2021, 5:35 pm
- Search in: Everything else
- Topic: The "Who's That Pokémon?" Game
- Replies: 44
- Views: 2608
The "Who's That Pokémon?" Game
It's time for another batch of clues:#3: This Pokemon is Flying-type, but its Stage-2 evolved form is not.
#4: It has the honour of being the first non-Legendary, non-Mythical Pokemon of its generation to be fully revealed in an official capacity.
#5: The real-world animal upon which it is based is nocturnal, meaning it is primarily active at night.
Any ideas yet? There are no penalties for incorrect guesses, wot-wot.
- on October 19th 2020, 12:10 pm
- Search in: PS4 PSN Reviews
- Topic: Final fantasy crystal chronicles remastered review
- Replies: 1
- Views: 751
Final fantasy crystal chronicles remastered review
Final Fantasy crystal chronicles remastered review ps4Well then fellow crystal caravanners let us begin this review. First let me tell you about this game, it originally came out on GameCube in 2003 and now it was remastered for the ps4,switch and mobile devices. This game is a spin-off of the final fantasy series, the game features many new gameplay elements previously unseen in Final fantasy games like real time fighting, as well as being the first RPG to incorporate GameCube-Game Boy Advance compatibility. However the problem with the multiplayer was that back in GameCube you could only play multiplayer using up to 4 game boy advance with link cables and each Gameboy would have a specific feature like a map, treasure radar, enemy radar and enemy info. Now instead you can play online and cross-play with all 3 versions. Back then me and my brother used to play this all the time and it is a really unique game.
The setting of the game is in a world filled with miasma, were only a few places are livable thanks to a crystal that purifies the miasma. Unfortunately, the crystal loses its power after a year so each village or town sets out a group of people called the crystal caravanners. The role of these caravanners is to look for a tree that provides a drop of “myrth” that they will carry in a chalice that has a tiny bit of the crystal to protect them. This Myrth is what keeps the crystal power shinning and without it, it would lose its power and be lost forever. Now this game has a lot of lore which are hidden within the various random cutscene you get in the game as well as info inside the dungeons you venture into. You will learn what causes the miasma, what the drops of myrthactually are and the reason why they give the crystal power.As you continue your journey and see many cutscene you collect memories which are very important to the story so I wont spoil to much, for every dungeon and every cutscene you gain a memory which is then written down in your journal, which is essential the title of the game the chronicle.
The way the game work is you will be going into dungeons and fight monster and a boss in order to get to the myrth tree in order to get a drop of myrth, for every 3 drops you get a year passes in the game. As the year progress more events unlock, and new dungeons become available as well as more options for crafting equipment. Now when you begin the game you first need to make your character, this games as 4 different tribes, the clavats that have even stats in attack power, defense and magic, however they are the only clan that can use shields to block physical attacks so they tend to have more def. The selkies are agile and are more focused on short-mid range attacks and while they cannot block then can do an evade flip backwards, they do have similar magic power as clavats. The lilties are a tribe of warrior they excel in attack power and are mostly short range but they can attack quicker, they also have fair amount of def but lack a lot in magical power. The last tribe are the yukes, this tribe excels in magic power and can cast magic much faster than the rest of the tribes however they are more used for long range or support due to their poor defense.
In this game you can make up to 8 characters the reason for this is because in the village you start in there are 8 different professions or jobs. 4 of them have a main purpose but the other 4 are not as important. Lets start with the important one.
#1 merchant
As you progress in the game because your family is merchants the more the family is happy the more discounts you get at their shop which is essential for rare materials for end game gear that only they can sell that normally would be very expensive.
#2 tailor
The tailor family is the one that helps you craft accessory such as a ring to protect you from poison or certain elements etc. As the years progress, they become able to craft even better accessories.
#3 blacksmith
The blacksmith family as you can imagine helps you make weapons and armors for your characters and like the others as game progresses, they will be able to craft better gear.
#4 alchemist
The alchemist family is one of the most important jobs. You see the alchemist provides you 1 scroll each year. The scroll are what you use in order to craft weapons armors and accessories, while you can still get scrolls in dungeons there are some scrolls only the alchemist can give you, like the invincibility ring that requires at least 12 years to pass in the game for the family to provide you with the scroll.
The other 4 jobs:
Now the other 4 jobs that are not as usefull are the ranch, farmer, fisher and miller. The reason why these 4 are not as useful is because the only thing they provide is just food that you may not get in dungeons. The food is used to recover health fast without the use of magic but there so many food dungeons drops they really don’t make much difference.
Now as for how magic work in this game, unlike your typical final fantasy game this one does not use MP. It uses orb called magicites that drop within every dungeon. The magic they provide are fire, ice, thunder, cure, clear and raise. Now this magicite disappear after each dungeon however there are rings you can obtain in this game that lets you use their magic at any time by equipping them. There also fusion magic like curaga, haste, slow, gravity, holy, fira, firaga, blizara, blizzaga, thundera and thundaga. If you are playing in single player mode you can combine these magicites or rings to create these fusion spells however if you are playing in multiplayer mode you can only fuse them by making other character combine their magic using the casting circle and overlapping one another.
Now there are ways to use gravity, holy and meteor without having to fuse magic. But it can only be done after getting the rings in post content because these 3 rings were not in the original game.
Now as for the progression of your character unlike normal final fantasy games there is no lvl up system in this game. Instead you collect artifacts from dungeons that permanently boost your stats. So in order to get stronger you have to repeat dungeons and collect the artifacts to power up as well to get materials to make stronger gear. There are a total of 79 artifacts which are divided between attack power, defense power, magic power, extra heart, extra item slot and the rings to perform magic at any time.
Now that we have covered the most basic details lets get to the new contents added in the remastered, aside from graphics looking more clear and beautiful they have added voice acting to all the cutscenes and to some npc in the town as well as your own characters. Originally the only voice acting was the narration you get of every dungeon when you entered it. The voice is actually quite nice and I think gave the game more passion for it. Another new content that was added were the mimic system which allows you character to transform into one of the npc’s of the game however you need to be the same gender and tribe of that npc in order to transform. There are also dlc of different crystal chronicles npc that you can purchase as well but make sure your character can use it before buying.
Another thing they added for single player is a storage in the main village, originally you could not trade items to your other characters unless you had someone else to assist you. But now you can use storage to trade items between your characters. They have also added 13 hard dungeons. Now the game originally has 13 dungeon and the hard dungeons are the same 13 dungeons however they are much harder and look different for example there’s a dessert map and its during the day, in the hard dungeon its during the night and the monster are different and much stronger, not to mention more of them at once and they can cast spells like slowaga, stop, thundaga etc. needles to say it’s quite the challenge.
Ok now lets address the online feature, which is the main reason why I’m making this review because I’ve seen way to many people give poor reviews for this amazing game all because they only look for the bad things in the game.
Now in the original game as I’ve said before you could play up to 4 players and they would journey with you to dungeons towns and cutscenes however in the remastered sadly due to the developers deciding to make the game cross-play they removed the feature of you being together all the time in the game and instead only allowing multiplayers within dungeons. Now while I feel this was a bad decision is really not as bad as everyone is making it out to be.
The way the multiplayer was set up was that only the host would progress, meaning that only the host would get the drop of myrth and the letters. Here is where most of the complains have come, they are upset that only the host progress in story however what people seem to forget is that while in the original everyone progressed, it was because there was only 1 host, the person who actually owned the game. Because the GameCube version there was two ways to play multiplayer you could create a character from scratch or load saved character from another memory card into the already made game. However nowadays that is no longer possible because one, home consoles don’t have memory card slots and save files are account locked meaning you can’t add a character from a different acc into another.
Another thing that people are forgetting is that this is a dungeon crawler type game meaning that even if they have to host 4 times one for each person( assuming you have 4 friends playing, I couldn’t convince anyone to play with me so I went solo) to progress story, you lose nothing by doing those multiple host, because in order to get the artifact to strengthen your character you have to do dungeons multiple times so really you aren’t really losing anything by doing host 4 times, also the story for this game is not even that long you could pass it in 2 or 3 days if you played whole day and only did dungeon once or twice. It be hard but it possible to pass the game even alone with bare minimum if you have lots of phoenix down.
Now another feature of the online is how matchmaking works. There’s 3 ways to do it first is hosting, you choose what dungeon you want to do and you can either invite a friend or wait for randoms to enter. The second option is to look for someone hosting a specific map or all map. And the 3rd option is to enter fast matchmaking which enter any random map of anyone hosting. Now in order to add a friend there is two ways, one is to click on “follow” on a player after you finish a dungeon and if both follow each other they get added to friend list, or you can manually provide a FC to someone and they can add you but the friend code changes every 30 minutes however after following someone you no longer need the friend code, when hosting you just look for friend in friend list and invite them and they get an invite. People misunderstood this feature and think you need a friend code every 30 min to play as a group.
Pro:
1. Single player was improved a lot and even has a storage to change items between your character so if have strong armor and want to start a new character you can give him your main characters armor as long as it’s not a tribe only gear and u using a different tribe
2. Multiplayer is cross platform so you can play with switch, ios, android and ps4 users.
3. It has a free lite version that can play about 85% of the game if you join someone who has the full game you only cant do final dungeon or access to post game content.
4. Has 13 more dungeons than the original.
5. Added voice acting
6. Has amazing music, one of the best music in a final fantasy game.
7. Can join any dungeon at anytime.
8. You can join any dungeon of any cycle as long as you have progressed the necessary amount in the story.
Cons:
1. Only host can progress in story ( but again it really not a big deal)
2. Can only join someone in dungeons not in the world map like original
3. Cannot enter moogle house in multiplayer ( its not a big deal but a rather silly thing to do)
4. Have to change host to progress story if you are progressing along side friends. ( but again its not a big deal you need multiple entries on same dungeon anyway.)
I rate this game an 8.5 out of 10. It would have been a 10 out of 10 if they didn’t limit groups to just dungeon and that only host gets progression even for just the mail part of the game.
- on September 16th 2020, 7:50 pm
- Search in: Everything else
- Topic: Crystals of Silveria Abridged, Vol. I - An Abridged Meta-Parody... thing... by "The Author"
- Replies: 18
- Views: 1328
Crystals of Silveria Abridged, Vol. I - An Abridged Meta-Parody... thing... by "The Author"
Episode 4: The Obligatory Wizard School, Part IIScene 1: Illusion Studies: Stormshroud Academy: Morning
Zed is seated at a desk in a classroom surrounded by a number of other students. Two male students of about seventeen years of age talk amongst themselves.
Student #1: Huh huh... huh huh...
Student #2: Heh heh... heh heh...
Student #1: Huh huh... huh huh... check out the new guy... huh huh...
Student #2: Heh heh... heh heh... yeah, he thinks he's a main character or somethin'... heh heh...
The two young men snicker. A female student in her twenties scolds them.
Student #3: So what? At least he's actually DOING something with his life, unlike you two layabouts.
Zed looks at the female student.
Zed’s thoughts: Wow, it's Hermione Granger...
Student #1: Huh huh... huh huh... what's a layabout...? Huh huh...
Student #2: Heh heh... heh heh... I think it's a type of nut loaf... heh heh...
Student #1: Huh huh...
Student #2: Heh heh...
Student #1: Huh huh... you said "loaf"... huh huh...
Student #2: Heh heh... yeah... heh heh...
Student #1: Huh huh...
Student #2: Heh heh...
Alek walks into the classroom, his familiar perched on his shoulder.
Alek: Good morning, class.
Class (except Zed): Good morning, Master Stormshroud.
Zed: Good morning, Master Stormsteve.
Alek sits at his desk.
Alek: We have a new student, Zed Starmute.
Student #1: Huh huh... huh huh... his name is just a letter... huh huh...
Student #2: Heh heh... heh heh... yeah, the letter "moot"... heh heh...
We hear a fart sound.
Zed: Oop... sorry, heheh...
Student #1: Huh huh... huh huh... he just farted... huh huh...
Student #2: Heh heh... heh heh... and he's pronouncing his laugh wrong... heh heh...
Student #1: Huh huh... yeah, it's pronounced "huh huh"...
Student #2: Heh heh... yeah, not "heh heh"...
Student #1: Huh huh...
Student #2: Heh heh...
Alek loses his patience.
Alek: That is it! Both of you, to Headmaster Eugolelias's office, NOW!
Student #1: Huh huh... huh huh... his name sounds like that game with the two weirdoes... huh huh...
Student #2: Heh heh... heh heh... yeah, Banjo-Kazooie... heh heh...
Alek: Out!
The students leave the classroom, closing the door behind them.
Alek: Oh, thank Brocc for that...
The wolfborn next to Zed speaks with a Scooby-Doo-like voice.
Wolfborn: Ruh-roh! Raster Rormroud red a rude rurd! ("Uh-oh! Master Stormshroud said a rude word!")
Zed looks at the wolfborn.
Zed's thoughts: Whoa... a talking Gachamon...
Alek gestures to the wolfborn.
Alek: Apologies, my young apprentice. Those two really get on everyone's nerves...
"Hermione": I agree, Master Stormshroud.
Alek: Who are you...? What are you doing in this class?
Zed: That's Hermione, Master Stormsteve.
Alek: I assure you that there is no Hermoyne in this class, Zed.
"Hermione": You know who I am, Master Stormshroud! Laura? Laura Goldenclaugh? The half-sibling of your wolfborn apprentice, Kendall Silvertooth, who is sitting in the front row next to our new student?
Alek stares blankly for two seconds.
Alek: ...doesn't ring a bell, I'm afraid.
Laura: Oh, for Brocc's sake...
Alek: Now run along to wherever it is you're supposed to be, otherwise you'll be facing a wood elf's week of detention.
Kendall whispers to Zed.
Kendall: Ra rood elf's reek is roo ronths rong. ("A wood elf's week is two months long.")
Zed's thoughts: Whoa... roo whole ronths... that's a LOT of rerention...
***
Opening Credits
***
Scene 2: Campus Grounds: Stormshroud Academy: Early Afternoon
Zed, Kendall and Laura sit on a bench underneath a tree.
Zed: So what were you doing in Master Stormsteve's class, anyway? Did you get to class early and realise it was the wrong one? 'cause it happens WAY more often than I'm willing to admit...
Laura laughs.
Laura: Of course not, Zed. I'm sure Master Stormshroud was just making a joke. After all, his memory is flawless, isn't it Kendall?
Kendall: Uh... roo I roh roo? ("Uh... do I know you?")
Zed: Well, you probably had Herbology or something.
Laura: I think it's more likely that everyone's having a sudden onset case of amnesia.
Zed: Wait... how did you know that, Hermione? Have WE met? I'm sorry I forgot about you...
Kendall: Ree roo... ("Me too...")
Laura: No, no, it was just a joke. No-one on campus actually HAS amnesia.
Zed: I do.
Laura: Oh... I apologise for my insensitivity.
Zed: It's fine. I know you didn't mean it, since I'm not Ron Weasley. Wait... ginger hair...
Zed's thoughts: Could I be...? Nah... Ron doesn't wear Angusteventhalliusimmonatticusius for Men...
Kendall: Ri'm rungry roar rum Renny raKs! ("I'm hungry for some Kenny snaKs!")
Zed: Me too!
The trio begin to head for the dining hall.
Zed’s thoughts: I hope we have fish fingers and custard today... mmm...
Scene 3: Stormshroud Academy: Early Afternoon
Zed, Laura and Kendall proceed towards the dining hall. Zed notices a glow coming from down a hallway.
Zed: Ooh, shiny...
Kendall: Rerry rhiny! ("Very shiny!")
Zed and Kendall begin to proceed down the hallway.
Laura: Oh no... looks like another planar rift leak... well, guess I'd better tell Dad that Kendall's gonna be late for dinner... or early for breakfast last Tuesday...
Laura’s thoughts: Or LITERALLY partying like it's 1999...
Zed and Kendall turn left into another hallway. They see a swath of destruction: paintings crooked, carpeting in shreds and furniture splintered and broken. Deep claw marks line the wooden walls.
Zed: Who could have done this?
We see glowing blue graffiti sprayed on a nearby wall that reads, "
Zed: GASP! Kendall, I think Master Stormsteve trashed this hallway!
Kendall: Rat's rimrossirrrrr! ("That's impossibrrrrr!")
Zed: Then how do you explain the graffiti? If he really didn't do it, then why would he foolishly admit to doing it as part of the hallway trashing?
Kendall: Ruh... Ry ron'n roh... ("Uh... I don't know...")
Zed: There's no other explanation. Let's call the police.
Kendall: Rohray. ("Okay.")
Scene 4: Alek’s Office: Stormshroud Academy: Evening
Amethyst and Alek sit on a couch in Alek’s office. The two friends laugh.
Amethyst: Oh, that was hilarious!
Alek wipes a tear from his eye with a gloved finger.
Alek: You really think so?
Amethyst: Oui, oui, Cher Alekzander. A sense of humour so magnifique should be considered a criminal offence.
Three city guards burst into the office.
Guard #1: Alekzander Stupidshroud?
Alek: Yes?
The other two guards approach Alek.
Guard #1: You're under arrest.
The guards grab Alek’s hands and bind them together with handcuffs.
Alek: Oh, come on! It wasn't that bad!
Guard #2: The hallway under the stairs lies in ruins!
Alek: But… it was only a joke...
Guard #3: Yeah? Well, we're gonna make sure your "jokes" don't unwittingly damage heritage listed buildings anymore.
The guards pull Alek from the room.
Alek: NOOOOOOOO!
The guards close the doors. Amethyst stands staring at them in a state of mild shock.
Amethyst's thoughts: Sacre bleu... I should learn to THINK before I think... I think...?
To be Continued…
***
Closing Credits
***
- on November 4th 2019, 3:25 pm
- Search in: PS4 PSN Reviews
- Topic: Review: Taito's The Ninja Saviors - Return of the Warriors (PS4 PSN)
- Replies: 36
- Views: 2550
Review: Taito's The Ninja Saviors - Return of the Warriors (PS4 PSN)
Player #1: "SNEAK ATTAAAAAAAAAAAAAAAACK!"DM: Before the bugbear has a chance to respond, Ninjus the Ninja drops down from the ceiling, daggers bared. The bugbear drops to the ground with a thud.
Player #1: I leap off the bugbear, turn to the other party members and grin. "And THAT is how you do pest control!"
Player #2: I don't get it...
Player #1: Uh...BUGbear? As in...BUGS?
Player #2: But...bugbears aren't bugs. They're medium-sized goblinoids covered in coarse hairs that-
Player #3: It's just a pun, dude.
Player #2: Oh...good one.
Player 2 makes a small smile. Player 1 sighs.
Player #1: I'm glad ONE of you got it...
***
Um...well, THAT happened. Anyway, I think this is the first time I've read a review of a beat-em-up from you, @Towafan7. Nice one!
So...any chance of a review of 3D Classics: Urban Champion?
- on September 22nd 2018, 2:21 pm
- Search in: Everything else
- Topic: Crystals of Silveria Super-Shorts - by GamerZack87
- Replies: 58
- Views: 10955
Crystals of Silveria Super-Shorts - by GamerZack87
Bryn, Brocc and Friend's Triple Threat- Spoiler:
- Brocc walks onto the stage.
Brocc: Hellooooooo, Silveria City!
The audience members whisper amongst themselves.
Audience Member #1: So these short-shorts are canonically set in Silveria City, then?
Audience Member #2: I don't think these things are canon at all, to be honest.
Audience Member #3: I LIKE CAKE!
Brocc clears his throat.
Audience Member #3: I'M SORRY!
Brocc: Anyways, I'm Broccoli Choy blah blah blah Farshot, and-
Bryn's voice: And I'm Bryn, aka everyone's favourite Crystals of Silveria character!
Bryn walks onto the stage.
Brocc: What the...? Bryn? What are you doing?!
Bryn: Well, there are three mini-eps in this installment, so there are three presenters too!
Brocc: Hey, don't spoil the theme! And where's the third presenter?
Gazzo's voice: Right 'ere, mate!
Gazzo is suddenly standing next to Brocc.
Brocc: WAAH! Don't do that, Gary!
Gazzo: Look, the name's Gazzo, a'right? Anyways, here is the first mini-ep. Enjoy!
Brocc: But I'M supposed to be prese-
Mak Buys a New Sword 3- Spoiler:
- Here we go again...
Mak walks into an armoury.
Mak: I need a new sword. As you can see, mine has seen better days.
Mak lays his sword on the counter. We cut to a view of the shop owner, who happens to be Brocc standing on a big box.
Brocc: Sure thing, buddy! Here ya go!
Brocc hands a sword to Mak. It is white with black patches and a pink handle.
Mak: Uh...what the crud is this...?
Brocc: A Moo Sword!
Mak grins.
Mak: That's our Brocc!
We hear audience laughter.
Gazzo: Wasn't that fun, folks?
Brocc: Okay, I'M gonna host the next-
Bryn: And now, it's time for a mini-ep starring ME!
Brocc: Bryn! I swear I'm gonna-
Bryn & Brocc Fest- Spoiler:
- We see a view of Bryn and Brocc as they walk through Platinia City. Everyone is cosplaying as them.
Bryn: Wait a minute...what the heck is going on?!
Brocc: I don't know...it's like some kind of Brynwon and Broccoli Festival. Awesome!
Bryn: Yeah, well...it's kind of creepy if you ask me. I mean...Zed's the main character, right?
Brocc: Uh...no! He's A main character! Have you forgotten about Alph, and Sky, and Shelley, and-
Bryn: Okay, okay! I get the idea! But why would everyone be dressed as the two of us?
Brocc: Because it's a Bryn & Brocc Fest! Didn't you read the title?
Bryn grins.
Bryn: That's our Brocc!
Everyone in the area laughs.
Bryn: That was a hoot and a half! I wrote that one, by the way.
Brocc: And it shows in the lame punchline you put in. Now, it's time to do MY contribu-
Mak's voice: Okay, everyone, it's time for-
Brocc: MAKKMAK CORNELIUS CLAY! DON'T YOU EVEN DARE!
Mak's voice: -cake. It's time for cake.
Brocc: Oh. Save me a piece? Uh...please?
We hear crickets chirping. Brocc smiles.
Brocc: Oh boy, I can't WAIT for that cake! But first, it's time for a little...
Shameless Self-Brocc-motion- Spoiler:
- The spotlight shines on Brocc as the stage goes dark.
Brocc: Okay, everyone, it's time to tell you a spoiler so surprising that you'll have your cake and eat it too!
Bryn: Uh...I think you blew your chance to eat some ca-
Brocc: Dang it, Bryn! I'm in my element here!
Bryn: Sorry, Brocc.
Brocc: Okay, the spoiler is about Yours Truly, in case it wasn't obvious, and it goes like this: I, Brocc Farshot, am-
A trapdoor suddenly opens underneath Brocc, and he falls into it.
Brocc: Oh, ew! I landed in something soft and brown! Hey, chocolate cake! Yummy! Omnomnom...BURP!
Gazzo: That's our Brocc!
Bryn, Gazzo and the audience laugh.
- on June 13th 2018, 7:11 pm
- Search in: Everything else
- Topic: Ally-Squinn no Shinwa: A Splatoon Fan-fiction Webseries by GeekyGamerZack
- Replies: 13
- Views: 3473
Ally-Squinn no Shinwa: A Splatoon Fan-fiction Webseries by GeekyGamerZack
Episode 4: Premon-ink-tions!AKA "The Octo Valley Episode"
- Part 1:
- Scene 1: Seth's Pad: Evening
We see a view of Seth's apartment. Ally suddenly bursts in. She seems worried.
Ally: How could this have happened?! What does that slimy octopus want with Seth?! Octavio and those stupid Octopus Amazon witches are SO cooked!
***
Earlier that day...
Scene 2: Inkopolis Plaza: Morning
Ally and Seth walk away from Booyah Base.
Seth: Wow, Ally, I can't believe the level of attention we've been getting since our first concert!
Ally: I know...it's realy weird, isn't it?
We see a view of the entire plaza. No-one is paying any attention to them.
Seth: You think after getting a standing ovation that our fans would be even more pumped than this.
Inklinda's voice: Did you say "fans"?
Inklinda and Inklein walk up to Ally and Seth.
Ally: That's what I heard him say.
Inklinda: Don't, like, make me laugh! HAHAHAHAHA!
Ally rolls her eyes.
Inklein: Well I heard him say "ovation", though I'm not sure what a scrambled omelette has to do with anything...
Inklinda: Look, the reason no-one's rushing to grab an autograph is that you're not a real band or whatever.
Ally: Of COURSE we are! We followed the terms of our contract exactly!
Inklinda: Yes, FOLLOWED. Past tense.
Ally: Then what's the problem?
Inklinda's eyes widen.
Inklinda: You haven't, like, heard? Oh, that is precious! Okay, here's the TL;DL-
Ally: "TL;DL"...?
Inklinda: "Too long; didn't listen". It's, like, the official slogan of the Sheldon Blah Blah Fan Club. Anyway, Squika pulled out of the band.
Ally: WHAT?! After ONE concert?!
Inklinda: I know, right? And it was an AWESOME concert, too...
Seth's left eye squints.
Seth: I can't tell if you're being insulting, condescending or actually genuine...
Inklinda: Eh, choose either one or whatever.
Inklein: Yeah, the concert was great...wait a minute...Lindie, were we even IN the previous episode...?
Inklinda: Not as such, no, but we were there in terms of the story, right?
Inklein: Um...oh yeah...I wore my super yacket!
Ally: But...Squika can't just pull out after just one concert!
Inklinda: Yeah, he, like, mumbled something about the band stifling his creativity and freedom, and quipped that finding his long-lost family member would be a better use of his time or whatever.
Seth: Wait...so Squika has a brother...?
Inklinda: Maybe? How the fresh should I know?
Seth looks up as he begins to think. Inklein looks at him.
Inklein: What's Purple Inklein doing?
Ally: Oh, he's just inner-monologuing. Give him a minute or so.
Inklein: Silly Scrubberella! A minute isn't an object that can be given, it's a unit of TIME! Heheheh...silly Scrubberella...
Inklinda: So basically, you're not a celebrity, so just give up or whatever.
Ally: HEY! Ally-Squinn does NOT run away from her goa-
We hear Ally's walkie-talkie beeping.
Ally: Oh, fresh! I...uh...I have to go.
Ally runs toward Booyah Base. Inklinda smirks.
Inklinda: Looks like SOMEONE'S given up her dreams...
Inklein: You mean Purple Inklein?
Inklinda looks at Seth.
Inklinda: Um...like, sure or whatever. Let's just go.
Inklinda starts to walk away. Inklein examines Seth.
Inklein: He actually looks a lot like someone else we know...maybe the third Noob Photo has a clue?
Inklinda's voice: Inklein! Hurry up if you want an ice-cream!
Inklein: Coming! Mmm...purple...
Inklein runs in Inklinda's direction. Seth snaps back to reality.
Seth: Anyway, Ally, I think we-
Seth looks around.
Seth: Where did everyone go?
To be Continued...
- Part 2:
- Scene 3: Ammo Knights: Morning
We see Ally standing in front of Sheldon. Her eyes are bloodshot.
Sheldon: ...blah blah blah which makes this Charger FAR superior to your old one! Any questions?
Ally: Um...can I please have my Kelp Splat Charger now...?
Sheldon: Of course! Here you go!
Sheldon hands Ally a green-coloured Splat Charger.
Ally: Thanks...I guess.
Sheldon: You are most welcome, my friend! Oh, and may I take this opportunity to thank you for your service to the New Squidbeak why are you staring so vacantly, Agent 3?!
We see a view of Ally. The scene zooms into her head.
***
Ally stands facing DJ Octavio in her Hero gear. DJ Octavio is dancing to Calamari Inkantation.
Ally: There's no escape for you, Octavio!
DJ Octavio: This groove...I can't stop jammin'!
The Octopus Amazons surround Ally.
Ally: What the...?
Ichi: Tako-Denki...ZAPPU! (Octo-Electricity...ZAP!)
We see a flash of green energy.
Ally's voice: AAAAAAAAAAH!
***
The scene zooms out of Ally's head.
Ally: Whoa...
Sheldon: Agent 3, may I be blunt?
Ally: Uh-
Sheldon: Are you a Psy-pod?!
Ally: Uh-
Sheldon: On your application documentation, you didn't mark "Psyphalopod" as one of your talents!
Ally: Uh-
Sheldon: Why didn't you?!
Ally: Well-
Sheldon: Answer me!
Ally: Um-
Sheldon: Stop avoiding the question, Agent 3!
Ally: I didn't mark it on my entry form because...I SUCK AS A PSY-POD!
Sheldon: But...you just had a vision, I could tell!
Ally: Wait...what?
Sheldon: Clear as the waters of Mahi-Mahi Resort!
Ally: But...I don't have visions! At least not when I'm awake...
Sheldon: Then why did you mumble EXACTLY how we can stop DJ Octavio, and also a superb recipe for crab burgers?!
Ally: Wait...what?
Sheldon: You blurted out the secret to the perfect crab burger! A pinch of salt, one finely-chopped-
Ally: No, I mean...I figured out how to stop Octavio...in my vision?
Sheldon: Sure!
Ally: But all I remember is...um...
Sheldon: Not to worry, Agent 3! I have perfect memory, so I have already written down the plan on this clipboard.
Ally looks at the clipboard.
Ally: Oh...um...th-that was...fast.
Sheldon: Okay, it should take me a few minutes to run this by the Cap'n, and another few to arrange what you'll need for the mission.
Ally: Oh...um-
Sheldon: Dang it, Agent 3! You should get kitted for the mission, prawnto!
Ally: Uh...right.
Ally runs into the back room. Sheldon sighs and shakes his head.
Sheldon: I feel so ashamed...that I couldn't tell Agent 3 about the key part of the plan. If she knew, then...no, I can't tell her.
Scene 4: Seth's Apartment: Afternoon
Seth is playing a game using his Wii U-like game console. The doorbell rings.
Seth: Now, who could THAT be...?
Seth walks up to the door.
Seth: Who is it?
Voice: Oh...I'm selling...um...Inkling food. Yeah, not Octarian food, no siree!
Seth: Oh...sorry, I don't have any money.
Voice: Oh...it's...um...free. Yeah, not costing Inkling money, not one Cash coin!
Seth: Oh, boy! Brain food for my AMAZING gaming sesh!
Seth opens the door. Two figures in black robes stand there. Both their faces are concealed by shadow.
Seth: Wait...where's the foo-
The scene cuts to black.
To be Continued...
- Part 3:
- Scene 5: Ammo Knights: Afternoon
Ally stands facing Sheldon.
Sheldon: Ah, good, you're all kitted-up for your mission!
Ally: I sure am! Oh...sorry I took so long.
Sheldon: Yes, I did wonder why it took you 0.75 hours to get ready, Agent 3...
Ally: Well, I got an important call from my butl-
Ally pauses.
Ally: I mean...I was chewing the fat.
Sheldon: What?! That's disgusting! You shouldn't do that!
Ally: No, I mean I was-
Sheldon: I know what "chewing the fat" means, Agent 3! You could have used that 0.75 hours to do something productive!
Sheldon's thoughts: Such as apply a little deodorant...pfwoah!
Ally: So what's my mission?
Sheldon: You are to proceed to Octavio's lair and dismantle his one remaining Great Octoweapon BEFORE he activates it.
Ally: Can do, Shelster!
Sheldon: Oh, and try to rescue your friend while you're at it. What's his name...Steph?
Ally's eyes widen.
Ally: Seth?!
Sheldon: Yeah, that's the guy.
Ally's eyes appear to ignite as she raises her fist.
Ally: I am gonna cook some Octarians!
Ally runs from the store. Sheldon shakes his head.
Sheldon: Such fiery passion...wait a second...Seth looks exactly like-
***
And now...
Scene 6: DJ Octavio's Original Lair: Night
DJ Octavio is sitting inside a large robot. It appears to have been destroyed by Ally.
DJ Octavio: How could one dude have dismantled ALL FIVE OF THE GREAT OCTOWEAPONS?!
Ally: Your plans are broiled, Octavio! Now tell me where Seth is!
DJ Octavio: What's a "seff"?
Ally growls.
Ally: I won't ask again!
We see a trio of Octlings in the audience. Two of them wear earplugs.
Octoling #1: You stoopid squidkid!
Octoling #2: Wasabi her in the face, Great Leader!
Octoling #3: What...was that song...? It fills me with such wonder...
Ally: I guess there's only one way to make you see reason, then! Girls? Spin that tune!
Agent 1's voice: What?
Ally: I said "spin that tune!"
Agent 1's voice: I can't hear you from all the way over here!
Agent 2's voice: She said to play the song again, Ca- I mean...Agent 1!
Agent 1: Oooooooh...okay then, Agent 3! Our- I mean...the Squid Sisters' greatest song, comin' up!
***
♫Calamari Inkantation
Squid Sisters
Splatune Records
DJ Octavio begins to dance to Calamari Inkantation.
DJ Octavio: No...not that song AGAIN! I...can't...stop...groovin'!
Ally: Now, release Seth at once!
DJ Octavio: N...NEVER! OCTOPUS...AMAZONS...STOP HER!
All eight Octopus Amazons surround Ally.
Ally: They're not affected by the Inkantation...?
DJ Octavio: They're wearing...noise-cancelling headphones...!
Ally: Then what's YOUR excuse?
DJ Octavio: Oh...I'm not listening to the Stupid Marie Inkantation!
Agent 2's voice: You slimy...stop him at once, Agent 3!
Ally: I'm kind of surrounded right now!
Agent 1's voice: What?! First DJ Octaffy-o causes the episode to skip right to the climax, and now THIS?!
Ally: Oh yeah, and one of them has a big cannon-thing!
DJ Octavio: I LOVE this part! Man, Turquoise October makes the second-best tunes!
Agent 1's voice: You like the Squid Sisters too, Octaffy-o?
DJ Octavio: Of COURSE not! They SUCK! Especially that Callie dude!
Agent 1's voice: You stupid freshing...I'LL SPLAT YOU GOOD! NNGH...LET GO OF ME, MARIE!
Agent 2's voice: Let's let Agent 3 stop him, Agent 1!
Agent 1: Ooh...fine! I'm sure that she can handle it.
DJ Octavio: You're gonna end up just like Daddy, Agent 3!
Ally's eyes widen.
Ally: Wh-What do you know of my father...? ANSWER ME!
DJ Octavio: Let's just say he was the first test subject of my patented Tidemoon Octopus Electro-Morphosis Device, or Octopus Electricity for short. Hope you turn out better than HE did, Ally-Squinn Maki!
Ally's eyes widen.
Ally: How DARE you reveal my last name before I do?!
DJ Octavio: Aw, poor baby...okay, Octopus Amazons, let 'er have it!
Ichi: Tako-Denki...ZAPPU! (Octopus Electricity...ZAP!)
Octopus Amazon Ichi squezes the trigger. A line on its side begins to fill with green light.
Ally: Uh...
DJ Octavio: It needs to build up power generated from the light of the tidemoon. Just give it a sec...
Ally looks at her watch.
***
Two hours later...
The line on the side of the cannon is half full. Ally taps her foot impatiently.
Ally: How much longer is this gonna take, Octavio?
DJ Octavio: Give it another sec, okay?
Ally: You know, I could've stopped you and your Octopus Amazon groupies in the time that's been spent waiting for this thing to charge!
DJ Octavio: Well, why haven't you?
Ally: How about I need a good distraction?
Ally's thoughts: This has turned out NOTHING like my vision...which just proves that I suck as a Psy-pod...
Agent 1's voice: Good news, Agent 3! We found your friend!
DJ Octavio is distracted.
DJ Octavio: WHAT?!
Ally: Now's my chance.
Ally karate-chops Octopus Amazon Hachi, causing her headphones to be knocked off and revealing her round ears.
Hachi: BAKA!
Ally: Now for the rest of you!
The green line suddenly fills up.
DJ Octavio: Now, Ichi! Let 'er have it!
Ichi: Hai, Tako-sama! (Yes, Octo-Boss!)
Ichi squeezes the trigger again, releasing a bolt of green electricity that makes contact with Ally.
Ally: Stop, that tickles! HAHAHA!
We cut to a view of Ally's vision. She appears to be laying on her back.
Ally: Wh-What have you DONE to me?! AAAAAAAAAAH!
The scene fades to black.
To be Continued...
- Part 4:
- Scene 7: Unknown Location: Unknown Time of DayWhere...am I...?
This doesn't make sense...
I was...somewhere else...
We see a flash of the Inkling symbol.♫You're a SQUID now!...! What was that...?!
We hear the Calamari Inkantation playing very faintly in the background for a moment."Stay fresh!"This is nuts...what's going on?!
A figure fades into view. It resembles the green-robed figure who rescued Seth, though his back is turned.You...
Figure: You defeated DJ Octavio. Your friends are already celebrating.They are...? Wait...are you...?
Figure: Yes. I am the one who rescued Seth-Inkley Udon.Wait...Seth's last name is Udon?!
The figure pauses.
Figure: The Octobot King was dismantled thanks to your skill, and Octavio was successfully sealed within a snowglobe, which is on display near Judd's kitty bed in Inkopolis Plaza.Is that wise? Wait...who ARE you, anyway? Furthermore, how are you talking to me? Where are we?
Figure: This is your mindscape, where you currently reside while your body recovers as best it can.Recovers...?!
Figure: I am a Psyphalopod, just like you, and I am communicating using the Eelepathy power.Eelepathy...? Sounds like another sea-pun to me...
Figure: As for who I am...you may call me CallieFan8.CallieFan8...? As in Seth's online buddy...?
Figure: Yes.Whoa...so you're looking out for me...? I thought you were a stalker or something!
Figure: M-Me? A stalker?! Why would you-
The figure pauses.
Figure: Um...I mean...I am your guardian, watching you across ti-
The figure pauses.
Figure: Is that the time? I really must go and...uh...finish writing these octaikus. Bye!
The figure fades away.Octaikus...? W-Wait...I still have so many questions! CallieFan8...?
Cap'n Cuttlefish's voice: It's all my fault...I KNEW I shoulda convinced that Inklinda gal t' be mah Agent 3!That sounds like...the Cap'n...but...
Cap'n Cuttlefish: Nonetheless, even though Ally-Squinn was the second choice-SECOND CHOICE?! TO INKLINDA SQUATSON?!
Agent 1's voice: Hey, I think she's waking up!
The scene fills with white light.
To be Continued...
- Part 5:
- A little over one week later...
Scene 8: Inkopolis Plaza: Morning
The scene fades into a view of Judd's kitty bed. Judd is asleep on top of it.
Judd: Zzz...meow... (Zzz...Good Guys win...)
The scene pans down to a view of a snowglobe. A miniaturised DJ Octavio is inside it, dancing to some kind of song.
DJ Octavio: Wow...I LOVE this song! Calamari Inkantation is the BEST!
A shadow falls over DJ Octavio. His eyes widen.
DJ Octavio: YAAAAAAAAH! GIANT SQUID!
We cut to a view of an enormous squid form Inkling. It is lime green in colour, and speaks in a booming voice.
Squid: Hello, DJ Octavio.
DJ Octavio: Wh-What do you want, enormous dude?! Are you gonna EAT ME?!
We cut to a view of the scene nearby, revealing the Inkling to be of a normal size. It speaks with Ally's voice.
Ally: What? No! I want to ask you three questions.
DJ Octavio: Y-Yes...whatever you s-s-say! J-Just...don't eat me, pleeeeeeeease!
Ally: Oh, I think there's a better chance of Judd here eating you...
DJ Octavio slowly turns to look at Judd. He panics.
DJ Octavio: NO! I don't wanna be some furball's lunch!
Ally: Then answer my questions. 1. How do I change back to kid form?
DJ Octavio: Turn 14.
Ally sighs.
Ally: 2. What did you do to my father?
DJ Octavio: Uh...look, dude, I don't even KNOW you!
Ally's thoughts: I think this song's remixed his brain or something...
Ally: 3. Who are you?
DJ Octavio: I AM DJ OCTAVIO!
Ally sighs.
Ally's thoughts: So much for THAT theory...
DJ Octavio: So...when do I get MY three wishes?
Ally: Um...what?
DJ Octavio: Well, YOU just got three wishes, so I should too, right?
Ally: Those weren't wishes, they were QUESTIONS!
DJ Octavio: Fine, then can I have three QWISHIONS please?
Ally: This was a mistake. I...I have to go.
Ally squid jumps away.
DJ Octavio: Wait! But...I said the magic word...
We see Octopus Amazon Ichi lurking in the shadows nearby.
***
Ally lands next to Squika, who is in kid form.
Ally: Stupid Octavio...stupid Octopus Amazons...now I'm stuck like this...
Squika: Ah, a squid form Inkling. I used to be just like you.
Ally loks up at Squika.
Ally: Oh, hey, Squika.
Squika: Yeah, those days are behind me. Now, I spend all my time in kid form, riding my motorcycle through the city streets.
Ally: I didn't know you rode a motorbike.
Squika: Oh yeah, you'd better believe it, Addie.
Ally: "Ally".
Squika: Yeah, this is an alley. I sometimes hang out with a Sea Urchin nearby. His name's Spyke...ah, you wouldn't know 'im.
Ally: He scrubbed my gear a little over a week ago.
Squika: Yep, not sure where he is anymore...some folks say he made it big, others say he was eaten by a shark. My guess? He's wandering the streets of the world, scrubbing gear for those who need it most.
Spyke's voice: Um...I'm righ' 'ere, love.
The scene cuts to a view of Ally, Squika and Spyke.
Squika: I can almost hear his Cockney accent...well, time for this rider to ride.
Squika climbs onto a pink tricycle marked with Pearl's icon and begins to pedal away. He rings the bell, which makes an adorable chime. Ally rubs her head...body...thing.
Ally: I think others are right...Squika IS a weird one...
Spyke: Oh, don' ge' me STAR'ED on FA' weirdo! So...you need some gear scrubbed?
Ally: Um...no thanks.
Spyke: Please ye'sewf.
Ally slides away.
Ally's thoughts: I guess I'm stuck like this...
The scene zooms into Ally's head.
***
We see a view of Ally in squid form.
Voice: I have done it!
***
We see a view of the hooded figure.
Figure: To find your brother...we need a human.
***
We see a view of a footpath. A puddle of green ink is there.
Ally's voice: Brother...what have I DONE?!
***
The scene zooms out of Ally's head. Her eyes widen.
Ally: What the fresh just happened...?
We hear the bell chime. Squika rides next to Ally.
Squika: Oh, you inked yourself. Yeah, you should get used to that. Later!
Squika rides away. Ally sits up and sees a puddle of lime green ink underneath her.
Ally: Ew...
- Ally-Squinn's Noob Photos - Entry 04:
- I may be stuck in squid form, but that won't stop me from my usual routine!
Anyway, here's a photo I had taken with Inklein the day before...the incident. He still calls me Scrubberella, but he's started referring to Seth as "Purple Squika". I don't know what Inklinda sees in him...
Oh yeah, it turns out that Inklinda was supposed to be Agent 3, not me! If she weren't so shellfish...ooh, it should be HER who's stuck in squid form! I hope that one day, she ends up in the same situation as me! Anyway, here's the photo:
Now if you'll excuse me, I need to seethe some more...stupid Inklinda!
-Ally-Squid
- on April 21st 2018, 7:43 pm
- Search in: Everything else
- Topic: Squigley no Densetsu - A Splatoon 2 Fan-fiction Webseries by GeekyGamerZack
- Replies: 28
- Views: 5708
Squigley no Densetsu - A Splatoon 2 Fan-fiction Webseries by GeekyGamerZack
Episode 5: Bait & Switch!AKA "The Body Swap Episode"
- Previously on Squigley no Densetsu...:
- Squilma: You know, you're kind of weird...in a good way. What's your name?
Someone: Oh, I'm-
Someone pauses.
Someone: I don't remember...
Squilma squints her right eye.
Squilma: What kind of name is that?
***
Squigley: But can equipping some of this "gear" really stop me from-
Squigley changes back to kid form.
Squigley: -flipping between forms?
Squilma: After 50 return transformations, I just don't know...
***
Inklein: Hey, you're that chick who's always playing that turf thing with Lindie, right?
Squilma: Uh...yeah. I'm Squilma.
Inklein: Wilma?
Squilma's brow flattens.
Squilma: Sure...
***
Squilma is giggling.
Squilma: What? That's absurd! The Great Zapfish isn't missing!
***
Squigley excitedly opens the box.
Squigley: I've been looking forward to receiving my-
Squigley's left eye squints.
Squigley: Wait...this isn't a pair of headphones...
***
Judd: Meow... (Okay, the verdict is in...)
Lil' Judd: Mew... (And the winners are...)
After a moment of anticipation, Judd holds out his flag, whereas Lil' Judd trips and falls flat on his belly.
Judd: Meow! (The Good Guys!)
Squilma and the other two dark purple-tentacled Inklings are frustrated, whereas Squigley cheers.
Squigley: YES! We won!
Squilma looks at Squigley.
Squilma: Squiggles, we were the Bad Guys!
Squigley: Wait...we were? But...I'm not bad...oh, then that means...WE LOST?!
***
Squilma: Wow, nearly two minutes in and still no sign of Inklinda...could this be our lucky day?
Inklinda's voice: You wish!
***
Squilma grabs Squigley's hand and begins pulling him away. Squika watches them and rubs both tentacles together.
Squika: So...it appears that Squilma wishes to start a team with her new friend...at last, I can hatch my splendiferous master plan...
***
We cut to a view of Squika. He is leaping out of the pumpkin-orange ink like a dolphin.
Squika: La! Lalala! Lalala! La! La! I...am ORANGE! I...am ORANGE! Usually-I'm-purple-but-now-I...am ORAAAAAAAAAANGE!
***
Squika stretches his tentacle to pick up his cup, but knocks it over instead, causing his drink to spill. Squigley suddenly stands up.
Squigley: My shorts!
A random Inkling walks past. He snickers as he sees Squigley's shorts.
Inkling: Nice one, kid!
The Inkling begins walking away. Squilma stands up and glares at the Inkling.
Squilma: Oh, grow up, Squam!
***
Squika begins leaping out of the ink like a dolphin.
Squika: La lalala lalala la la! I am PURPLE! I am PURPLE! Sometimes-I-am-orange-but-now-I...am PURPLLLLLLLLLLE!
***
Judd: MEOW! (GOOD GUYS AM THE WEENERS!)
We cut to a view of Squigley, Squilma, Squika and Squam, who are frustrated. Squigley throws out his arms.
Squigley: Do the Good Guys ALWAYS win?!
Squam: Only when the Bad Guys lose...duh...
Squilma flips out.
Squilma: Shut up, Squam!
***
Inklein: THIS MUSIC'S SO AWESOME!
Squam: YEAH, DUDE! OFF THE HOOK ROCKS!
Inklein: WHAT? YOU CAN'T PUT POP ROCKS IN LEMONADE!
Squam: MARINA? YEAH, SHE IS HOT!
***
Squigley: Hold on...Lil' Judd usually announces the Bad Guys as having won, right?
Squilma: Yeah? So?
Squigley: And we won...which SHOULD make us the Bad Guys, right?
Squilma: Oh...you're right...so if Judd is the only judge present, then the Good Guys must win by default...and the opposite must be true for Lil' Judd...
Squam: What?! HAKES! I CALL HAKES!
Squilma: Enough with the puns, Squam!
Squigley: Then...the Bad Guys sometimes win...meaning Squam was right!
Squam holds his fists to his hips and pulls a superhero pose.
Squam: All in a day's work for...SQUAM MAN!
Squilma sighs.
***
Squilma: Anything to say, Squam?
Squam nods.
Squam: Yeah, I just want to say that I-
Squam suddenly coughs and hacks.
Squam: I think I swallowed a bug!
The cast and crew laugh.
Squam: Can we do that take again?
Director: No, I think we got enough footage here.
Squam: Really? Wow...I'm still getting paid the full amount right?
Director: Uh...sure...
Squam: Sweet!
***
Squika: What are you doing?
Squigley: Just thinking...
Squika follows Squigley's field of vision, and realises he's staring at Marina.
Squika: About Marina?
Squika's thoughts: Weird...I didn't think Squigley was the type of Inkling who oogles over people of the opposite gender...
***
Squilma smiles.
Squilma: You can tell me anything.
Squigley: Well...I know about the Octarians.
Squilma's eyes widen.
Squilma: Except that!
Squigley: Then they DO exist?!
Squilma: Sure, if you believe Inklinda's crazy rumours!
***
Squigley: I need to know now, Squilma. Are the Octarians really a threat?
Squilma: How should I know? Ask a secret agent!
***
A shadowy silhouette resembling Inklinda spies on Squigley using binoculars.
"Inklinda": Target, like, acquired or whatever...
***
Squigley: You look familiar...are you sure you're not Inklinda?
The Inklinda lookalike sighs.
"Inklinda": No I'm not!
Squigley: Then...who are you?
"Inklinda": Agent 3.
Squigley: "Agent 3"...?
The Inklinda lookalike nods.
Agent 3: That's all you need to know for now.
***
Squilma: Fair enough. So...can you find him?
Officer: Sure! I just need to finish setting up my action figures...
The officer arranges a collection of Squidkid and Kidsquid action figures on the counter.
Squilma: Uh...you wouldn't happen to know Inklein, would you...?
Officer: Know him? He's my twin cousin!
Squilma's left eye squints.
Squilma's thoughts: I knew there was an aura of stupidity surrounding this guy...
***
The scene cuts to the rooftop of the nearby building. Agent 3 watches Squigley through her binoculars.
Agent 3: I think the safest place for Squigley is, like, with his friends or whatever.
Agent 3's thoughts: Ugh...even mocking her fills me with a repulsive feeling...
***
Squigley's face slowly transitions to a still frame of him sitting in midair, presumably laughing at the invisible television. The shadowy figure watches the screen.
Figure: Wow, he's PERFECT! I totally gotta get him for my secret project!
The figure scratches two large turntables with what look like large, shadowed-out sprigs of wasabi.
Figure: Go and find out what you can, but be subtle. We don't want no loser Squidkids finding out about our master plan!
The scene cuts to a view of three creatures resembling red, octopus-like tentacles, each with googly yellow eyes and thick purplish-pink lips.
Creatures: (Hai, Tako-sama!)
- Part 1:
- Scene 1: Manta Maria: Afternoon
♫Fins & Fiddles
Bottom Feeders
Splatune Records
We see a view of the deck of the Manta Maria. Copious amounts of neon green and neon pink ink are scattered across the deck.
Squigley, who has neon green ink, splats an Inkling with neon pink ink with his Splattershot.
Squigley: YES! Having my natural ink colour during Turf War fills me with a strong feeling of confidence and non-noobishness!
Inklinda's voice: Well, you're not gonna beat ME, Squigley! HAHAHAHAHA!
Squigley sees Inklinda run toward him.
Squigley: ...the fresh?!
Inklinda waves her Inkbrush at Squigley, splatting him. His ghost floats back to the start pad.
Inklinda: It's, like, SO much easier splatting him when Squilma's absent or whatever...
***
Squigley's ghost floats back into the spawn pad. As Squigley respawns, Inklein suddenly splats him.
Inklein: Wow, spawn camping is FUN!
Squigley's ghost floats up slightly, then floats back into the pad. Inklein once again splats Squigley as he is respawning.
Inklein: Boy, Inklinda shoulda ordered me to do this weeks ago!
Squigley's ghost floats up slightly, then floats back into the pad for a third time. Inklein once again splats the respawning Squigley.
Inklein: I...should probably stop and give him a chance.
Inklein steps back as Squigley's ghost re-enters the pad. Squigley respawns, but his shoes, clothing, mask and Splattershot are missing.
Inklein: Uh...why are you naked...?
Squigley: Pardon?
A lime green-tinged squid ghost enters the pad, which respawns into Squika. Squika suddenly inks.
Squika: Squigley! Y-You're...
Squigley looks at Squika.
Squigley: I'm what?
A third ghost floats into the pad, and respawns into a female Inkling with a single, long, wavy tentacle near the left side of her face, as well as a pair of wrap-around headphones. She dry-heaves as she sees Squigley.
Inkling: Squigley, dude, you NEED to put some gear on or something!
Squigley: Even SQUIENNA thinks I'm-
Squigley growls.
WHY DOES EVERYONE THINK I'M-
Scene 2: Inkopolis Square: Afternoon
Squigley, Squika and Inklein proceed to the Galleria.
Squigley: I don't get it...how could my gear be splatted? Shouldn't it have respawned along with me?
Squika: Usually, yes, but it appears that it is unwise to splat an opponent mid-respawn.
Inklein: Yeah...sorry, Wiggles.
Squigley: It's fine.
Inklein: Anyway, since this is all my fault, I'll buy your new gear.
Squienna walks up to the group. Her tentacles are now cyan.
Squienna: No, it's Inklinda's fault. She forced you to do it. SHE'S the one who should buy Squigley's new gear.
Inklinda's voice: THERE YOU ARE OR WHATEVER!
Squienna's eyes bulge.
Squienna: Uh-oh.
Squika: What did you do, Squienna...?
Squienna: I...may have trimmed her Inkbrush a little.
Inklein: You did what...?
Squienna: Gotta go!
Squienna dashes away. Inklinda runs after her.
Inklinda: Hey, like, come back here!
Squigley: Well...it's nice of you to buy my replacement gear, Inklein.
Squika: Inklein Schminklein!
Inklein looks at Squika.
Inklein: Hey, what's wrong with me doing something nice?
Squika: No...I mean...that IS your name, yes?
Inklein stares blankly at Squika for a few seconds.
Inklein: It is...?
Squika: Of course! You recently received a scholarship at Shellendorf University, did you not? Your name was on the list of new students posted in the entrance hall.
Inklein slowly makes a big smile.
Inklein: Oh yeah...NOW I remember...
Squika: So where is our first destination, Squigley?
Squigley: Ye Olde Cloth Shoppe.
Squika: Splendid! Off we go, then!
The trio proceeds to Ye Olde Cloth Shoppe. Inklein spots a device on the ground and picks it up.
Inklein: Ominous...I wonder if this'll swap someone's body with someone else's in the next part...? Oh well.
Inklein slips the device into his pocket and follows Squigley and Squika.
To be Continued...
- Part 2:
- Scene 3: Headspace: Morning
Squigley, Squika and Inklein stand inside Headspace. Squigley is wearing an orange t-shirt and orange shoes marked with blue splat marks. Flow appears happy.
Flow: Your Painter's Mask was..."splatted"? That is the most fantastic news I've heard all week!
Craymond: I LOVE MONDAYS!
Squigley: What? THAT'S good news?!
Inklein: Actually, I think Aunt Flow is just making a fresh joke...uh...I think.
Flow shakes her head.
Flow: Quite the contrary, my dear.
Inklein: Wait...which country do you mean...?
Craymond: YOU AM DUMDUM!
Inklein: Aw, who's a cute little shrimp? Wait...is he a shrimp or a prawn? I always get those two things mixed-up...
Flow: I have been waiting weeks for your return so that I can give you this. Here you are, my dear.
Flow hands a box to Squigley. One of her frills brushes Squigley's wrist.
Squigley's thoughts: And she wonders why I haven't come back here...eeeeeeew...
Squigley: Uh...thank you.
Squigley opens the box.
Squigley: Wait...these are my headphones...?
Scene 4: Inkopolis Square: Morning
Squigley, Squika and Inklein leave Headspace. Squigley is now wearing his headphones.
Squigley: These are awesome!
Squika: I am happy for you, Squigley.
Inklein: Doody.
Squika looks at Inklein.
Squika: Do you mean "ditto"?
Inklein laughs.
Inklein: Why would I mean a pink blob with a face? Silly Squika!
Squika's thoughts: One wonders exactly HOW he got into Shellendorf University...
Squigley: Okay, I have my new gear, so let's Turf War!
Squigley takes a single step. Inklein points at Squigley.
Inklein: OBJECTION!
Squigley stops walking. He slowly turns to look at Inklein.
Squigley: What are you, Phoenix Wright or something?
Inklein: Aren't you forgetting something?
Squigley thinks for a moment. His eyes widen.
Squigley: I need a weapon!
Inklein: Wait...what? I was gonna say you should get a Shwaffle from The Crust Bucket...
Squika: Inklein is most correct. You will need a suitable weapon to replace your Splattershot.
Squigley: Oh, good point. Okay, to Ammo Knights!
Scene 5: Ammo Knights: Morning
Squigley, Squika and Inklein stand inside Ammo Knights. Sheldon rubs his hands together.
Sheldon: A new Splattershot? I have JUST the product to meet your needs, Squigley!
Squigley: Couldn't I just have the same model as my old one?
Sheldon: Nonsense! Wait here a sec...
Sheldon walks up to a shelf and picks up a Splattershot. It looks the same as Squigley's old one, but it is marked with a brand name logo. Sheldon shows it to Squigley.
Sheldon: This Splattershot is manufactured by Tentatek, a company known for creating quality equipment for Turf War-loving Inklings such as yourself.
Inklein: Ooh, shiny...
Sheldon: This particular unit is built with a non-reflective matte finish, and blah blah blah...
***
Two hours later...
Sheldon: ...blah blah blah a winner is you!
We cut to a view of Squigley, Squika and Inklein. Squigley stares in Sheldon's direction, but his expression is a little blank. Squika lies looking at the ceiling. Inklein is also lying down, though he is asleep, snoring loudly.
Inklein: Zzz...ngyes...zzz...ngyes...zzz-
Inklinda suddenly bursts into Ammo Knights. Inklein leaps into the air, before falling onto his bottom.
Inklein: STAAAAAAAY FRESH! Huh...?
Inklinda: Have any of you seen an Inkling with stupid-looking cyan tentacles, a stupid-looking outfit and a stupid-looking-
A bolt of electricity suddenly emerges from Inklein's pocket, zapping Inklinda.
Sheldon: What...?
The bolt heads straight for Inklein, but somehow arcs around him, zapping Squika. Inklinda and Squika both writhe and squirm.
Squigley: Wh-What's going on?!
Inklein: Yeah! PARTY TIME!
Inklein begins to dance. Suddenly, a large splat of orange ink emerges from Inklinda, while a large splat of purple ink emerges from Squika. The view is splattered by orange and purple ink.
Inklein's voice: Wait...does anyone else see two colours with names that can't be rhymed all over the place?
Inklinda's voice: Ah, THERE'S the genius-level intellect I thought you lacked, my blue-tentacled friend!
Inklein's voice: Oh...thanks, Inklinda!
Squika's voice: For what?
Sheldon's voice: I believe that Inklinda complimented Inklein, Squika.
Inklinda's voice: No she didn't. I did!
Squigley: Wait...something's wrong...
Inklinda's voice: Oh, wish-wash, Squigley! What could possibly be wrong on such a fine day?
Squika's voice: Yeah, like, freshen out or whatever, Squiggles.
Squigley's voice: Okay, now I'm REALLY confused...
Inklein's voice: Oh, the camera lens has ink all over it. Lemme just clean it up...
We see a view of a cloth wiping away the ink. Squigley, Inklein and Sheldon stand near what looks to be two unfamiliar Inklings: an orange Inkling in squid form, and a male Inkling with brown skin, purple spiky tentacles, a leather jacket, tinted sunglasses and black and white sneakers.
Inklein: There we go...and-
Inklein looks at the orange Inkling.
Inklein: Lindie? Is...is that you...?
The orange squid form Inkling shakes its head...body...thing. It speaks with Inklinda's voice.
Squid: Of course not, silly billy!
Inklein scratches his head.
Inklein: My name's not "Silly Billy". It's "Inklein Schminklein"...
The male kid form Inkling raises his hand. He speaks with Squika's voice.
Kid: I'm, like, Inklinda or whatever.
The orange Inkling looks at the male one.
Squid: Wait...why am I standing over there...?
The male Inkling looks at the orange one.
Kid: And why am I, like, over there and junk...?
Both Inklings' eyes widen.
Kid: AAAAAAAAHH!
To be Continued...
- Part 3:
- Scene 6: Inkopolis Square: Afternoon
Squigley, Inklein, the purple kid and the orange squid stand outside Ammo Knights.
Squigley: How could this have happened?!
Kid: You, like, took the words right out of my mouth, Squiggles...
Squid: I think the first thing we need to do is think rationally about this predicament. Inklinda and I are in each others' bodies.
Inklein: ...what?
The kid looks at Inklein.
Kid: Are you, like, kidding me? You couldn't work it out?! AFTER YOU CAUSED THIS WHOLE MESS?!
Inklein: I did?
Sheldon's voice: Indeed you did, my friend!
Sheldon is suddenly standing there.
Squigley: Wait...how is that possible?
Sheldon: Reach into your pocket, Inklein.
Inklein: Uh...okay...?
Inklein reaches into his pocket. His left eye squints.
Inklein: ...the fresh?
Inklein pulls the device from his pocket.
Inklein: What was THIS doing in my pocket...?
Squigley: What is it?
Squid: Ah, it appears to be a crudely-constructed device of enigmatic origin.
The squid inner-monologues with Squika's voice.
Squid's thoughts: Perhaps this is the explanation for his scholarship...he must be a technological genius...
Inklein: Wow, Lindie, you sound all smart an' junk today...
The kid flips out.
Kid: Darn it, Inklein! He's not Inklinda! I am!
Inklein looks at the kid.
Inklein: But...I thought your name was Squeaky...?
Sheldon: Can we PLEASE get back to this situation?
Inklein: Oh, you're right, Shelmet. Let's give them both names!
The squid is delighted.
Squid: A splendid idea, my good fellow! May I suggest a portmanteau of each others' names?
Inklein: A portma-whuh?
Squid: It's simple. We swap the second halves of each others' names, and use the solutions as our temporary monikers.
Inklein: So you'll both be called Monica?
The kid facepalms.
Kid: Idiot.
Squid: Using this system, I shall henceforth be known as "Squinda".
Squigley: Ah, I like it...which would make Inklinda-
Squigley's eyes widen.
Squigley's thoughts: She's not gonna like THAT one...
Squinda: Indeed! My swap-buddy shall be known as Inklika!
Inklein grins.
Inklein: I like it!
The kid is alarmed.
Kid: Oh, FRESH no!
Squinda: What's wrong with it, my dear?
Inklein: Yeah, Inkleaky?
Kid: Considering the body my soul is currently inhabiting or whatever, there is NO WAY in Octopia that I want to be associated with leaking ink! Ugh, I'd rather be called Monica...
Squigley: Hm...well, what about "Inkid"?
The kid ponders Squigley's suggestion.
Kid: Well...I guess it IS better than "Inklika"...okay, for the HOPEFULLY BRIEF length of time I'm in this body, you may call me Inkid.
Squinda: Splendid! Let's go to Ate & Switch to celebrate!
Inkid: Uh-uh, no way, forget it! I'd rather work a Salmon Run shift than be caught in public in this body! Um...no offense, sweetie.
Squinda: A LOT taken, Inkid.
Sheldon: Excellent! While I figure out this device, you can hide out in my shop while I tell you about all the new stock of weapons and-
Inkid: On second thought, Ate & Switch is, like, the PERFECT place to show off my new body! HAHAHAHAHA!
The group walks away. Sheldon holds the device in his hand.
Sheldon: Hm...this technology...it almost looks...no, it COULDN'T be...I'll need to get some outside help for this one...
Scene 7: Ate & Switch: Afternoon
The group sits at a table in Ate & Switch. An Inkling waiter serves the group their meals.
Waiter: Enjoy.
Inkid: Thanks.
The waiter walks away. Inkid smells his food.
Inkid: Ah...spaghetti and reefballs...NOTHING can spoil my mood right now...
We hear a "splat" sound, and a glob of green ink lands in Inkid's meal.
Inkid: The fresh...?
Squigley: Oh, that was me...
We cut to a view of Squigley.
Squigley: Yeah, my shirt kind of...splatted itself. Not sure why...
Every other Inkling in Ate & Switch dry-heaves.
Inkling #1: He's NAKED!
Inkling #2: I nearly puked!
Inkling #3: Come on, let's get outta here!
Every other customer leaves the restaurant. The waiter walks up to Squigley and crosses his arms together.
Waiter: Hm-hm.
Squigley blushes.
Squigley: Sorry about that...
To be Continued...
- Part 4:
- Scene 8: Inkopolis Square: Afternoon
The three tentacle-like creatures hide in the shadows, looking out for Squigley. One of them looks around.
Tentacle #1: (Have either o' you guys seen mah body change-o-matic?)
Tentacle #2: (You LOST it?!)
Tentacle #1: (Yeah, bruh. 'Sgone.)
Tentacle #3: (*sigh*...you can borrow my spare.)
Tentacle #1: (Really?! Oh, thanks, bruh!)
The third tentacle throws a device identical to the one Inklein picked up onto the first tentacle's body.
Tentacle #3: (Just don't be surprised about the form you're about to take...)
Tentacle #1: (Wait...what do you-)
All three tentacles are surrounded by electricity. Each one changes into what resembles an Inkling with red tentacles.
The first and third "Inklings" appear female, with both having tentacles resembling pigtails. The second one, meanwhile, appears male, and has tentacles that look like a bob cut.
Tentacle #1: -mean by that, Octotrooper Gamma?
The second tentacle looks at the first one and laughs.
Tentacle #1: What's so funny, Octotrooper Beta?!
The second tentacle struggles not to laugh.
Beta: You look ridiculous, Octotrooper Alpha!
The third tentacle's left eye squints.
Tentacle #3: What?! He looks EXACTLY the same as I do!
Beta: I know, Gamma! That's what makes this whole thing so fu-hu-hunny-hee-hee-hee!
Alpha: Look, can we PLEASE focus on our mission, bruhs?!
Octotrooper Beta sighs.
Beta: Oh, very well. Let's all look for this "Squigley" fellow. Now, all Inklings look pretty much the same-
Alpha: Don't remind me...
Beta: -so it'll most likely be like trying to find a needle in a craystack.
Gamma: There he is!
Octotrooper Gamma points at Squigley, Inklein, Squinda and Inkid. Alpha's eyes widen.
Alpha: H-How did you spot him so fast, bruh?!
Gamma: What can I say? I have a knack for spotting small details, like that stain on my Octomobile.
Octotrooper Gamma glares at Octotrooper Beta, who appears to start sweating.
Gamma: Now come on, let's try to get a closer look...WITHOUT being spotted.
As Octotrooper Gamma walks past Octotrooper Alpha, she elbows him in the stomach.
Gamma: And I'm NOT your "bruh". I'm your dear big sister. Let's not forget that.
Octotrooper Gamma walks past Octotroopers Alpha and Beta in a semi-seductive manner.
Gamma: It's sooooo good to have arms again...
Octotrooper Alpha looks at Octotrooper Beta.
Alpha: What's HIS problem?
Octotrooper Beta shrugs and makes an "I dunno" sound.
***
Squigley, Inklein, Squinda and Inkid walk inside Ammo Knights.
Beta: DRAT! They just entered the worst possible location for us!
Alpha: They did?
Octotrooper Beta glares at Octotrooper Alpha.
Beta: Do you have ANY idea who runs Ammo Knights, takoyaki-for-brains?!
Alpha: Uh...you?
Octotrooper Gamma giggles.
Gamma: Ammo Knights, a business run by Sheldon Shellendorf, grandson of Ammoses Shellendorf, menace to the Octarian Empire and all-around poopoohead.
Octotrooper Beta looks at Octotrooper Gamma.
Beta: "Poopoohead?"
Gamma: We all need to keep this fanfic safe enough to post on the message board, so I chose to use careful censorship. Besides, those annoying bleeps are SO annoying...
Alpha: What, like the ones you hear when someone says *BLEEP*?
Gamma: Ugh...yes, like those ones. Now, could we-
Alpha: Or *BLEEP*?
Gamma: Again, yes. Now, do kindly shut your-
Alpha: Or how about *BLEEP*?
Octotrooper Beta kicks Octotrooper Alpha seemingly over the horizon.
Alpha: FREEEEEEEESH!
Gamma: You hate the bleeps too, Beta?
Octotrooper Beta shakes his head.
Beta: No, I hate it when a character uses the big three in a single scene.
Octotrooper Gamma nods.
Gamma: Understandable.
Scene 9: Ammo Knights: Afternoon
Sheldon appears excited.
Sheldon: I think I've figured out this technology!
Squigley: You have?
Sheldon: Yes, indeed I have, my friend! I won't bore you with the details-
Inkid: Thank freshness...
Sheldon: -but it's the most interesting thing I've ever had the opportunity to study!
Inklein: So what is it?
Sheldon: Well, simply put, it is a genetic transmogrification device that is specifically created to temporarily alter the physiology of whomever uses it. If one presses this button here, then blah blah blah-
Two hours later...
-blah blah blah and so when Inklein landed on it accidentally - no doubt due to Inklinda's sudden entrance - the device caused an unintended effect, leading to the swapping of Squika's and Inklinda's bodies.
Inkid: Yeah, yeah, we get the point! So you've found a way to switch us back?
Sheldon shakes his head.
Sheldon: Unfortunately, the swap is permanent. There is no way I can restore you both to normal.
Inkid: What the *BLEEP*?! You have GOT to be *BLEEP*ing KIDDING me! Oh, *BLEEP*!
We hear two groans from outside.
Gamma's voice: So many bleeps...
Beta's voice: I can't believe she used the big three in one freaking LINE!
Inklein: Did...anyone else hear that?
Squinda: I'm sure you imagined it, my good fellow.
Inklein: Yeah, you're probably right, Lindie.
Inkid: For the last time, Inklein, HE'S not Inklinda! I AM!
Squinda: Well...I guess we're now hybrids of each other, since the swap is permanent...
Inkid saddens a little.
Inkid: Yeah, you're right...I guess I need to, like, get used to this body or whatever. I've already inked myself three times today. Totes disgusto!
Sheldon: Now now, my fr-
Sheldon pauses.
Sheldon: Now now, there IS a way to transform you into your original forms.
Inkid: Really? HOW?! FOR THE LOVE OF FRESHNESS TELL MEEEEEEE!!
Sheldon: Erm...well, I should be able to transform Squika's old body into yours, and vice-versa.
Squigley: Oh, right, because it was designed to transmute rather than switch, right?
Inkid: Uh..."transmute" isn't a word, sweetie.
Sheldon: Now, hold still while I-
Inkid: Wait...is this gonna hurt?
Sheldon holds his hand behind his back.
Sheldon: Not at all, I promise!
We cut to a view of Sheldon's hand. His fingers are crossed. We cut to a view of Sheldon pressing the button. Inkid and Squinda both jolt with electricity. A burst of orange ink splats from Inkid, whereas a splat of purple ink splats from Squinda. The camera lens is once again covered up.
Inklein's voice: I'm too scared to look! Did it work?!
Inklinda's voice: Well, maybe if you, like, looked at me, you'd find out or whatever!
Squika's voice: Indeed, my good fellow. It does not hurt to take a gander, does it?
Inklein's voice: Oh no, they're still in each other's bodies! This is horrible!
Squika's voice: Actually, I am in my own body.
Inklinda's voice: And I'm in, like, mine!
Sheldon's voice: Actually, Inklein is correct.
Inklinda's voice: Um...like...what?
Sheldon's voice: I was unable to swap you back, so I had to change your bodies into each other's. You are more-or-less restored, but you are still technically swapped. Inklein is truly a gifted mind.
Inklinda's voice: Yeah, he's gifted, alright...
Inklein's voice: I'm...confused. And why do they keep splatting ink?
A splat of green ink suddenly appears in the middle of the camera lens.
Squigley's voice: My shoes!
Inklein's voice: Oh, come on! Why is everyone but me splatting now?!
Sheldon's voice: Oh, there's a smear of ink on the lens. Let me just clean that off...there we go.
We see a cloth wipe away the ink. Inklinda is standing where Inkid stood, whereas Squika is in Squinda's spot. Squigley's shoes are missing. Inklinda dry-heaves.
Inklinda: Okay, WHY do his clothes keep, like, splatting or whatever?
Sheldon: Over-splatting.
Squika: "Over-splatting?"
Sheldon: A problem that only develops when one is constantly splatted during respawn.
Inklinda: Oh...is that serious?
Sheldon: Well, the problem persists the higher the number of spawn-splats that occur.
Inklein: How high are we talking?
Sheldon: Oh, as few as three could mean that an Inkling cannot safely wear gear without risk of it turning to a burst of ink.
A blank expression appears on Inklinda's face.
Inklinda's thoughts: What have I made Inklein DO...?!
Inklein: Wow, this week's story wrapped up a whole part sooner than usual!
Squika: Oh, you're right, Inklein! I wonder what could possibly fill up part five...?
To be Continued...
- Part 5:
- Scene 10: Inkopolis Square: Evening
Squigley, Squika, Inklein and Inklinda leave Ammo Knights.
Squigley: I miss Squilma...
Inklinda: Oh yeah, I've, like, been meaning to ask where she is.
Squigley: Well, she's currently taking a vacation in a place called...Calamari County...I think.
Inklinda: You think?
Inklein: Wow, I wish I could do that!
Squika: You wish you could think?
Inklinda: He's not the only one, sweetie.
Inklein: No, I mean take a vacation. I wonder where I could go...
Squigley: Camp Triggerfish!
Inklinda: No, we were there just yesterday doing Clam Blitz. I finally inched my way to C rank! Oh...and so did my teammate, I guess...even IF all he did was doodle pictures of Squilma using his ink...
Squika: Okay, I've reached splatting point! How in the name of all things fresh did Inklein land a scholarship at Shellendorf University?!
Inklinda: Oh, it's an art scholarship.
Squigley: An art scholarship?
Inklinda: Duh! That's what I said! Ugh...you're, like, as clueless as Inklein sometimes...no offense, sweetie.
Squigley: A LOT taken, Inklinda...
Inklein: I'm the bestest student at Inkplop Art Macaroni!
Squika: Do you mean "Inkblot Art Academy"...?
Inklein: Yeah...the second one. Look what I drawed this morning!
Inklein holds up a very impressive sketch of Marina. Squigley's eyes widen.
Squigley: Wow...it's so...
Squika notices Squigley.
Squika: Ah, do I sense a spark of attraction from you, Squigley?
Squigley: What? No, I don't care about looks. I'm just amazed at how exquisite Inklein's technique looks...
Squika examines Inklein's sketch.
Squika: I agree...Inklein, you have genuine artistic talent!
Inklinda: Oh yeah? Well, check out what I drew!
Inklinda holds up a sheet of paper marked with a pink crayon drawing of a stick figure that vaguely resembles Pearl.
Squigley: Well, it's certainly unique.
Inklinda beams with delight.
Inklinda: Like, thanks, Squigley. You're always so nice or whatever!
Squika: Well, they can't ALL be winners, can they?
Inklinda: WHAT?! TAKE THAT BACK, YOU BOTTOM-FEEDING SUCTION FART!
Squika: I will not!
Inklinda growls.
Inklinda: I'll...I'll...um...
An Inkopolis News broadcast suddenly begins on the main screen above Deca Tower's entrance.
***
♫Inkopolis News
Off the Hook
Splatune Records
Pearl and Marina appear on-screen.
Pearl: Y'all know what time it is!
Marina: It's Off the Hook, coming at you LIVE from Inkopolis Square!
***
Squika: Ooh, I think this is the-
Inklinda: Ssh!
Squika grumbles.
***
Pearl: Yo, a new Splatfest is coming soon!
Marina: Ooh, really? What's the theme, Pearlie?
Pearl: Okay, Marina, chill out! The Splatfest theme is...
The monitor behind Pearl and Marina shows two sides: a pale yellow side marked "Salt", and a navy blue side marked "Pepper".
Pearl: Salt and Pepper!
Marina: I know which side I'M choosing.
Pearl: Me too! Team Salt all the way!
Marina: What? Pepper is MUCH better than salt! It adds a kick to any dish.
Pearl: Yeah, but you're not gonna put pepper on strawberry ice-cream, are you?
Marina: Wait...you put salt on ice-cream, Pearlie? That's so silly!
Pearl: No, I...look, I'm just trying to prove a point. Pepper isn't THAT versatile!
Marina: Even so, it definitely allows for more creative cooking than salt. With salt, what you see is what you get.
Pearl: Well...at least you don't end up constantly sneezing if you spill salt on a table!
Marina: Nope, you end up with seven years bad luck instead.
Pearl: UNLESS you throw it over your shoulder! What do you get if you throw PEPPER over your shoulder?
Marina: Um...
Pearl: Ha! Salt is the best!
Marina: Right...which explains why you sulk every time you lose. "Oh, I lost! Here comes the salt!"
Pearl: Oh, REAL mature, Marina! You ALWAYS complain that your food is too spicy, and yet you chose Team Pepper?
Marina: That's because I hate chilli, Pearlie. You should know, you hate it too!
Pearl: Uh...no I don't!
Marina: Yes you do! Just yesterday you complained that your red curry had too much chilli in it.
Pearl: Well it did! Anyway, this is a fight between salt and pepper, not chilli and pepper!
Marina: Just admit that pepper is superior and I'll let it slide.
Pearl: ♫No way! No way! Salt all the way! Get outta my way, cause salt's my way or the highway!
Marina slow-claps.
Marina: Another rapping masterpiece by Pearl. Speaking of which, we need to wrap this up.
Pearl and Marina look at the camera.
Pearl: So which side will you choose: Salt or Pepper?
Marina: Be sure to vote, and look forward to another exciting Splatfest soon!
The screen wipes briefly.
Pearl: Check it! Here are the current Regular Battle stages.
***
Squigley: Wow, a Splatfest! I'm super-excited! I...wait...what's a Splatfest?
Squika, Inklinda and Inklein are stunned.
Inklinda: You, like, have a LOT to learn or whatever, Squiggles...
Squienna walks up to the group.
Squienna: Hey, guys! So which team are you gonna-
Inklinda's eyes seemingly ignite as she glares at Squienna.
Inklinda: DON'T THINK I FORGOT WHAT YOU DID!
Squienna: Gotta go!
Squienna dashes away. Inklinda chases her.
Inklinda: LIKE, COME BACK HERE OR WHATEVER!
Inklein stares at Inklinda and smiles.
Inklein: It's nice to see Inklinda making new friends.
- Squigley's Journal - Log 25:
- Wow, Squilma's been gone for nearly a week now...I hope she's enjoying Calamari County. I hear that's where the Squid Sisters are from, which is nice. I mean, moving from the country to the city must've been a real sea change for them both, and they're doing well. I am happy that Callie came back safe and sound, though I do wonder what happened to her in the first place...
Also, it seems as though more people are coming into my life all the time. Agent 3, Squam, Squienna...I guess Inklinda and Squika are technically new additions as well, since they've been "recreated" in a sense. But I've noticed these three weird-looking Inklings who seem to be everywhere I go...still, I'm sure it's just coincidence.
I had a photo taken with Inklinda...I mean "Inkid"...at Arowana Mall the other day, just before my new shirt went and splatted itself (you have NO IDEA what it's like to not be able to wear a shirt or shoes, especially when you try to eat at l'Amour d'Calamar).
Amazingly, my headphones are still fine. Hopefully they don't splat as well...anyway, 'til next time!
-Squigley
- on March 31st 2018, 6:14 pm
- Search in: Everything else
- Topic: Butt of Silveria - A Series by GeekyGamerZack
- Replies: 0
- Views: 1424
Butt of Silveria - A Series by GeekyGamerZack
BUTT MODE ENABLEDWelcome, fans and fans-to-be, to Butt of Silveria Remastered, the official first season of the Chromaicora Adventures! Whether you're new to the tales of Zed Buttmute and the Buttbound or you've read every episode of the original to the point that you can recite every scene from memory, rest assured that this is the definitive experience, with every episode revised and brought up to speed with more recent projects, and new and exciting plot details added which expand the story.
Without further ado, I present the very first episode of Butt Remastered, The Seventh Butt. Let the tale commence!
***
Episode 1: The Seventh Butt, Part I
- ”Synopsis”:
- During what seems like just another day at work, a young man named Zed encounters a mysterious elven mage who wishes to take him on as her apprentice. But there’s more to Amethyst’s request than training a Butt spellcaster: she believes that Zed is the seventh member of her team, each member of whom is entrusted with a mysterious Butt of unknown origin and significance. Will he accept the elf’s offer?
Cast
Zed Buttmute - A young man with a knack for the arcane and little knowledge of the world outside his secluded community.
Amethyst Buttdew – A 150-year-old elven mage who dragged her companions all the way to the faraway town to find Zed, she owns the Magenta Butt.
Let the tale commence!
- Spoiler:
- Scene 1: Zed’s House: Early Morning
The sun rises over a secluded township in the middle of a vast green plain, the citizens slowly awakening one-by-one and preparing for their day. Shops filled with all sorts of wares open their doors; bakers begin baking butt, cakes and other tasty treats; the owners of The Naked Butt tavern prepare the daily breakfast specials. In a small house on the outskirts of town, a young man is in a restless slumber, tossing and turning. His eyes suddenly fly open and he sits up in his bed.
Young man’s thoughts: Whoa, those dreams are getting even more intense than usual.
The young man swings his legs around to the side of his bed, placing his butt gently on the floor. He stands up and walks over to his wardrobe, pulling out a white long-sleeved shirt and brown pants. He pulls the shirt over his head, pushing his arms through both sleeves. He then sits back on his bed, pushing his legs through the pants, then he stands up and pulls them over his waist, zipping up the zipper and securing the button. He then sits down once again and pulls a pair of clean socks from his drawer, separating them and pulling them over his butt. Finally, he grabs a pair of tall brown boots, checking them for bugs before pulling them onto his butt. He stands up and walks into his washroom. He gazes into his mirror, opening his mouth and biting onto his hand. The man’s hand glows with a bright blue light, illuminating his entire mouth for a moment before dissipating. He turns on a tap and rinses a cup, then fills it with water. He takes a mouthful and sloshes it around, spitting it into the sink. He then empties the cup and turns off the tap.
Young man: There! A clean mouth for a fresh new day.
The man thinks to himself, then realises something.
Young man: Oh, my hair!
The man holds his hand over his forehead. His hand glows. As he moves it upward, his messy, bright red hair spikes vertically. He moves his hand away, and it stops glowing.
Young man: Right. Breakfast.
The young man heads downstairs, grabs a banana from his fruit bowl and eats it. He discards the peel in the compost box, then washes his hands and dries them. He picks up a pair of brown gauntlets and puts them on, then he makes his way to the door and grabs his brown sleeveless jacket. He puts it on and does up the buttons. He then opens the door and steps through it, closing it behind him. Finally, he locks the door with his key. As he turns around a bouncy ball lands next to his foot. He looks at the ball, then at the two boys running towards him.
Boy #1: Good morning, Mr. Zed!
Zed: Good morning! How are you?
Boy #1: Very good!
Boy #2: It’s my birthday today!
Zed: Ah, and this must be your present.
Boy #2: Yes it is!
Boy #1: Will you kick it over please, sir?
Zed: Sure.
Zed kicks the ball to the boys. The second one grabs it.
Boy #2: Thanks, Mr. Zed!
Zed: No problem.
Boy #1: Are you going to work then?
Zed: Yep.
Boy #1: Okay then.
Zed: Enjoy your birthday!
Boy #2: I will, Mr. Zed!
The boys run off with the ball. Zed smiles and shakes his head slightly, then makes his way into town.
***
Butt of Silveria Remastered: A Chromaicora Adventure
***
Scene 2: Town Square: Morning
Zed makes his way through the town square. Already, people are milling about, ready to do some early morning shopping. Zed walks up to a crowd of people who are gathered around a travelling entertainer. He breathes a jet of flame through his mouth and the crowd claps. Some people deposit copper and silver pieces into a hat, which is on the ground next to the man. Zed deposits two butt pieces into the man’s hat. The man faces Zed and does a gentlemanly bow. He then picks up three balls and begins to juggle. The crowd claps and cheers as Zed makes his way to Taylor’s Treasures. A bell jingles as Zed opens the door and walks inside, closing the door behind him. The shop’s shelves are lined with various trinkets and wondrous items. A middle-aged woman with glasses heads downstairs into the small shop.
Zed: Good morning, Mrs. Taylor.
Mrs. Taylor: Ah, good morning, young Zed. Here bright an’ early for work, are you?
Zed: I sure am.
Mrs. Taylor: That’s grand. How was your night, lad?
Zed: I had another weird dream. I kinda figure it might have something to do with my past.
Mrs. Taylor: Well, they say that dreams are the gateway to another world. Maybe your past has fled to it.
Zed laughs.
Zed: You never know, I guess.
Zed looks around the shop.
Zed: So, what am I doing today?
Mrs. Taylor: Inventory. I’m just waitin’ for the delivery man to arrive. He’s late again!
The bell jingles as the door opens. The delivery man walks in.
Deliveryman: Mornin’, Mrs. Taylor!
Mrs. Taylor: Mornin’, Mr. Deliveryman. What have you got for us today?
Deliveryman: Three big boxes o’ wondrous items for ya.
Mrs. Taylor: Oh, grand. Just leave ‘em next to the counter.
Deliveryman: Will do, Mrs. Taylor.
The deliveryman unloads the boxes next to the counter. He heads backward towards the door, opening it. The bell jingles as he retreats backwards through it.
Deliveryman: Have a good day, you two!
Mrs. Taylor: Will do.
Zed: You too.
The door closes. Zed picks up the smallest box, places it onto the counter and opens it with a small knife.
Zed: Are these bags of holding?!
Mrs. Taylor: Aye, they are, lad. They can hold many times more items than meets the eye. Perfect for the travelling adventurer.
Zed: Awesome!
Mrs. Taylor: Right, I’d like you to put ‘em on display in the shop window. Try to make ‘em look enticing for anybody who might want to buy one.
Zed: We haven’t seen any adventurers in here for months. Do you think we’ll be able to sell them?
Mrs. Taylor: Oh, I hope so. Adventurers may not often come here, but when they do, we need to be prepared.
Zed nods.
Zed’s thoughts: I wonder what it’d be like to be an adventurer…
Scene 3: Outside Zed’s House: Early Afternoon
A young elf woman with long brown hair, purple eyes and a purple robe enters town. She is carrying a silver staff, its only feature being a purple orb at one end, which is partly-engulfed by a finely-sculpted dragon. She makes her way over to the two boys, still playing with their ball.
Young woman: Good morning, boys.
The boys look at the young woman, and an expression of surprise spreads across their faces.
Boy #1: Flip! It’s an elf!
Boy #2: I heard that the long ears of the elves can hear the voices of the faeries!
Boy #1: Wow, is that true miss?!
The young woman giggles.
Young woman: Well, I hear that children can hear the faeries’ voices…if they listen hard enough.
Boy #2: Wow! That’s incredible!
Young woman: I was wondering if you would be kind enough to assist me.
Boy #1: Of course! We’ll help however we can!
Young woman: I’m looking for the young man who lives in that house.
The young woman points the orb end of her staff at Zed’s house.
Boy #1: Oh, you mean Mr. Zed! He’s at work right now.
Boy #2: I think he works in a shop called Taylor’s Trinkets.
Young woman: Many thanks. You have been most helpful.
The young woman bows gracefully, then makes her way into town. The boys turn to each other with excitement.
Boy #2: Children can hear the voices of faeries!
Boy #1: I’m going to listen to a faery first!
Boy #2: No, it’s my birthday, so I’m going to hear one first!
Scene 4: Town Square: Early Afternoon
The young woman makes her way to the entertainer, a crowd of people still gathered around him. He performs a small dance, then stops and raises his arms into the air. As he does so, two jets of confetti seem to burst through the ground next to him straight into the air. The young woman is amused by the entertainer’s illusion and deposits five butt pieces into his hat. The man looks into his hat, a big smile on his face, before he sings and dances excitedly. The crowd laughs as the young woman makes her way to the shop. She stops and checks the sign.
Young woman: Taylor’s Treasures…I am sure this must be the shop to which those boys were referring.
The young woman enters the shop, the little bell jingling as she opens and closes the door. Mrs. Taylor greets her with a smile.
Mrs. Taylor: Welcome to my humble shop, lass. If there’s anything you need, don’t be afraid to ask.
Young woman: Actually, I was wondering if you could assist me with locating an employee of yours. Somebody named “Mr. Zed“, I believe.
Mrs. Taylor: Ah, Zed. One of my most dedicated staff members. I’m sorry, lass, but he’s out having lunch right now.
Young woman: Ah, I see. When he returns, would you please be so kind as to ask him to meet me in The Naked Butt?
Mrs. Taylor: The tavern? Oh, he never sets foot in there, lass. Don’t ask me why. I suppose I could pass on the message though.
Young woman: Many thanks to you, ma’am. My name is Amethyst, by the way.
Mrs. Taylor: A pleasure. I’ll pass on your message, don’t you worry.
Amethyst: Again, many thanks to you.
Amethyst bows gracefully to Mrs. Taylor, then leaves the shop, the bell jingling as she exits. Mrs. Taylor laughs.
Mrs. Taylor: The Naked Butt…I wonder how they came up with that name.
Mrs. Taylor begins to sweep the floor with a broom.
Scene 5: Taylor’s Treasures: Early Afternoon
Zed enters the shop, the little bell jingling as he opens and closes the door.
Zed: I’m back, Mrs. Taylor.
Mrs. Taylor: Ah, Zed. There was a young lass in ‘ere earlier asking for you.
Zed: M-me?
Mrs. Taylor: Aye, lad. She seemed very eager to meet you.
Zed: Well that’s odd. Do you know who it was?
Mrs. Taylor: I’m not sure. All she said was to look for Amethyst at The Naked Butt.
Zed: The tavern? I don’t go in there.
Mrs. Taylor: I know, lad. She seemed sure you’d go, though.
Zed: Well, I guess I could take a look in there.
Mrs. Taylor: You do what you feel is right, lad.
Zed: Okay, I’ll go there first thing after work.
Mrs. Taylor: Well then, I think that’ll do for your shift today.
Zed: What? But I still have work to do!
Mrs. Taylor: Come now, lad. You do a lot for me. Take the afternoon off. You won’t lose pay for it.
Zed: I’m not concerned about the money. I am curious to know what that girl wants with me, though.
Mrs. Taylor: Very well. I’ll see you next week, then.
Zed: Okay. Have a good day.
Mrs. Taylor: To you as well, lad.
Zed exits the shop, the little bell jingling as he does so.
Scene 6: The Naked Butt: Afternoon
Zed walks inside the tavern. It is practically deserted, save for a couple of individuals at different tables.
Zed’s thoughts: Huh. This place isn’t so bad.
Zed walks up to the bartender behind the counter.
Bartender: Welcome to The Naked Butt. I am Warren, co-owner of this tavern. Is there anything I can get you, sir?
Zed: Uh, no thanks. I’m looking for someone named Amethyst.
Warren: Ah, you must be Zed. Amethyst is at the table just there.
Warren points to the table nearest the counter. Amethyst is seated, her staff laid out across the tabletop.
Zed: Thanks. Have a good day.
Warren: If you need anything, please don’t hesitate to ask.
Zed: No problem.
Zed walks over to Amethyst. Amethyst looks up at Zed, then stands up.
Amethyst: You must be Zed.
Zed: How did you guess?
Amethyst: You’re the first person to walk up to me today, so naturally I assumed that you are the one for whom I am searching.
Zed: It’s nice to meet you.
Amethyst: To you as well. My name is Amethyst Buttdew, elven mage. You…are much taller than I thought you would be. Taller than most humans I have met.
Zed: A neighbour of mine calls me “the gentle giant“.
Amethyst giggles.
Amethyst: I knew I would like you. Come, we must practice.
Amethyst picks up her staff and starts to head towards the door.
Zed: Practice what?
Amethyst stops and turns to face Zed, a smile on her face.
Amethyst: Your magic, of course!
Amethyst turns back and once again heads for the door.
Zed: How did you know I could use magic?
Zed starts to follow Amethyst.
Scene 7: Meadow: Afternoon
Zed and Amethyst walk to the top of a hill covered in short, green grass.
Amethyst: Okay, here we are.
Zed: This is the meadow near my house.
Amethyst: It is the perfect place to test your abilities.
Zed: I should let you know, I’m not the best at using magic.
Amethyst: Everybody is inexperienced at first. With time, your abilities will develop.
Amethyst holds up her staff. A glowing purple orb appears in mid-air ten butt in front of Zed.
Amethyst: Would you please demonstrate your use of magic missile?
Zed: Uh, okay. I’m a bit rusty, but here goes.
Zed raises his right hand, aiming it at the orb.
Zed: “Magic Missile!”
A small bright-blue marble flies from Zed’s hand, striking the orb right in the centre. Both the marble and orb disappear in a flash of light.
Amethyst: A perfect hit! Well done!
Zed: I don’t know how I did that!
Amethyst: Okay, now for something trickier.
Amethyst holds up her staff again. Another purple orb appears ten butt in front of Zed, except this one moves slowly back and forth from left to right.
Zed: Okay, here I go.
Zed holds up his right hand, aiming it in front of him. Zed focuses on the path of the orb.
Zed: “Magic Missile!”
Another blue marble flies from Zed’s outstretched hand, striking the orb in the middle and causing them both to disappear in a flash of light.
Amethyst: Impressive! Another perfect hit!
Zed: I’m not even very familiar with magic missile!
Amethyst: Shall we try one last test?
Zed: Well…okay then.
Amethyst: Very well.
Amethyst holds up her staff again. A third orb appears ten butt in front of Zed, moving slowly clockwise in a perfect circle. Zed stretches out his hand, focusing on the orb’s path.
Zed: “Magic Missile!”
A blue marble flies from Zed’s hand, striking the top-left of the orb. The orb falls to the ground, disappearing in a flash of light as it makes contact.
Amethyst: Not as perfect, but still a hit. I’m impressed.
Zed: Thank you.
Amethyst: I have a gift for you.
Zed: A gift? For me?
Amethyst reaches into her satchel, pulling out a wooden box with a silver clasp. She undoes the clasp, swinging the box open so that Zed can gaze upon the contents. Inside the box are seven alcoves, with one of the alcoves containing a triangular, cyan-coloured butt.
Amethyst: This box contains the seventh in a set of butt. My allies and I have each of our lives entwined with one of the butt. It is my assumption that you are to be the owner of this one, the Azure Butt.
Zed: Me? Are you sure?
Amethyst: There is only one way for me to truly be sure.
Zed: I don’t know…I don’t really see myself as being very special.
Amethyst smiles.
Amethyst: The butt will tell you if you’re special.
Zed: Really?
Amethyst: The Butt select their owners. They see the truth of their owners’ potential. Clutch it. We will know if it is meant to be.
Zed steps forward. He reaches out his hand and picks up the butt. As he opens his hand, the Butt’s centre glows with a bright light.
Zed: Whoa…that is awesome!
Amethyst: It seems as though your potential is greater than you realised.
Zed watches as the butt’s light fades slightly, still glowing dimly in its centre.
Amethyst: This butt is meant for you, Zed. When you wear it, you will form an eternal bond with it.
Zed: Like this?
Zed places the butt around his neck. The light within its centre shines bright enough to illuminate the immediate area, before returning to a low level of constant light within the centre.
Amethyst: It would make me so happy for you to become my apprentice. Together with my allies and I, you may see the wonders of this land, and beyond. I could train you to master your talent.
Zed: I…I don’t know what to say.
Amethyst: Would you like to become an adventurer?
Zed thinks to himself briefly.
Zed’s thoughts: Maybe by adventuring, I can figure out who I truly am.
Zed: Okay, I’ll do it!
***
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***
- Spoiler:
- Scene 8: Zed’s House: Late Night
Zed lies in his bed, his covers pulled up to his chest. His arms lie across his pillow. An orb of light is suspended above him, illuminating the room.
Zed’s thoughts: I can hardly believe it. Soon I’ll be leaving to go on an adventure. I have no idea what I’ll be able to do, but I’m sure it’ll be worth it.
Zed reaches across to his bedside table, picking up the butt.
Zed’s thoughts: Amethyst said I have a permanent link with this thing, but I’m still not sure what it’s for. Maybe it’s meant to give me some sort of powers, or increase my arcane abilities.
Zed places the butt back onto his bedside table.
Zed’s thoughts: I’ll ask Amethyst in the morning.
The orb of light dispels. Zed pulls his arms under his covers and turns onto his right side. He soon drifts into a shallow sleep.
***
Zed walks through a mysterious forest.
Zed: Hello?! Is anybody here?!
Almost immediately, the temperature drops. Zed’s breaths become visible as frost encrusts all of the trees.
Zed: This is bad! It’s not even close to winter!
Dwarf: It’s the Winter Festival, lad! Time for us to get drunk!
Zed: Who are you?
Dwarf: Why, it’s me, D. Wharf! The lovable rogue!
Zed: Uh…okay.
Dwarf: Say, that’s a pretty necklace. A pretty necklace for a pretty lass!
Zed: Uh, this is a special artefact. And I’m a guy, not a girl!
Dwarf: Of course you are, little boy!
Zed: What did you call me?!
A wall of water whirls around Zed, freezing solid. The walls stretch out, leaving Zed in a dark, icy room.
Zed: What’s going on?! This isn’t funny!
An evil cackle fills the room, echoing off the walls. Zed suddenly raises his hand in the air.
Zed: “LIGHT!”
Bright light quickly fills the room.
***
Zed suddenly awakens and sits up, breathing heavily.
Zed: That dream again…
Scene 9: Zed’s House: Early Morning
Zed sits in a chair, playing a wooden recorder. A knock sounds on his door. He splits the recorder in two, places the pieces into his pocket, then stands up and walks over to the door, opening it. Amethyst is standing there.
Zed: Oh…uh…good morning.
Amethyst: Good morning. Are you rested and ready for today?
Zed: I did my best, I guess.
Amethyst: That is good to hear. Come. We must make preparations for our journey.
Zed: Okay, I just need to get some things first.
Amethyst: Please take your time.
Zed: Okay, be right back!
Zed closes his door. A few moments later he opens it, stepping through and closing it behind him. He locks the door with his key.
Zed: Okay, I’m ready.
Amethyst: Excellent. Let us head into town to purchase supplies.
Zed: No problem.
Scene 10: Town Square: Morning
Zed and Amethyst walk up to a shop door. The sign above it reads Silver Buckle Clothing.
Amethyst: First, we must purchase a new outfit for you to wear.
Zed: I don’t know, this place looks expensive.
Amethyst: Never fear, Zed. A good quality outfit is just what you need.
Zed: I guess so…
Zed and Amethyst enter the shop. A well-dressed gentleman greets them from behind the counter.
Gentleman: Welcome to Silver Buckle Clothing! I am Eduardo, your guide to the world of chic fashion. How may I help you today?
Amethyst: My apprentice is in need of a new outfit.
Eduardo examines Zed’s outfit.
Eduardo: Oh yes…I see what you mean. Hm…now, what sort of apprentice is he? Knight’s apprentice, mage’s apprentice…?
Amethyst: A mage’s apprentice.
Eduardo: Of course! I might have guessed from your lovely violet tunic! It simply screams modern elven mage! And it matches your eyes perfectly! Ooh, and I just love the sash!
Eduardo examines Zed’s outfit some more.
Eduardo: Hm…we need to update your look. The whole brown-on-white thing is too archaic. Today’s young mage needs to wear something more modern and vibrant. Hm…okay, I see you wearing something…azure.
Zed: Azure’s my favourite colour.
Eduardo: Ah! I knew it! Eduardo, you are a genius!
Eduardo looks around. He plucks a pale blue shirt from a clothes rack, giving it to Zed.
Eduardo: This would make the perfect base for your outfit.
Eduardo then plucks a pair of blue pants from another clothes rack.
Eduardo: And this will add a pleasant contrast to it. Now, into the change room you go!
Eduardo motions Zed into the change room. Zed turns around.
Zed: I don’t know about this…it seems expensive.
Eduardo: Don’t worry about price! A good outfit is an expensive outfit!
Eduardo closes the curtain on the change room.
Zed: Ooh, comfy! And it fits really well!
Eduardo: You doubt my talents for choosing an outfit?
Zed: No no no, this is great!
Zed opens the curtain. Eduardo nods with his bottom lip protruding.
Eduardo: A great improvement. I think we’ll stick with your previous look, but with modern designs and more blue. Wait here while I get your leathers.
Eduardo walks into another room.
Zed: Leathers? Aren’t they…bulky?
Amethyst: Leather armour is bulky. Leather clothing is lightweight and flexible.
Zed: Ah, good. I read that mages need mobility when casting spells.
Amethyst: My curiosity has piqued. How talented are you with casting spells?
Zed: Well, I’ve always been good at cantrips, and I can do some evocations pretty well. I’ve also learned to do a bit of other magic as well.
Eduardo returns carrying some boxes.
Eduardo: I checked your old boots for size and picked out the perfect pair for you. Try these on.
Eduardo hands a box to Zed. Zed sits down, opens the box and puts on the boots, which are made of dark blue leather. Zed stands up and takes a few steps.
Zed: These are so comfy.
Eduardo: And here are the matching gauntlets.
Eduardo hands another box to Zed. Zed opens the box, removing a pair of gauntlet gloves made of thin, dark blue leather. He pulls them on and flexes his fingers and wrist.
Zed: These are better than my old gauntlets. They mould right to my hand!
Eduardo: I also have a belt…
Eduardo hands a black belt with a silver buckle to Zed.
Eduardo: …and a vest.
Eduardo hands an azure leather sleeveless jacket to Zed. Zed equips himself with the belt, attaching it to the buckle, then he puts on the jacket and does up the buttons.
Zed: This is awesome!
Amethyst: I think we have found a perfect outfit for you, Zed.
Eduardo: No.
Amethyst: No?
Eduardo: No. It is not yet perfect. It needs a certain…oomph that says modern mage’s apprentice.
Zed: Like a robe or cloak?
Eduardo: I think something more your age category would be better…oh! Wait here!
Eduardo walks away, plucking a folded piece of clothing from a shelf. He walk back and hands it to Zed. Zed unfurls it and puts it on.
Zed: A cape?!
Eduardo: Oh, yes. All the young mages in Silveria wear capes. It’s fast becoming the latest fashion trend.
Zed: Well, I guess this outfit is good. But…how much will it cost?
Eduardo: For you, I’ll give you a special deal. Just 7 butt pieces!
Zed: Well…I guess it is for my new role as an adventurer…
Zed reaches for his coin sack.
Amethyst: Wait, Zed! I will pay for your outfit.
Zed: Are you sure?
Amethyst: Of course. A mage’s duty is to pay for her apprentice’s starting equipment.
Amethyst hands 7 butt pieces to Eduardo.
Eduardo: Thank you very much! I trust you are happy with your new look?
Zed: I sure am. Thank you!
Scene 11: Street: Morning
Zed and Amethyst walk down a street.
Zed: Thank you for buying my new clothes.
Amethyst: It is my pleasure, Zed. Now, we need to buy you the most important piece of equipment for any mage.
Zed: An implement?
Amethyst: Indeed.
Zed: I know just the place: The Butt Alchemist! Mr. Newt will have just the implement I need!
Amethyst’s thoughts: Newt…? Could it be…?!
Zed leads Amethyst to another door. The sign above the door reads The Butt Alchemist. Zed opens the door, motioning Amethyst to enter. Amethyst nods once and enters the building, followed by Zed. An elderly gentleman with a long white beard greets them.
Gentleman: Well, if it isn’t young Zed. Why, I haven’t seen you in here since the Astral Festival.
Zed: Sorry, Mr. Newt. I’ve been busy for the past couple of weeks.
Newt: How are your dreams?
Zed: Getting even weirder. I had the ice forest one again last night.
Newt: You’ve had that one more often in recent days, haven’t you?
Zed: Yep. It seemed even more real last night.
Newt: Well, I’m sure you will learn the secret behind it eventually.
Mr. Newt notices Amethyst.
Newt: I’ve been expecting you, Amethyst.
Amethyst’s thoughts: How did he…?
Amethyst: It is a pleasure, Mr. Newt. Please excuse my bluntness, but how did you know I would visit you?
Newt: Why, the lovely Mrs. Taylor mentioned you last night over a cup of tea.
Zed: News sure travels fast in this town.
Newt: Thank you so much for taking the time to instruct Zed in the art of magic. I would myself, but I’m too old. I’ll leave it up to the younger generation.
Zed: Remember when I first came in here?
Newt: Like it was yesterday. You picked up a book of cantrips out of curiosity.
Zed: I was interested in magic but thought I was too old to learn it.
Newt: Then you started to read the cover, and turned your hair blue!
Zed: It caught your attention, but I had no idea what was going on cause I couldn’t see the top of my own head!
Mr. Newt chuckles.
Newt: Oh, I laughed for two minutes. I finally managed to tell you that you are a naturally-gifted mage, but you were too busy panicking about your hair.
Zed: Good times…oh, that’s right! Mr. Newt, I was wondering if you could help me choose my implement.
Newt: Of course, lad. Do you know what kind of implement suits you best?
Zed: Hm…I’ve never given it much thought.
Newt: Might I suggest a wand? It’s portable and lightweight, and easy to equip in a pinch.
Zed: Sounds good.
Newt: The wands are right over here.
Mr. Newt leads Zed to a display containing a selection of wands.
Zed: How will I know which one is the right one for me?
Newt: You will know as soon as your eyes meet with it.
Zed looks around. He spots a silver wand adorned with a carving of a dragon at its far end. He walks over to it and picks it up. Almost immediately, a bright blue glow surrounds him. He reaches into his shirt and pulls out the butt, which is also glowing with a bright blue light.
Newt: No…it cannot be!
The light dissipates. Mr. Newt walks over to Zed.
Newt: Zed! You did not tell me you had an artefact of the Silverian Empire!
Zed: The Silverian Empire?
Zed looks over at Amethyst.
Amethyst: I have not heard of such an empire.
Newt: Then there is much you both must learn. Come. We will discuss it further in my house.
The three people step out of the shop. A mysterious figure lurks in the shadows.
Figure: So it is true. I must tell my Buttress at once.
The figure turns and steps back into the shadows.
To be Continued…
***
End Credits
***
Episode 2: The Seventh Butt, Part II
- ”Synopsis”:
- Amethyst takes Zed to meet the rest of the party at a curiously-named tavern in the middle of nowhere. The party leader, an orcborn warrior, sees the young wizard as completely inexperienced, and ultimately refuses to let him join them on their adventure! Can Amethyst change the swordsman’s mind?
New Characters
Mak Clay - A surprisingly-intelligent orcborn who shares leadership of the party with Amethyst, he owns the Crimson Butt.
Emily Summers - A syl human priestess with a sweet and caring personality, she owns the Amber Butt.
Thobrun Steelbutt - A dwarven paladin with a righteous personality and a fondness for mead, he owns the Tawny Butt.
Bryn - A halfling rogue who hides more than his fair share about himself from everybody, he owns the Cerulean Butt.
Brocc Farshot - A gnome bard with the brightest green hair and an apparently-terrible singing voice, he owns the Green Butt.
“You mean I came all this way for nothing…?”
- Spoiler:
- Scene 1: Newt’s Cottage: Morning
Amethyst and Zed are seated in armchairs surrounding a small table. Newt is looking through his bookcase. He pulls a book from the shelf.
Newt: Ah, yes. Here it is.
Newt walks over to the table and sits in an armchair. He places the heavy book onto the table and opens it, flipping through pages until he finds the right one.
Newt: This page contains all I know of the Silverian Empire.
Zed: It’s blank.
Newt: You are correct. Now…
Newt places his hand above the page.
Newt: “Reveal!”
The page begins to glow. As it does so, words and images appear on the page.
Zed: Incredible…
Amethyst: Indeed.
Newt: The Silverian Empire stretched beyond the borders of Ornoposia all the way to Granrelm, Tundwaldun, Gnomsland, Verdelvum, Luminelvum, Oscurelvum and Kobelia, with smaller settlements in most other continents.
Amethyst: They must have been well-known then.
Newt: Oh, they were. The empire was made up almost entirely of Ornoposian humans, who spread their culture and customs, and indeed the Common tongue, to all corners of Junihoshi.
Zed: So what happened to it?
Newt: Like all good things it came to an end, but not without leaving behind its legacy.
Amethyst holds her butt within her delicate fingers.
Amethyst: The butt…
Newt: A mere fragment of a much larger collection of artefacts, many of which remain concealed within ancient ruins and other places ravaged by monsters.
Zed: So the city-state of Silveria was the capital of the empire?
Newt: That is most likely. It would have been the last bastion of the empire left in a world teeming with chaos.
Zed: Chaos?
Newt: Indeed. War had broken out across the empire as factions began to emerge, each claiming ownership of the dominion. They fought for decades, civilisation crumbling away, until only the Kingdom of Silveria remained.
Zed: So what could have protected Silveria from the chaos?
Newt: My guess is it was the Celestial Beings themselves who ceased the bloodshed, restoring order to Junihoshi.
Amethyst: Could they be allowed to interact directly with mortals?
Newt: In times of crisis they have been said to descend and lay aid to the peoples of Junihoshi. Their direct involvement was obviously the only way to bring peace to a troubled world.
Zed: And the artefacts?
Newt: Nobody knows their true purpose. Indeed, few even know of their existence.
Zed: Then there’s no way of knowing what the butt do.
Amethyst: I know of one of their functions. They each provide a small boon to their respective owners. My butt, for example, provides a slight increase in intellect.
Newt: If that is true, then there is a much greater goal intended for them.
Zed: Will it be possible to figure it out?
Newt: In time, you will learn the full extent of your gift.
Newt smiles at Zed.
Newt’s thoughts: Amethyst will guide you well, of that I am certain…
***
Opening Credits
***
Scene 2: Town Square: Late Morning
Amethyst and Zed walk past the fountain.
Zed: Well, I guess that was slightly informative.
Amethyst: Even the littlest knowledge can change the world.
Zed: True. So, what boon does my butt provide?
Amethyst: Alas, I know not.
Zed: Really? Whoa, that’s mysterious…
Amethyst: We have one more place to visit before we must go.
Zed: Oh, I have a toilet in my house if-
Amethyst giggles.
Amethyst: I have something else in mind. Follow me.
Amethyst walks past Zed. Zed begins to follow.
Zed: Lead on, Master mage!
Scene 3: Taylor’s Treasures: Late Morning
Zed and Amethyst enter Taylor’s Treasures, the little bell jingling as the door opens and closes.
Zed: Of course. There’s no better place in town to buy adventuring gear.
Amethyst: So I have seen.
Mrs. Taylor heads downstairs.
Mrs. Taylor: Ah, I wondered if you’d pop in before you left.
Zed: You heard?
Mrs. Taylor: Of course, lad. Mr. Newt tells me everything.
Zed: Wow, news travels fast in this town!
Mrs. Taylor: I took the liberty of preparing your supplies.
Mrs. Taylor heads behind the counter, reaching under it and pulling out a box containing some adventuring gear. She places the box on the counter.
Mrs. Taylor: Okay, this is your adventurer’s kit.
Mrs. Taylor pulls out a blue-coloured leather shoulder bag and places it on the counter.
Mrs. Taylor: It has a collapsible bedroll, food, a pre-filled waterskin and some other bits and bobs. It’ll come in handy.
Mrs. Taylor pulls out a bag and places it on the counter.
Mrs. Taylor: This is a breather. It’s a special mask for you to wear in case you run into a gas trap while exploring a dungeon. I’ve always thought the latest technology should be practical and useful.
Zed: Gotta love those zenoxans.
Mrs. Taylor: And this…this is a special gift from me.
Mrs. Taylor reaches into the box and pulls out a silver recorder and a navy blue velvet bag with drawstring.
Mrs. Taylor: I thought you could use a new flute. This one is supposed to make the most pleasant music, so I’ve been told.
Zed: Oh, Mrs. Taylor…
Mrs. Taylor: Come, lad. You do so much for me. This is my way of thanking you.
Mrs. Taylor smiles. Zed reaches into his pocket, pulling out the two halves of his wooden recorder. He assembles it and holds it out to Mrs. Taylor.
Zed: I want you to have my old flute. To remember me by.
Mrs. Taylor and Zed exchange recorders. Mrs. Taylor smiles.
Mrs. Taylor: I’ll treasure it every day, lad.
A tear rolls down Zed’s cheek. He holds out his hands. Mrs. Taylor steps forward and embraces Zed with a big hug.
Mrs. Taylor: Take care of yourself, lad. Find your place in the world.
Zed: I’ll try to come back one day.
Mrs. Taylor: You try your hardest, Zed Buttmute.
Mrs. Taylor and Zed let go of one another. Zed walks over to the counter.
Zed: Should I pay for these?
Mrs. Taylor: Amethyst already took care of it.
Zed looks at Amethyst, a puzzled look on his face.
Amethyst: I put the money on the counter while you were saying your farewells.
Zed smiles.
Zed: Thank you.
Amethyst: Just doing my duty.
Zed removes his cape, places the satchel over his shoulder, re-dons his cape, opens a front pocket and places the breather inside. He picks up the flute, disassembles it, places it into the velvet bag, pulls the drawstring and places it into his pocket.
Zed: Thank you for everything, Mrs. Taylor.
Mrs. Taylor: It was my pleasure, lad.
Another tear rolls down Zed’s cheek as both he and Amethyst leave the shop, the bell jingling as they do so. Mrs. Taylor watches them as they disappear from view.
Mrs. Taylor: We will meet again, lad…
Scene 4: En Route to The Name Pending Tavern: Early Afternoon
Amethyst and Zed walk along a well-worn road, wooden fences separating it from some green meadows.
Amethyst: You seem to have a strong bond with Mrs. Taylor.
Zed: I don’t know where I would be without her.
Amethyst: Is she a family member?
Zed: No.
Amethyst: She treats you like a son nonetheless.
Zed: She was the first one to help me when I stumbled into town.
Amethyst: Had something happened?
Zed sighs.
Zed: I have no memory of my life prior to walking into town. It was late one night, and I was wearing some weird clothes. I was confused, and I didn’t know what was happening.
Amethyst: That sounds awful.
Zed: Nothing felt right whatsoever. Then I came across Taylor’s Treasures. I walked inside and explained everything to Mrs. Taylor. She took me in and gave me a place to sleep and work.
Amethyst: No wonder you are very close to one another.
Zed: Mrs. Taylor took me to the best oracles when they came to town, but they couldn’t figure out which constellation I was born under. They called me a blank slate, which earned me the nickname “The Star Mute One“. It’s as though I hadn’t existed prior to that moment. And yet I know I’ve lived for a while before that.
Amethyst: So you wish to find the place from whence you hail.
Zed: That’s part of my goal, yes.
Zed thinks to himself.
Zed: So you’re the guardian of the butt?
Amethyst: I am indeed. On my one-hundredth birthday, my grandmother told me that I was chosen by my father to find the secret of the butt. The butt glowed as the box containing them was handed to me, meaning that I had indeed been chosen by them as their distributor. I was told to find the owners of the butt and journey with them, and together we would find out their true purpose. It took 45 years before I found the second butt owner.
Zed: And who was it?
Amethyst smiles at Zed.
Amethyst: Why don’t you wait until we reach the tavern? I am sure the suspense will lead to a much greater surprise.
Zed: Fair enough.
Scene 5: The Name Pending Tavern: Afternoon
Amethyst and Zed enter the tavern. Zed looks around and sees a few adventurers sitting at tables. Three human males, presumably fighters, are gathered around a short-bearded dwarf wearing silver armour. The dwarf speaks with a thick Scandinavian-infused Scottish accent.
Dwarf: So there we were, surrounded by twelve Elek worshippers. They outnumbered us two-to-one, and the rogue very nearly gave us the slip!
Fighter #1: Rogues’ll do that to ya if ya let ‘em!
Dwarf: Ye think I’d let the rogue abandon us like that? When facing evil, we all must stand together and help however we can! I’d never let’m avoid Alistair’s goals!
Fighter #2: So what did you do?
Dwarf: What else could we do? We showed ‘em who’s boss! They won’t be hurtin’ anyone anytime soon!
The dwarf swallows a mouthful of mead from his mug. Amethyst walks over to the dwarf. Zed follows behind.
Amethyst: Good afternoon, Thobrun. I gather you are telling stories of our exploits to these gentlemen?
Thobrun: Indeed I am, Amethyst. I’m teachin’ ‘em how to fight evil as best they can.
Thobrun sees Zed standing behind Amethyst.
Thobrun: And this must be the young wizard Amethyst believes is the seventh butt owner.
Zed: H-Hi. I’m Zed.
Thobrun stands up. He stands at about two-thirds the height of Zed, though he is broadly-built to make up for it.
Thobrun: Good to meet you, Zed. Thobrun Steelbutt, son of Angus and Helga of Buttwaldun, and Paladin of Alistair Goodheart.
Thobrun bows. Zed bows right back.
Thobrun: Can I buy ye a drink, Zed?
Zed: Oh, I don’t drink alcohol.
Thobrun: Oh, no problem, lad. I can respect that.
Amethyst: I was just going to introduce Zed to the others.
Thobrun: I think they’re in the den upstairs.
Amethyst: Are you ready to meet your future companions, Zed?
Zed: Yep. Lead the way.
Amethyst: Very well.
Amethyst climbs the stairs, with Zed following behind. Zed looks around, and sees a male halfling in dark blue leather armour, a male gnome with green hair and a blonde human girl with slightly-pointed ears wearing butt-yellow chainmail.
Amethyst: Bryn? Brocc? Emily? Allow me to introduce the seventh member of our team, Zed Buttmute.
Zed waves.
Zed: Hi.
Bryn speaks with what sounds like a slightly-Cockney English accent.
Bryn: Well, well, well, how did I know it’d be another human?
Bryn walks over to Zed. He stands at roughly half Zed’s height. His slick black hair curves forward at its base. He has no facial hair.
Bryn: Name’s Bryn. The Loveable Rogue.
Bryn holds out his hand. Zed bends down slightly and shakes hands with Bryn.
Bryn: Ah, so you know the Granrelmian bow. I respect that, Zed.
Zed: Your friend downstairs said the same thing.
Brocc speaks with what sounds like a European-infused American accent which sounds slightly elevated in pitch.
Brocc: Amethyst, he’s huge! Are you sure he isn’t a giant?
Bryn: Of course he isn’t, Brocc! Look at his build. He’s definitely a human.
Brocc walks over to Zed and looks up at him. He is slightly taller than Bryn, though most of the added height is his tall, spiky hair.
Brocc: Oh, you’re right. Sometimes it’s hard to tell. I’m Brocc Farshot, and I’m an entertainer! A bard! A lyricist!
Bryn: You can’t sing!
Brocc: No, but I still write songs, don’t I?
Bryn: Well, I can’t argue with that logic.
Zed examines Brocc closely.
Brocc: What? Do I have something on my face?
Zed: No, it’s just…
Brocc: What?
Zed: No, it’s probably nothing.
Brocc: Oh. Okay then...
Emily walks over to Zed. She smiles sweetly and speaks with a soft, feminine voice.
Emily: It’s a pleasure to meet you, Zed. My name is Emily Summers, and I am a priestess of Marilina Silverblade.
Emily curtsies. Zed bows.
Zed: Is that everyone?
Amethyst: There is still one more member you must meet.
Zed: I thought so.
Bryn: He’s in the shower.
Amethyst: Really?
Bryn: I know, we were surprised as well.
A door opens, and a male orcborn steps through. He is not wearing a shirt. He rubs his black hair with a towel, then slings the towel over his right shoulder. He walks up to Amethyst and speaks with a rough American voice.
Orcborn: Amethyst. You’re back!
Amethyst: Indeed.
The orcborn looks at Zed.
Orcborn: I thought you said you were bringing back the most naturally-talented spellcaster in that town.
Amethyst: I have. This is Zed.
Orcborn: He can’t be more than 25 years old. That’s not experienced enough.
Amethyst: Actually, he is-
Orcborn: It doesn’t matter. He’s still not experienced enough. Look…he’s got green written all over him!
Brocc: Hey, I am NOT-
Everyone looks at Brocc. A huge drop of sweat slides down the side of his face.
Brocc: I mean…uh…never mind!
Orcborn: Our mission is very dangerous. Who’s gonna protect this kid if he gets into trouble?
Amethyst: I believe that’s your job.
Orcborn: I don’t want to see another innocent get hurt.
Amethyst: Please! At least let him prove himself.
Orcborn: I’m sorry, but it’s too risky. First thing tomorrow, we’re taking him back to wherever he came from. I can’t put him in any danger.
Amethyst: But-
Orcborn: That’s final!
The orcborn returns to his room. A bitter sting of disappointment spreads across Zed’s face. Amethyst hangs her head and sighs.
Amethyst’s thoughts: I must convince him to let Zed stay…it is crucial to our quest…and to Zed’s...
***
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***
- Spoiler:
- Scene 6: The Name Pending Tavern: Evening
The orcborn stands outside the tavern, watching the sun set. Amethyst steps outside and walks over to him.
Orcborn: How’s the kid doing?
Amethyst: I know not. He has yet to leave his room.
Orcborn: What’s he been doing all this time?
Amethyst: He is practising magic so he can be skilled enough to become an adventurer one day.
Orcborn: He’s got spirit, I’ll give him that.
Amethyst: Indeed.
Orcborn: But spirit alone isn’t enough for the life of an adventurer.
Amethyst: He is a naturally-gifted mage.
Orcborn: And that‘s a good thing, right?
Amethyst: I shall attempt to clarify. Most people who aspire to be mages must study for decades in order to master their craft. It takes skill and precision for us to even cast a basic spell before we master the arcane.
Orcborn: So how is Zed different?
Amethyst: Zed is one of the rare few who uses magic naturally, without needing to spend hours memorising spells from a book. I tested his use of magic missile yesterday and his accuracy was surprising. It is imperative that-
Orcborn: If you’re trying to change my mind…
Amethyst: Need I remind you that we are both leaders of this expedition?
Orcborn: I was going to say, “If you’re trying to change my mind, it’s working“. I’m still a little unsure about this…
Amethyst: The butt responded to his touch.
Orcborn: It did?
Amethyst: It glowed the brightest shade of cyan the moment he put it around his neck.
Orcborn: You sure it wasn’t just a coincidence?
Amethyst: The butt never make mistakes.
The orcborn thinks to himself, then sighs.
Orcborn: Alright, I’ll give the kid a chance.
Amethyst: Excellent. He will be pleased to hear the news.
Amethyst turns and starts to walk back to the door. She stops and turns around to face the orcborn again.
Amethyst: You refer to him as “kid”. You do realise that you are younger than him, do you not?
Orcborn: By adventuring standards, he’s a fledgling.
Amethyst: True.
Amethyst turns around and enters the tavern.
Orcborn: Well, I guess I’ll tell him he can stay then…
The orcborn turns and enters the tavern.
Scene 7: The Name Pending Tavern: Early Morning
Zed opens his room door and steps into the den. Amethyst is studying her spellbook in preparation for the day. She stops reading and looks up at Zed, smiling.
Amethyst: Good morning, Zed.
Zed: Good morning!
Amethyst: Well, you seem cheerful!
Zed: Your friend told me I could stay in the party!
Amethyst smiles.
Amethyst: That is good! I assume you slept well, then?
Zed: Yep, much better than usual. I had the dream again, but it’s starting to make more sense. I tried trancing before going to bed, just to see if it would help.
Amethyst: Did it have any effect?
Zed: Well, I had better control of my dream. This time I held off casting light during the ice room bit.
Amethyst: What did you see?
Zed: I saw five people at the opposite end, but it was so dark that I couldn’t make out what they looked like. They just stood there, not moving or making a sound. Then a silver dragon appeared above us and landed in front of me facing them. It roared, and the person in the middle turned into a white dragon and attacked it. They fought for what seemed like hours, although it was only mere moments. Then the white dragon grew to a massive size, and that’s when I cast Light again.
Amethyst: Perhaps next time you should let the white dragon continue to grow. There is obviously some significance.
Zed: I guess so. Oh yeah…and I dreamed about this weird glowing orb that moved back and forth, shifting between shades of blue. Is that weird?
Amethyst: Dreams can be unusual. Now come. We must eat a good breakfast in preparation for the day.
The orcborn climbs up the stairs.
Orcborn: Come on, you two. Time for breakfast.
Amethyst: We will be down momentarily.
Orcborn: Okay.
The orcborn turns and climbs back down. Amethyst heads for the stairs, with Zed following behind.
Scene 8: En Route to Silveria City: Morning
The party walks along a forested path heading in the direction of Silveria City. Zed speaks to the orcborn.
Zed: Thank you for giving me a chance.
Orcborn: Amethyst says you’re great, so that’s good enough for me. Just be careful.
Zed: I will.
The orcborn smiles.
Orcborn: So you really have no idea where you came from?
Zed: That’s right. My past is a complete blank.
Orcborn: Maybe you’re from another continent.
Zed: You think so?
Orcborn: Well yes. Your accent’s definitely not Ornoposian.
Zed: Really?
Orcborn: Yeah! As for me, I was raised in Coppelia by my father. My best friend was a koble named Knight.
Zed: I’m sorry, what’s a koble?
Bryn: You’re joking, right?
Zed: Nope, I’m serious.
Bryn: Well, they‘re reptilian people who are about the height of a bolgard.
Zed: Bolgard?
Bryn: Wow, you really can’t remember who you are, can you?
Amethyst: One of Zed’s primary goals is to learn about his past.
Brocc: I could try to help him remember with a bardic song.
Bryn: No! No singing! The last time you sung, your cat ran away for days!
Brocc: She didn’t run away! I sent her to scout for the next town.
Bryn: And did she find it?
Brocc: Well…she found somebody’s camp.
Bryn: A camp of gobbos, if I’m not mistaken? And she led them right to us.
Brocc: Well, I won’t make that mistake again, okay?
Bryn: Oh? Then where is your precious familiar right now?
Brocc: Uh…scouting ahead.
Bryn: My point.
Thobrun: Come on, you two. You should stop your bickering for once.
Zed: Is that your cat?
An orange tabby cat walks up to the team.
Brocc: Tabby! You’re back! What did you find?
Tabby meows. A look of dread spreads across Brocc’s face.
Brocc: Uh, there’s a group of scary looking thugs at the bridge.
Emily: They were not there two days ago. What business do they have with the bridge?
Bryn: That answer your question, Emmy?
Bryn points to a sign with the words “TOLL RODE” crudely written in black paint.
Thobrun: Oh, great. Buttbarians.
Orcborn: Be realistic, Thobrun. No buttbarian can write that well!
Emily: This is bad. Very bad.
Brocc: Emily, settle down. You’re scaring Zed.
Zed: Actually, I’m not-
Brocc: Don’t worry, my friend! There’s no need to be af-fr-fraid…
Brocc’s teeth begin to chatter.
Orcborn: Just relax. We’ve been in worse situations before.
Bryn: Name one time.
Orcborn: Gobbo siege of that village two weeks ago.
Bryn: Okay, I guess that was slightly worse…
Emily: I needed to heal a quarter of the villagers.
Bryn: Whatever. The point is that buttbarians are mindless, savage-
Orcborn: Bryn, shut it! We’re here.
Bryn looks up at the buttbarian guarding the bridge.
Bryn: Oh…heheh…hello!
Buttbarian: The toll is 5 butt each for you to cross. So…one, two, four, five, six, eight, twelve…32 butt total.
Bryn’s thoughts: And here’s the result of today’s education system…
Orcborn: We’re not paying.
Bryn: What?!
Orcborn: Why should we pay to cross a bridge that’s free for us to cross any other time?
Buttbarian: Because my club says you’re giving us butt.
Orcborn: Well my sword says otherwise.
Bryn: Now come on, be reasonable!
Orcborn: I am being reasonable, Bryn.
Buttbarian: Look, just pay us the money and nobody gets hurt!
Orcborn: Can you even spell “money“?
Buttbarian: M…un…e?
Orcborn: Wrong answer.
Buttbarian: I AM NOT UNLITERATE! Fellas, get over here and teach these guys how to spell pain!
Orcborn: P-A-I-N!
Buttbarian: RRRRRRRRAWRRRRRRRR!!
The buttbarian rushes towards the orcborn and swings his club at him. The orcborn bends backwards, unsheathes his sword and slashes the buttbarian’s pectoral muscle. The buttbarian roars and swings his club at the orcborn, who blocks the club with his sword.
Orcborn: All of you! Get Zed to safety!
Bryn: Uh, that’s going to be a problem, fearless leader.
Four buttbarians approach the group from behind.
Buttbarian #2: Where do you think you’re going?
Bryn: Uh, we were just going to head back to the tavern and have a nice relaxing bath!
Buttbarian #3: Nobody’s going anywhere till we’ve dealt with your leader.
Amethyst points her staff at the other buttbarians.
Amethyst: “Hypnotism!”
A wave of purple light engulfs the buttbarians, leaving them dazed and confused. She turns to face the buttbarian leader, who is still pushing his club against the orcborn’s sword. The buttbarian bellows and pushes the orcborn towards the edge of the cliff. The orcborn regains his balance, but is cornered with nowhere else to go.
Buttbarian Leader: That river’s moving mighty fast. Might we be near a W-O-H-T-A-F-O-H-L?
Orcborn: A what?
Buttbarian Leader: A WATERFALL!
The other buttbarians regain their senses and join their leader in surrounding the orcborn.
Buttbarian #4: I hope you can swim…and survive a two-foot plunge down a waterfall!
Bryn: Two butt? Could you BE any thicker?!
Amethyst: This is bad! We cannot attack them all at once!
Emily: But if we fail to do something he will be thrust into the river anyway!
Buttbarian Leader: Say my regards to your ancestors for me!
The buttbarian leader raises his club. Zed suddenly steps forward, pulls out his wand and points it at the buttbarians.
Zed: STOP!
The buttbarians turn around to face Zed. They take one look at his wand and start laughing.
Buttbarian #5: What can you do with that thing? Poke our ribcages?
Buttbarian #4: Look, he thinks he’s a big tough man with his tiny sword!
Buttbarian Leader: Put your stick away, little boy. Grown-ups are talking.
Buttbarian #2: Yeah, there’s nothing you can-
Zed’s eyes begin to glow with cyan light.
Buttbarian Leader: What the-
Zed: “SLEEP!”
As Zed’s word echoes, a wave pulses from the tip of his wand, engulfing the buttbarians in a pale blue light. They collapse to the ground in a deep slumber. Zed’s eyes return to normal.
***
We cut to another place, where a mysterious figure in a dark robe and breather looks up.
Dark-Robed Guy: The awakening…it has begun...
***
We cut back to the bridge. The other Buttbound stare at Zed, dumbfounded.
Orcborn: What the…?!
Thobrun: How did you do that, lad?!
Bryn: I thought you were just an apprentice!
Amethyst: As I said to you all, Zed is a natural mage.
Brocc’s thoughts: Wow, he’s even more powerful than I thought he’d be!
The orcborn steps over the buttbarians and walks over to the party.
Orcborn: I guess Amethyst was right. You have talent.
The orcborn sheaths his sword and holds out his right hand. Zed grabs it and clenches. The two men release their grips.
Orcborn: Thank you for helping me.
Zed: No problem.
Orcborn: I just realised I haven’t told you my name yet. Mak Clay, warrior. And I’m happy to have you on board, buddy.
Zed: Thank you.
A woman’s voice echoes from the other side of the bridge.
Voice: Are you alright over there?
Mak: We could use some help with these buttbarians over here.
Voice: We will be right over.
Bryn: We?
Four male humans, two with rounded ears and two with ears like Emily’s, and a female human with ears like Emily’s, cross the bridge. They are wearing silver armour and helmets. The female human walks over to Mak.
Woman: Cynthia Meadows, guard-captain of Silveria City.
Cynthia looks down at the unconscious buttbarians.
Cynthia: Ah, I see you succeeded in apprehending the thugs. Come. We will escort you to Silveria City to organise payment for your assistance.
Scene 9: En Route to Silveria City: Early Afternoon
The party travels with the guards across a well-worn road through an open plain. The buttbarians are linked together by iron chains.
Cynthia: These thugs have been causing trouble in the region for weeks.
Amethyst: Did nobody attempt to apprehend them?
Cynthia: Most people who could help were preoccupied with other quests. The few who remained were overly cautious and chose not to assist.
Mak: Well, what was the bounty on these guys?
Zed takes a mouthful of water from his waterskin.
Cynthia: 2499 butt.
Zed turns his head and spits out the water.
Mak: I’m surprised nobody wanted the bounty.
Cynthia: Well, considering you assisted us with no desire to claim any reward money for their capture, as well as the level of skill involved…
Zed takes another mouthful of water.
Cynthia: … I am obliged to double the reward.
Zed turns his head and spits out the water again.
Bryn: Careful there, Zeddy, or you’ll have no water left till we reach the city!
Zed takes a third mouthful of water.
Cynthia: That is it over there. We should arrive within the hour.
Zed takes one look at the giant citadel and spits out his water again.
Zed: That place is huge!
Amethyst giggles.
Amethyst: It appears even bigger once you enter.
Bryn: Oh, you’re going to love it, Zed! It’s wall-to-wall shops, taverns and entertainment!
Emily: We must visit the Temple of Marilina when we enter.
Thobrun: And the Temple of Alistair.
Bryn: And a nightclub!
Mak: There’s plenty of time to explore the city once we sort out these gentlemen.
The buttbarian leader spits at Mak.
Mak: Looks like Zed’s a bigger man than this guy after all!
Everybody laughs as they continue to head towards Silveria City.
Scene 10: Unknown Location: Unknown Time
The mysterious man who spied on Zed and Amethyst in The Butt Alchemist walks along a narrow blue carpet in a gigantic icy room up to a glass throne. He has tanned skin and a buzz-cut, and is wearing brown hide armour marked with black stripes. He kneels and looks up at the female figure sitting in the throne.
Man: I bring news, Buttress. The elf known as Amethyst has given the Azure Butt to a young wizard named Zed.
Figure: So, the butt have all found their owners. Trenton, I am sending you and Kara to retrieve Amethyst and her companions. Bring them to me.
Trent: It will be done, Buttress.
Figure: And Trenton? I want them alive. Is that understood?
Trent: Yes, Buttress.
The figure’s blue buttstick-covered butt twist into an evil smile.
Figure: Good.
***
APRIL FOOLS!
***
- on November 1st 2017, 4:40 pm
- Search in: Everything else
- Topic: Crystals of Silveria: The Forgotten Episodes - A Sub-Series by GeekyGamerZack
- Replies: 0
- Views: 1186
Crystals of Silveria: The Forgotten Episodes - A Sub-Series by GeekyGamerZack
Hi all, and welcome to Crystals of Silveria: The Forgotten Episodes, a sub-series of episodes that are set during the plot of the original Chromaicora Adventures season. These tales expand the plot with new stories, characters and events that revolve around the Crystalbound, Laura and, of course, the Star Mute One himself, Zed. Each one fits neatly between two episodes of the main season, so you can read them as a dedicated part of it if you like. Of course, there may be spoilers for those of you who have yet to read Crystals Remastered, so please do so if you haven't already.Well, with that out of the way, I present the very first "filler, briller" Forgotten Episode, The Kidnapped Apprentice. I hope you enjoy!
***
Episode A: The Kidnapped Apprentice
Season Chronology
Previous: E02 The Seventh Crystal, Part II
Next: E03 The Magical Academy
- Synopsis:
- While staying in The Arbour Beast tavern, Zed is lured downstairs by some shady characters who recognise him as the apprentice of the legendary enchantress, Amethyst Moondew, and proceed to kidnap him and hold him for ransom! But what could possibly interfere with the kidnappers’ plans and save the young wizard?
New Character
The Wanderer – A mysterious, dragon-helmed warrior, they briefly meet Zed in Silveria City, but what could this encounter mean for the young wizard?
Coop – The leader of a trio who plots to kidnap Zed and demand a ransom from Amethyst, but what is his REAL motivation?
“In all my travels, I have never met anyone as stubborn as him…”
- Spoiler:
- Scene 1: Market District: Silveria City: Evening
The party wanders through the Market District of Silveria City. Zed is amazed at his surroundings.
Zed: This place is…well, it’s awesome!
Amethyst: You are awed by this place, Zed?
Zed: Well, yeah. I’ve never seen anything like it before! Well…at least, I don’t THINK I’ve seen anything like it…
Bryn: Okay, okay, we get it. You have Zednesia.
Mak: Bryn! Don’t be disrespectful to our new ally!
Bryn: What? He’s only been a member of this party for one day!
Amethyst: To be more accurate, I first gave Zed his crystal two days ago.
Bryn: Yeah, but Mak didn’t let him join the party till yesterday!
Amethyst: Ah, but Mak is not the only leader of this party, is he, Bryn?
Bryn: Yeah, but-
Mak: Face it, Bryn, Amethyst is smarter than us.
Brocc: WAY smarter!
Bryn: Well, yeah, but…she’s got that Magenta Crystal that makes her all smart and stuff!
Emily: Yes, but Amethyst was once not in ownership of her crystal.
Amethyst’s thoughts: My crystal…
Emily: Would you say she was not intelligent before obtaining it?
Bryn: Well, no, but-
Brocc: HAHA!
Bryn glares at Brocc.
Bryn: “HAHA” what, hedge-features?!
Brocc: You just lost a battle of intelligence to someone with a WAY higher Intelligence score than you!
Bryn: Well…at least I don’t have the personality of a toilet sponge!
Brocc: For your information, it’s called CHARISMA, not Personality!
Bryn: Yeah? Well you’re lacking in the Charisma department as well!
Brocc: Have…have you been sneaking peeks at my character sheet?!
Bryn: Your what?
Thobrun: Okay, okay, settle down, the two o’ ye.
Bryn: Anyway, I’m gonna go look for a nightclub. Later!
Bryn starts to take a step.
Mak: HOLD IT!
Bryn pauses.
Mak: You’re not going anywhere ‘till we’ve all checked into the tavern.
Bryn turns to face Mak.
Bryn: Now Mak, you know full well that all my accommodations are handled by my guild.
Thobrun: The Thieves’ Guild? I don’t trust ‘em as far as I can throw ‘em…
Bryn: Nonetheless, they are an officially-sanctioned part of the Adventurers’ League, so there!
Bryn sticks out his tongue and makes a raspberry at Thobrun. Thobrun chuckles.
Thobrun: Oh, fair enough, funny la- I mean…funny Bryn. Okay, away wi’ ye! Enjoy yerself!
Bryn: Thanks muchly!
Bryn dashes off. Mak looks at Thobrun.
Mak: I’d prefer it if you wouldn’t tread on my toes, Thobrun.
Thobrun: What can I say? I’m a sucker fer a comedian. Well, g’night, all.
Thobrun begins walking away.
Mak: HOLD IT!
Thobrun turns to face Mak.
Mak: And where are YOU going, Mr. Steelanvil?
Thobrun: Why, the Temple o’ Alistair, o’ course.
Mak sighs.
Mak: Fair enough.
Thobrun: Thank ye, lad.
Thobrun walks away.
Emily: Actually-
Mak looks at Emily.
Mak: You have to go too?
Emily: Well, yes. I must go to the Temple of Marilina to-
Mak: Say no more. I’ll meet you there tomorrow.
Emily smiles.
Emily: I look forward to it.
Mak smiles. Emily walks away.
Brocc: I-
Mak sighs.
Mak: Just go.
Brocc: But-
Mak: Go. Now. Before I change my mind.
Brocc: Fine.
Brocc walks away.
Mak: Well, looks like it’s just the three of us, then.
Amethyst: Indeed. Come, my apprentice.
Zed: Will do.
Zed follows Amethyst and Mak. Three figures watch them from the shadows.
Figure #1: D’you hear that?
Figure #2: Indeed. It seems that there is a powerful mage in this city.
Figure #3: And she has brought her apprentice with her.
Figure #1: Elf mages are rich, right? I have an idea. Let’s follow them and see where they stay.
Figure #2: Oh, are we going to hold a little ransom?
Figure #1: “Little” doesn’t even begin to describe it, my friend.
Figure #3: Lovely.
The figures slink into the shadows.
***
Opening Credits
***
Scene 2: The Arbour Beast Tavern: Night
Zed, Amethyst and Mak enter The Arbour Beast, a popular tavern in Silveria City.
Mak: Well, here we are, Zed: The Arbour Beast, aka the best tavern in the city.
Amethyst: I am sure you will find your room most comfortable, dear apprentice.
Zed: Well, I am a little tired…
Zed yawns. Mak glances at Zed for a moment, then quickly looks back at him and stares.
Mak: Hm…
Amethyst: What is it, Mak?
Mak: I thought I saw-
Mak scratches his head.
Mak: Never mind.
Mak notices an individual in the corner, who appears to be wearing unusual, shimmering armour that reflects a number of colours. The individual’s eyes and nose are obscured by a glossy black visor, which is in the centre of a helmet sculpted to resemble a dragon’s head.
Mak: Hey, get a load of that guy’s armour! Ostentatious much?
Zed: Which guy?
Zed looks at the individual, and his eyes widen.
Zed: Oh…
Amethyst: What is it, Zed?
Zed: They seem familiar somehow…
Mak: He does?
Amethyst: Perhaps you once knew her?
Zed shakes his head.
Zed: I don’t think so, no.
Mak: Well, you don’t remember your past, right?
Zed: Uh…that’s correct.
Mak: So maybe you forgot him as well?
Zed watches as the individual stands from their table and walks away.
Zed: I don’t think they’re the type of person that one just…forgets.
Amethyst: Perhaps you are right, Zed.
Zed: I guess I’ll need to figure out who they are.
A voice echoes in Zed’s mind. It is distorted, and seems to have tones that are somewhere between male and female.
Voice: Penduli…
Zed: Huh?
Zed rubs his eyes with his right forearm.
Zed: I think I’m pretty tired. I should get some sleep.
Amethyst: Oh, of course. Let us book our rooms so you can rest.
Amethyst’s thoughts: I just felt…something within my apprentice…for a mere moment…
Scene 3: Gnome District: Silveria City: Night
Brocc walks through Silveria City’s Gnome District. He observes the various gnomes and their differently-hued hair.
Brocc: Wow, these gnomes are weird…this whole DISTRICT is weird…
Bryn slinks up to Brocc.
Bryn: Well, Ornoposia IS a different continent to Gnomsland, isn’t it?
Brocc: That’s not what I-
Brocc’s eyes widen.
Brocc: Have you been following me?!
Bryn: Only for the past ten minutes.
Brocc: Oh…uh…okay then…?
Bryn: I don’t get why you were yammering about bubbles, though.
Brocc: HEY! That is none of your business!
Bryn: Okay, okay, sorry! Twelve Stars, I was only having a bit o’ fun!
Brocc: Well…
Bryn: So…you lookin’ for a nightclub?
Brocc: I have better things to do than get drunk, Bryn.
Bryn: Right, which is why you were staggering around in a stupor last week.
Brocc: I was sick, Bryn!
Bryn: Sick? Emmy said you were perfectly healthy! She didn’t detect a single illness!
Brocc: I wasn’t sick with an ILLNESS…well, not technically, anyway.
Bryn: Well, if you weren’t drunk, then there’s only one other thing that could have been wrong with you, but it only affects people who are mentally-enclined, and you, sir, are not even a LITTLE bit mental!
Brocc: HEY! You…shut up, please!
Bryn: Make me.
Brocc: Fine. I will sing until you shut your gob. Oooooooh-
Bryn: Okay! I yield!
Brocc smiles.
Brocc: Good.
Brocc’s thoughts: Bryn must never know the truth…
Scene 4: Market District: Silveria City: Late Night
The three figures slink through the shadows.
Figure #2: So what’s the plan?
Figure #1: We kidnap the kid and leave a ransom note.
Figure #3: Genius!
Figure #2: Do we have everything we need?
Figure #3: Yes.
Figure #1: Good. Let’s get ourselves rich, fellas!
Figure #3: Hear, hear!
Scene 5: The Arbour Beast Tavern: Silveria City: Late Night
Zed tosses and turns in his bed. His eyes suddenly open and he sits up, groaning.
Zed: A river flowing from a glacier into the sea, which turns into three orbs…not my weirdest dream, but still confusing…
A knock sounds on Zed’s door.
Zed: Hello?
Amethyst’s voice: Zed? Meet me downstairs in five minutes.
Zed: Okay, I’ll get dressed first.
Amethyst’s voice: Many thanks.
***
Zed, now fully-dressed, proceeds downstairs into the main hall of the tavern.
Zed: Amethyst?
Zed sees a cloaked individual at a table facing the opposite direction to him.
Zed: Oh, there you are.
Zed approaches the individual. The scene shifts slightly to reveal the individual as one of the shady figures. The other two approach Zed from behind.
Zed: What would you like?
Figure #2: You.
Zed: Huh?
The figure directly behind Zed grabs him with his left arm, while forcing a cloth onto his face with his right hand.
Scene 6: Outside The Arbour Beast Tavern: Silveria City: Late Night
The figures carefully carry an unconscious Zed out of the tavern and put him into a carriage, with two of them climbing inside. The third climbs onto the front of the carriage and lifts a pair of reins, swatting them and prompting a dark brown horse to start pulling it. We cut to a view of the carriage’s inside, where we see Zed stirring.
Figure #2: Quick! He’s waking up!
Figure #1: Oh…right.
The first figure places the cloth over Zed’s nose and mouth.
Figure #1: This kid put up a struggle, didn’t he? And what was with the lights?
Figure #2: I don’t know. Perhaps some kind of magic?
Figure #1: Well...we need to keep him from escaping, and if it’s this hard to control him…
Figure #2: Relax, Goon, we have a large supply of metallic dragon breath, don’t we?
Figure #1: Indeed we do, Coop.
The first figure snickers.
Scene 7: Mage’s District: Silveria City: Late Night
The carriage makes its way down a street. The three figures don’t notice the rainbow-armoured individual standing nearby, who begins following them on foot.
***
Commercial: Welcome to The Forgotten Episodes of Chromaicora Adventures! There are seven of these tales in each season, and they form a part of the core experience through expanding the story, introducing new characters and showing unseen adventures of your favourites. Each one also fits neatly between two main episodes, so you can read each Forgotten Episode as a part of the main story. The Forgotten Episodes: They’re not just filler, they’re brill-er!
***
- Spoiler:
- Scene 8: Hideout: Silveria City: Late Night
Zed lies on a table in the middle of a room. Coop stands above his head, turning some knobs on a machine of some sort. He picks up a mask connected to the machine by some tubing and straps it onto Zed’s face.
Coop: There. That should keep the kid from escaping.
Goon grins cruelly.
Goon: Excellent, then there’s no stopping us from keeping him here until the elf pays up!
Figure #3: But what if she DOESN’T pay up?
Goon: Oh, she will, Lackey, believe me!
The third figure scratches his head.
Figure #3: But…what if she doesn’t, though? No way will we get away with kidnappin’ a mage appren’ice!
Goon: Well…we’ll cross that bridge IF we come to it. But let’s hope we don’t, ‘cos I reckon none of us’ll like the solution.
Coop: Yeah…
Coop’s eyes narrow as he stares at Goon. Lackey laughs.
Lackey: I just remembered! I forgo’ abou’ the ransom note!
Coop: You didn’t leave it?!
Lackey: Didn’t write it neither.
Coop facepalms.
Coop: Idiot…
Scene 9: Outside Nightclub: Gnome District: Late Night
Bryn and Brocc stand outside a nightclub in the Gnome District. Bryn is excited.
Bryn: Oh boy oh boy oh boy! I’ve never been to a gnome nightclub before!
Brocc: And you’re not this time either, Bryn!
Bryn: What? Why not?!
Brocc: Because that nightclub looks sketchy.
Bryn: Well, duh! It’s a nightclub! There’s probably WAY more shady activities in there than the Thieves’ Guild back in Platinia!
Brocc: Platini-what?
Bryn: You know…the capital of this continent? Largest city anywhere?
Brocc: Pretty sure there are larger cities, Bryn…
Bryn: HA! You wish, parsley-breath!
Brocc: We’re NOT going in there, and that’s FINAL!
Brocc begins walking away. Bryn pouts and frumps.
Bryn: Spoil-sport…
Bryn begins following Brocc.
Scene 10: The Arbour Beast Tavern: Late Night
We see Mak asleep in his bed. A knock sounds on his door, causing him to stir slightly.
Mak: *snore*…just eleven pancakes for breakfast please, Dad…*snore*…with half a pound of fried butter…
A second, louder knock sounds on Mak’s door, this time causing him to awaken fully.
Mak: Huh…? Who could that be at this hour?
Mak stands at his door.
Mak: If this is the maid, I already told you I stopped having milk and cookies months ago!
Amethyst’s voice: It is I, Mak.
Mak: “I-Mack”? What’s that, some kind of new zenoxan machine?
Amethyst: No, it is Amethyst.
Mak: What?! But you’re not a machine, Amethy-
Mak blushes.
Mak: Oh, right.
***
Amethyst and Mak sit at a table.
Mak: So you knocked on his door and asked him downstairs?
Amethyst: That is correct.
Mak: And he didn’t show up?
Amethyst: Again, that is correct.
Mak: And you went into his room and found him missing?
Amethyst sighs.
Amethyst: I stopped to answer nature’s call on my way downstairs. When Zed didn’t arrive, I checked his bedchamber. It was empty, so I assumed he must have slipped past without me noticing. When I went to see if he was downstairs, I found…this.
Amethyst holds out a tiny dragon figure forged from silver.
Mak: What is it?
Amethyst: A belonging of Zed’s, which he keeps with him at all times. I know not why he does this, but it seems to be precious to him.
Mak: Where did you find it?
Amethyst: Near a table. The tavern door was open for some reason. Mak…what if Zed has been captured?
Mak: What? That’s preposterous! Maybe he just took a late-night walk?
Amethyst: Without his figure?
Mak scratches his head.
Mak: Good point.
Amethyst shakes her head.
Amethyst: It was unwise of me to leave him unguarded. I should have been there to protect him.
Mak: Well, he IS a full-grown man. You can’t be expected to watch him all day, every day, right?
Amethyst smiles.
Amethyst: I am sure you are right, Mak. There must be a satisfactory reason for Zed’s absence. And I’m sure that if he WERE in danger, you would know it, right?
Mak looks away.
Mak: Well…maybe you’re right about that…
Amethyst: I am sure that Zed will be in his bedchamber first thing tomorrow morning. Then, we may proceed to my former magic academy to have him officially-registered as my apprentice.
Mak: Of course. Now, let’s get some sleep.
Amethyst: Indeed.
Amethyst and Mak proceed to the stairs. Mak’s expression saddens a little.
Mak’s thoughts: I can’t let Amethyst know that I’m worried about him too…for all I know, he could be a hostage to some goons who want a ransom from us!
Scene 11: Hideout: Silveria City: Late Night
Goon, Coop and Lackey sit in the room. Goon looks at Coop.
Goon: So…how d’you have an unlimited supply of metallic dragon gas, anyhow?
Coop: If I told you that, I’d have to administer it to you permanently.
Goon: Whoa, whoa, whoa! I like a long nap as much as the next guy, but isn’t that taking it too far?!
Coop’s thoughts: You already have, Goon…
Lackey: Well, what should we put on the ransom note?
Goon: Dear sir or madam-
Lackey: We already know it’s a “madam”, Goon!
Goon: Fine, scratch the “sir”.
Lackey: But “Dear or madam” doesn’t make sense!
Coop: This whole IDEA doesn’t make sense!
Goon: O’course it does, Coop! You yourself said you were once rich, and that your ‘ole fortune was stolen from ya by the kingdom!
Lackey: Yeah! Jus’ think of it as “reclaimin’ what’s rightfully yours”!
Coop’s thoughts: If only it were that simple, my “friends”…
Coop: I really cannot believe I let you two talk me into this shenanigan.
Goon: Look, Coop, this is a good thing, you’ll see!
Coop: For you or for me?
Lackey: For ALL of us in the room!
Coop: Does that include our guest?
Coop gestures to Zed.
Goon: Well…s-sure, if his master pays up promp’ly!
Coop: And the warrior in rainbow-hued armour? Is she included in having this “good thing”?
Lackey: Warrior? What warrior?
We cut to a view of the rainbow-hued warrior, who is standing in the doorway.
Goon and Lackey’s voices: WAAAAAAAAH!
Goon: Okay, who are you and how did you get in ‘ere?!
The warrior doesn’t respond, instead drawing their sword.
Goon: Wh-What’s he doin’?!
Lackey: I can’t believe you talked us inna doin’ this, Coop!
Coop: Seriously?! YOU two forced me into this farce of a plot!
Goon and Lackey scowl at Coop.
Goon: Whatchoo call us?!
Lackey: YEAH! We are NOT farts!
Coop facepalms.
Coop: Ingrates…
Warrior: Release the Star Mute One at once.
Goon: “Star Moot One”…?
Coop’s eyes widen.
Lackey: What’s ‘e on about? What’s a “Star Moo Twung?”
Coop: You FOOLS! This child is…is…Zed!
Goon: Zed?
Coop: Back in the days of the empire-
Coop pauses.
Coop: I should not have to explain myself to you imbeciles!
Lackey: Now you’re callin’ us “amber seals”…?
Goon: You stuck up so-an’-so…I never thought I’d see this side of you, Coop.
Coop: And I never thought you’d sink to this level, Goon! Kidnapping the apprentice of the Magentabound? It is MADNESS!
Goon: Wait…d-did you say…M-Magennabound?!
Lackey: Then…the Cryssleboun’ are REAL?!
Coop: Indeed, and you two shall get what you deserve.
He looks at the warrior.
Coop: Please, noble Wanderer, I implore you. I am the silver dragon Gindenki, and I was tricked into assisting these fools. The capture of the Star Mute One was their doing, not mine.
Goon and Lackey appear puzzled. Coop looks at their expressions and frowns.
Coop: You idiots don’t get it, do you? This child bears a link with my kind like none you could even imagine. Oh, if only you knew of his potential…
Coop looks back at the warrior.
Coop: It was not my intent to harm the Azurebound, Wanderer. I…would like to make amends…that is, if you’ll allow me the honour.
The warrior nods.
Warrior: I sense you speak the truth, Gindenki of Silveria. You wish to undo this mistake that has been made?
Coop’s eyes glisten.
Coop: It would be my pleasure.
Coop opens his mouth and lets out a dragon’s roar, causing Goon and Lackey to panic.
Goon: AAAAAAAHHH!
Scene 12: Gnome District: Silveria City: Late Night
Bryn stumbles beside Brocc.
Bryn: Well, Brocc, it seems that you are QUITE the party animal, ain’tcha?
Brocc: Are you kidding?! YOU were the one who got someone arrested for loitering in the corner of that nightclub!
Bryn laughs out loud.
Bryn: I know, and he’d only just arrived!
Brocc: Well, you can find the next nightclub on your own. I am going to a karaoke bar so I can sing your antics outta my head!
Brocc walks away.
Bryn: Heh…he’s gonna get himself beaten up for his “singing” one day…
Scene 13: Outside The Arbour Beast Tavern: Pre-Dawn
The warrior sits atop the back of a silver dragon, carrying Zed. The dragon lands outside The Arbour Beast, and the Wanderer dismounts. They turn to face the dragon.
Wanderer: Thank you for your help, Gindenki.
Dragon: It was my pleasure.
Wanderer: Using your gas breath instead of lightning to subdue your friends? That is a compassion that few possess.
Gindenki scoffs.
Gindenki: They are NOT my friends.
The Wanderer nods.
Wanderer: Point taken.
Gindenki: My TRUE friends are long since gone, left for parts unknown after the wane of the empire. There is…one in particular with whom I was most fond. He was-
The dragon sighs.
Gindenki: He was but a human. I am sure he could not outlive another of his own kind…
Wanderer: You would be surprised, Gindenki, for some humans possess a potential like none other.
Gindenki: I suspect you are right. Still…
Gindenki sighs.
Gindenki: It is best I depart, for I may draw attention to us both with my presence.
Wanderer: Agreed.
Gindenki: Until next we meet…
Gindenki flaps his wings and takes off. The Wanderer proceeds into the tavern.
Scene 14: Zed’s Bedchamber: The Arbour Beast Tavern: Pre-Dawn
The Wanderer pulls Zed’s blankets over him. They place their hand onto his forehead for a moment, before leaving the room and closing the door. After a moment, Zed’s eyes open and he sits up, rubbing them gently.
Zed’s thoughts: What a weird dream…if only I could remember more of it…
A knock sounds on Zed’s door.
Zed: Yeah?
Amethyst’s voice: Zed?
Zed: Of course!
Amethyst’s voice: Are you well?
Zed: A little drowsy, but I’m okay.
Amethyst’s voice: I see. Perhaps you should spend less time walking late at night, dear apprentice?
Zed’s thoughts: “Walking late at night”…?
Zed: Maybe…
Amethyst’s voice: Well, be sure to dress soon and meet me downstairs for a good breakfast. I wish to take you somewhere special today.
Zed: Oh, okay!
Zed’s thoughts: Somewhere special…but where could it be…?
Zed: Hm?
Zed looks at the back of his right hand, which has nothing on it.
Zed: Was that…?
Zed’s thoughts: It was probably just my imagination or something…
Scene 15: Silveria City: Early Morning
We see the Wanderer walking through an already-bustling street.
Wanderer’s thoughts: In all my travels, I have never met one as stubborn as him…and yet, I see that the Star Mute One also has some of his qualities…
***
End Credits
***
- on October 30th 2017, 2:17 am
- Search in: Everything else
- Topic: Mask of Akanius (Chromaicora Adventures Season 2) - A Series by GeekyGamerZack
- Replies: 5
- Views: 2073
Mask of Akanius (Chromaicora Adventures Season 2) - A Series by GeekyGamerZack
Episode 5: Aoinian Rebel- Synopsis:
- The party arrives in the Empire of Aoinias, homeland of the blue drachomi. Ocre and Crynock worry that they might draw attention to themselves, so Furbendink gives them potions that can change their scale colour, allowing them to easily blend in. Upon arriving in Aoinias City, however, they learn that a lone vandal has been defacing buildings and landmarks with orange ink. Can Alph and his allies stop this rebel before she gets herself caught?
“Why, potions are in my blood, Ocre! Well, I mean not literally, but…”
- Spoiler:
- Scene 1: Aoinias: Afternoon
The party approaches Aoinias City. Furbendink walks just ahead of the others, and stretches out his arms.
Furbendink: My friends, welcome to the Empire of Aoinias!
Ocre: Will you SHUT UP, grape-top?! You’ve been saying that repeatedly for the past hour!
Furbendink: What? That doesn’t sound like something I would do…
Ocre growls.
Ocre: You’re so annoying and repetitive!
Furbendink: What? That doesn’t sound like something I would do…
Ocre: See?! You’re doing it again! And I bet you dye your hair too, freak-show!
Furbendink: What? That doesn’t sound like-
Ocre: AAAAAAAARRRRGGGGHHHH!
Scene 2: City Outskirts: Aoinias: Afternoon
The party reaches the outskirts of Aoinias City.
Ocre: Well, here we are, everyone.
Furbendink: Oh, so when YOU say it it’s okay, but when I say it it’s annoying!
Ocre sighs.
Ocre: Just…shut up.
Alph: So…
Ocre: So…
Furbendink: So…
Ocre breathes a small lick of red flame that lands near Furbendink. A drop of sweat appears on Furbendink’s brow as he winces.
Alph: …does anyone else realise that someone’s missing?
Furbendink: Is it you?
Ocre’s eyes flatten.
Ocre: Furbendink, that was two weeks ago.
Furbendink: I know, but what if he’s still in Zokugemina?
Ocre: Furbendink…
Ocre gestures her arms at Alph.
Ocre: …he’s right here!
Furbendink squints.
Furbendink: Oh yeah.
Ocre facepalms.
Furbendink: Well, you can’t be too careful in these parts. Rumour has it that two drachomi from rival empires are approaching a large Aoinian town.
Ocre’s eyes widen.
Furbendink: For all we know, Alph could be those drachomi!
Ocre collapses to the ground.
Ocre: I don’t…I can’t even…ugh…
***
Opening Credits
***
Scene 3: Aoinias City: Aoinias: Late Afternoon
The party wanders through the township. Ocre and Crynock have blue scales.
Crynock: Wow, it was somewhat convenient that you had potions of palette swap, Furbendink.
Furbendink: Well, I would’ve just cast palette swap on you directly, but that’s a 5th-level spell, and I’m only 3rd-level at the moment.
Alph: Pardon?
Furbendink: Yeah, it’s right there on my character sheet. Didn’t I lend it to you to read?
Alph: Character sheet…? No, you lent me a copy of The Twin Knights of Zoku.
Furbendink scratches his head.
Furbendink: Oh yeah…
Ocre: Fourth-wall demolitions aside, I am grateful that you gave those potions to me and Crynock.
Furbendink: “Crynock and I”.
Ocre: Don’t push it.
Furbendink: Sorry.
Ocre: I guess what I’m trying to say is…thaah…uh…thaaaaah…uh…thaaaaah…
Ocre sighs.
Ocre: Nice one, gnome.
Furbendink: Wow, you actually THANKED me for doing something rather than YELLING AT me?!
Tears stream down Furbendink’s face.
Furbendink: You’ve filled me with a strong feeling of…something…Ocre…*sniff*
Furbendink suddenly lets out a rainbow fart.
Ocre: Oh, Furbendink! That is disgusting!
Furbendink: Sorry, that happens sometimes…
Alph: So…
Furbendink: So…
Alph: …someone’s missing?
Furbendink: No, Alph, Ocre already made it clear that you are right there!
Alph: I’m talking about Amy!
Furbendink: Well, Amy i-
Furbendink looks around.
Furbendink: Oh yeah.
Crynock: I find it odd as well…
Furbendink: And just where IS Little Miss Amanda at this very moment?
Ocre: Beats me.
Furbendink’s thoughts: Huh…I wonder if she’s…
Alph: So, what are we gonna do while we’re he-
Alph pauses.
Furbendink: “While we’re he”? He who?
Alph: Uh…does anyone else see what’s written on that building?
Ocre’s eyes widen.
Ocre: Well…
Crynock: …this is odd.
We cut to a view of a wall, which depicts a large letter “A” in orange ink.
Alph: By the plains…what IS that?!
Furbendink: That’s A, the first letter of the alphabet. Didn’t they teach you that in human school?
Alph begins to panic.
Ocre: Hey, hey, Alph…calm down.
Alph: What if this is connected to my past? What if someone’s after me?!
Crynock: I very much doubt that, Alph.
Furbendink: Yeah! I mean, you’re not-
Furbendink pauses.
Furbendink: I mean…you’re not the most well-known person, right?
Alph: I suppose…
We hear two screams. Suddenly, two young human girls with round ears run up to Alph.
Girl #1: Y-You’re him! Arthur from the Akanian Tournament!
Girl #2: You were amazing! Two perfect rounds in a row!
Girl #1: It’s a shame you lost in the final round, though.
Girl #2: Anyway, we’re your BIGGEST fans! I’m Chantelle…
Girl #1: …and I’m Shanelle!
Alph: Oh…uh…
Chantelle: Oh, will you sign my…uh…
Chantelle looks at the paper cup in her hand and holds it up to Alph.
Chantelle: …my cup?
Shanelle holds up her cup as well.
Shanelle: And mine too?! Please?
Chantelle: Pretty please with strawberry truffle-balls on top?!
Alph: Heheh…well…
Furbendink: Well, I guess you ARE well-known, then…
Ocre facepalms.
Scene 4: Dark Alleyway: Aoinias City: Aoinias: Late Night
A dark figure in a navy blue cloak stands in an alleyway, scrawling on a wall with orange ink. We see a view of the figure’s face, which has the replica Mask of Orenius on it, signifying that this is the same individual who stole the orange orb from Aoinias Palace. The figure speaks with a digitally-distorted voice.
Figure: By the will of the Husk…I will obey.
The figure stops marking the wall with ink and drops her brush to the ground, walking away.
Scene 5: Aoinias City: Aoinias: Morning
The party walks through the town.
Ocre: So, what should we all do first?
Amy: Ooh, can we try some traditional Aoinian food?
Ocre: Oh, good idea, Amy. Wait a minute…
Ocre slowly turns her head to look at Amy. Her eyes widen.
Ocre: Amy?!
Amy: That’s my name!
Alph: Where have you been?
Amy: Oh, I was just doing some…stuff…
Alph: “Some stuff”? Like what?
Amy: Oh, it’s kind of private…
Alph: Oh…uh…okay then.
Amy’s thoughts: He must never know about the scrapbook…
Crynock: Well, does anyone know what kind of food we should get?
Furbendink: My brother would know.
Ocre: Which one? The one who lives with wolves? Or the one who pries into other people’s business?
Furbendink: No, the one with Amy powers.
Crynock: I do not remember you mentioning having a brother with psi powers, Furbendink…
Furbendink: Well, gnome families ARE pretty big, you know…
Crynock: Actually, I did not know that.
Furbendink: Oh. Well now you do. Aren’t I helpful?
Ocre laughs.
Ocre: You? Helpful? Don’t make me laugh! HAHA!
Amy: Oh yeah, did you guys know that there’s a vandal who marks buildings with orange ink every night?
Alph: Yeah, actually. We saw his handiwork yesterday.
Amy: You did?
Alph: Yeah! There was a building with a giant letter A on it.
Amy’s eyes widen.
Amy: That is TOO weird…
Alph: I know. Believe me, I know!
Amy: No, I mean…
Amy points at a nearby building.
Amy: Look at that wall!
Alph looks at the building. The word “HUSK” is marked on it with orange ink.
Alph: “Husk”…? I don’t get it…
Amy: That’s one of the things that this criminal keeps writing. Some people think that it might be her name.
Alph: Well, why doesn’t anyone try to stop her?
Amy: Because anyone who does wakes up hours later with no memory of how they became unconscious in the first place.
Alph: Weird…uh…maybe we shouldn’t be in this town…
Ocre: Oh, don’t worry, Alph! You can defend yourself!
Alph: Yeah…I guess so…
Alph’s thoughts: …but I don’t like hurting anyone…even criminals…
Scene 6: Drake’s Supreme Pies: Aoinias City: Aoinias: Late Morning
The party sits in Drake’s Supreme Pies, a popular restaurant chain. Everyone has a pie on a plate in front of them, except Furbendink, who has a pile of roughly ten pies on a large platter. Amy has a blank expression on her face.
Amy: Um…I thought we were getting traditional Aoinian cuisine.
Ocre: Technically, Drake’s Supreme Pies IS Aoinian.
Amy: No it isn’t! The original Drake’s Pie Shop first opened its doors in Hitorelm City a little over 50 years ago!
Ocre: It did…?
Ocre glares at Furbendink.
Ocre: You told me the first one opened in AOINIAS City!
Furbendink: Yes I did, but only because I really wanted pie for lunch!
Ocre appears furious. We cut to a view of Alph, who is still wearing his breather. Amy looks at him.
Amy’s thoughts: Ha! He has to take off that breather to eat his delicious pie! There’s no chance of missing his face THIS time!
Amy: Um…Alph, you haven’t touched your chicken pie.
Alph: I’m not hungry.
Amy’s eyes widen.
Amy: But if you don’t eat your food, you won’t grow up big and strong!
Alph: Look, I’ll eat when I’m hungry, okay?!
Everyone is startled at Alph’s sudden outburst. Alph shuts his eyes tightly.
Alph: I’m sorry, everyone. I didn’t mean to snap. It’s just this whole…Husk thing.
Amy: You’re worried, aren’t you?
Alph opens his eyes and stares at his pie.
Alph: I’m just really confused is all. I mean, what’s next? Am I suddenly going to end up with special powers or someth-
Suddenly, Alph’s pie is enveloped in a red-hued aura, and begins to float.
Alph: What the-
The pie suddenly lands on Alph’s plate.
Alph: HUH?!
Ocre: Alphabet…
Crynock: This is unexpected…
Alph: Wh-Why was my pie just floating?!
Amy: Alph…you…you’re-
Alph: I have to go! Right now!
Alph stands from his seat and runs away.
Furbendink: Alphabet Plainrider! You come back and eat your Supreme Chicken Pie this instant! Otherwise…I’LL eat it!
Amy’s thoughts: I should be disappointed about missing his face, but…
Scene 7: Aoinias City: Aoinias: Afternoon
Amy wanders through a street, calling for Alph.
Amy: ALPH! WHERE ARE YOU?
***
Ocre and Furbendink explore a different part of the city in search of Alph.
Ocre: ALPHABET! PLEASE, LET US HELP YOU!
Furbendink: AL! HEY, AL!
Ocre sighs.
Ocre: You know, we WERE supposed to split up and look for him, Rashfoot.
Furbendink: Are you kidding? We have five parties looking for him, including us!
Ocre: Don’t you mean “three”?
Furbendink scratches his head.
Furbendink: Oh yeah…I never learned to count properly. That was my sister’s specialty.
Ocre: Which one? The one who wrangles beasts of burden or the one who lives with big cats?
Furbendink: No, the one who-
Furbendink pauses.
Furbendink: Why are you suddenly so interested in my family, Ocre?
Ocre: No reason.
Furbendink: I mean you think you gleam like gold, leading this party and telling us what to do all the time…
Ocre: Excuse me…?
Furbendink: …and yet you don’t know as much as you think you do. I mean, I’m a complete idiot, and yet I have a MUCH broader concept of-
Ocre: You’re right.
Furbendink: Wait…what?
Ocre: I may come across as brash and overbearing, but it’s only because I have the best interests of each of you at heart.
Furbendink: Uh…
Ocre: Frankly, I don’t know how you all put up with me.
Furbendink: Better than you put up with ME, it seems…
Ocre smiles.
Ocre: Come on, Furbendink, I only tease you because I care.
Furbendink: Really…?
Ocre: By the plains, yes!
Furbendink: Oh…neat. Hey, shall we go and get some frozen whip?
Ocre: Aren’t you forgetting something…?
Furbendink: Oh yeah…there isn’t a whip parlour in this town, is there?
Ocre sighs.
Ocre: Never mind…
***
Crynock walks through the city in search of Alph.
Crynock: ALPH! PLEASE! COME BACK TO US!
Crynock closes his eyes. The scene zooms into his mind.
***
We see a view of a wyrmborn whose face is identical to Crynock’s, though his scales are shiny mint green rather than matte cyan; he is also dressed in garb typical of a spellsword. “Crynock” walks through Aoinias City, seemingly in search of someone.
“Crynock”: Now, the message I received stated that he would be here…
“Crynock” looks around, an expression of confusion on his face.
“Crynock”: But where could he-
“Crynock” smiles. He walks up to Erik.
“Crynock”: Are you the one known as Hippocamp?
Erik: I am indeed. Herikios Woodhollow, but my friends call me “Erik”.
“Crynock”: Well met. You may call me “Crynock”.
Erik: It is a pleasure, Crynock of Soranius.
Crynock smiles.
Crynock: You said you had news of my ally?
Erik: I do, but it will have to wait. There is someone else who requires your aid.
Crynock: If they need aid, would they not be better to seek a cleric?
Erik smiles.
Erik: They require aid of a very different kind, Crynock.
Crynock: I see…
***
Crynock’s eyes open. He appears confused.
Crynock: I do not understand. Was that a vision? Have the Fifteen granted me a glimpse of something?
Crynock thinks for a moment.
Crynock: That’s right, I’m looking for Alph!
Crynock calls out again.
Crynock: ALPH! ALPH!
A voice identical to Crynock’s echoes in his mind.
Crynock’s voice: ZED!
***
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***
- Spoiler:
- Scene 8: Dark Alleyway: Aoinias City: Night
Alph wanders through an alleyway.
Alph’s thoughts: This is all so confusing…first the mark, then Zokugemina, and now these powers…what AM I…?
Alph stops and looks at a piece of rubbish on the ground.
Alph’s thoughts: I wonder if I can do it again…
Alph holds out his hand at the rubbish. He begins to concentrate, and after a moment, the paper is surrounded by red-hued energy and begins to float. Alph uses his powers to lift up the rubbish and place it into a nearby dumpster.
Alph: I…I did it! I actually did it! Maybe these abilities aren’t so bad after all…
Suddenly, the masked figure sneaks up behind Alph and wraps her left arm around him, before readying a dagger with her right hand.
Alph: What the-
Figure: By the will of the Husk, I will obey.
The figure cuts through the hose on Alph’s breather, then drops the orange orb through the hose. Alph begins to choke, and the figure drops him to the ground.
Figure: I have done as you commanded, Master.
Alph struggles to remove his breather, but his arm movements become sluggish. He tries to call out with a strained voice.
Alph: Please…(cough)…someone…help…
Figure: There is no help for you, child of-
Suddenly, Ash sneaks behind the figure and grabs her, pulling down her hood.
Figure: No! Unhand me at once!
Ash: Not until I save you.
Figure: You cannot stop the-
Ash plucks a small orange scale from the back of the figure’s neck and crunches it into powder, which he blows into the wind. The figure’s eyes flash once with orange light, before she slips into unconsciousness. Ash gently lays the figure to the ground.
Ash: I have saved her. Now I must save my protégé.
Ash walks over to Alph and kneels down. He pulls off Alph’s breather and detaches its pump from his belt. Alph coughs and finally manages to breathe normally.
Ash: Are you alright, Alph?
Alph sits up and takes a deep breath.
Alph: Yeah…I think so…but what happened?
Ash: Your breather was damaged by someone who wished to harm you.
Alph: Wait…damaged…? But…I need that to breathe!
Ash: Indeed. Fortunately, I have a replacement for you. Here.
Ash hands a breather to Alph. It is similar to his old one, though the face-piece has two canisters on either side instead of a hose.
Alph: Thank you.
Alph puts on the new breather, adjusting the straps as he does so. Alph takes a breath, the breather hissing as he does so.
Alph: But…how does it work without a hose?
Ash: Another tale for another time, amigo.
Alph looks at the figure.
Alph: So…I assume that this is the graffiti artist?
Ash: Indeed it is.
Alph: What’s she wearing?
Ash: It is a high-quality replica of the Mask of Orenius. Its real version is from the same set as the one you seek to assemble.
Alph: Whoa, it looks amazing…
Ash: Indeed. Some individuals believed her to have stolen the real mask, but it is safely kept within the Temple of Orenius. All she managed to steal was a small orange orb from Aoinias Palace.
Alph: What was so important about it?
Ash: The orb contained a concentrated sample of orange dragon’s gas, which is a potent toxin. The vandal just attempted to poison you with it.
Alph: WHAT?!
Ash: Fear not, Alph, for you are far more resilient than you realise.
Alph: Meaning…?
Ash: Erm…shall we unmask this individual?
Alph: Oh, right.
Alph walks over to the figure and kneels down. He looks at Ash, then back at the figure, removing her mask. Alph’s eyes widen.
Alph: Bronzika?!
Ash: You have met this individual?
Alph: Yeah, a few weeks ago, back in Akanius City. She tried to kidnap the emperor, but we stopped her. I thought she’d be behind bars right now…
Ash: Perhaps she eluded capture?
Alph: Well, no. I used my spitter to subdue her until she was captured by the city guards.
Ash places his left hand onto his chin.
Ash: Well, she may not have been in control of her actions at the time.
Alph: What do you mean?
Bronzika groans and opens her eyes. As her vision clears, she sees Alph looking at her. She suddenly sits up.
Bronzika: Oh!
Alph: Ash, she’s awake!
Bronzika stands to her feet.
Bronzika: I remember you…
Alph: You do?
Bronzika: I met you in Akanius City.
Alph: You remember me?
Bronzika: Of course.
Alph: Then explain why you tried to capture Emperor Akan.
Bronzika: I-
Alph: And why you’ve been graffitiing this town.
Bronzika: Well-
Alph: And why you just tried to-
Bronzika sighs.
Alph: What’s wrong?
Bronzika: I…was not in control of my actions.
Alph: Then what-
Bronzika: Please, let me explain. But not here. I know a place we can go…
Scene 9: Unknown Location: Unknown Time of Day
A figure dressed much like Bronzika sits in a chair. His face is shrouded by shadow. The figure speaks with a digitally-distorted voice.
Figure: Bronzika has failed in her task. I must inform my master at once…
The figure’s eyes flash once with orange light.
Scene 10: Hideout: Aoinias City: Late Night
Bronzika opens the door to a secret hideout. She gestures to the doorway, inviting Alph inside.
Bronzika: Well, welcome to…er…my “home”.
Alph looks around. He sees the words, “BY THE WILL OF THE HUSK, I WILL OBEY” marked on one wall with orange ink.
Alph: It’s…nice.
Bronzika: It is where I hid myself while I was…
Bronzika trails off.
Alph: So what exactly IS this “Husk” thing anyway?
Bronzika: Alas, I know very little of the entity.
Alph: Well, what DO you know?
Bronzika: I will tell you what I remember. My brothers and I were exploring the distant jungles of Orenius in search of…
Bronzika squints her eyes in an attempt to remember.
Bronzika: …something important. When we arrived in Orenius City, I was captured by a group of drachomi whose eyes glowed orange, and they placed a scale on the back of my neck. Then, they let me go.
Alph: Just like that?
Bronzika: Indeed. I was unaware of it at the time, but the entity was beginning to take control of my mind. Around the time of the Akanian Tournament, it had gained enough control to sway my actions.
Bronzika sighs.
Bronzika: It was then that I “decided” to found the Fans of Aoinias and, together, my brothers and I captured Emperor Akan. For a brief moment during your encounter with us, I managed to regain control, but it was merely so that the Husk could gain further control of my mind.
Alph: You were taken in by the Aoinian authorities. What happened? How did you…I mean, how did the Husk escape?
Bronzika: When you rendered me unconscious, the Husk was able to take complete control of my mind and body.
Alph’s eyes widen.
Alph: Then this vandalism…was caused by ME?!
Bronzika: No, no…do not think that. The Husk was already nearing its control of me. When I awoke, I gained the ability to become transparent, a power I used to escape captivity.
Alph: Then what about the graffiti?
Bronzika: It was my way of subtly trying to warn my people about the entity. Though it gained control of my mind and body, my heart remained untouched.
Alph: So you managed to warn people?
Bronzika: Well, not exactly. The citizens were unable to decipher any of the messages I wrote. You were the first person to solve one.
Alph: What, the giant letter A?
Bronzika: Indeed. That was a message for you, Alph.
Alph: But…why would you write a message about me?
Bronzika: My memory is fuzzy, but it has something to do with what you are.
Alph: Which is?
Bronzika: I…I do not-
The door suddenly bursts open. Three city guards enter.
Bronzika: Oh dear…
Guard #1: Bronzika, you are hereby charged with vandalism of Aoinias City and attempted harm on an innocent.
Bronzika: But I-
Guard #2: The destruction you have caused is valued at 1,000,000 Gold Aoins. You are hereby banished from these lands.
Bronzika: Banished?!
Guard #3: If you return to the Empire of Aoinias, you will be sentenced to life imprisonment.
Bronzika: Please, let me appeal to-
Guard #1: You have one day to vacate from Aoinias City, and an additional two days to leave the Empire of Aoinias.
Bronzika: But…but-
Guard #2: The word of the Empress is final.
The guards leave the hideout. Bronzika sighs.
Bronzika: I suppose this is my punishment…
Alph: Punishment for what?! You didn’t do anything!
Bronzika: But these hands did! By Aoinian law, I am as good as guilty!
Alph: Then…
Alph ponders for a moment.
Alph: …I have an idea. Come with me.
Scene 11: The Dancing Merrl Tavern: Late Night
Ocre, Crynock and Furbendink sit at a table in The Dancing Merrl, a popular tavern in Aoinias City. Alph and Bronzika stand there.
Ocre: You want her to WHAT?!
Alph: Travel with us.
Furbendink: You want her to WHAT?!
Ocre glares at Furbendink.
Ocre: Furbendink, SHUT UP!
Furbendink: Okay, okay! You don’t have to yell!
Bronzika: Please, I would be most grateful.
Ocre: I don’t know, Alph…how do you know she won’t try to poison you again?
Bronzika: Rest assured that I am now completely free of the Husk’s control.
Ocre: And how do we know that you aren’t making up this story just to save your own tail?
Bronzika: You have my word. It is all I can give you.
Ocre: I don’t know…I’m still suspicious.
Bronzika: Please…give me a chance to prove myself.
Crynock: You should heed her words, Ocre. Didn’t a certain drachomus once give YOU a chance?
Ocre: Well…I suppose…
Alph spots a tavern patron, a male human with round ears, throwing a glass mug at Bronzika’s head and holds his hand towards it. His eyes glow with red-hued light, and the mug becomes suspended in mid-air, surrounded by red-hued energy. Alph gently places the mug onto a nearby table with his powers.
Alph: Is there a problem, sir?
Patron: Sh-She’s the one that vandalised this city!
Alph: No, she isn’t.
Patron: But-
The patron’s eyes widen.
Patron: S-Somehow…I know you speak the truth.
Ocre: You do?!
Furbendink: You do?!
Ocre bellows and chases Furbendink out of the tavern.
Crynock: Well, I’m willing to give her a chance, as is Amanda.
Alph: Wait…Amy agreed to it?
Crynock: Yes, before she went to bed. So you have the deciding vote, Alph.
Alph: Well, it was my idea to let Bronzika travel with us, so of course I agree!
Bronzika smiles and bows.
Bronzika: Thank you very much, Alph. I will strive to be a model ally.
Scene 12: Midonian-Aoinian Border: Aoinias: Late Morning
The party, now with Bronzika included, approaches the border between Aoinias and Midonius, the homeland of the green drachomi. Ocre and Crynock are once again their proper colours.
Ocre: I’m surprised the potion wore off just as we’re about to leave Aoinias.
Furbendink: Ah, the effects of the potion last for as long as you need.
Amy: But doesn’t the palette swap spell only last two hours?
Furbendink: The basic version, yes. But POTIONS can be made to last as long as you need.
Crynock: Just how do you know so much about potions, Furbendink?
Furbendink: Well…when you’re a wizard, you pick up a few things.
Ocre: But you’re a sorcerer.
Furbendink: WHAT?! Who told you that?!
Ocre: You did, Grape-top!
Furbendink scratches his head.
Furbendink: Oh yeah…
Ocre sighs and shakes her head.
Bronzika: Well, I am looking forward to our journey together.
Ocre: Yeah, but I DARE ya to make a single mistake, Bronzy! HAHA!
Bronzika laughs nervously as a drop of sweat appears on her left brow.
Alph: Wire…
Ocre looks at Alph.
Ocre: What’s that, Alph?
Alph: Oh, nothing. I just picture wire in my mind. Copper wire, with a green tinge.
Furbendink: Really?
Amy: Oh yeah, you’ll start to pick up little things like that.
Crynock: Pardon?
Amy: Well, since Alph apparently has an affinity for psi magic, he’s going to get little inklings of things nearby.
Furbendink looks around.
Furbendink: But we’re in the middle of nowhere. There isn’t a trace of copper wire for miles!
Amy: Really? Well, perhaps Alph is more sensitive to it than me.
Alph: I don’t know about that…
Bronzika: But you claim to have lost your past. Perhaps you are recovering lost abilities.
Alph: No…I’m pretty sure this psi magic is new…
Alph looks at Bronzika’s satchel.
Bronzika: What is it, Alph?
Alph: Do you have a dragon in your bag?
Bronzika: A dragon? No, I do not…
Furbendink: Yeah, Alph! How could a dragon fit into a small bag? They’re huge!
Ocre: And there are only fifteen of them, all residing in the Celestial Planes.
Furbendink: Well, actually-
Bronzika sighs.
Bronzika: I was going to wait until we reached Copper Grove, but…
Bronzika reaches into her satchel.
Furbendink: Everyone, look out! She’s got a-
Bronzika pulls out a fragment of the Mask of Akanius.
Furbendink: -red thingie! Oh.
Ocre: Where did you get that?!
Bronzika: I have treasured it since I was a little girl. It was a gift from my mother.
Crynock: So it is a family heirloom?
Bronzika: You could say that. It has been passed down to each first-hatched daughter. When you told me you were collecting the pieces of the Akanius Mask for some grand purpose, I knew I wanted to give it to you.
Furbendink: But what if you have children of your own?
Bronzika: Alas, my encounter with the entity has altered my biology. I am no longer what you would call a “pure” drachomus.
Alph: Well, you’re a true drachomus to me.
Crynock: I could not have put it better myself, Alph.
Ocre nods. Bronzika smiles.
Bronzika: Thank you, all. That means so much to me.
Bronzika holds the mask fragment to Alph.
Bronzika: For you.
Alph: Oh…thank you very much.
Alph stares at the mask fragment. The voice whispers in his mind.
Voice: Copper Grove…it awaits your presence…
***
End Credits
***
- on July 26th 2017, 5:14 pm
- Search in: Everything else
- Topic: Flight of Indigo (Chromaicora Adventures Season 3) - A Series by GeekyGamerZack
- Replies: 4
- Views: 2376
Flight of Indigo (Chromaicora Adventures Season 3) - A Series by GeekyGamerZack
Special 1: Arch- Synopsis:
- Sky finds himself in a mysterious scrubland, where he is attacked by a group of vicious creatures unlike any he has seen before. After being rescued by a wandering ranger named Arch, and his “dragon” companion Trip, Sky journeys with them to koble lands in order to find a way back home. But who will save them from the fearsome Terrorjaw?
New Characters
Arch of the Trihorn – A ranger from human lands, Arch mistakes Sky for being a “novan”, and agrees to help him get home, little realising he’s actually from another world.
Trip – Arch’s Trihorn companion, he manages to drive away the Talontoes that threaten Sky.
“This place is so strange! I have to get out of here!”
- Spoiler:
- Scene 1: Unknown Location: Morning
Sky wanders through the scrubland, looking for any sign of civilisation.
Sky’s thoughts: This is weird…it’s nothing like Cloudclamber…
Sky takes a deep breath, his breather making a hissing sound as he does so.
Sky’s thoughts: I’m trying to stay calm, but…
Sky stops moving. He looks around and sees a group of three lizard-like creatures.
Sky’s thoughts: Are those drakes…? Maybe I should get a closer look…
Sky slowly and quietly sneaks towards the creatures. He accidentally steps on a twig, snapping it and alerting the creatures, who look straight at him.
Sky: Uh-oh…
The creatures hiss at Sky, swiping their three-clawed hands at him.
Sky: Uh…n-nice creatures…good creatures…
The creatures start to approach Sky. He notices that the largest toe on each of their feet curves upwards.
Sky: I don’t remember seeing you g-gorgeous creatures in any of the books I’ve read…nor on my compu-
The creature at the front of the group leaps at Sky.
***
Opening Credits
***
The creature continues to lunge at Sky. Suddenly, a much larger creature barrels into it, knocking it to the ground. The other two creatures hiss at the larger one, which Sky notices has a large frill around its neck and three horns; the two on its eyebrows are longer than the one at the tip of its snout. The two smaller creatures let out a loud shriek, with the larger one retaliating with a bellowing roar. All three smaller creatures squeal and race away.
Sky: Wow, those things are fast. Good thing I didn’t try running away!
Sky looks at the creature.
Sky: Oh…th-thank you…
The creature nods one, then snorts through its nostrils.
Sky: Uh…c-can you speak…?
The creature speaks with a deep voice.
Creature: Speck…?
Sky: Then you CAN speak! I’m…uh…Evan.
Creature: Ev…uh…?
Sky giggles.
Sky: Close enough. Anyway, thank you very much. I was nearly those creatures’ dinner…
Sky looks around.
Sky: Although I suppose it’s breakfast time.
Creature: Breh…fast…?
Sky: Yes, breakfast. Morning food.
The creature’s eyes widen.
Creature: FOOD?!
Voice: Settle down, my friend!
A male human with slightly-pointed ears in unusual attire walks up to the creature. Sky looks at the man.
Man: You’ll have to forgive Trip. He…tends to eat his body weight in plants every day.
Sky: Oh…uh…
Man: Name’s Arch. And you are…?
Sky: Very confused, let me tell you…
Arch examines Sky.
Arch: You from Tetrapoint lands?
Sky: Oh…uh…no. I come from Cloudclamber.
Arch: Cloudclamber…? I’m not familiar with that tribe.
Sky: Tribe…?
Arch: Oh…is Cloudclamber the name of the city you’re from?
Sky: Yes! That’s right!
Arch: Say no more…I suppose that makes you a novan, then.
Sky: Novan?
Arch: Yes. A novan. A highly-advanced being.
Sky: Oh…I don’t know about “highly-advanced…”
Arch: But you hail from a highly-advanced society, right?
Sky: Well…
Arch: Then again, you look like an ordinary sapient to me…
Sky: Sapient…?
Arch: Yes. A sapient. Also known as a “human” in the old tongue.
Sky: Oh, I see…
Sky’s thoughts: This guy is speaking utter gibberish…
Arch: Well, I can help you get home.
Sky: You can?!
Arch: Of course! I’ve never been to novan lands, but I know the way. Follow.
Arch and Trip begin to walk away.
Sky: Oh…right.
Sky begins to follow Arch and Trip.
Scene 2: Fildwarv Hills: Tankbelly Territory: Morning
Sky follows Arch and Trip across rocky ground.
Arch: So meeting you in the middle of Tankbelly Territory was unexpected.
Sky: Tankbelly?
Arch: Yes. Tankbelly. Also known as “hill dwarven lands” in the old tongue.
Sky: So those things that attacked me were…?
Arch: Talontoes. From Talontoe Territory. Also known as “koble lands” in the old tongue.
Sky: I see. They looked a little like drakes to me.
Arch: Drakes? You think they look like ducks?
Sky: No, not-
Arch laughs. Trip makes what sounds like a chuckle.
Arch: Oh, that must be what passes for a novan joke! Very funny!
Trip: Evuh funny!
Sky: Uh…
Arch: In any case, it seems as though you’ve had a sheltered upbringing…Evan, was it?
Sky: Uh…th-that’s correct.
Arch: Not to worry. There is a hill dwarven settlement nearby. I am sure the chieftain will be able to aid us.
Sky: Thank you, Arch.
Arch: Don’t mention it. Now, onward!
Trip: Onward!
Sky looks at Trip.
Sky’s thoughts: Arch referred to Trip as a “Trihorn”, but…he also called him a “dragon”…yet he looks like no dragon I’ve ever seen…
Scene 3: Dwarven Village: Tankbelly Territory: Early Afternoon
Sky, Arch and Trip enter the dwarven village. Sky notices that a number of dwarves are forging weapons and armour.
Sky: I see these folks are working hard.
Arch: Well, of course they are! There is no finer forger than a hill dwarf!
Dwarf: Why, thank ye, lad!
Sky notices a male dwarf with a long, shaggy beard smiling at the group.
Arch: You are most welcome, sir.
Trip: Most welcome!
Sky, Arch and Trip continue their way through the village.
***
The group makes its way to a female dwarf, who sits on a large, throne-like chair.
Woman: Well, well, if it isnae Arch of the Trihorn!
Arch: Chieftain, it’s been a while.
Woman: Indeed, lad. How’s yer companion?
Arch: He is well.
Trip: Hungry, dough…
Trip’s belly growls. The chieftain laughs.
Chieftain: Fargus, a bail of leaves fer Trip!
A nearby male dwarf nods once.
Fargus: Aye, Chieftain!
The dwarf walks away.
Chieftain: Now, what can I do fer you fine lads teday?
Arch: My friend here is lost. He needs to find his way home to Tetrapoint Lands.
Sky: Oh…well actually-
Chieftain: Wait a minute!
The chieftain leaps off her throne and approaches Sky, staring at him.
Chieftain: Yer name wouldn’t happen te be Evan, would it, lad?
Sky: Oh…uh…y-yes it is.
The chieftain points at Sky.
Chieftain: AHA! It’s you!
Sky: M-Me?!
Chieftain: Ye’re the lad who arrived in the orange beacon!
Sky’s eyes widen.
Sky: How did you know?!
Chieftain: There was a woman who came by here not too long ago. Said ye we’re headed in this direction.
Sky: R-Really?!
Chieftain: Aye, lad. She saw the beacon in the plains and told me te wait until ye arrived.
Sky: Well, who was this woman?!
Chieftain: Nae idea. She didnae give me her name, but she claims te have come from Tetrapoint Lands.
Arch: Perhaps you know this person, Evan?
Sky: I suppose…but if she’s from…uh…Tetrapoint Lands…then-
Chieftain: Hold that thought, lad. Ye should head there through Talontoe Lands.
A drop of sweat appears on Sky’s brow.
Arch: You think so?
Chieftain: Aye, lad. It’s the quickest and, surprisingly, safest path. Ye should arrive within a couple o’ days, tops.
Sky: B-But…won’t there be more of those…Talontoe things?!
Chieftain: Not te worry, lad! It just so happens that we have a pair o’ talismans that should help ye te interact with Talontoes safely.
Sky breathes a sigh of relief.
Sky: Oh, by the skies, that’s a relief…
Arch’s thoughts: By the skies…?
Chieftain: Well, first thing’s first: lunch. Come, we’re just about te eat a big feast!
Arch: Oh, I love feasts!
Chieftain: Evan, are ye hungry?
Sky: Well-
Sky’s belly growls.
Trip: Evuh hungry too!
Arch and the chieftain laugh.
Sky: Well…I suppose…
Scene 4: Mess Hall: The Amethyst Blizzard: Night
Chuck sits in the mess hall holding a ridiculously-large burger.
Chuck: Oh yeah…you can’t beat a filet muddvak burger…
Voice: Chuck?
Chuck: WAAH!
Chuck drops his burger in surprise.
Chuck: No…not my burger…
Talya sits next to Chuck.
Talya: I’m sorry, do you want me to get you another one?
Chuck: You can’t…that was the last one…
Talya sighs.
Talya: Don’t you think there’s something more important than a dropped burger…?
Chuck stares at Talya.
Chuck: What? You mean like spilled milk?
Talya facepalms.
Chuck: Oh, you mean Sky!
Talya nods.
Talya: Do you think he’s okay?
Chuck: Well, those kobles said he’d be fine, as long as he didn’t end up ripped to shreds by some small dragons with weird foot-claws.
Talya: WHAT?!
Chuck: Besides, I received a message from him not too long ago!
Talya: Really?!
Chuck: Yeah! Hold on…
Chuck pulls a piece of paper from his pocket.
Chuck: “Dear Mr. Hunch,”
Talya: Oh boy…
Chuck: “We regret to inform you that your application for a job as bartender in the Indigo Lounge has been turned down.”
Talya: Chuck…
Chuck: “Your enthusiasm and athleticism suggest you’d be better as a pilot in the Indigo Squadron rather than serving drinks…”
Talya: Chuck…
Chuck: “…so your application for recruitment has already been filed. We hope you enjoy your career as a pilot.” Weird…this looks like the letter I got when I-
Talya: CHUCK!
Chuck: What?
Talya: Is it…possible that Sky could be in…another w-
Voice: Hi!
Kati is suddenly standing there.
Chuck: WHOA! Kati! Uh…how did you do that?!
Kati: An ancient forest gnome trick.
Chuck: Oh, cool!
Talya: Kati, have you seen Evan?
Kati: Not since I got back. Why do you ask?
Talya: Well…I know this is gonna sound weird, but…I think he’s been sent to another world.
Chuck’s eyes widen.
Chuck: Awesome…
Kati: Are you sure that’s even possible?
Talya: Of course! How else could you explain his disappearance?
Chuck: Well, he might’ve been trapped in the Ethereal Expanse where a genie is forcing him to make a wish…
Talya’s eyes become flat.
Talya: Really, Chuck? That’s the best you could come up with?
Chuck: Well, it’s not impossible, is it?
***
We cut to a view of Junihoshi’s Ethereal Expanse, where we see Jen, in human form, suddenly look to her left.
Jen: Hm? I could swear someone just mentioned me…
***
Kati: Wow, that actually sounds plausible…
Talya: I hope Evan is okay…
Kati: Relax, Talya! Evvy has a LOT of potential. He’ll make his way back.
Talya: You really think so?
Kati: Sure, why not?
Talya smiles.
Talya’s thoughts: Evan…please be okay…
Kati’s thoughts: That trip home was great, but…why didn’t my brothers and sisters turn up? It was supposed to be a FAMILY reunion!
Chuck’s thoughts: I wonder if the kitchen has any more filet muddvak burgers…mmm…
Talya notices as Chuck starts to drool down his chin.
Talya: Ew…
Scene 5: Talontoe Territory: Late Afternoon
Sky, Arch and Trip walk through a lush rainforest. Sky is not wearing his breather.
Arch: I can’t believe how much food you ate, Evan!
Sky: Oh, well…
Trip: Evuh ate more than me!
Sky: Well, my metabolism’s always been weird…
Arch: How so?
Sky: Well, I can eat quite a bit of food, yet I don’t gain weight.
Arch: You don’t say…
Sky: It’s true! Quite often I wait until around 2AM and eat a decent snack.
Arch: You stay awake until early in the morning?
Sky: I don’t sleep most nights.
Arch’s eyes widen.
Arch: Truly?!
Sky: By the skies, yes! I only sleep a couple of hours once a fortnight.
Arch’s jaw drops.
Arch: Wow…
Trip: Evuh special!
Arch: Yes, Trip. Very special. Like the mark on his hand.
Sky: What?
Sky sees the mark glowing on the back of his left hand with purple light.
Sky: Oh, my tattoo…
Arch: So you also have that mark?
Sky: What do you mean?
Arch: Well, I saw that mark on someone’s cloak just the other day.
Sky: You did?!
Arch: Yes, though I couldn’t work out its significance.
Sky: By the skies…
Sky is alerted to a clicking sound.
Sky: What was that…?
Sky spins around and sees three Talontoes standing there.
Sky: Oh no…
***
Commercial: Multiverse Week continues on Friday with a trip to a different kind of ocean! And just what is the Pendula Terrae? Find out in the next Shell of Thal!
***
- Spoiler:
- Scene 6: Cloudclamber City: Late Night
A dark-haired male pointed-eared human in a purple leather jacket walks along a busy street. He stops and looks at the doors of Sky and Kati’s old apartment building.
Figure: He was here…I must find him…
The figure walks away.
Scene 7: Talontoe Territory: Late Afternoon
Sky, Arch and Trip stare at the Talontoes.
Sky: Uh…Arch?
Arch: Yes, Evan?
Sky: H-How do we know if the talismans are working?
Talontoe #1: You…are friends?
The Talontoe in the middle bows, followed by the other two.
Sky: Oh…y-yes, we’re…friends.
Talontoe #2: We’ll help?
Sky: Oh…uh…y-yes please.
Talontoe #3: Help you how?
Arch: We need to find a nearby tribal village.
Talontoe #1: Ah, we lead the way. Follow.
The Talontoe in the middle bows, then beckons the group to follow using his hand. Sky and Arch look at each other, then bow back. The Talontoes begin to walk away from the group.
Sky: Will we be safe?
Arch: Not to worry, Evan. Talismans are designed to allow for safe interaction with non-kin dragons.
Sky: I see…
Sky, Arch and Trip begin to follow the Talontoes.
Scene 8: Koble Village: Talontoe Territory: Evening
The group arrives at a koble village. The Talontoes turn to face Sky, Arch and Trip.
Talontoe #1: Here we are.
Sky: Th-Thank you…
Talontoe #2: Welcome is Evuh.
Talontoe #3: Most welcome.
The first Talontoe seems to examine Sky.
Talontoe #1: You…have been among dragons before, but different.
Sky: Pardon?
Talontoe #2: And no aura of worlds! Most curious indeed…
Sky: I-I don’t…follow…
Talontoe #3: Of course! You already follow us here, so no need to follow for now.
Sky: Well, thank you.
Talontoe #1: Most welcome is Evuh!
Talontoe #2: Most welcome indeed!
Talontoe #3: Yes indeed!
The Talontoes bow. Sky and Arch bow back. The Talontoes turn around and run from the village.
Sky: Well, that just leaves me with a bunch of questions…
Voice: Ah, we have visitors! Oh, yes, yes!
Sky and Arch spin around and see a number of kobles standing there.
Sky: Oh…uh…h-hello there.
Koble #1: Welcome to our humble community!
Koble #2: I see you were led here safely by our guardian dragons?
Sky: Oh, the Talontoes? Y-Yes, we were…
The first koble sees Arch and Trip.
Koble #1: Ah, you must be the one from Trihorn Territory! Oh, yes, yes! Why else would you journey with a Trihorn?
Arch: That’s me! The name’s Arch.
Koble #1: Arch, eh? Nice name!
The second koble looks at Sky.
Koble #2: And you are the one who arrived in the orange beacon!
Sky: You know about that?!
Koble #2: Oh, yes, yes! Chieftain Heath of the dwarven village you visited sent word.
Sky: But…how did she do it so fast?!
Koble #1: Carrier pigeon, of course!
Sky: You have pigeons in this place?!
Koble #2: Oh, yes, yes! Handy little things for sending mail!
Koble #1: Now come! Surely you are exhausted from your travels!
Sky: Eh, not really.
Arch: Evan here doesn’t tire easily.
Koble #1: Serious?!
Arch: At least, that’s what he claims.
Sky: To be honest, I could keep walking to…novan lands, was it?
The kobles’ eyes widen.
Koble: But…Tetrapoint Territory is still a days’ travel from here!
Sky: Nonetheless, I’m inclined to continue my journey…
Sky’s belly growls.
Sky: Right after I eat a good meal, that is!
Trip’s belly growls.
Trip: Trip hungry too!
Arch laughs.
Arch: Well, it seems that Evan here has the appetite of a Trihorn, doesn’t it?
Arch’s belly growls.
Arch: Oh…heheh…that’s what I get, I suppose!
Sky and Trip laugh.
Trip: Arch funny!
Koble #1: In that case, let us eat a feast before you leave!
Koble #2: Our food is superb! Oh, yes, yes! Now follow us!
The kobles lead Sky, Arch and Trip through the village.
Sky: Does EVERYONE eat feasts in these parts?
Arch: Well, on the Day of Feasts, yes.
Sky’s eyes widen.
Sky: I guess I picked a good time to become stranded, then!
Arch and Trip laugh.
Trip: Evuh VERY funny!
Sky smiles. His expression saddens a little.
Sky’s thoughts: Talya…
Scene 9: Talya and Delphie’s Dorm: The Amethyst Blizzard: Pre-Dawn
Talya lies in her bed, wide awake. Delphie sits on the foot of her bed clapping her hands and making seal noises.
Delphie: Oh, oh! Oh, oh!
Talya’s thoughts: Evan…
Scene 10: Talontoe Territory: Pre-Dawn
Sky, Arch and Trip make their way through the rainforest.
Sky: Well, we’re on our way!
Arch: Wow, you weren’t kidding when you said you don’t need sleep, Evan!
Sky: Of course I wasn’t. I never kid!
Trip: You born full-grow too?
Sky: No, I mean I never joke around.
Trip: But Evuh very funny…?
Sky: It’s…complicated.
Trip nods.
Trip: Understand.
Arch: You’ll have to forgive Trip. He’s only a child.
Sky: Wait…for real?!
Arch: Yes. For real. He is a child in an adult Trihorn’s body.
Sky: But how is that possible?
Arch: When I became a ranger, I was asked to bond with an animal or beast companion. Of course, I ended up with a Trihorn egg.
Sky: But how did you end up with a Trihorn egg?
Arch looks at Sky.
Arch: Another tale for another time.
Sky: Understood.
Arch: Anyway, upon creating the bond between the egg and myself, it hatched into Trip. Within a day, he had already grown to adult size.
Sky: By the skies…I mean the thought of someone bonding with a dragon egg…surely it can’t be a common occurrence, can it?
***
We cut to a view of Zed sitting in a chair in his house, reading a book entitled Dungeon Master’s Guide. Argen suddenly appears in a flash of cyan light and lands on his shoulder.
Argen: Hey, Zed? You ever wonder if people in other worlds talk about us?
Zed: Like Tad and Siren, you mean?
Argen: Eh, never mind. See ya!
Argen disappears in a flash of cyan light.
Zed: It’s funny…I don’t really see Argen all that often…oh well.
Zed goes back to his book.
***
We cut back to a view of Sky, Arch and Trip.
Arch: Well, we should arrive in Tetrapoint Territory by nightfall.
Sky: Superb!
A loud roar suddenly bellows nearby.
Sky: Wh-What was THAT?!
Arch: Oh dear…
Sky: “Oh dear”?! What do you mean, “Oh dear”?!
Arch: I think we have a little problem…
A second roar bellows out.
Arch: Come with me!
Sky: Huh?
Arch and Trip sneak into the trees. Sky sneakily follows.
Sky (whispers): So what made that roar…?
Arch (whispers): A Terrorjaw.
Sky: A what?!
Arch: Ssh!
Sky (whispers): Sorry.
Arch (whispers): I don’t know what it’s doing so far in Talontoe Territory, though…
Sky (whispers): Wait…is a Terrorjaw another kind of dragon?
Arch (whispers): Yes. A dragon. And a rather fearsome one at that.
Sky (whispers): But…couldn’t we try to reason with it? You know, like we did with the Talontoes?
Arch (whispers): I’m afraid that’s impossible without the aid of a Terrorjaw Talisman.
Sky (whispers): So no-one had the idea to make a talisman that protects you from EVERY kind of dragon?!
Arch (whispers): Of course they did, but it’s impossible to weave together every kind of dragon spell into one talisman.
Sky (whispers): Well, what if it finds us?!
Arch (whispers): Not to worry, Sky. I am excellent at keeping us hidden, and you seem to be able to blend into the shadows quite easily. We shouldn’t be spotted by the-
Voice: -Terrorjaw?
Arch (whispers): Yeah! Wait a minute…
Sky, Arch and Trip slowly turn around and see a large dragon standing there. Its body is similar to that of a Talontoe, though more stockily-built, with an enormous jaw and very tiny, two-fingered hands.
Terrorjaw: Well, well…looks like I found dinner, then…Arch.
Arch: Uh…you know who I am?
Terrorjaw: Plenty of folks know who YOU are!
The Terrorjaw looks at Trip.
Terrorjaw: And as for your infant “pet”…
Trip: Trip no pet! Trip companion!
Terrorjaw: Whaddya think a pet IS, you-
The Terrorjaw sighs.
Terrorjaw: Bottom line: I’m lost and hungry. And you three morsels’ll do nicely, y’hear?
Arch: But you don’t want to eat us!
Trip: Not food!
Terrorjaw: Yeah? Well my gut says otherwise, baka!
Sky: Wait…dragons here speak…Draconic?
Terrorjaw: Duh! Whatd’you expect?
Sky: Well then…
Sky clears his throat.
Sky: Kaerimichi o sagasu hitsuyō ga arimasu. (I need to find my way home.)
Arch’s eyes widen.
Arch: You speak the language of dragons…?
Trip: Wow…Evuh very funny, but also very smart.
Terrorjaw: Anata wa watashi no yō ni ushinawareta hōrō-shadesu ka? (You're a lost wanderer, like me?)
Sky: Hai. (Yes.)
Terrorjaw: Anata mo kūfukudesu ka? (Are you also hungry?)
Sky: Īe. (No.)
Terrorjaw: Well I AM, so you’ll have to be a lost wandering meal!
Sky: WHAT?!
The Terrorjaw roars. Suddenly, a small shuriken strikes its upper left thigh.
Terrorjaw: Nani…? (What…?)
The Terrorjaw suddenly collapses and falls unconscious.
Sky: By the skies…what now?!
A woman clad in a navy-coloured ninja outfit with purple trim lands in front of Sky.
Woman: At last, I have found you, Evan.
Sky: Wait…I know that voice…
The woman pulls down her mask and hood.
Sky: …Ms. Frostswift?!
Ms. Frostswift: Now, now, Evan, I already told you my name.
Sky: Apologies…Stratis.
Arch: Evan, you know this person?
Sky: Yes. Arch of the Trihorn, meet Stratis Frostswift…
Sky looks at Stratis.
Sky: …who is apparently a ninja.
Stratis: Officially, I am a Kunoichi of the Aero Pendula Clan. I go by the title of Griffon.
Arch: Griffon…? Sounds unusual.
Sky: You don’t have griffons in…uh…
Arch: Periquos. This world is called Periquos. And no, we do not.
Sky: Ah…well, you certainly have an interesting assortment of dragons.
Stratis: I trust you had an enjoyable excursion, Evan?
Sky: Yes, for the most part, but…how did I end up here?
Stratis: I will fill you in on the details when we return to the Amethyst Blizzard.
Arch: A blizzard of amethysts? That sounds amazing!
Trip: Pretty purple sparkles!
Sky: Well, perhaps you can see it one day.
Arch: That would be a treat.
Sky and Arch smile. Sky looks at Stratis.
Sky: So, Ms. Fro…I mean…Stratis…how do we get back?
Stratis: Stand close to me.
Sky: Okay then…
Sky stands facing Stratis.
Sky: Now what?
The mark of the multiverse begins to glow on the back of Sky’s left hand with purple light.
Sky: Oh, my mark…
The same mark appears beneath Sky and Stratis’ feet with purple light.
Sky: This is all too fami-
A column of purple-tinged light erupts from the ground around Sky and Stratis. Arch and Trip’s eyes widen.
Arch: Amazing…
Trip: Pretty purple sparkles…
We cut to a view of the back of Arch’s left hand. The mark of the multiverse glows on it with orange light.
***
End Credits
***
- on July 24th 2017, 1:36 am
- Search in: Everything else
- Topic: Mask of Akanius (Chromaicora Adventures Season 2) - A Series by GeekyGamerZack
- Replies: 5
- Views: 2073
Mask of Akanius (Chromaicora Adventures Season 2) - A Series by GeekyGamerZack
Special 1 - Zokugeminan Quest- Spoiler:
- Alph finds himself in an unfamiliar land, where the Races of Radiance stand strong against the Forces of Monsterkind. Alph learns that Furbendink is also in this place, and that he has been captured by goblins, so the young warrior asks the beautiful paladin, Kari, for assistance. Together, the two make their way to Bolgernia to rescue Furbendink, but they find themselves on a perilous journey to reach him. But how did Alph end up in this place, anyway?
New Character
Kari de Lumière – A stern-looking paladin who does her best to help the Races of Radiance, she assists Alph in his quest.
“The place where light and dark diverge…but what does it mean?”
- Spoiler:
- Scene 1: Market Dome: Akanius City: Morning
We see Alph and Amy walking through an empty street.
Amy: -and then I get back to my table, and what do I find?
Alph: A bug on your food?
Amy: Of course not! Why would there be a bug on my food if it was already eaten?
Alph: So you already ate it?
Amy: Nope!
Alph: Then…who did?
Amy: I have no idea! I briefly left my table to do something not-creepy, and when I got back, my Pikunian chocolate éclair and caramel fudge whip were missing!
Streams of tears emerge from Amy’s eyes.
Amy: And when I went back to order another éclair, they were all gone…
Alph: That must’ve been awful.
Amy sobs. Her expression suddenly changes to one of excitement.
Amy: Fortunately, there’s a Pikunian bakery nearby. If I can just find it…aha! There it is! Wait here while I go in there. I…want to get you a special surprise, Alph.
Alph: Oh…uh…okay.
Amy smiles.
Amy: Now don’t you go anywhere! I’ll be right back!
Alph: No problem. I’ll be waiting.
Amy smiles, then walks away. Alph looks around.
Alph: There sure aren’t that many folks around here today…
A female voice whispers in Alph’s mind.
Voice: Go now, seedling…
Suddenly, the mark of the multiverse begins glowing on the back of Alph’s hand with red light.
Alph: Again…?
The mark appears beneath Alph’s feet, glowing with green light.
Alph: Well…this is new…
A column of green-tinged light erupts from the ground surrounding Alph. After a moment, the light retreats, and the mark disappears. After another moment, Amy walks back into view.
Amy: Alph! I bought you-
Amy looks around.
Amy: Alph…?
Amy appears disappointed.
Amy: Where did you go…?
***
Opening Credits
***
Scene 2: Unknown Location: Unknown Time of Day
We see Alph standing next to a dirt road, which winds through a lush green meadow, with wooden fences marking the road’s path. The sky is overcast, and thunder rumbles in the distance.
Alph: Wh-What the…?
Alph looks around.
Alph: This isn’t Akanius City…where am I?!
Alph thinks for a moment.
Alph: Okay, Alph, retrace your steps…
Alph begins to pace back and forth.
Alph: One minute, I was in the Market Dome in Akanius City…then the symbols appeared…then there was that beacon of light…
Alph is alerted to a loud snort, followed by the soft sound of hooves.
Alph’s thoughts: Hey, maybe that’s someone who can help me!
Alph spins around to greet the stranger.
Alph: Howdy! I-
Stranger: AAAAAHH! MONSTER! MONSTER!
Alph: What?! Where?!
The stranger pulls on his horse’s reins and gallops away.
Alph: HEY, WAIT! I-I NEED HELP! S-SIR?
Alph holds his right hand to the back of his head.
Alph: Great…NOW what do I do?
***
Alph walks along the dirt road. Thunder rumbles in the distance.
Alph: I better hurry. It could rain soon! I don’t want to get wet out here in the middle of nowhe-
Alph spots a sign that reads “The Name Pending Tavern – 5km”.
Alph: “The Name Pending”…isn’t that the name of the tavern in Mawfang Ridge…?
Alph looks around.
Alph: It sure doesn’t look like I’m in Akanius, though…
Alph shrugs his shoulders.
Alph: I guess I shouldn’t think too hard about it, then. Unless…
Alph’s eyes widen.
Alph: I’m dreaming! What other explanation is there?
Alph points in the direction of the tavern.
Alph: In that case, I should arrive there instantaneously!
Alph begins walking.
Scene 3: The Name Pending Tavern: Unknown Time of Day
Alph enters the tavern.
Alph: Well, that took longer than I expected…
Voice: MONSTER! It’s him! The monster!
Alph looks around the tavern for the source of the voice. Everyone stares at him, but Alph notices one person in particular who seems outright terrified of him. He appears to be a bald human male with a silvery-white beard and slightly-pointed ears. He points at Alph.
Stranger: Just look at his gruesome appearance!
Alph: Gruesome?!
Patron #1: He admits it! He is gruesome!
Patron #2: I’ll bet 5 Gold Lumis that he’s a spy sent from the Forces!
The patrons agree with one another.
Stranger: We should sentence him right here and now!
Patrons: YEAH!
The patrons stand and approach Alph.
Alph: Uh…good thing this is a dream, otherwise I’d be in a muddvak heap of trouble right about now…
A hand suddenly pinches Alph’s left arm.
Alph: OUCH! Wait…then…
Voice: There. Are you now convinced that this is not a dream?
Alph: Huh?
Alph looks to his left and sees a woman dressed in platinum armour, including a helmet.
Woman: My people! You are so convinced that this individual is a monster?
Patrons: YEAH!
Patron #2: Just look at his face!
Patron #3: He’s hideous!
Woman: Well then…
The woman places her hand onto the front of Alph’s breather.
Alph: Uh…I need that to-
The woman pulls off Alph’s breather, revealing his face.
Woman: Does THIS look like a monster to you fine folk?
The patrons murmur amongst themselves.
Patron #1: He could still be a spy! Why else would he hide behind a mask?
Patron #2: And he hissed as you removed it!
Woman: I believe that this device is intended for him to be able to breathe.
The woman hands Alph his breather, which he quickly puts on.
Woman: So you see, he is human.
Stranger: But…
The woman cocks one eyebrow.
Woman: You question my judgement?
Stranger: Well, I-
Woman: I will escort this fellow to his destination.
Another loud rumble of thunder sounds, followed by the pour of heavy rain.
Woman: After the storm passes.
The patrons go back to their drinks. The woman looks at Alph.
Woman: Are you alright, my good fellow?
Alph: Y-Yes…uh…I think…?
The woman examines Alph.
Woman: Your attire is…well, it is most unusual, to be sure. From what land do you hail?
Alph: Well, I don’t know where I ORIGINALLY came from, but-
Woman: Wait…you do not remember the land of your birth?
Alph: Uh…that’s right.
The woman pauses.
Woman: I might be able to help you.
Alph: Really?!
Woman: Yes. But stay close by at all times!
The woman walks over to the barkeeper.
Woman: I wish to book an extra room for my guest, good sir.
Barkeeper: It’s 20 Gold Lumies a night for…this.
The woman cocks an eyebrow.
Woman: Yet you charged me a mere 15 Gold Lumies?
Barkeeper: I don’t trust types like ‘im.
Woman: Oh? And what type is he?
Barkeeper: Well…um…
Woman: Your ears are the same shape as his, are they not?
Barkeeper: Well…I suppose so…
Woman: And his skin is fair, much as your own, would you not agree?
Barkeeper: Well…
Woman: Then tell me, kind sir, why you refuse to treat him as equal as any other human?
Barkeeper: I suppose you’re right. Fine…15 Gold Lumies, and not a Copper more.
Woman: Many thanks.
The barkeeper hands a key to the woman, who gives 20 gold coins to him.
Woman: A 5 Gold Lumie tip for you, good sir.
The barkeeper appears surprised.
Barkeeper: Oh, well…thank you, Miss! Hey, for the next hour, free drinks for all!
The patrons cheer.
Patron #2: I’m gonna get so dru-
Patron #1 (whispers): SSH! Not in front of the paladin!
Patron #2: Oh, right…
***
The woman leads Alph to a room door and gives him his key.
Woman: This is your room. I trust that you are tired?
Alph: Yeah, a little.
Woman: Then I will let you rest. Tomorrow, I will take you to the nearby city of Lumière. For now, sleep well.
Alph: I’ll try. Oh, and…uh…
Woman: Yes? What is it, sir?
Alph: …thank you.
The woman nods.
Woman: You are most welcome.
The woman turns and enters her room.
Alph’s thoughts: It was nice of her to help me, but…why did she do it?
Scene 4: En Route to Lumière City: Morning
Alph and the woman walk along the now-muddy dirt road.
Alph: Hey, Kari?
The woman looks at Alph through the corners of her eyes.
Kari: Hm?
Alph: Thank you for helping me.
Kari looks ahead.
Kari: It is quite alright, Alphabet. I am duty-bound to aid all who require assistance.
Alph: I just don’t know how I ended up here…it’s very different from Akanius, that’s for sure.
Kari: I still find it hard to believe that dragons take on a human form in your homeland.
Alph: Well, it’s the truth…uh…honest.
Kari: I do not doubt that. I just have trouble imagining how such a being might look.
Alph: Oh, I have an idea!
Alph holds up his left wrist and activates his communicator. He presses a button and activates a holographic image of Ocre and Crynock.
Alph: These are two of my friends, Ocre and Crynock. Ocre helped me when I arrived near her town. I guess, in that way, she’s just like you.
Kari: Indeed. I must admit this device is remarkable.
Alph presses another button, which activates an image of Amy and Furbendink.
Alph: And this is Amy and Furbendink. Amy is…uh…
Kari: I sense that you have unrequited feelings for this…Amy.
A drop of sweat appears on Alph’s brow as he begins to panic.
Alph: Huh?! I…uh…I-I-I-
Kari looks at Alph.
Kari: Oh…I apologise if I made you uncomfortable.
Alph: It’s fine…I guess.
Kari: And this Furbendink fellow…
Alph: Yes?
Kari: Would his last name happen to be “Rashfoot”?
Alph: I have no idea. He never mentioned his last name.
Kari: Magenta hair…green clothing…I am sure I have witnessed this chromanom before…
Alph: You have?! When?!
Kari: Just two days ago. He was demonstrating to the people of Lumière his…erm…rainbow fart cantrip…
Alph’s eyes widen.
Alph: That’s him! But…what’s he doing here?
Kari: He seemed as lost and confused as you, so perhaps he arrived through similar means.
Alph becomes determined.
Alph: By the plains! We have to find him!
Kari: And we shall. We should arrive in Lumière within the hour.
Alph’s thoughts: I sure hope he’s okay…
Scene 5: The Glittery Gem Tavern: Late Morning
Alph and Kari sit at a table talking with a round-eared human warrior.
Warrior: Yeah, I seen ‘im. Fat is ta say I met ‘im.
Alph: Where?!
Warrior: ‘e said somefin’ about goin’ on a journey to…where was i’ now…
Kari: Please, take your time, sir.
Warrior: Oh yeah, fat’s right! Nomslandia! He was goin’ to Nomslandia!
Kari: Gnome lands? Seems perfectly reasonable.
Alph: So you pointed him in the right direction?
Warrior: Yeah, but fen ‘e went an’ go’ ‘imself captured by gobbos.
Alph: Gobbos?
Kari: He means “goblins”.
Alph: But…goblins are peaceful folk. Why would they capture him?
The warrior laughs.
Warrior: Goblins? Peaceful? You mus’ be jokin’!
Alph: I-I…
Warrior: Look, fis has been swell an’ all, but I really mus’ be goin’.
Kari: Of course. We thank you for your time.
Warrior: An’ fank you for buyin’ me a drink!
The warrior leaves the table. Kari looks at Alph.
Kari: I don’t know much about this…Akanius place, but the goblins of Zokugemina are evil, vile creatures who are allied with the Forces of Monsterkind.
Alph: “Forces of Monsterkind”…?
Kari: Our world is divided in two: one half bathed in light, the other shrouded in darkness. We are on the light side, the Races of Radiance. We struggle to survive against the Forces of Monsterkind, who exist on the side of dark.
Alph: Wow…
Kari: If I am right, Furbendink has been taken to the goblin land of Bolgernia, where he will most likely be either kept as a slave, or…
Alph: Or…?
Kari: …transformed into a goblin.
Alph: What?! We…we have to go to the goblins’ homeland and get him back!
Kari: I’m afraid it’s not that simple.
Alph: What? Why?!
Kari: Both Nomslandia and Bolgernia exist in the same place, and also at the same time.
Alph: I don’t quite follow…
Kari: When I said there were two sides, I meant it quite literally. Everything exists in either light or dark, and both exist as separate phases. We would need to shift from the light phase to that of the dark, but we need the right tools to accomplish this.
Alph: Then…what do you suggest?
Kari: We gather the resources we require. We then take an airship to Nomslandia. Upon our arrival, we shift into the dark phase and locate your ally.
Alph: Seems simple enough.
Kari: But I warn you, Alphabet: we could become stranded in the dark, with no chance of return.
Alph pauses.
Alph: I’m willing to take the risk.
Kari: Understood. We will leave momentarily.
Alph nods.
Alph’s thoughts: Furbendink…please be okay…
***
Commercial: It’s Multiverse Week! Each of this week’s eps of Mask of Akanius, Flight of Indigo and Shell of Thal see our heroes going on adventures in other universes. What adventures will they find, and who will they meet? Find out during Multiverse Week!
***
- Spoiler:
- Scene 6: Skyport: Nomslandia City: Nomslandia: Afternoon
We see a large golden airship land in a skyport. Its balloon is marked with an insignia that reads LumiAirways.
Scene 7: Tinker District: Nomslandia City: Nomslandia: Afternoon
Alph and Kari walk through the bustling streets of Nomslandia City. Alph is amazed at the large number of gnomes with metallic-hued hair.
Alph: Wow, these gnomes sure are interesting.
Kari: How so?
Alph: Well, I thought that gnome hair is brightly-coloured, not…shiny.
Kari: Ah, you speak of chromanoms, sometimes known as “forest gnomes”. Their hair is brightly-coloured, and they have a strong connection to the force of magic.
Alph watches as a gnome with metallic-green hair walks past.
Alph: Then…what are these ones called?
Kari: They are glimmanoms, also known as “rock gnomes”. They have hair in various metallic hues, and focus on technology rather than magic.
Alph: Whoa…so there are two kinds?
Kari: That is correct.
Alph: I’d like to observe them while I’m here.
Kari looks at Alph from the corners of her eyes.
Kari: Should we not rescue your friend first?
Alph: Oh, right…yeah, let’s save Furbendink!
Kari looks ahead.
Kari: Very well, then.
Scene 8: Shrine of the Oscuro: Nomslandia: Evening
Alph and Kari climb a hill and approach a small platform forged from adamant.
Alph: So what’s this place?
Kari: Exactly where we need to be in order to reach the dark phase.
Kari stops walking, which prompts Alph to also stop walking.
Kari: Alphabet Plainrider, welcome…to the Shrine of the Oscuro.
Alph: Whoa…
Kari: One of many across the globe. We need to wait until sunset to travel through, but we must be wearing these.
Kari hands a small orb-shaped amulet to Alph. One half of the amulet is pale yellow, while the other is navy blue.
Alph: Wh-What is it?
Kari: A phase pendant. It will allow us to transition between the phases.
Kari looks at the shrine.
Kari: There is a fifteen-minute window between when the doorway opens and when it closes.
Alph: Fifteen minutes…? But…how do you expect us to be able to return in that time?!
Kari: Alas, the trip is one-way.
Alph: Then how can we return to the light phase?!
Kari spins around and looks at Alph.
Kari: We must locate the Shrine of the Lumière before sunrise, at which point we may return to this phase. Once we return, I will do all I can to help you and your friend return to Akanius.
Alph: Thank you.
Kari: I am bound by my oath to aid you, Alphabet.
Suddenly, the four pillars at the platform’s corners begin to glow with pale yellow light.
Kari: The time is now. Follow me.
Kari walks onto the platform.
Alph: Uh…okay…
Alph steps onto the platform facing Kari.
Alph: Uh…now what?
Kari: Watch.
Kari closes her eyes. After a moment, she opens her eyes, which glow with green light. Kari’s voice becomes echoey.
Kari: Light of the Lumière…grant us passage into the Oscuro…
Alph’s mark begins to glow with red light.
Alph: Huh…?
Alph’s eyes begin to glow with red light.
Alph: I…I feel…
Suddenly, a column of pale yellow-tinged light erupts from the platform surrounding Alph and Kari. We cut to a view of Alph, who appears to be in a trance. We hear a woman’s voice whisper in the background.
Voice: Seedling…the Ignis Penduli awaits…
Scene 10: Shrine of the Oscuro: Bolgernia: Evening
The column of light retreats into the ground. Both Alph’s and Kari’s eyes return to normal. Kari catches a glimpse of Alph’s mark just before it disappears.
Kari: Oh…that emblem…
Alph: Huh?
Alph examines the back of his hand.
Alph: Oh, that…it appears every now and then. It’s no big deal.
Kari: I am sure that it IS a… “big deal”, as you put it.
Alph looks at Kari.
Alph: You think so?
Kari: Of course. I have seen that emblem before.
Alph: Really? Where?
Kari: Within a book in the Lumière Public Library. It is described as a map of sorts.
Alph: A map…?
Kari: I imagine that the circles and dots in the mark are symbolic of different worlds. I believe that you have travelled to this world, Zokugemina, from a place farther than I could even imagine.
Alph: Wait…so…Zokugemina isn’t another part of Dracromia?
Kari: Dracromia? Is that the name of your world?
Alph: Well…yeah!
Kari: I see…
Kari shivers.
Kari: It is quite cold here, do you not agree?
Alph: Well actually, I don’t really feel the cold.
Kari: Truly?
Alph: Yeah!
Kari: I should have realised. After all, the ground is covered in snow, and you have not a goosebump on your arms.
Alph: Huh?
Alph looks around. The ground surrounding the platform is covered in a thin layer of snow.
Alph: Oh yeah…
Kari: Still, we must find your friend.
Alph: Right…oh!
Kari: Yes? What is it, Alphabet?
Alph: What about the Shrine of the Lumière?
Kari: I have studied a map of this land. Do not worry, for I can easily locate it.
Alph: Well, how long until sunrise?
Kari: Approximately twelve hours.
Alph: WHAT?!
Kari: That is why we must make haste. Now come. I know where your friend is being held.
Alph: Wait…how do you know that?
Kari: Your friend was taken from Nomslandia City. Thus, it stands to reason that he must be located in Bolgernia City. Now let us go.
Kari begins to walk away.
Alph: Wait…you expect us to just walk into the city?!
Kari: Relax, Alphabet. Our pendants will disguise us as orcs for a time.
Alph: O-Okay then…
Alph begins to follow Kari.
Scene 11: Stinker District: Bolgernia City: Night
Alph and Kari walk through Bolgernia City’s Stinker District. Unlike the well-crafted machinery of Nomslandia City’s Tinker District, the place appears to quite literally be a dump.
Kari: This stench is most horrid.
Alph: It is?
Alph pulls his breather forward slightly. His eyes suddenly bulge, causing him to let go.
Alph: WHOA!
Kari: A wiser person would not have removed his mask, Alphabet.
Alph: Sorry, sometimes my curiosity gets the better of me.
Kari: Understood.
Alph looks at Kari.
Alph: So how come I still see you as…human, Kari?
Kari: Oh…well…our disguises are only visible to residents of the dark phase.
Alph: Oh, neat.
Kari: Even your “breather” is disguised as an orcish tribal mask.
Alph: Wow, that must be some powerful magic!
Kari: Indeed.
We hear a voice suddenly cry out.
Voice: Take THAT, you lousy no-good goblins!
Alph: That sounded like…
We see Furbendink run out of a nearby building, with rainbow-coloured gas wafting through the doorway.
Alph: Furbendink…?
Furbendink sees Alph and Kari.
Furbendink: Alph?! What are YOU doing HERE?!
Alph: I could ask you the same thing.
Furbendink: Okay, let me explain…
***
We cut to a view of Furbendink as he is struggling against the two goblins who carry him.
Furbendink: First, the goblins captured me and tied me up…
Furbendink: No! I’ve been captured by goblins! Whatever shall I do…?
Goblin #1: Oi! Shut yer gob!
Goblin #2: Are you tellin’ me ta shut up?!
Goblin #1: No, the gnome!
Goblin #2: Oh…never mind.
Alph: Is that bit important to the story?
Furbendink: Hey! I’m telling it, so I say it IS important! Anyway, they then locked me up in a cage.
Furbendink sits in a cage being guarded by the two goblins.
Furbendink: Oh no, I’m locked up! NOW what do I do?
Goblin #1: Hey, good thing this guy’s not a sauciér, otherwise he could…uh…whatta sauciérs do again?
Goblin #2: They make sauce, right?
Goblin #1: Oh yeah. Then…what’s the kind of peep who can use magic without reading a spelling book?
Goblin #2: Uh…a sorcerer?
Goblin #1: Yeah, that’s it! Good thing this guy’s not a SORCERER! AHAHAHAHAAH!
Furbendink: That’s right, I’m not a sorcerer! I’m powerless to stop you from…uh…I’m sorry, what are you gonna do to me?
Goblin #2: Turn ya inta a GOBLIN! EEHEHEHEHEE!
Furbendink: NOOOOOOOOOO!
Furbendink: What those goblins DIDN’T know was that I AM a sorcerer!
Kari: Could you cut to the chase please, Mr. Rashfoot?
Furbendink: Oh, right. I’m sorry, lady I’ve never met before…anyway, I waited till those goons were asleep, and then I cast a little spell to mess with them…heheh…
Furbendink walks up to his cage door and holds his hand to the lock.
Furbendink: “Unlock Cage!”
The door unlocks and swings open.
Furbendink: And then I snuck out!
Furbendink: Yes! Now I can sneak out.
Alph: But you didn’t sneak out. I heard you yelling at the goblins AFTER using rainbow fart on them!
Furbendink: Yeah, about that…I can be pretty grudge-holding, so…I snuck back in.
Furbendink approaches the sleeping goblins.
Furbendink: HEY! WAKE UP, LAZYBONESES…ES!
The goblins suddenly awaken. They look at Furbendink and snarl.
Goblin #1: How the (squawk) did you escape?!
Goblin #2: Yeah, you stupid (squawk)?!
Furbendink: Is there a chicken in here?
Goblin #1: Yeah, you (squawk) gnome! It was in the cage with you!
Furbendink: It was?
Furbendink looks in the cage. A chicken is tied to a wooden post.
Chicken: (squawk)
Furbendink: Huh. Anyway…
Goblin #2: Why did you come back and wake us up, (squawk) idiot?!
Furbendink: To do this!
Furbendink points his wand at the goblins.
Furbendink: “SLEEP!”
A beacon of magenta energy strikes the goblins and puts them to sleep.
Furbendink: Take THAT, you lousy no-good goblins!
***
Furbendink: And so I snuck out again.
Alph: Then how do you explain…that?
Furbendink: What, the rainbow gas? I snuck back in again.
Kari’s eyes bulge.
Furbendink: Now can I PLEASE finish my story?
Kari: I think you’ve explained enough, Mr. Rashfoot.
Furbendink: Fair enough.
Alph: And anyway, we’re surrounded by goblins.
The scene zooms out to reveal the entire plaza filled with goblins. We cut back to a view of Furbendink.
Furbendink: Not a problem at all, Alphy-boy!
Furbendink points his wand at a goblin.
Furbendink: “Furbendink’s Rainbow Fart-Party!”
Suddenly, every goblin in the plaza lets out a cloud of rainbow gas, which fills the area.
Alph: Just when I thought Furbendink’s antics couldn’t get even more spectacular…
Furbendink: Quick! Now’s our chance! While they’re distracted!
Kari: Right…
Alph, Furbendink and Kari leave the plaza.
Scene 12: Shrine of the Lumière: Pre-Dawn
Alph, Furbendink and Kari approach a platform forged from platinum.
Kari: Well, here we are.
Alph: So this will take us back to the light phase?
Kari: Actually, it will take myself back to the light phase.
Alph: Huh?
Furbendink: Then…you’re leaving us trapped in a land of monsters?!
Kari: On the contrary, I am to give you these.
Kari hands two bottles of glowing red liquid to Alph.
Alph: What are these?
Kari: Transport potions. If I am correct in assuming, they should lead you both back to Dracromia.
Alph: Oh…thank you.
Kari: I am honour-bound to aid you, Alph.
Kari makes a slight smile.
Kari: But you are welcome.
Furbendink smiles.
Furbendink: Aw, this is a nice moment, isn’t it? Now make with the potion!
Alph: Oh…uh…right.
Alph hands a bottle to Furbendink.
Furbendink: YAY! Thank you!
Furbendink examines the bottle.
Furbendink: Phar-Out Potions, huh?
Furbendink uncorks his bottle and drinks the potion. He steps back.
Furbendink: Now what?
The mark of the multiverse appears beneath Furbendink’s feet with red light.
Furbendink: This should be fu-
A column of red-tinged light erupts from the ground around Furbendink. After a moment, it retreats, and the mark disappears. Furbendink is nowhere to be seen.
Alph: That must be how it looked from the outside during my trip here. Well, I guess it’s my turn.
Alph removes his breather, letting it hang over his right shoulder, then he uncorks the bottle and begins to lift it to his lips.
Kari: WAIT!
Alph: Huh?
Kari: Before you go…here.
Kari reaches into her satchel and pulls out a glittering fragment of the Mask of Akanius.
Alph: H-How did you…where did you find this?!
Kari: The person who gave me that potion asked me to give you this object. He said it would be important to your quest.
Alph: Person?
Kari: The other night, in the tavern. He was dressed much like you are now and wore a similar breather.
Alph’s thoughts: Wait…no, it couldn’t be…could it…?
Alph: Well, I’d better go.
Kari: It was nice to meet you, Alph Plainrider.
Alph: Likewise…Kari de Lumière.
Alph smiles, before drinking the potion. He puts on his breather and steps back. The mark glows on the back of Alph’s right hand with red-tinged light. Then, the mark appears beneath Alph’s feet and glows with red-tinged light. At that moment, the same mark appears on the back of Kari’s right hand with green-tinged light.
Alph: Hey, wait a mi-
A column of red-tinged light erupts from the ground around Alph. After a moment, the light retreats, and the mark disappears. Alph is nowhere to be found.
Kari: May you soon find the Ignis Penduli…
***
End Credits
***
- on July 18th 2017, 11:08 pm
- Search in: Everything else
- Topic: Flight of Indigo (Chromaicora Adventures Season 3) - A Series by GeekyGamerZack
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Flight of Indigo (Chromaicora Adventures Season 3) - A Series by GeekyGamerZack
Episode 4: Chuck- Synopsis:
- After learning something interesting about Chuck, and plateauborn in general, Sky is taken by his roomie on a road trip to distant Streamstride City. While cruising above a thick forest, however, Chuck’s car breaks down, and both his and Sky’s communicators are eaten by a growvak, meaning the duo must trek to the nearest settlement by foot for assistance. But what will they do when the only path there is through an elbok-infested tunnel?
“Chuck, are you part-avi?!”
- Spoiler:
- Scene 1: Sky and Chuck’s Dorm: The Amethyst Blizzard: Pre-Dawn
A shirtless Chuck is standing in his and Sky’s dorm, listening to music through a pair of headphones. He is singing into a hairbrush. Chuck’s lower back and the tops of his forearms are covered in soft, aqua-coloured feathers. He is facing the opposite direction to the door.
Chuck: Oh yeah! Mm-hm…oh yeah! I like it when you say, “oh yeah!”
Sky suddenly enters the room.
Sky: Here I am.
Chuck: WAAAAAH!
Chuck spins around and takes off his headphones, letting them hang around his neck.
Chuck: Wh-What are you doing here, Sky?!
Sky: Uh…you asked me to come, remember?
Chuck: I did? Well why didn’t you knock?!
Sky: Because this is my dorm too.
Chuck: It is?
Sky: Of course! That’s my bed just over…uh…
Sky looks at his bed. A device resembling a PDA sits on top of it.
Sky: What’s my storage device doing on my bed?
Chuck: Huh?
Chuck looks at the device on Sky’s bed.
Chuck: Oh, I packed it for you!
Sky: But why would you-
Chuck: Because, roomie, you and I are going to a spa resort all the way in Streamstride!
Sky: Streamstride? But…that’s another country! D-Do we even have permission to go there?!
Chuck: Relax, Sky, I checked with the commander of the Teal Squadron, and we have permission to go there anytime we like, as long as it’s for leisure purposes only. If we wanted to board the Turquoise Wave, THAT’S when we’d need clearance!
Sky: Actually, I meant permission from OUR commander. You know, Ms. Frostswift?
Chuck pulls on a white long-sleeved shirt with a picture of a cartoon muddvak on it.
Chuck: What…? She isn’t our commander!
Sky: But…I thought that-
Chuck: She’s just someone who helps out around the ship. Not sure who she is, though…and she keeps appearing and disappearing, almost like a…a…
Sky: A ninja?
Chuck: Yeah, I guess. You’re really smart, Sky!
Sky blushes.
Sky: Oh…uh…th-thank you, Chuck…
Chuck: Anyway, we leave at first light.
Sky: But…dawn is in half an hour! I still need to shower and brush my teeth, not to mention eat a good breakfast!
Chuck: Say no more, dude. Fine, we’ll leave an hour from now.
Sky: Thank you.
***
Sky leaves the dorm carrying a purple towel.
Sky’s thoughts: Wait a minute…
Sky’s eyes widen.
Sky: Chuck has FEATHERS on his ARMS!
***
Opening Credits
***
Scene 2: Chuck’s Car: Skies over Cloudclamber Region: Morning
Sky and Chuck sit inside a blue car. Chuck is in the driver’s seat, whereas Sky is in the passenger’s seat. Sky is wearing his breather.
Chuck: WOO yeah! Until we start active duty, it’s just you and me, bro, spending a leisurely time in a leisurely spa resort!
Sky: Active duty…? Chuck, that’s two weeks from now!
Chuck: Yeah?
Sky: You really think we can spend two weeks at a spa?
Chuck: Spa RESORT, bro! They have loads to do!
Sky: Then why didn’t we bring the girls?
Chuck: Because this trip is bros only!
Sky: Okay then…
Chuck: Besides, it seemed like the girls had their own stuff to do. I thought it’d be best not to bug them. I don’t know why, but Talya can’t STAND being annoyed by me!
Scene 3: Mess Hall: The Amethyst Blizzard: Morning
We cut to a view of Talya, who is eating breakfast at a table. Delphie walks up to her.
Delphie: Talya, have you noticed that some of the team is missing?
Talya stops eating and looks at Delphie.
Talya: Yes I have, Delphie. Chuck hasn’t given me his usual “good morning” bro-hug yet, and…to be honest, it feels weird not being on the receiving end of it.
Delphie: I know what you mean.
Talya: Chuck’s the best company. Some of the crew find him annoying, but…I’m quite fond of him.
Delphie: Kati seems to be absent as well…
Talya: Oh yeah, she’s on leave.
Delphie: On leave? To where?
Talya: I dunno…something about catching up with family?
Delphie: Well, at least she has an alibi. Why would Chuck leave the ship without telling us?
Talya: I try not to think about it.
Delphie: Why not?
Talya: Because trying to figure out Chuck is like watching Munch try to use a calculator. Chuck’s a loveable guy, but he’s a few berries short of a parfait, if you catch my drift…
Scene 4: Chuck’s Car: Skies over Cloudclamber Region: Morning
Chuck: …and so I added a little hint of seafoam green, which really brought out a certain lustre to the growvak’s teeth.
Sky: I can see that, Chuck.
We cut to a view of Sky’s tablet-like device, which has an exquisitely-drawn image of a muddvak-like creature on it, though this creature has moss-green fur instead of brown.
Sky: It’s remarkable…
Chuck: Ah, yes, the majestic growvak, denizen of the forests of the Mahou Plateau, whose diet consists mainly of tree leaves.
Sky: No, I mean the painting. Chuck, you have talent!
Chuck: You really think so, Sky?
Sky: Absolutely! This should be in the art gallery in Cloudclamber City!
Chuck: Then…I’m not a few crumbs short of a cheesecake?
Sky: What? Who told you that?
Chuck: I overheard Talya telling Kati just before she left to visit her folks.
Sky: Oh, come on, Chuck. I-I’m sure Talya is very fond of you.
Chuck: Yeah right! She thinks I’m dumber than a dumbbell!
Sky: But…the painting!
Chuck: Let’s face it, Talya probably thinks that I forget to fill up my fuel tank before I leave on a long car trip!
Sky: That’s ridiculous!
Voice: OUT OF MAHOU FUEL. ENGINE WILL SAFELY SWITCH OFF IN FIFTEEN MINUTES.
Chuck looks at Sky.
Chuck: You were saying, Evan…?
Sky: Heh…uh…hm…
Chuck facepalms. Sky becomes alarmed.
Sky: Chuck, bird! Bird!
Chuck: Whoa!
Chuck swerves to avoid the bird.
Chuck: That was close! Okay, I better park this thing.
Sky: There’s a clearing just down there.
Chuck: Good thinking, Sky!
Chuck’s thoughts: If only I bothered to think once in a while…
Scene 5: Talya and Delphie’s Dorm: The Amethyst Blizzard: Afternoon
Talya lies on Delphie’s bed. Munch sits on her belly, nibbling at a large shelled nut.
Talya: Oh, Munch…to be as carefree as a glider monkey…or a Chuck…
Munch: Oo?
Talya sits up, prompting Munch to swoop onto a nearby shelf.
Talya: I mean, how could he and Evan just leave like that? Without telling me?
Munch looks at Talya with curiosity.
Talya: Maybe I would’ve liked to go on a road trip with them. But does Chuck think about that? About ME? No! He only thinks about Evan!
Talya’s thoughts: Wow, Talya…look who’s being hypocritical…
Talya sighs. Munch goes back to gnawing at his food.
Talya: Oh, Evan…teehee!
The door suddenly opens and Delphie walks in.
Delphie: Oh, Evan what, Talya?
Talya: WAH!
Talya becomes startled.
Talya: D-Delphie?! Do you have supersonic hearing or something?!
Delphie: Of course not! A m-
Delphie pauses.
Delphie: I mean…ME, having supersonic hearing? That’s absurd!
Talya: I suppose you’re right…
Delphie: Perhaps the walls are just paper-thin.
Talya: Delphie, the Amethyst Blizzard is made from a reinforced adamant alloy. You know that!
Delphie: I know. It was a metaphor.
Talya: Oh, right…
Delphie: Evan and Chuck can take care of themselves. They’re both well-trained, and they have a sword and mahou techniques between them.
Talya: I suppose you’re right. I mean, what’s Chuck gonna do, cause his car to break down, leaving him and Evan stranded in the middle of Cloudclamber?
Scene 6: Cloudclamber Region: Afternoon
Sky and Chuck stand in front of the car.
Chuck: Great. We’re stranded in the middle of Cloudclamber.
Sky: Relax, Chuck, we can contact the Amethyst Blizzard for assistance.
Chuck: Good idea, Sky!
Sky: So…where did you put our communicators?
Chuck: Huh? Oh, I left them on the boot.
A loud, sharp exhaling sound is heard.
Chuck: What was that?
Sky and Chuck spin around and see a large growvak standing there.
Sky: Why is there a growvak behind the car?
Chuck: Well, they’re pretty common around here, so-
Chuck’s eyes widen.
Chuck: Uh-oh.
Sky: “Uh-oh”…Chuck, what do you mean, “Uh-oh”?
Chuck: Don’t tell me…
A loud swallowing sound is heard. The growvak snorts loudly.
Chuck: AAGH! It just swallowed our communicators!
Sky: What?! Why would it do that?!
Chuck: Well…
Sky: What…?
Chuck: …I put them into a storage pouch…
Sky: M-hm…
Chuck: …which is sort of green and shaped like a tree.
Sky’s eyes bulge.
Chuck: Relax, Sky, soon we can look back on this scenario and laugh!
Sky: But without the communicators, how are we supposed to contact the Amethyst Blizzard?!
Chuck scratches his head.
Chuck: Oh yeah…
Sky: Well, what about the growvak?
Chuck: Wait a minute…there’s a certain kind of berry that growvaks love, but that makes them lose their lunch when unripe. I happen to have some unripe berries in my storage device.
Sky: Why would you bring unripe berries with you?
Chuck: ‘Cause they ripen quickly.
Sky: Right…wait a minute…Chuck, are you suggesting-
Chuck: It’s the only way.
Sky: But…hygiene, Chuck!
Chuck: Do you want to get out of this forest or not?
Sky: I suppose…
Chuck: Good, now we just need to restrain the-
Chuck pauses.
Chuck: Where’s the growvak?
The growvak is nowhere to be seen.
***
Sky and Chuck proceed through the forest.
Chuck: It couldn’t have gone far. Growvaks always stick to a relatively small territory, so we can find it, feed it the berries, and then get back our communica-
Sky and Chuck pause. The scene stretches to reveal a clearing containing a herd of about fifty similar-looking growvaks.
Chuck: OH, FOR CRYING OUT-
Scene 7: Mess Hall: The Amethyst Blizzard: Afternoon
Talya sits at a table reading a large book, its pages adorned with images of dragons.
Talya: Wow, these rosegold dragons are beautiful…shame they’re not the friendliest of dragons…
Delphie sits next to Talya, placing her lunch tray on the table.
Delphie: A bit of light reading?
Talya looks at Delphie’s tray, which contains a large amount of fish.
Talya: A bit of light lunch?
Delphie: Oh…touché.
The girls laugh. Talya sighs.
Delphie: You’re still thinking about a certain someone, aren’t you? Wink-wink.
Talya: No, Delphie…you don’t SAY “wink-wink”, you DO wink-wink…oh, never mind.
Delphie: So who is on your mind: Evan or Chuck?
Talya: Yes.
Delphie nods.
Delphie: I see…you have feelings for both.
Talya: WHAT?!
Delphie: No, I mean ROMANTIC feelings for one, and “BRO” feelings for the other.
Talya: Huh? Oh, right…
Delphie: Have you told Evan?
Talya: About?
Delphie: Now come on, Talya. Sure, he may be kind of…quirky, but I notice how Evan looks at you. I feel as though the feelings are mutual.
Talya: Well…we can’t be together anyway. It’s squadron regulation.
Delphie: No it isn’t.
Talya panics.
Talya: Yes it is!
Delphie: It is not and you know it. And so does Evan.
Talya: Yes, but…I can’t expect us to have a relationship! Not so close to us starting active duty, anyway. Who knows, our little fling could get in the way of our job!
Delphie: You won’t know unless you try, Talya.
Talya: I suppose you’re right…still, I’m sure Evan has more on his mind than just his SUPPOSED feelings for me…
Scene 8: Cloudclamber Region: Afternoon
Sky and Chuck proceed through the forest.
Sky: I wonder if I’ll ever see Talya again…
Chuck: Relax, Sky! There’s a town not too far from here.
Sky: H-How in the skies do you know THAT?!
Chuck: It’s…on that sign right there.
Chuck points to a sign that reads, “Windburg – 5km”
Sky: Windburg…?
Chuck: Yeah! I mean…there’s kind of a mountain range in the way, but-
Sky: A mountain range?
Chuck: Yeah, but there’s probably a cable car or something.
Sky: Are you sure about that?
Chuck: Of course! There’s ALWAYS a cable car!
***
Sky and Chuck stand in front of a dilapidated sign that reads, “CABL# CAR CLOS#D INDEFIN#TELY DUE TO ####### VANDALS”
Chuck: No! Not the cable car! I used to love riding that thing with my cousin Tommy!
Sky: Well, now what do we do?
Chuck: Well, we found two signposts, and you know what they say, right?
Sky: “Find two things and the third is nearby”?
Chuck: What? No, I was gonna say, “where one cable car is out-of-order, there’s always a dragon who’ll fly you over the mountain”!
Sky: I-I’m…not familiar with that saying…
Chuck: That’s ‘cause it’s a Chuck Orange-uh-nal!
Sky: Original, Chuck.
Chuck: No thanks, I’m not in the mood for chips right now.
Sky: Well, I think we-
Sky’s eyes widen.
Chuck: You think we what, Sky?
Sky: Well, there’s the third signpost we were looking for, but…
Chuck: Whoa…
We cut to a view of the sign, which reads, “ELBOK TUNNEL – 3RD LEVEL DUNGEON – NOOBS BEWARE!”. We cut back to Sky and Chuck, who are both surprised.
Chuck: …awesome…
Sky: Wh-What do you mean, “awesome”?!
Chuck: Dude, it’s a dungeon! Like, an actual dungeon that adventurers go into!
Sky: But we’re not adventurers, Chuck. We’re pilots.
Chuck: Yeah, but we have adventurer training, right?
Sky: I suppose…
Chuck: We even have classes! You’re a trickster, and I’m a warrior…uh…I think…so let’s go in there!
Sky: But…shouldn’t we seek help?
Chuck: Well, Windburg is on the other side of that tunnel, and we’re in the middle of nowhere!
Sky: Did you not read the name of the dungeon?
Chuck: Of course I did.
Sky: ELBOK Tunnel! You do know what an elbok is, right?
Chuck: Relax, Sky, they’re probably not elboks. I bet they’re just kobles or somethin’. This IS a popular koble trade route, y’know.
Sky: Well…if it IS the only way to town…
Chuck: Just stick with me and you’ll be fine. Defender is my middle name, you know?
Sky and Chuck enter the cave.
Chuck: Well actually, it’s Alice, but…never mind. Let’s just be quiet.
The scene zooms out to reveal the back of a figure in a dark purple hooded cloak, who watches as Sky and Chuck proceed ever deeper into the tunnel.
***
Commercial: Remember, kids: Don’t litter, otherwise the Garbage Pixie will make your room a mess! DON’T GET YOURSELF GROUNDED! This message brought to you by the Cloudclamber City Council.
***
- Spoiler:
- Scene 9: Outside Sky and Chuck’s Dorm: The Amethyst Blizzard: Afternoon
Talya and Delphie are walking down a hallway. They notice Thugley standing outside Sky and Chuck’s dorm.
Thugley: Come on out, Huck! You can’t stay in there forever!
Talya: Thugley?
Thugley turns to face the girls.
Thugley: Oh, hey, Tally.
Talya: What are you doing?
Thugley: Oh, I have a little surprise in my fist for Huck, but he’s not coming out of his room.
Talya: Are you sure the fist itself isn’t the surprise?
Thugley: Pfft…no! What do you take me for? I’m a changed guy!
Delphie: A changed guy?
Thugley: Yeah! Why? You wanna fight about it?
Delphie: By the s…skies, no!
Talya: You can wait there all day, Thugley, but Chuck isn’t coming out anytime soon.
Thugley: Yeah right! He’s gotta go to the facilities sometime!
Talya: Well, he and Evan are both on their way to-
Thugley: Hold that thought, Tally.
Thugley holds his left forearm at eye level. A small, soft, orange feather is growing out of it. Thugley plucks the feather, a tear forming in the corner of each eye as he does so. Thugley drops the feather to the floor.
Delphie: My word! Didn’t that hurt, Thugley?
Thugley responds with a slight squeak in his voice.
Thugley: No…
Talya: I’m serious about Chuck not being in there, Thugley. You’re wasting your time.
Thugley: Whatever…
Talya and Delphie walk away. Thugley unclenches his left fist, revealing a tiny toy muddvak, which he starts prodding with his right index finger.
Thugley: Don’t you wowwy, widdle muddvak. I’ll give woo to Huck when he comes back! Yes I wiw! Yes I-
Thugley notices a recruit staring at him.
Thugley: Can I help woo? Uh…you?
Recruit: Oh, uh…n-no…
The recruit walks away. Thugley looks at the toy.
Thugley: That was vewy wude of vat wecwuit, wasn’t it? Yes it was! Yes it was!
Scene 10: Elbok Tunnel: Cloudclamber Region: Unknown Time of Day
Sky and Chuck proceed through the dungeon. Chuck is holding a device much like a battery-operated torch in our world.
Chuck: See, Sky? There’s no reason to-
Chuck walks into a web.
Chuck: AAH! AAH!
Sky: Relax, Chuck. It’s just a web.
Chuck: Huh?! Oh…ew…
Chuck pulls off the web and throws it to the floor.
Chuck: Well, THAT was unexpected!
Sky: I thought you said there’d be no surprises in this tunnel, Chuck…
Chuck: No, what I said was-
Chuck walks into another web.
Chuck: AAH! AAH!
Sky: Chuck, it’s only another web!
Chuck: By the skies! Where do these keep coming from?!
Chuck pulls off the second web and throws it to the floor.
Chuck: Seriously, Sky! Do you know what makes webs like that?
Sky: Spiders, I suppose…
Chuck: Why would there be spies in a tunnel in the middle of nowhere?
Sky: No, not “spies”, Chuck. I said “spiders”.
Chuck: What’s that?
Sky: What’s what?
Chuck: A spiders! What’s a spiders?
Sky: It’s a small…thing with eight legs, eight eyes-
Chuck: Okay, are you TRYING to frighten me?!
Sky: I-I thought you were supposed to be brave!
Chuck: What gave you that idea, Sky?
Sky: You carry a sword. Doesn’t that indicate that you’re a brave warrior?
Chuck: No, it indicates that I’m ready to defend myself from anything that scares me!
Sky: Well, what does scare you, anyway?
Chuck: Well, cakefly webs, for one…
Sky: Wait…those webs…were made by cakeflies?
Chuck: Well, yeah, Sky. Why do you think they were sticky?
Sky: Well…spiders’ webs are sticky too.
Chuck: Okay, can we PLEASE not talk about spiderses, Evan?!
Sky: Okay, then I have a question for you.
Chuck: Lay it on me like a paladin’s hands, Sky!
Sky: Why do you have feathers on your arms and back?
Chuck: Because plateauborn humans have feathers on their arms and back. That’s common knowledge.
Sky: W-Well…
Chuck facepalms.
Chuck: Right…sometimes I forget.
Sky: It’s fine. So…are there any other differences I should know?
Chuck: Well, we also have feathers on our legs.
Sky: No, I mean other than feathers, Chuck.
Chuck: Oh, uh…let’s see…oh! Plateauborn humans can have green eyes.
Sky: So can my kind, Chuck.
Chuck: Oh…then…hm…we can also have orange hair.
Sky: So can my kind, Chuck.
Chuck: Well then…uh…oh, male plateauborn can grow hair on our faces!
Sky: Do I really need to say it?
Chuck sighs.
Chuck: I guess not…Well, I can’t think of what else is different about-
Chuck trips and falls over the edge of a cliff.
Sky: CHUCK!
After a couple of seconds, a loud thump is heard.
Sky: CHUCK!
Chuck’s voice: I’m okay, Sky! I just had a two-storey fall to the floor below.
Sky: By the skies! Are you injured?!
Chuck’s voice: Nah, I landed on my back, so I’m okay.
Sky: Chuck, you shouldn’t move!
Chuck’s voice: No, it’s fine! I’m already on my feet!
Sky: But you might’ve broken a bone or something!
Chuck’s voice: What?! Humans can’t break bones from falling down a cliff!
Sky: Of course we can!
Chuck’s voice: That’s ridiculous! Unless…maybe it’s different for surfaceborn, but plateauborn are resistant to taking injury from falls.
Sky: Okay then…so…can you see a slope or something that you can use to climb back up?
Chuck’s voice: Yeah…I think I see a set of stairs nearby.
Sky’s thoughts: Stairs…in a cave…?
Sky: Perfect! Come back up here, then, and we can continue our trek.
Chuck’s voice: Fair enough, Sky! I’ll-
Chuck pauses.
Chuck’s voice: Oh, hey there, little guy! What are you doing all the way in this scary cave? Sky, I found one of the kobles down here!
Sky: WHAT?!
Chuck’s voice: He seems friendly, and he’s making this weird clicky-clacky sound.
Sky: Chuck, I think we should-
Chuck’s voice: Oh, is this a friend of yours? Teehee!
Sky: No, really, Chuck…move. Now.
Chuck’s voice: What? It’s just two kobles…who knows? Maybe they’ll trade some goods with us!
Sky: Remember what that sign said? “Elbok Tunnel”?
Chuck’s voice: Yeah, so? What’s your poi-
Chuck pauses.
Chuck’s voice: AAAAAAAAAAHH!!
Sky: Chuck!
Chuck’s voice: Sky! They’re all over me! Please don’t bind my hands! Hey, that goes for my feet as well! Hey, don’t you DARE tie that around my mmph!
Sky: CHUCK!
A loud dragging sound is heard.
Sky’s thoughts: I have to get down there and help him!
Suddenly, the mark of the multiverse begins glowing on the back of Sky’s left hand with purple light.
Sky: What the…?
A tiny purple whisp appears in front of Sky.
Sky: What is it? You want me to follow you?
The whisp begins slowly moving away from Sky.
Sky: Well, o-okay then…
Sky begins following the whisp.
***
The whisp leads Sky towards a stretch of tunnel, which appears to be partly lit up with flame.
Sky: This way, then?
The whisp disappears.
Sky: Okay, time to help Chuck.
Sky follows the tunnel, which curves to the right. Sky comes to the entrance of a large cavern, which is filled with multiple huts made from bamboo with straw rooves. Sky sees Chuck tied to a chair on the opposite side of the cavern, a gag tied tightly around his mouth.
Sky: What are they doing to him?!
Sky sneaks into the cavern. He nimbly shifts into the shadows in an attempt to keep himself out of sight, and manages to sneak past each hut. Sky finally reaches Chuck, though the warrior doesn’t notice the trickster as he unties him. Sky un-gags Chuck, which causes the warrior to realise his friend’s presence.
Chuck: SKY! Oh, I KNEW you’d come to rescue-
Sky and Chuck find themselves surrounded by elboks, which hiss and click in their incomprehensible language.
Chuck: The lesson today is…don’t open your mouth, Chuck.
Sky and Chuck form defensive positions.
Chuck: Don’t worry, Sky, we can take these guys out!
Sky: But you don’t have your sword, Chuck!
Chuck: Oh yeah…the elboks took it.
Sky: Well, did you see where?
Chuck: Yeah, out of the dungeon.
Sky: WHAT?!
Chuck: Don’t worry, ‘cause I’m perfectly capable of defending myself even without a sword.
Sky: But…you can’t use mahou!
Chuck: Well, no, but-
Sky: Then what CAN you do?!
Chuck: Well, there’s this…
Chuck holds his hand at a nearby elbok.
Chuck: “Root Tangle!”
Suddenly, a string of vines bursts from the ground and binds the feet of the elbok, causing it to trip and fall.
Sky: Chuck…by the skies…wh-what the-
Chuck: Mahou and cuper aren’t the ONLY technique sciences, y’know!
Sky: But…what was-
Chuck: Root tangle is an example of prima, abilities channelled from nature.
Sky: But…I didn’t know about-
Chuck: Now, can we PLEASE deal with these elboks?!
Sky: Oh, uh…right…
Chuck summons another string of vines, which binds the feet of another elbok.
Sky: “Summon Illusory Whisp!”
Sky summons a number of whisps, which distract a number of the elboks.
Sky: And now…
Sky lobs a water balloon at each of the distracted elboks, which causes them to start scratching themselves in a frenzy.
Chuck: Sky, what did you do?!
Sky: I mixed some itching powder into the solution in each of those balloons. Super-rash formula.
Chuck: Oh, neat!
More elboks surround Sky and Chuck.
Chuck: Wait a minute…that sign said “3rd-level dungeon”, right?
Sky: Yes…?
Chuck: And we’re only 2nd-level, right?
Sky: Of course…?
Chuck: And the Adventurer’s League recommends dungeons be entered by a group of roughly five adventurers, right?
Sky: That’s right…?
Chuck: So a 3rd-level dungeon is meant for five adventurers at or above 3rd-level.
Sky: I already figured that out, Chuck!
Chuck: What? When?
Sky: Before we entered!
Chuck: You did?!
Sky: Yes! Why did you think I was hesitant to enter?!
Chuck: I thought you were scared! That’s why I said I’d protect you!
An elbok jabs Chuck’s shin with a stick.
Chuck: YEOW! Protect me, Sky!
Sky: But…I-I don’t know what I can-
Suddenly, a trio of glowing orbs appears in front of Sky. The left one, which is larger than the other two, is dark blue, the middle one is purple, and the right one is purplish-pink. A glowing white orb emerges from the blue orb and into the purple one, causing the blue orb to shrink and the purple one to grow. The orbs then disappear.
Sky: What was that?!
Suddenly, a strong gust of wind blows through the cavern, lifting up the elboks and flinging them around, and causing the huts to shake.
Chuck: WHAT IS GOING ON, SKY?!
Sky: I HAVE NO IDEA, CHUCK!
Suddenly, the wind stops. The elboks leap to their feet and approach Sky, looks of curiosity on each of their faces.
Chuck: Oh, great…they’re probably gonna blame US for that wind!
The elboks suddenly begin to giggle.
Chuck: Uh…well, this is unexpected…
“Elbok” #1: It is him! The wind-bringer!
“Elbok” #2: All hail the wind-bringer!
“Elboks”: All hail the wind-bringer!
Sky: Uh…b-but I didn’t-
Chuck: Sky, shush! They’re actually being nice to us! Don’t mess this up!
Sky: B-But…I-
“Elbok” #1: I apologise for tying up your friend. Oh, yes, yes! We thought he was an intruder, looking to steal our trade goods!
“Elbok” #3: Oh, yes, yes!
Chuck: Wait…you’re traders? Then…you’re NOT elboks?!
“Elbok” #1: Oh, no, no! We are kobles, and kobles are us!
Sky: So this was all a big misunderstanding, then?
Koble #1: Oh, yes, yes! A BIG misunderstanding, on BOTH our part!
Koble #2: Now, you are headed for Windburg, yes?
Sky: Yes, we are, but…how did you know?
Koble #3: The ninja said you would be heading to Windburg, and that the wind would be following! Oh, yes, yes!
Chuck: So we can go there right now?!
Koble #1: Oh, yes, yes! Follow us! We’ll show you the way!
Scene 11: Outside Elbok Tunnel: Evening
Three kobles lead Sky and Chuck past a sign that reads, “Thank you for visiting Elbok Tunnel. Come again soon! Oh, yes, yes!”
Chuck: Wait…if you’re kobles, then why does the sign say “ELBOK Tunnel”?
Koble #2: Oh, we call it that to stop intruders from stealing our trade goods! Oh, yes, yes!
Sky: So this road will take us to Windburg?
Koble #1: Oh, yes, yes!
Sky: Well then…I-I guess we’ll be on our way.
Chuck: Later, homies!
Sky and Chuck begin to walk away. The first koble dashes in front of them.
Koble #1: WAIT!
Chuck: Why?
Koble #3: Do not question her, Charles! Oh, no, no!
Chuck: I’m sorry…
The first koble holds a bottle of orange liquid to Sky.
Sky: Wh-What’s this?
Koble #1: A gift, from the ninja. Drink it fast!
Sky: O-Okay then…?
Sky uncorks the bottle and drinks the liquid.
Chuck: Uh…Sky? Are you sure you should be drinking that?
Sky: Why? What could possibly-
The mark begins glowing on Sky’s hand with purple light.
Chuck: Hey, your mark-thingy is glowing…
The same symbol appears beneath Sky’s feet, though it glows with orange light instead of purple.
Chuck: And now the ground is glowing…?
Suddenly, a column of orange-tinged light erupts from the ground around Sky. We cut inside the column, where we see an awe-struck Sky.
Sky: Wow, this is…beautiful…
***
The column retreats into the ground, leaving Sky standing in a dry scrubland.
Sky: Wait…where am I…?
The symbol disappears from beneath Sky’s feet. Sky looks around.
Sky’s thoughts: Wait…it was evening…and now it’s daytime…?
A loud roar in the distance alarms Sky.
Sky: What was THAT?!
***
End Credits
***
- on April 4th 2017, 4:17 am
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- Topic: Flight of Indigo (Chromaicora Adventures Season 3) - A Series by GeekyGamerZack
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Flight of Indigo (Chromaicora Adventures Season 3) - A Series by GeekyGamerZack
Hi all, and welcome to Flight of Indigo, the third chapter of the Chromaicora Adventures. In this tale, we follow the adventures of Evan Sky, a socially-awkward young man who dreams of becoming a pilot in his city's flagship aeronautical squadron. This season is set at roughly the same time period as Mask of Akanius and Shell of Thal, with some story overlap between them, so be sure to check them out as well. Oh, and there are spoilers for Crystals of Silveria Remastered as well, so be sure to check it out before reading this if you haven't. All seasons can be found in the boxed set, which you can check out by clicking right here. Okay, without further ado, I present Flight of Indigo. I hope you enjoy!***
Episode 1 – Sky, Part I
- Synopsis:
- Evan Sky yearns to reach the clouds, no matter what it takes. After attempting to stop a thieving little creature from stealing his prized pair of aviator goggles, Sky encounters a mysterious woman who claims the goggles belong to her! Will Sky be able to part with his only treasure?
Cast
Evan Sky – An intelligent, yet socially-awkward, young man who lives in an apartment in a vast metropolis, he hopes to one day fly through the skies of the world.
Talya Tailwind – A young woman whom Sky wishes to ask on a date. There’s just one problem: she believes Sky to be a thief! Can the young man convince her to go to his favourite restaurant with him?
Kati Furscott – An azure-haired gnome and Sky’s neighbor, she often visits him for lengthy conversations, though she can be a little imposing at times.
Delphie Violette – Talya’s best friend, she is beautiful in both appearance and personality, with a kind and caring disposition, though she is also something of a klutz.
Thugley – A muscle-bound, bald-headed gentleman who sparks a grudge with Sky.
“If the sky’s the limit, then that’s just where I want to be!"
- Spoiler:
- Scene 1: Cloudclamber City: Afternoon
An enormous scene of aerial combat is happening over the skies of a vast city. A large number of aerial vehicles shoot at one another with pulses of multicoloured energy. Half the vehicles are bright in colour, while the other half are covered in dark and dull tones. In the distance is an enormous, dark-toned airship which makes its way towards the scene of the combat. A number of the smaller dark-toned vehicles fly out of an opening on its front. We hear a number of audio transmissions in the background. The first male voice speaks with an energetic American accent, whereas the second speaks with a light Scottish accent.
Male voice #1: Hoo boy, NOW we got problems!
Male voice #2: Chuck, Chartreuse Squadron needs your assistance!
Male voice #1: I’ll get right on it if someone takes down this goon that’s chasing me!
A purplish vehicle flies behind a dark-toned vehicle, which is firing at another purplish vehicle. The dark-toned vehicle is blasted by the first purplish vehicle.
“Chuck”: WOOHOO! Now I can help out Chartreuse Squadron!
The second purplish vehicle flies deeper into the combat. Two female voices sound out. The first has an American accent, whereas the second has an English accent.
Female voice #1: I’ve taken a hit!
Female voice #2: Relax, Talya, I’ve got it. One repairing pulse coming up!
Another purplish ship fires a purple-coloured pulse at a fourth ship, which appears to be damaged. The damage seems to repair itself.
“Talya”: Much obliged, Delphie!
Male voice #2: Uh-oh…
“Delphie”: What is it, my friend?
Male voice #2: Something’s wrong with my ship!
A third female voice sounds out, which has a slightly high-pitched and nasally American accent.
Female voice #3: Are you sure? I mean, you just got it serviced!
Male voice #2: I’m positive, Katréne!
“Katréne”: Well, what’s going on?
We cut inside the cockpit of one of the purplish vehicles. A young man in an outfit consisting of shades of purple is in the seat. On his head are a flight helmet and oxygen mask, both with purple accents. He appears to be fighting to maintain the controls, even as the ship rattles and shakes.
Male voice #2: Well, the controls aren’t responding very well.
“Chuck”: Well, could you elaborate at all?
Male voice #2: It’s doing a lot of shaking.
“Talya”: Is that it?
Male voice #2: Well…no. There’s something else…the entire control deck is glowing purple!
“Delphie”: Wait…what?!
“Chuck”: That’s not normal!
Male voice #2: I know that! What should I do?!
“Delphie”: Make way back to the Amethyst Blizzard and await further instructions.
Male voice #2: That…could be a problem.
“Talya”: What are you talking about?
Male voice #2: I’m completely surrounded!
“Katréne”: Surrounded? How many ships are surrounding you? Five? Six?
Male voice #2: I…kind of lost count at fifty-
“Delphie”: Fifty?!
Male voice #2: -seven! At least fifty-seven enemies surrounding my ship!
“Chuck”: Hold tight, dude! We’re on our way!
Male voice #2: Thank you! I really appreciate-
A blast strikes the ship’s shield.
Male voice #2: I’m being attacked!
Another blast strikes the ship’s shield, disabling it.
Male voice #2: My shield’s down! Someone help!
Nothing but static is heard.
Male voice #2: I guess communications are down as well! Come on, girl…hold together…remember what we’ve been through, you and I! Just…huh?
A mark of the multiverse begins to glow on the back of the pilot’s left hand with purple light. His eyes begin to glow with purple light as well.
Male voice #2: What’s…going…AAAAAAAAAAAAHHHHHHHH!!
***
Flight of Indigo
A Chromaicora Adventure
***
Scene 2: Cloudclamber City: Late Morning
One year earlier…
A young man with auburn hair and slightly-pointed ears walks along a busy street. He is wearing a brown leather jacket of unusual design, as well as leather boots and fingerless gloves of a darker shade of brown. A purplish-pink neckerchief is tied around his neck, and a half-face breather is strapped over his nose and mouth, a small air purifier attached to each of its sides. A pair of goggles with a purple strap sits atop his head. The young man speaks with a light Scottish accent, indicating him to be the pilot from the previous scene.
Man: Ah, what a beautiful-
Suddenly, a small, monkey-like creature with skin flaps connecting its arms and legs lands on top of the man’s head. He begins to panic, flailing his hands above his head in an attempt to shoo the creature.
Man: AH! AH! Monkey-thing on my head! Monkey-thing on my head!
“Monkey-thing”: Oo-EEK!
The creature pulls off the man’s goggles and examines them.
Man: Hey, what are you doing?!
The creature gnaws on the left lens.
Man: Stop, that’s not food! Hey-
The creature grabs the goggles with its feet and takes off, floating on an updraft of air.
Man: Stop! Thief! Someone catch that…thing!
A round-eared gentleman dressed similarly to the young man, though without a breather, stops next to him. He speaks with a cockney English accent.
Passerby: Oh, that’s rotten luck, that is. Shame. A real shame…
The passerby continues to walk down the street. The young man grows agitated.
Man: STOP!
The young man begins chasing the creature, and manages to catch up with it. The creature realizes that the young man is chasing it and glides into an alleyway.
Man: NO!
The young man runs into the alleyway, and watches as the creature glides over a wire fence.
Man: Oh, you have got to be kidding me!
The young man runs up to the fence and leaps over it. The creature glides into the next street, followed by the young man.
Man: Come back here!
The young man chases after the creature, and runs straight into another round-eared, breather-less man who dwarfs him completely.
“Giant”: Oi! Watch where you’re goin’!
Man: Oh, I’m sorry…uh…sir.
“Giant”: “Sir?” I take it you haven’t heard of me?
Man: No…?
“Giant”: They call me “Thugley”. Wanna know why?
Man: Well-
Thugley: ‘Cause I’m an ugly thug! WAHAHAHAHA!
Man (nervous): Eheheheheh…
Thugley: An’ what about you? What’s your story?
Man: My…story?
Thugley? Yeah! What are you called?
Man: Sk-Sky…
Thugley “Sky?” What kind of unoriginal name is that?!
Sky: It’s my surname…
Thugley: Oh.
Sky: Uh-
Thugley: What?
Sky: Y-Your…creature-
Thugley: What about it?
Sky: It st-stole…my-
Thugley: You mean this thing?
Thugley points to the creature, which is perched on a nearby lamppost.
Creature: Oo?
Thugley: I hate to burst your cloud, Sky, but this ain’t mine.
Sky: Oh…
Thugley: I mean what would a brute like me want with a fuzzy lil’ glider monkey?
Sky: My apologies, sir. It’s just that…i-it has my-
Thugley snatches the goggles and shows them to Sky.
Creature: AAH!
Thugley: These whatcha lookin’ for?
Sky: Oh…uh-
Thugley: I SHOULD charge you a fee, since I found ‘em and you want ‘em…
Sky: Please, sir! I’m short on cash!
Thugley: Oh, well then…maybe I’ll keep these then, eh?
Voice: I’ll take those, thank you!
A hand snatches the goggles.
Thugley: Oi! What’s the big ide-
The hand belongs to a woman with long, dirty-blonde hair, slightly-pointed ears and a breather similar to Sky’s. The creature glides over to the woman’s right shoulder. She speaks with an American accent.
Woman: Good work, Munch.
The creature chitters with delight.
Thugley: Look, I didn’t do nothin’! This guy was chasing after your pet for those goggles!
The woman slowly approaches Sky.
Woman: Ah, so YOU'RE the thief who stole my lucky aviator goggles...
Sky: Stole?! No...I didn't know whose they were! I merely-
Woman: Give me one good reason why I shouldn't turn you into the authorities.
Sky: I didn't...steal them?
Woman: Then why did you have them in your possession?
Sky: I…I found them.
Woman: What?
Sky: When I arrived here. They were sort of…there.
Woman: Arrived? Then you’re new in town?
Sky: I could be new in the country for all I know.
Woman: You’re making little sense, you know.
Sky: Look, I’ve had them for as long as I can remember, okay?
Woman: But I only lost these a few months ago…or at least, I THOUGHT I’d lost them!
Sky: That’s as long as I can remember. Everything before that is all a blur.
Woman: That doesn’t make much sense.
Sky: Anyway, some people found me and helped me.
Woman: Which people?
Sky: The Mauve Scarves.
The woman punches Sky, knocking him to the ground.
Woman: I knew I couldn’t trust you!
Sky: What?!
Woman: I should have guessed that you were scum!
Sky: Scum?!
Woman: I’m placing you under citizen’s arrest!
Sky: Look, could someone PLEASE explain what’s going-
The scene cuts to black.
Scene 3: Prison Cell: Cloudclamber City: Unknown Time of Day
The scene fades in, revealing Sky to be lying on a bed inside a prison cell, his breather not on his face. He slowly comes around, and immediately begins to panic.
Sky: What…?! H-How did I get here?! HELP! Someone HELP!
The door slides open with a hiss, and the woman and a male human prison guard with slightly-pointed ears walk inside. Sky leaps to his feet and backs away from the woman, who is also not wearing her breather.
Woman: Whoa, easy.
Sky: Who are you? Why did you bring me here?!
Woman: Relax, it was all a mistake on my part.
Sky: The last thing I remember, I was face-down on the pavement.
Woman: Correct.
Sky: Then…how did I get here?!
Woman: I rendered you unconscious using-
Sky: Wait…you said it was a mistake?
Woman: Yes. I mistook you for being a member of the Mauve Scarves. I’d like to apologise for jumping to such a ridiculous conclusion.
Sky: Oh…uh…that’s fine, I…guess…?
Sky pauses.
Woman: What is it?
Sky: Shouldn’t I be injured?
Guard: Our on-duty physician used cuper to repair your injuries while you were unconscious.
Woman: Ah, the man finally speaks.
Sky: Cuper?
Woman: You don’t know about cuper?
Sky: No. What is it?
Woman: Seriously?! Wow, I must’ve REALLY knocked you good…
Sky: No, I just have some bizarre form of amnesia.
Woman: Oh?
Sky: I know who I am, but I can’t remember my past.
Woman: Well, the guards said you’re free to go.
Sky: Oh. Um…that’s good…
Woman: Don’t worry, they dropped the charges.
Sky: Oh, right! Superb!
Woman: Unfortunately for me, that means the goggles are your legal property.
The woman holds out the goggles in both hands. Sky uses his left hand to push the woman’s hands away.
Sky: No, you keep them.
Woman: Really?!
Sky: Yes. If they’re really yours, then I want you to take them.
Woman: Thank you.
The woman and Sky smile.
Sky: D’you want to…uh…
Woman: Yes?
Sky: Well, there’s this really nice café near my home. They have good food…that is, if…you’re interested…?
Woman: Oh. Uh…I don’t have anything else to do right now, so…sure, why not?
Sky: Brill.
***
Commercial: Watch new episodes of Shell of Thal soon!
***
- Spoiler:
- Scene 4: Café: Cloudclamber City: Mid Afternoon
Sky and the woman sit at a table in the café, waiting for their meals. Both have hot drinks topped with foam and dusted with powdered chocolate.
Woman: So Evan…that’s not a name you hear in these parts.
Sky: It’s one of the few things I recall about myself.
Woman: And as for your family name of Sky…
Sky: It’s more a title I chose for myself. I don’t remember my real surname.
Woman: A title?
Sky: Yes. It describes where I want to be.
Woman: So it’s a symbolic measure of the altitude you’d strive to reach to achieve your dreams?
Sky: Yes, both literal and figurative.
Woman: Literal?
Sky: I…well…this is going to sound silly, but…
Woman: Yes?
Sky: I…kind of want to be a…a…pilot.
Woman: Oh…
Sky: I knew it! You think I’m weird!
Woman: Of course not! Some of my best friends are pilots.
Sky lights up.
Sky: D’you think they’d know where I could sign up?!
Woman: Uh-
Sky: I’d do anything to make my dream a reality!
Woman: Why don’t you leave it with me. We’ve registered each other in our communicators, so I’ll give you a call.
Sky: Promise?
Woman: You have my word.
Sky: Thank you. Oh…
Woman: What is it?
Sky: I didn’t catch your name…
Woman: Oh, if only I had manners.
Sky: I think you have superb manners.
The woman smiles.
Woman: Thank you, Evan. It’s nice to be complimented. I’m Talya.
Sky taps a device that’s strapped to his right wrist.
Sky: Tal…ya. There.
Talya notices the mark of the multiverse on the back of Sky’s ungloved left hand.
Talya: Interesting tattoo.
Sky: Oh, uh…
Sky looks at his mark.
Sky: …thanks.
Talya: What is it?
Sky looks at Talya.
Sky: Not a clue.
Talya snickers.
Talya: I might’ve guessed.
Scene 5: Outside Apartment Building: Cloudclamber City: Late Afternoon
Sky and Talya, both wearing their breathers, stop outside the doors of an apartment building. Sky points to the doors.
Sky: Well, this is my building.
Talya: Excellent. Okay, I’ll keep in touch.
Sky: Please do.
Talya smiles.
Talya: Count on it.
Talya walks away. Sky removes his left glove and places his hand onto a panel to the right of the doors. His mark begins to softly glow with purple light.
Sky’s thoughts: That’s never happened before…
A mysterious hooded figure watches Sky from a shadowy area across the street. The figure turns and walks away. An electronic sound appears and the doors open with a hiss. Sky steps inside, and the doors close with another hiss.
Scene 6: Unknown Location: Unknown Time of Day
A number of people in dark uniforms work inside a dark room filled with control consoles and monitors. A male human with a frowny face sits in what can be assumed to be a commander’s chair, rubbing his chin. A much younger man walks up to him.
Recruit: Sir!
Commander: What is it, son?
Recruit: Anomaly detected in Cloudclamber City on the Mahou Plateau, sir!
Commander: And what does this “anomaly” look like?
Recruit: It appeared briefly as a purple dot on the radar, sir!
Commander: A purple dot…could it be…?
The commander pulls his hand away from his chin.
Commander: I want you to keep this a secret from everyone, understood?
Recruit: Aye, sir!
Commander: Good. Dismissed!
Recruit: Thank you, sir!
The recruit walks away. The commander continues to rub his chin.
Scene 7: Sky’s Apartment: Cloudclamber City: Late Afternoon
Sky enters his apartment. He pulls the breather from his face and takes in a deep breath, exhaling slowly.
Sky: Ah, there’s nothing quite like the sensation of full-cream, oxygen-rich air.
Sky walks over to what resembles an answering machine and presses a button.
Machine: You have 0 new messages.
Sky: Of course I do. I don’t know anyone.
Sky sits on his couch.
Sky: Well, except for Talya, but-
Sky pauses, then shakes his head.
Sky: There’s no way she’ll call me back. No way whatsoever.
Sky clutches his face with his hands and lets out a sigh.
Sky: Why must I be so socially-inept?!
A knock sounds on Sky’s door. Sky walks over to it and opens it, only to look down and see a female gnome with spiky, medium-blue hair.
Sky: Oh, Kati. Hello.
Kati: You’re back late today, Sky!
Kati enters Sky’s apartment.
Sky: Would you like to come in?
Kati sits on Sky’s couch.
Kati: So what happened?
Sky: Oh, the usual. I roamed around a new, unfamiliar part of the city.
Kati: Is that where you lost your goggles?
A puzzled look appears on Sky’s face.
Kati: Don’t think I don’t notice these things, Sky!
Sky: I’ll…try to keep that in mind.
Kati: So where are they?
Sky sits on the couch next to Kati, looking straight ahead rather than turning to face her.
Sky: It’s a long story…
Scene 8: Talya and Delphie’s Dormitory: Unknown Location: Unknown Time of Day
We cut to a view of the inside of a dormitory. The walls are white, and the carpet is greyish-purple. The right hand bed has a quilt covered with a wavy, many-toned purple pattern, whereas the left one has a marine-themed quilt covered with plush toys of several aquatic creatures, including sea stars, several varieties of fish and a dolphin, among others. A young woman with long, light-brown hair and slightly-pointed ears sits at a desk, taking notes. The door opens and Talya walks in, makes her way over to the right bed, throws her satchel onto the floor and practically falls onto the bed. The other woman speaks with a posh English accent.
Woman: Busy day?
Talya: An eventful one, I’ll say that much.
The woman puts down her dolphin-themed pen and slowly turns to face Talya.
Woman: The last time you said that, you’d just met someone.
Talya smiles.
Talya: Shut up!
Woman: What’s his name?
Talya: Delphie, I-
Talya sighs and sits up, facing the woman.
Talya: What would you say if I told you I met the sweetest young man I’ll probably ever know?
Delphie: That you’ve found Mr. Right?
Talya: No, not in that way! I mean-
Delphie: Then what?
Talya: This man…Evan-
Delphie: Ooh, Evan!
Talya: ANYway, he gave me back my goggles.
Delphie: Your lucky aviator goggles?
Talya: Yeah! He said he found them months ago.
Delphie: So how did he find you?
Talya: Well, a certain glider monkey who shall remain nameless-
Munch’s face suddenly pops out of Talya’s satchel.
Munch: Ooh!
Talya: -snatched them from him. He pursued it, and…the long and the short of it is…I got my goggles back.
Delphie: Well, it was thoughtful of him to give them back to you.
Talya: I know. I’ll have to thank him properly later.
Delphie: Later? But…that would mean-
Talya: We exchanged communicator signals.
Delphie: Now come on. Even I know that means you like him!
Talya: I told you, I like him, just not in that way!
Delphie: Then why did you get his signal?
Talya: Well…
Scene 9: Unknown Location: Unknown Time of Day
The commander sits in his chair. The recruit from before walks over to him.
Recruit: Sir!
Commander: Have you located the source of the anomaly?
Recruit: Negative, sir! I’m still waiting for it to appear on the radar again.
Commander: Well, let me know the moment you see it again.
Recruit: Aye, sir!
Commander: Dismissed!
Recruit: Thank you, sir!
The recruit walks away.
Commander: If that anomaly is what – or more accurately, who – I think it is…
The commander begins to rub his chin.
Scene 10: Sky’s Apartment: Cloudclamber City: Early Morning
Sky lies on his couch, fast asleep. He is awakened by a knock on his door.
Sky: Just a minute…I was only having my fortnightly two-hour snooze…
Sky walks over to his door.
Sky: Who’s there?
Voice: It’s Talya. From yesterday?
Sky: Oh…uh…o-okay then.
Sky opens the door, revealing Talya to be wearing a purple uniform of some kind.
Sky: Oh, nice uniform.
Talya: Thank you. I was on my way to work and thought I’d drop by to thank you properly.
Sky: Oh, you’re welcome. Would you like to come in?
Talya: Sure.
Talya enters the apartment.
Talya: This is a very nice place, Evan. How could you afford it?
Sky: Oh…uh…it was a gift.
Talya: A gift? From whom?
Sky: No idea. An anonymous donor practically handed me the keys and said it was all mine.
Talya: Sounds like one generous person indeed.
Sky: Of course. This is pretty much my entire world.
Talya: Is that why you’re all the way up on the tenth floor?
Sky: I suppose so. It’s probably as close to achieving my dream as I’ll ever likely attain.
Talya: Say, would you like to come to my workplace?
Sky: I suppose…I mean…I didn’t have any other plans for today.
Talya: Come on, then. My car is in the dock downstairs.
***
Sky and Talya ride inside what resembles a small, red flying car without wheels. Below them is a sea of clouds.
Sky: So…where exactly did you say you work?
Talya: Don’t worry, you’ll see…right about…now.
An enormous purple construct floats down from the sky a short distance from the front of Talya’s vehicle. Talya drives underneath the construct, which casts a shadow over the vehicle. Sky looks up at it through the sunroof, completely amazed.
Sky: By the skies…
Talya: May I present the Amethyst Blizzard, the home base of the Indigo Squadron.
Sky: Th-The Indigo Squadron?! Y-You mean you’re-
Talya: That’s right, I’m a member of the Indigo Squadron, and if you’re willing to put in the effort, you can be one as well.
Sky: What can I say? Of course I’m willing!
Talya: That is the best answer you could’ve given me.
Talya drives her vehicle through an opening in the base of the airship. Sky begins to get excited.
Sky’s thoughts: This is actually happening! I’m going to become a pilot! I-
The mark on Sky’s hand begins glowing with purple light.
Sky: Again?!
Talya: Your tattoo is…glowing?
Sky: Yes, but it’s only the second time that it’s happened!
Talya’s thoughts: Wait…could Evan be…?
Scene 11: Unknown Location: Unknown Time of Day
The recruit walks over to the commander.
Recruit: Sir!
Commander: Have you detected the anomaly?
Recruit: Aye, sir! It was detected in the skies near Cloudclamber City.
Commander: Then we must act now. Ready the ship for travel. We’re going to the Mahou Plateau!
Recruit: Sir? That territory’s not part of our jurisdiction. It’d take months to get the permits required for establishing a base there.
Commander: Then see to it that those permits are attained. We must find the source of that anomaly!
Recruit: Aye, sir!
Commander: Very good. Dismissed!
Recruit: Thank you, sir!
The recruit walks away. The commander begins rubbing his chin once again.
Commander: If we don’t find that boy before them…well, we just need to find him first…
To be Continued…
***
End Credits
***
Episode 2 – Sky, Part II
- Synopsis:
- Sky begins his training aboard the Amethyst Blizzard, an enormous airship that is home to the purple-clad pilots known as the Indigo Squadron. During his course, he befriends a fellow recruit named Chuck, who defends himself and his buddy from a bully. But what will they do when the bully wants revenge?
New Character
Chuck Hunch – A trainee in the Indigo Squadron, he has an outgoing personality and a love for pranks. He protects both himself and Sky from a brutish pilot, but they are put in very real danger when that same individual attacks them later.
“Just stick with me, Sky, and we can conquer this training program!”
- Spoiler:
- Scene 1: Docking Bay: The Amethyst Blizzard: Late Morning
Talya leads Sky through a large, open area. The floors, walls and ceiling are made of purple-tinted metal. A number of people from multiple races including high elves, Greatkin, orcborn and humans are in the room, each of them wearing a purple uniform similar to Talya’s. The room is filled with cars of many shapes, sizes and colours, each parked neatly between two white lines.
Talya: Evan Sky, welcome aboard the Amethyst Blizzard.
Sky: By the Skies of Ness…this is more amazing than I could’ve imagined…
Talya: Okay, let’s get you your visitor’s badge.
Sky becomes startled.
Sky: Visitor…? But I thought-
Talya: Don’t worry, you’ll get your trainee privileges soon. For now, though, you are a guest aboard this vessel.
Sky: Does that include any special privileges?
Talya smiles.
Talya: More than you could possibly imagine.
Sky: Brill.
***
Opening Credits
***
Talya leads Sky into an enormous hangar, with a small, purple-coloured airship hovering in each dock.
Talya: Here’s where we keep all the skiffs.
Sky: Skiffs?
Talya: A skiff is a small airship built for a smaller crew. Most of these ones are for 1-2 pilots, but there are larger ones that can accommodate an entire team.
Sky: This is my favourite room so far!
Scene 2: Mess Hall: The Amethyst Blizzard: Late Morning
Talya leads Sky into the mess hall, where a number of pilots are eating an early lunch.
Talya: Being a pilot is a lot of work, so each member of the squadron needs to keep up their strength. This is where we fill up on meals and snacks that are both delicious and nutritionally-balanced.
Sky: I heard that the food on these vessels is awful.
Talya snickers.
Talya: Only if you’re a member of the Crimson Squadron.
Sky: Wait…really?
Talya: Oh yes, I’ve been aboard the Ruby Ember, and its food selection is truly, monumentally appaling. The chicken stew is rubbery and watery, and don’t even get me started on the chocolate pudding…
Sky: If I ever end up on that ship, I’ll remember to bring my own food.
Talya: That would be wise. I learned the hard way, believe me!
Sky inhales deeply through his nose, then exhales with delight.
Sky: This is my favourite room so far!
Scene 3: Classroom: Academy: The Amethyst Blizzard: Late Morning
Talya leads Sky into a room filled with wooden desks. A few students sit at them taking down notes.
Talya: And this is our classroom, where you, Evan, will do the most boring portion of your training.
Sky: Hey, I like studying!
Talya: Then you will feel right at home in this room.
Sky: I think this is definitely my favourite room so far!
Scene 4: Practical Training Centre: Academy: The Amethyst Blizzard: Late Morning
Talya leads Sky into a room filled with a number of pods that resemble the cockpits of skiffs. A few of them are currently in use.
Talya: Now this is where the REAL fun portion of your training takes place. Welcome to the Practical Training Centre.
Sky: Whoa…
Talya: Impressed?
Sky: I am. I look forward to my training with each passing second!
Talya: I’m glad to hear that, Evan.
A male voice with an American accent sounds out.
Voice: WOO! Take THAT, you pesky virtual menaces!
A recruit wearing a purple flight suit, helmet and mask leaps out of one of the pods, facing the opposite direction to Talya and Sky. He unclips one side of the mask, letting it dangle off the opposite side of the helmet. He throws his fists straight up into the air.
Recruit: WOO! Target neutralised!
The recruit lowers his fists and spins around, a grin on his face. The grin quickly turns to embarrassment as he sees Talya standing there.
Recruit: Oh…uh…
Talya: Getting a little carried away there, Chuck?
Chuck: Yeah…kind of. I mean, this was my first practical assignment, and…well…
Talya: You do realise that the flight helmet and mask are not at all necessary for training, right?
Chuck: Yeah, but they helped me get into the zone.
Talya giggles.
Talya: Oh, where are my manners? Chuck, this-
Talya gestures to Sky.
Talya: -is Evan Sky. He’s going to be training with us.
Chuck: Sky, huh?
Chuck holds out his right hand.
Sky: Oh…uh…
Sky hesitantly shakes Chuck’s hand.
Chuck: Good to meetcha.
Chuck lets go of Sky’s hand.
Chuck: My friends call me Chuck.
Sky: Good to meet you as well.
Chuck: That’s some accent you have there. I’m guessing you’re not from these parts?
Sky: Your guess is as good as mine, I’m afraid.
Chuck appears puzzled.
Talya: Evan has no memory of his past.
Chuck: Oh, I’m so sorry, dude.
Sky: It’s fine. For all I know, I could’ve been a horrible person.
Chuck: Now, I find that very hard to believe.
Talya: I couldn’t have put it better myself.
Sky: Well, I suppose…
Talya: Okay, Evan, I have one last room to show you.
Sky: Lead on!
Scene 5: Observation Deck: The Amethyst Blizzard: Late Morning
Talya leads Sky into an enormous, round room. A large window encompasses nearly every outer panel, and there is seating arranged in neat blocks across the purple carpeting in the room’s centre. The corners are decorated with plants.
Sky: Now this is by far my favourite room…
Talya: The observation deck, where pilots and visitors alike come to rest, relax and enjoy the view.
Sky looks at a distant plateau’s edge, with a large city even further in the distance.
Sky: Is that-
Talya: Yep, Cloudclamber City.
Sky: It seems so far away…
Talya: Don’t worry, you’ll get to visit it again sometime.
Sky: Wait…visit? But…I-I live there!
Talya: “Lived”, Evan. The Amethyst Blizzard is your home now, remember?
Sky: Oh, right…I keep forgetting.
Talya: Your effects are being brought aboard and will be placed in your new dormitory.
Sky: I get a dormitory?!
Talya: Well, you’ll be sharing your dorm with another recruit, but yes, you get your own bed and desk.
Sky: Wow…
Talya: Ready to meet your dormmate?
Sky: Absolutely!
Talya: Then follow me.
Scene 6: Unknown Location: Unknown Time of Day
The dark commander sits in his chair, rubbing his chin. He seems to be mumbling to himself.
Commander: If that blip marks the location of the pendulum…
Recruit: The pendulum, sir?
Commander: WAAH!
The commander becomes startled, but calms down when he sees the recruit standing next to him, though he still hyperventilates and clutches his chest with his right hand.
Commander: Oh, you scared me. Don’t ever sneak up on me like that, understood?
Recruit: Uh…yes, sir.
The commander seems to regain his composure, and clears his throat.
Commander: Now, what news do you have for me?
Recruit: Uh…well…
Commander: Come on, spit it out!
Recruit: Well, I filed the paperwork, as requested.
Commander: Good. How long will it take to clear?
Recruit: Approximately seven months, sir.
Commander: SEVEN MONTHS?!
The commander thinks to himself.
Commander: Very well. That should give us enough time to make our grand entrance.
Recruit: Our grand entrance, sir?
Commander: Oh right, you haven’t gotten to the chapter on “fourth wall demolitions” yet, have you?
Recruit: Uh…
Commander: That’ll be all. Dismissed!
Recruit: Yes sir!
The recruit walks away. The commander begins rubbing his chin once again.
Scene 7: Mess Hall: The Amethyst Blizzard: Early Afternoon
Sky, Talya and Chuck sit at a table in the mess hall. It is immediately apparent that, unlike the ears of Sky, Talya and Delphie, Chuck’s ears are round. Chuck takes a bite out of an enormous burger. Talya looks at Sky.
Talya: Well?
Sky: Well…what?
Talya: Your dormmate?
Sky: Yes, when am I going to meet him?
Chuck swallows his mouthful.
Chuck: What makes you think it’s a “him”?
Sky: Well, the dorms aren’t co-ed for a start.
Talya: He’s not wrong.
Chuck: How did you learn that so fast?
Sky: Oh…uh…the recruit’s handbook. It’s actually very interesting.
Chuck: You already finished the handbook?! But…it’s over 500 pages long!
Sky: Of course I haven’t.
Chuck takes a mouthful from his cup.
Sky: I’ve only made it about halfway through so far.
Chuck turns his head and spits orange juice on the floor. He wipes his mouth with the back of his hand.
Chuck: Okay, are you a wizard?
Sky: Of course not. I don’t know the first thing about magic.
Talya: Magic?
Sky: You don’t know about magic?
Talya: You don’t know about cuper?
Sky: Touché.
Talya stands up and holds her right hand over the floor next to Chuck. Talya’s hand is surrounded with purple energy, and orange juice floats up and lands in Chuck’s cup.
Chuck: I appreciate the gesture, Talya, but I am not drinking something that’s been on the floor.
Sky: So you do know about magic!
Talya: For the last time, no.
Sky: Then what do you call…that?
Talya: What, the technique? I call it “mahou”, like anyone else does.
Sky: Oh…
Chuck: What is it?
Sky: Where I come from, what you just did is called a magic spell.
Talya: So you do know where you’re from?
Sky: Haven’t the faintest idea. I just know that much is true.
Chuck: So your basic knowledge is still present, you just can’t recall your past memories.
Talya: That is a really bizarre form of amnesia…
Sky: You have no idea…
After a brief awkward silence, Sky speaks.
Sky: So when will I get to meet my dormmate?
Talya: You’re looking at him.
Sky stares at Chuck.
Sky: Chuck?
Chuck: Wait…Sky’s my new roomie? I finally get to have a roomie?!
Tears begin to pour from Chuck’s eyes.
Chuck: This is the happiest day of my life!
Voice: Well it’s about to become your most miserable.
Chuck stops crying and looks over at Thugley and two smaller, less-muscly pilots. He begins to panic.
Chuck: Oh no, it’s Ugly!
Thugley: That’s THUGley, Huck!
Chuck: A-Actually…the name’s
Thugley: Does it look like I care? Anyway, I wanted to welcome our newest recruit: Sky.
Chuck: Wait…you remember his name but not mine?!
Thugley grabs Chuck’s arms and slides him off his bench to the ground.
Thugley: Watch yourself, Huck.
Thugley and his goons approach Sky.
Thugley: Well, how are you settling in?
Sky: Oh, uh…f-fine.
Thugley: Fuh-fuh-fine! Fuh-fuh-fine! Listen to the baby stutter! WAHAHAHAHA!
Goons: HAHAHAHAHA!
Talya stands up.
Talya: You three better watch yourselves, otherwise-
Thugley: Otherwise WHAT? What’s a wimpy recruit like you gonna do to a seasoned pilot like my good self?
Sky: Talya knows ma-
Talya: -acaroni cheese recipes like none you’ve ever tasted! Eheheheheh…
Thugley: Is that right? Hm…well, I do like a good mac ‘n cheese. Okay, you can cook for me sometime, Tally.
Chuck: Oh yeah? Cook THIS!
Chuck flings his orange juice into Thugley’s face. Thugley yells out loud and covers his eyes with his fingertips.
Thugley: YEOW! You just got grapefruit juice in my eyes!
Chuck: Actually, it’s orange juice. Ha!
Thugley: I’m gonna report you for this! And you know what happens next, right? It’s outta the academy for you, Huck!
Talya: Actually, you pushed him first. A seasoned pilot assaulting a recruit…hm…that could get you thrown in the slammer and stripped of your title. Back me up, Sky.
Sky: She’s right.
Thugley: Well…you can’t prove I did it!
Sky: Actually, the 24 security cameras in this mess hall would have to disagree with you.
Thugley: Oh crup! Let’s get outta here, fellas!
Goon #1: I’m a girl, you dork!
Thugley: Whatever, let’s just go before they catch us!
Thugley and the goons flee from the room, leaving a cloud of dust that quickly clears.
Talya: Nice thinking, Chuck!
Chuck: Yeah, but what’s gonna happen once he leaves prison…?
Talya: That’s still months away. Come on, let’s show Sky to his new place.
Chuck leaps onto his bench and points upward.
Chuck: Follow me, my peeps!
Talya facepalms and shakes her head.
Talya: Oh, brother…
***
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***
- Spoiler:
- Scene 8: Sky and Chuck’s Dorm: The Amethyst Blizzard: Early Morning
We see a montage of Sky putting on his uniform while viewing different parts of his body. The scene cuts to his purple boots, scrolls up his legs and torso and up to his face. Sky snaps a pair of purple-framed goggles to his head with purple-gloved hands. The scene then cuts to a full-body view of Sky.
Sky: Let’s do this.
Sky slowly and confidently walks into the camera. The scene then cuts to a view of Sky’s back as he walks through the Practical Training Centre. He walks over to Talya and Chuck, the latter of whom is wearing a flight helmet, its mask dangling off the side.
Sky: I’m ready.
Talya: Excellent. You’ll be starting with a solo exercise.
Sky: Solo?
Talya: Yes, to test your skills and measure your capabilities before you receive your starting rank.
Sky: Then start measuring, commander!
Chuck: Wait…you think Talya’s our commander?
Sky: Y-Yes…? Why?
Talya: Evan, I’m…I’m not-
Chuck: Talya’s a recruit as well, Sky. She still has months of training to complete.
Talya punches Chuck’s arm.
Talya: Thank you for stealing my thunder, Chuck.
Chuck: You’re…welcome…?
Talya sighs. She then turns to Sky.
Talya: Chuck and I are two months away from finishing our training and being assigned to teams.
Sky: I see…
Talya: According to your mind reading session-
Sky: My what now?!
Chuck: Oh, don’t worry, you were out of it when the head scanny-guy came to our dorm.
Sky: I-I’m sure I would’ve awoken if someone was trying to scan my mind!
Chuck: Not if you were administered something to keep you unconscious!
Sky: WHAT HAPPENED?!
Talya: Anyway, your scan revealed that you already have exceptional skills at flying, which means you must have been an aviator at some point in your past.
Sky: Oh…uh…brill.
Chuck: That probably explains why you’re so eager to get back in the saddle, huh, Sky?
Sky: Maybe…
Talya gestures to the nearest pod.
Talya: Okay, this is your training module, Sky. Show us what you’re made of!
Sky lowers his goggles.
Sky: Let’s do this.
Sky climbs into the pod. Talya turns to face Chuck.
Talya: While he does his first training exercise, you and I are to do some team exercises in a two-pilot pod.
Chuck: Hold on a second…
Chuck clips his mask to his helmet and takes two deep, noisy breaths.
Chuck: I’m ready.
Chuck walks past Talya.
Talya: Our pod’s in the other direction, Chuck.
Chuck walks past Talya in the other direction.
Chuck: I knew that.
Talya yells out as Chuck walks away.
Talya: You do realise that your breathing apparatus isn’t connected to anything, right?
Talya shakes her head and follows Chuck.
Scene 9: Prison: Cloudclamber City: Unknown Time of Day
A cell door opens, and Thugley is pushed inside. He is wearing a grey short-sleeved onesie. The cell door is closed and locked.
Guard: Okay, see you in a couple months.
Thugley: I look forward to it.
The guard walks away. Thugley walks over to his bed and sits on it.
Thugley: Those loser recruits are gonna pay when I get outta here…
Scene 10: Classroom: Academy: The Amethyst Blizzard: Late Morning
Sky stands in front of the whiteboard at the head of the class. The teacher, a woman with pointed ears, a purple uniform and red oval-framed glasses, sits at her desk. Talya, Delphie and Chuck sit at desks in the front row, with an empty desk between Delphie and Chuck.
Teacher: Class, this is our newest recruit, Evan Sky.
Sky raises his left hand and smiles nervously.
Teacher: Please make him feel welcome.
Most class members clap and smile. Chuck yells out loudly.
Chuck: WOO! Yeah, Sky! WOO!
Teacher: Now, as you all know, all new recruits are given a practical examination to determine their starting rank. Mr. Sky here scored 95% on his practical, which puts him squarely in Rank B.
The class members whisper amongst themselves.
Member #1: Rank B? On his first attempt?
Member #2: Now that guy must be very skilled.
Delphie: Talya, you didn’t say he was that good!
Talya shrugs her shoulders. Chuck yells out again.
Chuck: WOO! That’s our Sky for ya! WOO-HOOHOOHOOOOOOO!
Teacher: Why don’t you take a seat, Mr. Sky?
Sky: Thank you, Ms. Frostswift.
Sky approaches the empty desk between Delphie and Chuck.
Ms. Frostswift: And Chuck? You may want to tone down your enthusiasm a little bit.
Chuck yells out softly.
Chuck: Yeah, toning down…awesome…woo.
Sky sits at his desk. Delphie looks at Sky.
Delphie: We have yet to be introduced. My name is Delphie, and I am Talya’s best friend and dormmate.
Sky: Oh, it’s nice to meet you.
Delphie: To you as well.
Chuck: You know, Sky, Delphie started at the same rank as you.
Sky: Really?!
Delphie: Oh yes, I joined this academy recently, and I proved to be most skilled as a pilot.
Sky: That’s great!
Chuck: Well, I also started at Rank B!
Talya laughs out loud.
Talya: You what?
Chuck: Y-You heard me!
Talya: Chuck, you were Rank D when you started. You only scored 51% on your first practical!
Chuck: Well, that’s not to say-
Talya: Even I scored a mere 75%, but I’m fine to admit I started at a lower rank than Delphie and Evan.
Chuck: …mhm…
Chuck begins to sob.
Delphie: Yet your skills have shown a great improvement in recent weeks. Talya tells me that you managed to score 97% on your most recent practical.
Chuck: Well…yeah, but we were teamed-up.
Talya: Not only that, but his solo run before that saw him score 93%.
Delphie: By himself? Now, that IS impressive!
Chuck pokes his index fingers together.
Chuck: Well…yeah, I’ve…sort of been practicing…
Sky: If Chuck’s scoring that highly, then he’s close to graduating.
Talya: All three of us are close to graduating.
Delphie: But we won’t be assigned to teams until there are enough graduates.
Chuck: Knowing my luck, I’ll be teamed up with people I don’t like…
Delphie: If we graduated on the same day, chances are we’d be teamed up together.
Chuck: Hey, yeah…I’ll try my hardest!
Sky’s thoughts: I wonder who’ll be my teammates…
Ms. Frostswift: Okay, let’s begin class. Now, who can tell me the alloy used in the outer shell of a skiff?
***
A montage sequence begins. In the first segment, Ms. Frostswift points to the whiteboard, and both Talya and Chuck raise their hands. Ms. Frostswift points to Talya, causing Chuck to make an “Oh, darn!” pose. Talya speaks, and Ms. Frostswift nods. Talya smiles, while Chuck shakes his head.
***
We cut to a view inside a pod. Sky sits in the seat, his goggles over his eyes, as he shoots at simulated targets. Unbeknownst to him, the mark on his left hand glows through his glove with purple light.
***
The next sequence is back in the classroom. Ms. Frostswift points at a slightly-different whiteboard setup. Both Delphie and Chuck raise their hands. Ms. Frostswift points to Delphie, and Chuck pulls an “Are you kidding me?!” pose. Delphie speaks, and Ms. Frostswift nods. Delphie beams with delight, but accidentally knocks her dolphin pen off her desk. Sky leans down and picks up the pen, handing it to Delphie. Delphie speaks, causing Sky to blush. We pan across to Chuck, who has tears streaming down his face.
***
We cut to a view inside a two-seater pod. Talya sits in the front, while Chuck sits in the back, wearing his usual flight helmet and mask. We cut to a view outside the pod. Chuck races out of it, unclipping his mask as he does so…just as Delphie walks past with a stack of books. Delphie freaks out as she drops the books, and Chuck holds his right hand behind his head, grinning widely. Talya exits the pod, facepalms and shakes her head.
***
We cut to a third sequence inside the classroom. Ms. Frostswift points to the whiteboard, which is again covered with different writing. Both Sky and Chuck raise their hands, and Ms. Frostswift points to Sky. Chuck’s face turns blank, and Sky speaks, gesturing to him. Chuck makes a “What…?” expression, before grinning with delight. Chuck speaks, and Ms. Frostswift shakes her head, before speaking. Chuck bangs his head to his desk in shame, and a student in a further back row throws a scrunched piece of paper at him, which bounces off his head and lands on the floor. The scene fades to black.
***
The scene fades back to a view of the front of the classroom. Ms. Frostswift is standing there holding a chestnut-coloured wooden box.
Ms. Frostswift: Okay, class, it’s time to graduate our newest pilots. These five students will form a new team, which will commence active duty two months from today.
Ms. Frostswift opens the box and places it on her desk. She takes a platinum medal out of the box, which is marked with an amethyst.
Ms. Frostswift: When I say your name, please approach the front of the class and accept your medal. Talya Tailwind.
Talya stands up and approaches Ms. Frostswift, who attaches the medal to Talya’s jacket.
Ms. Frostswift: Congratulations.
Talya: Thank you, Miss.
Ms. Frostswift takes another medal from the box.
Ms. Frostswift: Delphie Violette.
Delphie stands up, knocking her pen off her desk as she does so. Sky picks up the pen and puts it on Delphie’s desk. Ms. Frostswift attaches the medal to Delphie’s jacket.
Ms. Frostswift: Congratulations.
Delphie: Many thanks, Ms. Frostswift.
Delphie stands next to Talya. Ms. Frostswift takes a third medal from her box.
Ms. Frostswift: Evan Sky.
Sky appears surprised.
Ms. Frostswift: Please come to the front of the class and accept your medal.
Sky: Uh…o-okay…
Sky stands to his feet and approaches Ms. Frostswift, who attaches a medal to Sky’s jacket.
Ms. Frostswift: You’re the fastest student to reach Rank S in over a decade.
Sky: But so soon…?
Ms. Frostswift: Come now, Evan, you deserve it.
Sky: Uh…th-thank you, Miss.
Sky stands next to Talya. He holds his hands behind his back.
Talya: I knew you could do it, Evan!
Ms. Frostswift takes another medal from the box.
Ms. Frostswift: Charles Hunch.
The class doesn’t respond.
Ms. Frostswift: Charles Hunch, please come to the front of the class.
Talya stares at Chuck. She whispers to him.
Talya: She means you, Chuck! Get up here!
Chuck: Oh…uh…I knew that.
Chuck approaches Ms. Frostswift, who attaches a medal to his jacket.
Ms. Frostswift: You’ve truly earned your rank, Chuck. Congratulations.
Chuck: Thanks. Thanks very much!
Chuck stands next to the others. He shows his medal to Talya.
Chuck: I did it! Look!
Talya: You really worked hard to earn your rank. Well done!
Chuck: Thanks, but I couldn’t have done it alone. You guys helped me so much!
Ms. Frostswift takes the last medal from the box.
Ms. Frostswift: Katréne Furscott.
Kati stands from her seat in the third row and approaches the front of the class.
Sky: Kati? H-How long have you been there?!
Kati: Only half the semester, Sky! Sheesh, don’t you ever pay attention to your surroundings?
Sky: Eheheheheh…
Ms. Frostswift kneels and attaches Kati’s medal to her jacket. She whispers to Kati.
Ms. Frostswift: Keep an eye on Evan.
Kati: Will do.
Ms. Frostswift stands up straight as Kati walks over to the others.
Ms. Frostswift: These recruits are amongst the finest this academy has ever produced, and they will make a superb team. A month from now, they will receive their own airship, as well as a fleet of skiffs just for them. Join me in welcoming our new pilots in the Indigo Squadron!
The class claps and cheers for the quintet. Behind Sky’s back, we see what appears to be a purple glow emanating from the back of his hand, though it is at an angle that makes it impossible to see the mark.
Scene 11: Cloudclamber City: Evening
Sky and Chuck walk along a city street. They are both in civilian clothing. Sky is wearing his breather, whereas Chuck is not wearing one.
Chuck: WOO! I can’t believe we’re both pilots in the Indigo Squadron!
Sky: I know. This is so exciting!
Chuck: Yeah! WOO!
Sky: Chuck, if you don’t mind me asking…
Chuck: Yeah?
Sky: H-How come you don’t need to wear a breather, like Talya and I?
Chuck: I guess I’m just lucky.
Sky: Really?
Chuck: Nah, I’m messing with you, dude!
Chuck pinches his ears.
Chuck: It’s my ears.
Sky: Your…ears…?
Chuck: Yeah. I’m a plateauborn, and I was made to live at a high altitude. My body needs little oxygen to survive.
Sky: I see…
Chuck: You, and Talya and Delphie…you’re all surfaceborn, hailing from the now monster-infested lowlands. You all emigrated to the tops of the plateaus, though you need to wear equipment to breathe properly.
Sky: Fascinating…
Chuck: Don’t worry, every human’s one or the other, and your ears are a clear indicator of whether you need a breather or not.
Sky: Then that explains why Thugley wasn’t wearing a breather that day…
Chuck: Ssh! Don’t say his name, otherwise-
Voice: Otherwise what?
Chuck: AAH!
Sky and Chuck spin around and see Thugley standing there.
Chuck: I told you not to say his name!
Sky: Only a few seconds too late!
Thugley: Not five minutes outta prison, and what do I find?
Chuck: Uh…delicious street foo-
Thugley: The very people I swore revenge on!
Chuck: Uh…that’s “the very people on whom I swore revenge”.
Thugley: What?
Chuck: Uh…nothing!
Thugley: You two caused me to be kicked outta the squadron, you know!
Chuck: Well…you shouldn’t have pushed me!
Thugley: Know what I’m gonna do to ya?
Chuck: Not really, no…
Thugley: I’m gonna pour lemon juice into both your eyes!
Chuck: Now. Come. On! That’s a bit harsh!
Thugley: And then I’m gonna destroy his mask and hoist him onto that street light, watching him as he struggles to breathe!
Chuck: Uh…I’m warning you, I AM trained as a warrior!
Thugley: And where’s your sword, hm?
Chuck: Oh, right…I should bring that with me next time, just in case…
Thugley: Okay, it’s pounding time!
Thugley approaches the duo. Sky holds out his hands.
Sky: STOP!
Just then, a stream of purple luminescent vapour emerges from Sky’s outstretched hands, dancing around Thugley’s head and disorienting him.
Thugley: Wh…what’s goin’ on? What is this stuff?!
Thugley begins rubbing his face, and walks head-first into a wall, knocking himself out. Sky examines his palms.
Sky: Whoa, good thing that…creature just saved us, eh, Chuck? ...Chuck?
Sky looks over at Chuck, who is staring at Sky, his eyes open wide and his mouth tightly shut.
Sky: What, do I have something on my face?
Chuck: Sky…
Sky: Yes?
Chuck: I…I think we need to go and see Talya. Like, right now.
Sky: What? Why?
Chuck: Cause…you just used a mahou technique, dude.
Sky pauses.
Sky: I…wait…WHAT?!
***
End Credits
***
- on February 8th 2017, 5:22 am
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- Topic: Crystals of Silveria Remastered - A Series by GeekyGamerZack
- Replies: 16
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Crystals of Silveria Remastered - A Series by GeekyGamerZack
Episode 14: The Royal Homecoming- “Synopsis”:
- Emily returns to her home in Goldenia, where her family are...royalty?! Her brother Aurec is a watertouched, and his elemental nature has caught the attention of a mysterious trio of individuals who wish to experiment on the young syl. Meanwhile, Zed finally rejoins his allies, but something is amiss: the Azure Crystal has mysteriously started to malfunction! Can the young spellcaster solve this potential problem?
New Characters
Lord and Lady Summershire – Emily’s parents and the reigning monarchs of Summershire, they are persistent in trying to get Mak and Emily to reveal their feelings for one another.
Lord Aurec of Summershire – Emily’s older brother was born a watertouched, and has caught the attention of three mysterious individuals. Can his sister save him in time?
"It is so good to be home..."
- Spoiler:
- Scene 1: Dragon’s Tower: Early Afternoon
Zed and Erik reach the top of the Dragon’s Tower. The view of the lands of the Silverian Empire and the Damantia Sea is breathtaking. In the centre of the tower’s roof is a large pedestal marked with the symbol on Zed and Erik’s right hands.
Erik: The pinnacle of the Dragon’s Tower. You can see for miles up here!
Zed: Whoa…awesome.
Zed and Erik look around.
Erik: I…expected to see the Icon up here.
Zed: So did I.
Erik: I doubt the Emperor would send us on a wild drake chase. There must be a reason why we are here…
Suddenly, a soft glow of light emerges around the outside of the pedestal. The mark on Erik’s hand begins to glow brightly.
Erik: My mark…
Zed: I think you need to stand on the pedestal.
Erik: I am not sure about this, Zed…
Zed: Why else would we be here? I’m sure the pedestal will take you to the Icon.
Erik: Me? Why not you? You bear the Azure Crystal.
Zed: Because you were the one who was supposed to find the Icon. I have to return to my own time.
Erik: You are right.
Erik approaches the pedestal, standing in its centre and turning to face Zed.
Zed: We will meet again. I still need to meet you for the first time.
Erik smiles.
Erik: Of course, Zed.
The pedestal is engulfed in bright light. The mark appears under Zed’s feet and glows with cyan light. A column of light erupts from the floor surrounding Zed.
Zed: Here we go…
Erik’s voice seems to echo from thin air.
Erik’s voice: This is not your world, Zed…
Zed: Erik?
The column of light recedes into the ground, leaving Zed standing in the middle of a bustling city. A few people stand and stare at him, but most simply continue with their busy lives.
Zed’s thoughts: Am I back?
Voice: You certainly are, Zed.
Zed spins around and sees Erik – the Erik he knows – standing there.
Zed: Erik!
Erik: So now we are properly acquainted.
Zed: Did you meet the Icon? What are they like?
Erik: I am sure you would like the Icon very much, Zed.
Zed: Cool. So…where are we?
Erik: This is Summershire City, in the Kingdom of Goldenia.
Zed: Goldenia? Awesome!
Erik: Come. There are some people who wish to meet with you.
Zed: Lead on, Mentor!
***
Opening Credits
***
Scene 2: The Golden Dew Tavern: Afternoon
Zed and Erik enter the tavern. Zed sees the Crystalbound and Kendall sitting at a table and begins to approach them.
Thobrun: -and then I dropped my hammer onto his noggin! Let me tell you he was stumblin’ around like a-
Thobrun stops talking as the party realises Zed is present.
Zed: Hey, guys.
Brocc: Zed! It’s really you!
Mak: Zed!
Mak leaps to his feet and locks Zed in a hug.
Mak: Where were you?! We were so worried!
Bryn: Give the boy a chance to speak, “Dad”!
Mak lets go of Zed.
Mak: Sorry.
Mak looks over at Erik.
Mak: Thank you for looking out for him, Erik.
Erik: My pleasure, Mak.
Zed: Wait a minute…did something happen between you two since I left?
Mak: In a sense, yes.
Bryn: We were ambushed by those two goons again-
Zed: Trent and Kara, you mean?
Bryn: Oh, that’s right! You haven’t been acquainted with Brent and Sara, have you?
Zed: Brent and Sara?
Brocc: Let me backtrack a little bit for you…
***
An arrow whizzes past Mak’s head.
Bryn: Oh, for the love of truffles!
Brent and Sara stand right in the party’s path.
Brent: Hello, Crystalbound.
Sara: Hello, Crystalbound.
Brent: I just said that!
Sara: I know, but I wanted to say it too!
Brent: You can’t just take my words like that! I, Brent, have standards, and those standards don’t include some half-witted barbarian stealing my thunder!
Sara! I am not unliterate! And I am not a thief!
Sara points at Bryn.
Sara: THAT is a thief!
Bryn: Hey! Don’t go pointing your sausage-finger at me, sister!
Sara: I am not your sister!
Bryn: No, it’s a…oh, never mind…
Mak: I take it you’re going to try and round us up again?
Brent: However did you guess?
Brent smiles cruelly.
Mak: Because you’re all so…
Brent: Talented?
Mak: Predictable.
Brent frowns.
Brent: How dare you?!
Mak: The four of you always try to capture us and take us to this “Mistress” of yours, and every time some guy or another comes along and stops you without us lifting a sword.
Brent: And just who do you expect will stop us this time?
Erik: Allow me to attempt such an endeavour.
Erik steps in front of the Crystalbound.
Brent: And who on Junihoshi are you?
Erik cocks one eyebrow.
Erik: Does the name “Hippocamp” ring any bells?
Brent: No, not…WAAAAAAAAH!
***
Mak: Let’s just say that Erik and I have come to an…“understanding” of sorts.
Zed: As long as you guys are finally getting along, it’s fine.
Brocc: So what was it like in the past?
Zed: Well, I-
A blank expression appears on Zed’s face. He turns to look at Erik.
Zed: Did you tell them?
Brocc: Tell us what?
Zed: Never mind.
Erik’s thoughts: They learned of our past exploits from some artefacts in Mak’s father’s collection.
Zed’s thoughts: Really?
Erik’s thoughts: I’m sure I forbade the Emperor from recounting our endeavours. I wonder why she went ahead and had them crafted behind my back.
Zed’s thoughts: She must have had her reasons.
Erik’s thoughts: I certainly hope so, Zed.
Brocc: Uh…Zed? You’re spacing out a little.
Zed: Uh…oh, right. I started out in the Ethereal Expanse.
Bryn: I knew you were sent to another plane! Brocc, hand it over!
Brocc: Ah, crumbs.
Brocc hands 5gp to Bryn.
Zed: Then a genie sent me to some weird desert world.
Brocc: Another world, you say? Bryn?
Bryn: Ugh…fine.
Bryn gives Brocc 10gp.
Amethyst: You both wagered on Zed’s location?
Kendall: But why?
Bryn: We were both in distress, alright? It took our minds off his absence.
Brocc: Yeah, what she said!
Mak: Both of you ought to be ashamed of yourselves!
Mak’s thoughts: Boy, I could use some dough right about now…
Zed: Oh, and then I ended up 250 years in the past.
Mak: Bryn, Brocc…both of you fork it over.
Bryn and Brocc look at each other and give each other a sly smile.
Bryn: Looks like you won the bet, Makkmak.
Bryn and Brocc each begin to hand 10gp to Mak. Emily looks at Mak.
Mak: What bet? No…hand me those dough cakes you’re holding.
Bryn: Why would you want our cakes?
Mak: I’m hungry.
Brocc: But Bryn, you said we could frame Mak into claiming a fake wager he didn’t make with us, just to see if Emily would-
Bryn slaps the back of Brocc’s head.
Brocc: OW! I mean…a fake wager? What’s a fake wager? A…potato segment…covered in flaked…fish?
Bryn: That’s a “flake wedge”, you dolt! It’s a Granrelmian delicacy!
Brocc: Whatever. The important thing is Zed’s back, safe and sound.
Mak: I missed you buddy.
Amethyst: We all missed you a great deal, Zed.
Voice: Twelve Stars! It’s Lady Emillia!
The party turns to look at two teenage girls, a homonid and a syl, both in simple clothing. They seem to be looking at the party.
Girl #1: I had no idea she was back in Summershire!
Girl #2: I had no idea I’d ever meet her in person!
Kendall: Uh…there must be some mistake.
Girl #1: We don’t make mistakes, sir. Your party priestess is most definitely Lady Emillia, the Amberbound.
Brocc: Lady Emillia? Emily, I thought your name was…well, Emily.
Emily: My full title is Lady Emillia of Summershire. I usually go simply by Emily Summers, which is my legal name.
Bryn: But “Lady” implies that you are-
Mak: Yes, Bryn, Emily is royalty.
Three individuals at a nearby table observe the party. The sides of their faces are marked with purplish-pink crystalline patterns. The first is a female homonid human, while the other two are male homonid humans.
Figure #1: Bingo, our way into Summershire Palace.
Figure #2: We should be able to follow them undetected using our cloaks.
Figure #1: In this place, our magentia reserves are dangerously low.
Figure #3: Then we should redirect the energy consumption of our other crystal functions and focus on a single ability at a time.
Figure #2: A single ability at a time? What are we, savages?
Figure #3: As I understand, it is how many people lived day-to-day, before advanced crystal tech became mainstream.
Figure #1: Then we will live as our elders once did long ago, at least until our research is complete.
Figure #2: Ugh…fine, but you owe me big time, both of you.
The three individuals become invisible in a purplish-pink cybernetic animation sequence.
Scene 4: Summershire Palace: Afternoon
Two syl humans, a lady and a gentleman, sit in a rather lavish parlour. Each of them holds a cup of tea and a saucer. The gentleman sips his tea, then places his cup gently into the saucer.
Gentleman: I must say, this tea is most exquisite.
Lady: If my understanding is correct, these tea leaves are imported from Verdelvum.
Gentleman: Ah, a sign of quality to be sure. We really must visit Verdelvum, sweetheart.
Lady: Of course, darling.
Both people smile at one another. A loud knock sounds on the parlour doors.
Gentleman: Enter.
The doors swing open, revealing a butler, the Crystalbound and Kendall. The party follows the butler up to the gentleman and lady.
Butler: Lord and Lady Summershire, I present the Lady Emillia of Summershire and her companions: Amethyst Lunerosée, Sir Makkmak Clay of Cuprumo, Paladin Thobrun Angus Steelanvil, the Lady Bryn of Platinia, Broccoli Choy Verdann Svetlana Asparagustus Anchovius Wheatcream Bucknoodle Hairy Squirty Windy-
Brocc clears his throat.
Butler: Erm…Pharrschott, Kendall Silvertooth and…Zed.
Gentleman: That will be all.
Butler: Very good, sir.
The butler bows, then turns around and exits the room. Lord Summershire stands and walks over to Emily. Emily looks into Lord Summershire’s eyes. A smile slowly spreads across both their faces.
Lord Summershire: My Emillia.
Emily: Father.
Lord Summershire and Emily hug. Lady Summershire stands and walks over to her husband and daughter, embracing them both.
Lady Summershire: It is wonderful to see you again, sweetheart.
Emily: I missed you so much, Mother.
The family separates and faces the Crystalbound. Lord Summershire faces Mak.
Lord Summershire: You kept your word, Sir Makkmak. My daughter is safe.
Mak: It was my honour, M’Lord.
Mak kneels.
Lord Summershire: You really do not need to be so formal.
Mak slowly stands upright.
Mak: Apologies, M’Lord.
Lady Summershire: If there is any reward you request, please, let us know.
Mak: Having your daughter in my life, Milady, that is reward enough.
Lord Summershire: Say no more. The household of Summershire will see to the wedding arrangements personally.
Mak and Emily both panic.
Emily: What?! No, no…we do not wish for marriage!
Mak: The two of us are…good friends!
Emily: Uh…exactly! Eheheheheh…
Lord Summershire frowns.
Lord Summershire: Very well. The servants will see you to your rooms. You are our honoured guests. Welcome to Summershire Palace!
Mak: Thank you, M’Lord.
The party, except for Emily, bows. The entire party then leaves the room and closes the door behind them.
Lord Summershire: I fail to see why Emillia and Sir Makkmak will not wed.
Lady Summershire: It is clear as day that they care deeply for one another.
Lord Summershire: Any fool would see it, would they not?
Lord and Lady Summershire giggle.
Lord Summershire: In time, they will realise their feelings for one another.
Lady Summershire: Indeed.
Scene 5: Palace Courtyard: Early Afternoon
A male syl human with glistening black hair, azure eyes and shimmering blue specks on his cheeks walks through the palace courtyard. He speaks with a posh accent.
Gentleman: Ah, what a splendid day to be outdoors. There is not a cloud in the sky, the birds are chirping…what could possibly spoil my afternoon?
The three individuals from before appear around him in a purplish cybernetic flash.
Figure #2: Oh, I have a couple of ideas.
The figure wraps his arms around the gentleman. All four individuals disappear in a purplish cybernetic flash.
***
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*WARNING: Dwarven beverages only suitable for dwarf consumption. You have been warned!
***
- Spoiler:
- Scene 6: Sorceress’ Throne Room: Unknown Time of Day
Brent and Sara walk up to the Sorceress of Winter.
Sorceress: You have both failed me…again!
Brent: Apologies, Mistress, but-
Sorceress: I have no desire to hear your petty excuses! The ice vault longs for new captives.
Brent: No, please! Anything but that!
Sorceress: Then I will summon-
Brent: NO! Not those two! I, Brent, cannot bear the thought of anyone upstaging me, which those two stuck-up so-and-sos will surely do!
Sorceress: Very well…I will decide what punishment to give you later. In the meantime…
Two ice constructs walk behind Brent and Sara, grabbing them.
Sorceress: You may spend some time in the ice vault.
Brent: What?!
Sorceress: I cannot have you running around this fortress willy-nilly, can I?
Sara: Oh, lighten up, Brent. It’ll be just like taking a nap.
Brent thrashes around as the ice constructs carry both him and Sara into the ice vault.
Brent: No! You cannot do this to me! I am the great hunter, Bre-
The door to the ice vault seals shut.
Sorceress: Winter is afoot…the perfect time for me to enact my plan.
The Sorceress smiles cruelly.
Scene 7: Emily’s Room: Summershire Palace: Afternoon
Emily and Mak enter Emily’s bedroom.
Emily: It is unchanged from when I last left here.
Mak: It’s a little ostentatious, don’t you think?
Emily: I admit, it is a little bit too lavish for my liking, but it is where I grew up. Over time, I have become accustomed to the perks and privileges.
Mak: I still don’t see why we need to sleep in the same bed, though.
Emily: My parents have always longed for me to find a partner of my own.
Mak: Well, the look your father gave us…I suspect they always knew we’d be together.
Emily: Well, it is much too early for us to declare-
Voice: Lady Emillia! Lady Emillia!
A maid runs into Emily’s bedroom.
Maid: Forgive my intrusion, Milady! It…it…
Emily: Please, calm yourself!
The maid is still in a panic.
Emily: Heather, please try to calm down.
The maid lets out a big breath and tries to relax.
Emily: Now, please, tell me what troubles you.
Heather: It’s your brother, Milady!
Emily: Aurec?
Heather: He’s been abducted!
Emily’s hands fly to her mouth.
Scene 8: Parlour: Summershire Palace: Afternoon
Lord and Lady Summershire are surprised at the news.
Lord Summershire: You are certain?!
Emily: Heather swears it to be true!
Mak: She said the kidnappers seemed to disappear in an unusual flash of magenta.
Lady Summershire: By the Twelve Stars! You must find him at once!
Emily: My crystal has begun to glow. I suspect it is a beacon which will guide us to Aurec.
Mak: We’ll try our best to bring him back, M’Lord…Milady.
Mak bows.
Lord Summershire: You may go.
Mak: Very good.
Lady Summershire: Please, try to bring back your brother, safe and sound.
Emily: I will try, Mother.
Mak and Emily leave the parlour, closing the doors behind them.
Lord Summershire: If this endeavour fails to bring them together, I know not what will.
Lady Summershire: Thinking of our daughter’s future even when our son is in peril?
Lord Summershire: I take no favourites when it comes to our children.
Lady Summershire: I do wonder…
Scene 9: Magic Guild: Summershire City: Afternoon
Zed enters the Magic Guild, the branch of the Adventurer’s League for wizards, mages and spellswords. Zed walks up to Erik.
Erik: Ah, Zed. Welcome.
Zed: I need to find out something.
Erik: Of course.
Zed hands his member’s card to Erik.
Zed: It says I’m a full member of the Adventurer’s League, but it says I’m a spellsword instead of a wizard.
Erik: Ah…
Zed: What I want to know is why I’m a full member and not a probationary one.
Erik: Well, that time I gave you your member’s card…I may have upgraded you to full member’s privileges without you having to wait a year.
Zed: You can do that?
Erik: Of course.
Zed: But…why did you?
Erik: I first met you 250 years ago. That’s a far cry from just one year.
Zed: So the time-traveller clause takes effect?
Erik: It does exist in the Adventurer’s League charter.
Zed: Wait…you helped write the charter?
Erik: Maybe…
Zed: Oh.
Zed pauses.
Zed: Maybe you can help me with my other problem, then.
Erik: Of course.
Zed reaches into his clothing and pulls out his crystal. The cyan light within it is resonating.
Erik: Fascinating…
Zed: What does this mean?
Erik: It would seem that you are close to finding the crystal’s true owner.
Zed: Then Axian was right…
Erik: Ah, yes…how is Axian?
Zed: Well, I was unconscious for most of my encounter with him, so I didn’t have a good chance to get to know him. Anyway, the bottom line is that this crystal belongs to someone named Mara.
Erik: Mara? But that cannot be…
Zed: You know her?
Erik: Not exactly. I have met some of her family, though.
Zed: Who is she?
Erik: Another time, Zed.
Zed: How did I know you were going to say that?
Erik: Maybe you’re psychic.
Zed: We’re all psychic, Erik.
Erik: Have you been listening to Tamamaki’s teachings?
Zed: Well, maybe a little.
Zed pauses.
Zed: Wait…where is Tamamaki-kun?
Erik: He has made his way to the Shuken-Kin Temple. Rest assured that he arrived safely.
Zed: That’s good to hear.
Erik: Indeed.
Zed: So…want to get some lunch?
Erik: Of course.
Zed and Erik leave the guild hall.
Scene 10: Unknown Location: Unknown Time of Day
Aurec lies tied up to an operating table. He struggles to break free of his bonds. The three figures stand around him.
Aurec: Do you not know who I am?! Unbind me at once!
Figure #1: We do know what you are, watertouched.
Figure #2: Where we come from, there are no watertouched. We are taking the opportunity to study you.
Aurec: To what end?
Figure #1: Our findings will aid us in developing new forms of crystal tech, the likes of which the world has never seen.
Aurec: “Crystal tech”? Your words mean nothing!
Figure #3: The results of this research will make us rich beyond our wildest dreams! I can practically taste the diamond spring water!
Aurec: You are mad if you think you will be able to dissect a member of royalty and get away with it!
Figure #1: There is nothing you can do.
Voice: No, but we can!
The three figures look over at Mak and Emily.
Figure #1: How on Vitrumund did you find this place?!
Mak: Let’s just say we had a little guidance from a crystal…
Emily: Aurec!
Aurec: Emillia? What are you doing here?!
Emily: We came to rescue you!
Aurec: It is not safe, sister! You must leave!
Emily: Not without you, dear brother!
Figure #1: Enough of this! There is no way you can win!
Mak: Oh yeah?
Mak steps forward and draws his sword.
Mak: Try me.
Figure #1: That primitive weapon is no match for our might.
Mak: We’ll see.
Mak swings his sword at the figure. Suddenly, the crystal markings on her face light up, and a purplish barrier surrounds her. As Mak’s sword makes contact, it sends a surge of energy through his body. The orcborn flies backward and hits a wall, then he falls to the ground, knocked out.
Emily: Makkmak!
Aurec: Sister! Leave now! Before it is too late!
Figure #1: You would be prudent to adhere to your brother’s words, Emillia.
Emily frowns.
Emily: You may call me “Emily”. HYAAAAAAAH!
Emily runs forward and swings her hammer. It glows with golden light, and she strikes the figure, sending her flying against a wall and knocking her to the ground. The figure pants heavily.
Figure #1: Impressive. You actually made a hit on me.
Emily: I am guided by the light of Marilina Silverblade.
Figure #1: You may have bested me, but you will not defeat my allies.
Emily spins around just in time to see the other two figures approach. Their crystalline markings glow, and waves of purplish energy emerge from their outstretched hands, surrounding Emily. An aura of golden light surrounds her, drawing out the remaining energy from the individuals.
Figure #3: Wh-What’s going on?!
Figure #2: Our magentia reserves…they’re depleting rapidly!
Figure #3: What do we do?!
Figure #2: We won’t have enough energy to open a doorway home!
Figure #3: But…I have a date tonight!
Energy stops flowing from the other two figures. They collapse to their knees, exhausted and panting heavily.
Figure #1: But…how?
Emily: Never mess with a Crystalbound!
Scene 11: Dining Hall: Summershire Palace: Evening
Emily’s family, the Crystalbound, Kendall and Erik sit at a long table brimming with all sorts of food.
Mak: You were awesome, Ems.
Emily: Are you trying to copy Zed, Makkmak?
Aurec: Sir Makkmak is right, Emillia. In the face of danger, you stood your ground and stopped the assailants. You truly are my rescuer.
Lord Summershire raises his goblet.
Lord Summershire: A toast. To Lady Emillia, whose bravery and courage aided her in rescuing her brother.
Everyone raises their goblets.
Lord Summershire: To Lady Emillia!
Everyone else (except Emily): Lady Emillia!
Emily: I did not complete my task alone. I was assisted by-
Lord Summershire raises his goblet again.
Lord Summershire: A toast. To Sir Makkmak of Cuprumo, who aided Lady Emillia in saving her brother.
Everyone raises their goblets.
Lord Summershire: To Sir Makkmak!
Everyone else (except Mak and Emily): Sir Makkmak!
Emily: No, no…I meant-
Aurec raises his goblet.
Aurec: A toast. To Herikios Woodhollow, who apprehended the thugs and took them to the proper authorities.
Everyone else raises their goblets.
Aurec: To Herikios!
Everyone else (except Mak, Emily and Erik): Herikios!
Emily: I meant that the light of Marilina Silverblade herself was what removed the strength of the individuals. I was merely its conduit.
Lord Summershire: In any case, we did not expect such bravery from our only daughter.
Lady Summershire: We are very proud of you, Sweetheart.
Emily: Thank you Mother, Father, Aurec.
Lord Summershire: Now, let us feast before the food grows cold!
Brocc: Now THAT’S an order I can get behind!
Everyone begins eating the wonderful food.
Scene 12: Sorceress’ Throne Room: Unknown Time of Day
Trent, Kara, Brent and Sara stand before the Sorceress of Winter.
Sorceress: The four of you are a disgrace. After several attempts to capture the Crystalbound, you have failed to bring me even one of them.
Trent: Apologies, Mistress.
Brent: We have failed you one too many times, but never again.
Sorceress: Agreed. I will give you one final chance to apprehend the Crystalbound and bring them before me. One week from today is the Winter Festival, the greatest celebration of this time of year. Those fools are headed for Goodheart’s Pass, the hometown of dear Thobrun, to attend the festivities. The perfect time to make our move.
Sara: Ooh, can we attend the festival too?
Sorceress: Of course. The easier you blend in, the easier it will be to round up the Crystalbound whilst their guard is down.
Kara: But what about the mysterious individual who follows them, Mistress?
Sorceress: I admit, it will be difficult to capture them with him around, so we will have to lure them away from him, even for just a moment.
Brent: And then…we strike!
Sorceress: Exactly. Now go!
The Dark Crystalbound bow to the Sorceress, then turn around and leave the room.
Sorceress: At last, vengeance will be mine…
***
End Credits
***
- on January 26th 2017, 9:40 pm
- Search in: Everything else
- Topic: Crystals of Silveria Remastered - A Series by GeekyGamerZack
- Replies: 16
- Views: 3825
Crystals of Silveria Remastered - A Series by GeekyGamerZack
Episode 3: The Magical Academy- “Synopsis”:
- Amethyst brings Zed to Stormshroud Academy, where she soon discovers that Alek, a former apprentice of her mentor’s and one of her dearest friends, has already become an academy master at the young age of 32! While catching up with one another, they soon discover that there are mysterious events happening all over the surrounding area. Could their origin be within the academy’s walls?
New Characters
Alek Stormshroud - Amethyst’s closest friend and a former apprentice of her old mage mentor, he has apparently become the academy master of illusion at the youngest age on record. Alek is apparently causing needless destruction on the school and is dismissed. But did he do it?
Kendall Silvertooth - Alek’s apprentice and one of his brightest pupils, he is determined to find out more about these puzzling events around the academy, and to find out if his master truly is the culprit.
Laura Goldenclaugh - Kendall’s younger sister and quite the mage in her own right, she assists her brother and Zed in finding clues.
Zed’s Familiar - Zed manages to bond with a familiar of his own during this episode. What could it be?
“I sense something within her…”
- Spoiler:
- Scene 1: Outside Stormshroud Academy: Late Afternoon
Amethyst and Zed stand at the gate outside the prestigious Stormshroud Academy for Young Mages, an enormous campus nestled within Silveria City’s Mage’s District.
Amethyst: Here it is, Zed: Stormshroud Academy for Young Mages, the most prestigious magic college in all of Ornoposia. I spent most of my time as an apprentice within these very walls, and I loved every second…
Amethyst’s thoughts: …even though it took me 35 years to master the art...
Zed: It’s incredible…
Amethyst: Shall we enter?
Zed: Yes please!
Scene 2: Entrance Hall: Stormshroud Academy: Late Afternoon
The gigantic wooden doors swing open as Amethyst and Zed enter the main building. Zed marvels at the dark brown wooden architecture, which is carved into a number of intricate patterns and shapes.
Amethyst: I, too, marvelled at the architecture when I first came to this place.
Zed: It’s amazing…the attention to detail…it must have taken years to complete!
Amethyst: Indeed.
Male Voice: How did you enter this building?!
A man walks down the gigantic staircase and begins to head for Amethyst and Zed.
Man: Only students and faculty are able to enter this academy.
The man walks over to Amethyst. A smile spreads across his face.
Man: Of course, former students must know how to enter.
Amethyst smiles.
Amethyst: Alekzander Stormshroud. It has been too long.
Alekzander: Amethyst Lunerosée. It is good to see your sweet smile again.
Alekzander looks at Zed.
Alekzander: Is this your apprentice, Amethyst?
Amethyst: Indeed. This is Zed Starmute.
Alekzander: Good to meet you, Zed. Call me Alek. Everybody else does.
Zed: Good to meet you too.
Alek: Is there a reason you two have come here?
Amethyst: Well, I have just begun to teach Zed how to-
Voice: ALEK!
An elderly gentleman runs downstairs up to Alek.
Alek: What is the matter, Headmaster?
Headmaster: The drakes have escaped from the barn! They are running rampant around campus! They almost tackled the groundkeeper into the pool - and he cannot swim!
Alek: Then we must hurry! Amethyst? Zed? I could use your assistance.
Amethyst: We would be more than happy to assist!
Alek: Then let us go!
The three mages race out of the door.
Headmaster: Good luck to you all!
Alek: Thank you, Headmaster!
Headmaster: I certainly made the right choice by making him an academy master. Oh well, back to sorting paperwork.
The headmaster begins heading upstairs.
***
Opening Credits
***
Scene 2: Stormshroud Academy: Late Afternoon
Amethyst, Zed and Alek walk into the entrance hall from outside.
Alek: I must say that was exhilarating! I have not had this much excitement for quite some time!
Amethyst: Indeed. Your skills have improved greatly since last we met.
Zed: I thought that would be more dangerous than it was.
Amethyst: Whatever do you mean?
Zed: Well, I thought we were going to be chasing gigantic lizards with sharp teeth and claws, not…ducks.
Alek laughs.
Alek: We would not be so careless as to keep reptilian drakes inside a wooden barn on campus grounds, Zed.
Zed: That’s a relief.
Alek: No no, we keep those inside the monster enclosure. That’s it, just over there.
Alek points to a metal building at a far corner of campus grounds, surrounded by a high, jagged-metal fence and a deep moat. Loud roars can be heard from within. Zed squeals.
Zed: Th-That’s less comforting.
Alek: Relax, Zed. No monster has escaped from there in thirty years. And even that was just a minor threat.
Zed: Really?
Alek: Oh, yes. All that dragon did was eat half the animals in the barn and destroy the left side of the dormitories. And the language he used was so…colourful, to say the least. I was two years old at the time, yet I still remember the incident vividly, so there is no need for concern.
A shocked look spreads across Zed’s face.
Amethyst: Uh…why don’t we head inside and have a good meal?
Zed: D-Dragons! I-In the sch-school…
Scene 3: Temple of Marilina: Late Afternoon
Mak, Emily and Bryn enter the Temple of Marilina, a shrine dedicated to Marilina Silverblade, a human paladin who was ascended and became a Celestial Being. Bryn feels as though he is out-of-place.
Bryn: I don’t even revere Marilina. Why did you bring me here?
Mak: You know exactly why, Bryn.
Bryn: Oh, it’ll clear itself up eventually.
Mak: Are you absolutely sure?
Bryn: Well…not really, no.
Emily: Just speak with the High Priestess. She will do all she can to help.
Bryn: Fine…
Scene 4: Temple of Marilina: Late Afternoon
High Priestess: I am afraid there is nothing I can do.
Mak: But what about him?
High Priestess: It will clear up eventually.
Bryn: HA! What did I tell you?
Emily: We thank you, High Priestess.
Emily bows. The High Priestess bows right back.
High Priestess: May Marilina guide you on your journey.
Bryn: Well, this was a waste of time.
Mak: Visiting the Temple of Marilina is never a waste.
Bryn: I just hope my buddy Brocc is having the time of his life.
***
Brocc is pursued through a deserted alley by two human thugs wielding big clubs.
Thug #1: I’ll teach you to sing like a screeching elbok!
Brocc: I was just trying to entertain people!
Thug #1: Well it sounded like you were deliberately mocking our voices!
Thug #2: We’ll pound you, you no-good kid!
Brocc: Oh, Thobrun! Where did you go? I need you NOW!
***
Mak: When is Brocc not having the time of his life?
Bryn: True…
Emily walks up to Mak and Bryn.
Emily: I must meditate and replenish my celestial magic.
Bryn: In that case we’ll look for the nearest nightclub.
Mak: Bryn! We are in a sacred temple!
Emily: Mak, please. The two of you should go and entertain yourselves. I will be quite a while.
Mak: Very well. We will be back here in two hours.
Emily smiles.
Emily: I look forward to it.
Mak smiles.
Mak: Okay, Bryn. Lead the way.
Bryn: With pleasure!
Scene 5: Stormshroud Academy: Late Night
Zed is asleep in bed. He is awoken by a small, bright blue orb of light hovering above his bed. The orb floats over to his door.
Zed: What the…?
Zed climbs out of bed, puts on his shirt and boots and makes his way over to the door, opening it. The orb floats out of the door and makes its way down the corridor. Zed follows it.
***
The orb floats up to a door labelled “Familiar Studies”. Zed walks up to the door.
Zed’s thoughts: I can’t go in there at this time of night!
The door swings open. Zed looks down and sees what resembles a tiny blue dragon no taller than Zed’s shin on the ground.
Zed: A dragon?
Zed hears a familiar voice from within the room.
Voice: A nanodragon, actually. One of the most elusive creatures of all.
Zed: Oh, Alek.
Alek: Please, come in.
Zed: Okay.
Zed walks into the classroom. Inside are a number of white tables and grey chairs. Posters describing various creatures cover the walls. A counter runs along the back wall with five eggs nested on top of it. A large blackboard is mounted on the left wall with the words “Master Stormshroud” and “Familiar Studies” written on it in white chalk.
Alek: I apologise for disturbing your rest.
Zed: It’s fine.
Alek: Did you like my illusion?
Zed: That thing was a spell?
Alek: Indeed. Illusion is my specialty school of magic.
Zed. Oh.
Zed looks around the room.
Zed: Why am I here?
Alek: Tell me Zed, what was the first thing you noticed in this room?
Zed: Uh…the nanodragon. Why?
Alek: When a student is ready to choose his or her familiar, they must enter this room. It is almost certain that the first thing they notice will be one of the seven posters mounted on the wall. Each one depicts an animal well-suited for being a familiar.
The nanodragon climbs up onto Alek’s right shoulder, draping its tail over his left shoulder. It looks over at Zed and speaks with a masculine voice.
Nanodragon: The animal depicted on the poster is recommended to the student as his or her perfect match. The fact that you first noticed me and not one of the posters means that your perfect match may, in fact, not be any of the animals in question.
Zed: Oh…
Nanodragon: What was the next thing you noticed?
Zed: Uh…the eggs on the bench-top.
Alek: The eggs appear ordinary, with plain, beige shells, yet you took notice of them. Why is that?
Zed: I’m not sure. I just thought they looked cool.
Alek: Pick up the first egg that caught your eye.
Zed walks up to the eggs, which he notices appear somewhat bigger than a hen’s egg. He picks up the egg between the middle one and the right-hand one.
Alek: Now speak the bottom-most word on the blackboard.
Zed: Uh… “Familiar!”
The egg begins to glow, its shell turning a shimmering silver. The egg then stops glowing.
Alek: You have now bonded with your familiar, connecting you both for eternity.
Zed: My familiar is an egg?
Alek: For now, yes.
Zed: Interesting.
Alek: You should return to your room. I trust you need to rest some more.
Zed: It couldn’t hurt.
Alek: Good. I have some business to which I must attend. Goodnight, Zed.
Zed: Goodnight.
Zed leaves the room. Alek closes the door.
Zed: Okay, I have a nanodragon egg. Hey there, little guy.
Zed's thoughts: Look at me, I'm talking to an egg. I wonder when it will hatch...
A mysterious figure lurks in the darkness, watching as Zed heads back to his room. The figure is mostly obscured, with the only visible feature being one end of a quarterstaff with fuchsia-coloured ribbons wrapped around it.
***
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***
- Spoiler:
- Scene 6: Illusion Studies: Stormshroud Academy: Morning
Zed is seated at a desk in a classroom surrounded by a number of other students. Two male students of about seventeen years of age talk amongst themselves.
Student #1: Heh, get a load of the new guy!
Student #2: Yeah, what is he, a giantborn?
Student #1: Last I checked, giantborn were savage brutes. I didn’t know they could use magic.
Student #2: And he’s, like, fifty. Isn’t he a bit old to be starting magic classes?
The two young men snicker. A female student in her twenties scolds them.
Student #3: Enough! You two are worse than a couple of elboks!
Zed looks at the female student.
Zed’s thoughts: Wow, she seems…what’s the word?
Student #1: Whatever.
Student #2: Spoil-sport…
Alek walks into the classroom, his familiar perched on his shoulder.
Alek: Good morning, class.
Class: Good morning, Master Stormshroud.
Alek sits at his desk.
Alek: We have a new student joining us today. His name is Zed Starmute and he joins us all the way from-
Student #1: I think we know where he’s from, Master.
Student #2: (cocky tone) Yeah, all giantborn originated in Tundwaldun!
Zed: Tund…wahl…doon?
The student to Zed’s right, a male wolfborn, whispers to him.
Wolfborn: (I’ll explain later).
Zed: Thank you.
Alek: There are, in fact, several giantborn who live in Goldenia. But Zed is not a giantborn.
Student #2: So what is he, some oversized freak of nature?
Student #1: Ooh, nice one!
Alek: He is a human, just like the both of you.
Student #1: No kidding.
Alek: I am serious. And the two of you are wearing my patience.
Student #1: He’s really a human? Incredible…
Alek: I assure you it is quite true. Zed, why don’t you tell the class about yourself?
Zed: I’ll do my best.
Zed stands up and turns to face the class, clearing his throat.
Student #2: (mocking tone) Everybody quiet so the new guy can speak.
The female student hits the second student.
Student #2: Ow! Master Stor-
Alek points at the student, a stern look on his face. The student settles down.
Zed: Well, I don’t remember my full name, so I’ve been going by the name Zed. I don’t remember anything about my life up until just over a year ago when I wandered into a small town. An elven mage named Amethyst took me on as her apprentice, and-
Student #3: Excuse me for interrupting, but did you say you are the apprentice of Amethyst Moondew?!
Zed: Yep.
Student #3: Isn’t she your former associate, Master Stormshroud?
Alek: Indeed, and she is still one of my oldest and dearest friends.
Student #3: Then you must be quite the spellcaster by now, Zed.
Zed: Well…I’m still mastering the basics. I’m good at cantrips, but…
Student #2: (mocking tone) What’s your favourite spell?
Zed: Prestidigitation.
Student #1: Well, we’d expect nothing less from a lowly cantripper!
The two bullies laugh loudly. Alek becomes angry.
Alek: That is it! Both of you, to the headmaster’s office!
Student #2: It was worth it.
The two students head to the door. The first one turns back and looks at Zed.
Student #1: I’ll be seeing you later, cantripper!
Alek: Out!
The students leave the classroom, closing the door behind them.
Alek: Right, now we may proceed with the lesson. Zed, if you have any questions, Kendall here-
Alek gestures to the wolfborn.
Alek: -will be able to assist you.
Student #3: I would be willing to assist also, Master Stormshroud.
Alek: Of course, Laura. I’m sure Zed will appreciate the aid.
Zed: Thank you.
Alek: Now, if you open your books to chapter three, page ten, we can continue our study on summoning phantasms…
Scene 8: Campus Grounds: Stormshroud Academy: Early Afternoon
Zed, Kendall and Laura sit on a bench underneath a tree.
Zed: …and then my hair turned blue!
Laura laughs.
Laura: That must have been quite a shock for the store owner!
Zed: Mr. Newt? He was really startled! But at least then I knew I had some kind of arcane talent.
Kendall: Well, Laura and I are from a family which is devoted to the arcane arts.
Zed: You two are related?
Laura: Well…in a way, yes. We are siblings.
Zed: Really? But…you’re a human and Kendall’s a wolfborn!
Kendall: Allow me to explain. We share the same mother, but our fathers are different. My father was a werewolf, and Laura’s is human.
Zed: Oh, okay then…
Kendall: I still have fond memories of my father. He would always stand up for me when other children teased me about my lupine features. I remember we would go camping every summer, and on the night of the full moon we would sit on the cape and howl for hours. If anybody had lived there it would have driven them mad!
Zed: He sounds wonderful.
Kendall: He was…until one night, when he simply vanished.
Zed: Oh…
Kendall: We were told by the town guards that there was no trace of him, and that he may as well have been dead. I was distraught for months. Eventually my mother remarried. At first I was unsure, but eventually I grew to love my new father. Laura’s arrival helped solidify my bond with him.
Laura: We are a very tight-knit family. The losses we’ve suffered have only brought us closer together.
Zed: I wish I could tell you about my family, but I can’t even remember my own name.
Laura: Oh, I’m sure you will remember eventually, Zed.
Zed: Maybe. Still, my new adventuring companions are like my surrogate family.
Kendall: That’s the spirit, Zed! Now, how about we proceed to the dining hall for some lunch?
Zed: Definitely!
The trio begin to head for the dining hall.
Zed’s thoughts: I need to try and figure out Laura…there’s definitely something about her...
Scene 9: Inside Stormshroud Academy: Early Afternoon
Zed, Laura and Kendall proceed towards the dining hall. Zed notices a glow coming from down a hallway.
Zed: What’s that?
Kendall: I know not. We must be cautious.
Zed and Kendall begin to proceed down the hallway. Kendall turns back to face Laura.
Kendall: Are you coming?
Laura: Actually, Kenny, I’ll stay here. I’ll leave the investigating to the master apprentices.
Kendall: Very well.
Laura’s thoughts: Why am I so interested in Zed’s hand…?
Zed and Kendall turn left into another hallway. They see a swath of destruction: paintings crooked, carpeting in shreds and furniture splintered and broken. Deep claw marks line the wooden walls.
Zed: What could have done this?
An eerie roar bellows from around the corner, and a gigantic, ghostly-blue monster emerges from the right-hand hallway staring straight towards Zed and Kendall. Zed begins to panic.
Kendall: What IS that thing?!
Zed: You mean you don’t know?
Kendall: I’ve never seen a creature like it!
The creature runs towards the two of them. Zed and Kendall cry out loud. Zed’s crystal lets out a bright blue glow which surrounds them both, scaring away the monster.
Zed: That was close…
Kendall: How did you do that?!
Zed: Huh? Oh, my crystal must have protected us.
Zed reaches into his shirt, pulling out the crystal and showing it to Kendall.
Kendall: Well, that is quite the artefact. It is lucky you possess it.
Zed: Yep. So…should we tell somebody about that creature?
Kendall: Yes. We should tell the headmaster.
Scene 10: Headmaster’s Office: Stormshroud Academy: Early Afternoon
The old man from earlier sits in a big, brown leather chair, its sides adorned with finely-sculpted golden dragons. He takes a sip from a teacup, then rests it in a saucer which he places on his desk. A knock sounds through the door.
Headmaster: Enter.
The heavy wooden door opens with a loud groan, and Zed and Kendall enter.
Kendall: Headmaster Stormshroud?
Headmaster: Ah, Kendall, please enter. Do sit down and help yourself to a biscuit.
Kendall: Thank you kindly, but unfortunately I am unable to eat chocolate.
Kendall and Zed sit on seats facing the headmaster. The headmaster stares at Zed’s right hand for a moment, before snapping back to reality.
Headmaster: Now, what may I do for you gentlemen?
Kendall: We’d like to report a sighting of a monster within the campus walls.
Headmaster: Oh no…the dragon hasn’t escaped from his enclosure again, has he?
A look of horror spreads across Zed’s face.
Kendall: Oh no, nothing like that.
Headmaster: Frightful creature. Off his rocker, don’t you know? He was part of the janitorial staff until he snapped. Now he spends his days cooped up in his cage hollering off swears like they’re going out of fashion.
Kendall: It’s a blue phantasm.
Headmaster: A blue phantasm?
Kendall: Yes, resembling an arbour beast, only much more fearsome. It has destroyed the hall under the main stairs.
Headmaster: Well, we will look into this matter right away. In the meantime, why not head to the dining hall for a spot of lunch? It’s Stew Tuesday today. A nice bit of braised drake with fresh vegetables…delicious!
Kendall: Thank you, Headmaster.
Zed and Kendall leave the office, closing the door behind them.
Zed: I think I like drake stew...
Kendall: That is good. This school has the best drake stew in the-
Kendall’s ears suddenly stand up.
Kendall: Oh! There’s Laura!
Zed: Where? I don’t see-
Kendall: Downstairs just under our feet.
Zed: How did you know that?
Kendall: Wolfborn have an acute sense of hearing.
Zed: Oh. Nice!
Kendall heads down the hallway, with a bemused Zed following closely behind.
Zed’s thoughts: Okay, why can I suddenly feel her presence…?
Scene 11: Alek’s Office: Stormshroud Academy: Evening
Amethyst and Alek sit on a couch in Alek’s office, reminiscing about their respective times serving as apprentices to their mage master, Mr. Newt.
Amethyst: …and then he singed his eyebrows!
Alek: Oh, that sure sounds like him!
Amethyst: They took years to grow back. There were still bald patches by the time I completed my apprenticeship!
Alek: I noticed them when he first accepted me as his new apprentice. He gave me a quizzical expression which seemed to read, “Why on Junihoshi are you staring at me like that, boy?”
Amethyst: And what happened next?
Alek: He asked me, “Why on Junihoshi are you staring at me like that, boy?”
The two friends laugh.
Amethyst: Oh, he was a quirky individual, wasn’t he?
Alek wipes a tear from his eye with a gloved finger.
Alek: Which only added to his charm.
Amethyst: Indeed.
Amethyst and Alek make eye contact.
Amethyst: It is so good to catch up with you again, Alekzander.
Alek: And you as well, old friend.
Three city guards burst into the office.
Guard #1: Alekzander Stormshroud?
Alek: Yes?
The other two guards approach Alek.
Guard #1: You are under arrest for extensive damages to Stormshroud Academy by way of a conjured illusory beast.
The guards grab Alek’s hands and bind them together with handcuffs.
Alek: May I ask why you believe this to be so?
Guard #2: Two students reported the destruction to Headmaster Eugolelias Stormshroud, who also claimed to have seen a bright blue illusion being controlled by an individual matching your description.
Alek: But…I did no such atrocity!
Guard #3: Come on, you can plead your case back at the precinct.
The guards pull Alek from the room.
Alek: Amethyst! Find Kendall and let him know what has happened!
The guards close the doors. Amethyst stands staring at them in a state of mild shock.
To be Continued…
***
End Credits
***
- on January 25th 2017, 3:36 am
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- Topic: Crystals of Silveria Remastered - A Series by GeekyGamerZack
- Replies: 16
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Crystals of Silveria Remastered - A Series by GeekyGamerZack
Episode 2: The Seventh Crystal, Part II- ”Synopsis”:
- Amethyst takes Zed to meet the rest of the party at a curiously-named tavern in the middle of nowhere. The party leader, an orcborn warrior, sees the young wizard as completely inexperienced, and ultimately refuses to let him join them on their adventure! Can Amethyst change the swordsman’s mind?
New Characters
Mak Clay - A surprisingly-intelligent orcborn who shares leadership of the party with Amethyst, he owns the Crimson Crystal.
Emily Summers - A syl human priestess with a sweet and caring personality, she owns the Amber Crystal.
Thobrun Steelanvil - A dwarven paladin with a righteous personality and a fondness for mead, he owns the Tawny Crystal.
Bryn - A halfling rogue who hides more than his fair share about himself from everybody, he owns the Cerulean Crystal.
Brocc Farshot - A gnome bard with the brightest green hair and an apparently-terrible singing voice, he owns the Green Crystal.
“You mean I came all this way for nothing…?”
- Spoiler:
- Scene 1: Newt’s Cottage: Morning
Amethyst and Zed are seated in armchairs surrounding a small table. Newt is looking through his bookcase. He pulls a book from the shelf.
Newt: Ah, yes. Here it is.
Newt walks over to the table and sits in an armchair. He places the heavy book onto the table and opens it, flipping through pages until he finds the right one.
Newt: This page contains all I know of the Silverian Empire.
Zed: It’s blank.
Newt: You are correct. Now…
Newt places his hand above the page.
Newt: “Reveal!”
The page begins to glow. As it does so, words and images appear on the page.
Zed: Incredible…
Amethyst: Indeed.
Newt: The Silverian Empire stretched beyond the borders of Ornoposia all the way to Granrelm, Tundwaldun, Gnomsland, Verdelvum, Luminelvum, Oscurelvum and Kobelia, with smaller settlements in most other continents.
Amethyst: They must have been well-known then.
Newt: Oh, they were. The empire was made up almost entirely of Ornoposian humans, who spread their culture and customs, and indeed the Common tongue, to all corners of Junihoshi.
Zed: So what happened to it?
Newt: Like all good things it came to an end, but not without leaving behind its legacy.
Amethyst holds her crystal within her delicate fingers.
Amethyst: The crystals…
Newt: A mere fragment of a much larger collection of artefacts, many of which remain concealed within ancient ruins and other places ravaged by monsters.
Zed: So the city-state of Silveria was the capital of the empire?
Newt: That is most likely. It would have been the last bastion of the empire left in a world teeming with chaos.
Zed: Chaos?
Newt: Indeed. War had broken out across the empire as factions began to emerge, each claiming ownership of the dominion. They fought for decades, civilisation crumbling away, until only the Kingdom of Silveria remained.
Zed: So what could have protected Silveria from the chaos?
Newt: My guess is it was the Celestial Beings themselves who ceased the bloodshed, restoring order to Junihoshi.
Amethyst: Could they be allowed to interact directly with mortals?
Newt: In times of crisis they have been said to descend and lay aid to the peoples of Junihoshi. Their direct involvement was obviously the only way to bring peace to a troubled world.
Zed: And the artefacts?
Newt: Nobody knows their true purpose. Indeed, few even know of their existence.
Zed: Then there’s no way of knowing what the crystals do.
Amethyst: I know of one of their functions. They each provide a small boon to their respective owners. My crystal, for example, provides a slight increase in intellect.
Newt: If that is true, then there is a much greater goal intended for them.
Zed: Will it be possible to figure it out?
Newt: In time, you will learn the full extent of your gift.
Newt smiles at Zed.
Newt’s thoughts: Amethyst will guide you well, of that I am certain…
***
Opening Credits
***
Scene 2: Town Square: Late Morning
Amethyst and Zed walk past the fountain.
Zed: Well, I guess that was slightly informative.
Amethyst: Even the littlest knowledge can change the world.
Zed: True. So, what boon does my crystal provide?
Amethyst: Alas, I know not.
Zed: Really? Whoa, that’s mysterious…
Amethyst: We have one more place to visit before we must go.
Zed: Oh, I have a toilet in my house if-
Amethyst giggles.
Amethyst: I have something else in mind. Follow me.
Amethyst walks past Zed. Zed begins to follow.
Zed: Lead on, Master mage!
Scene 3: Taylor’s Treasures: Late Morning
Zed and Amethyst enter Taylor’s Treasures, the little bell jingling as the door opens and closes.
Zed: Of course. There’s no better place in town to buy adventuring gear.
Amethyst: So I have seen.
Mrs. Taylor heads downstairs.
Mrs. Taylor: Ah, I wondered if you’d pop in before you left.
Zed: You heard?
Mrs. Taylor: Of course, lad. Mr. Newt tells me everything.
Zed: Wow, news travels fast in this town!
Mrs. Taylor: I took the liberty of preparing your supplies.
Mrs. Taylor heads behind the counter, reaching under it and pulling out a box containing some adventuring gear. She places the box on the counter.
Mrs. Taylor: Okay, this is your adventurer’s kit.
Mrs. Taylor pulls out a blue-coloured leather shoulder bag and places it on the counter.
Mrs. Taylor: It has a collapsible bedroll, food, a pre-filled waterskin and some other bits and bobs. It’ll come in handy.
Mrs. Taylor pulls out a bag and places it on the counter.
Mrs. Taylor: This is a breather. It’s a special mask for you to wear in case you run into a gas trap while exploring a dungeon. I’ve always thought the latest technology should be practical and useful.
Zed: Gotta love those zenoxans.
Mrs. Taylor: And this…this is a special gift from me.
Mrs. Taylor reaches into the box and pulls out a silver recorder and a navy blue velvet bag with drawstring.
Mrs. Taylor: I thought you could use a new flute. This one is supposed to make the most pleasant music, so I’ve been told.
Zed: Oh, Mrs. Taylor…
Mrs. Taylor: Come, lad. You do so much for me. This is my way of thanking you.
Mrs. Taylor smiles. Zed reaches into his pocket, pulling out the two halves of his wooden recorder. He assembles it and holds it out to Mrs. Taylor.
Zed: I want you to have my old flute. To remember me by.
Mrs. Taylor and Zed exchange recorders. Mrs. Taylor smiles.
Mrs. Taylor: I’ll treasure it every day, lad.
A tear rolls down Zed’s cheek. He holds out his hands. Mrs. Taylor steps forward and embraces Zed with a big hug.
Mrs. Taylor: Take care of yourself, lad. Find your place in the world.
Zed: I’ll try to come back one day.
Mrs. Taylor: You try your hardest, Zed Starmute.
Mrs. Taylor and Zed let go of one another. Zed walks over to the counter.
Zed: Should I pay for these?
Mrs. Taylor: Amethyst already took care of it.
Zed looks at Amethyst, a puzzled look on his face.
Amethyst: I put the money on the counter while you were saying your farewells.
Zed smiles.
Zed: Thank you.
Amethyst: Just doing my duty.
Zed removes his cape, places the satchel over his shoulder, re-dons his cape, opens a front pocket and places the breather inside. He picks up the flute, disassembles it, places it into the velvet bag, pulls the drawstring and places it into his pocket.
Zed: Thank you for everything, Mrs. Taylor.
Mrs. Taylor: It was my pleasure, lad.
Another tear rolls down Zed’s cheek as both he and Amethyst leave the shop, the bell jingling as they do so. Mrs. Taylor watches them as they disappear from view.
Mrs. Taylor: We will meet again, lad…
Scene 4: En Route to The Name Pending Tavern: Early Afternoon
Amethyst and Zed walk along a well-worn road, wooden fences separating it from some green meadows.
Amethyst: You seem to have a strong bond with Mrs. Taylor.
Zed: I don’t know where I would be without her.
Amethyst: Is she a family member?
Zed: No.
Amethyst: She treats you like a son nonetheless.
Zed: She was the first one to help me when I stumbled into town.
Amethyst: Had something happened?
Zed sighs.
Zed: I have no memory of my life prior to walking into town. It was late one night, and I was wearing some weird clothes. I was confused, and I didn’t know what was happening.
Amethyst: That sounds awful.
Zed: Nothing felt right whatsoever. Then I came across Taylor’s Treasures. I walked inside and explained everything to Mrs. Taylor. She took me in and gave me a place to sleep and work.
Amethyst: No wonder you are very close to one another.
Zed: Mrs. Taylor took me to the best oracles when they came to town, but they couldn’t figure out which constellation I was born under. They called me a blank slate, which earned me the nickname “The Star Mute One“. It’s as though I hadn’t existed prior to that moment. And yet I know I’ve lived for a while before that.
Amethyst: So you wish to find the place from whence you hail.
Zed: That’s part of my goal, yes.
Zed thinks to himself.
Zed: So you’re the guardian of the crystals?
Amethyst: I am indeed. On my one-hundredth birthday, my grandmother told me that I was chosen by my father to find the secret of the crystals. The crystals glowed as the box containing them was handed to me, meaning that I had indeed been chosen by them as their distributor. I was told to find the owners of the crystals and journey with them, and together we would find out their true purpose. It took 45 years before I found the second crystal owner.
Zed: And who was it?
Amethyst smiles at Zed.
Amethyst: Why don’t you wait until we reach the tavern? I am sure the suspense will lead to a much greater surprise.
Zed: Fair enough.
Scene 5: The Name Pending Tavern: Afternoon
Amethyst and Zed enter the tavern. Zed looks around and sees a few adventurers sitting at tables. Three human males, presumably fighters, are gathered around a short-bearded dwarf wearing silver armour. The dwarf speaks with a thick Scandinavian-infused Scottish accent.
Dwarf: So there we were, surrounded by twelve Elek worshippers. They outnumbered us two-to-one, and the rogue very nearly gave us the slip!
Fighter #1: Rogues’ll do that to ya if ya let ‘em!
Dwarf: Ye think I’d let the rogue abandon us like that? When facing evil, we all must stand together and help however we can! I’d never let’m avoid Alistair’s goals!
Fighter #2: So what did you do?
Dwarf: What else could we do? We showed ‘em who’s boss! They won’t be hurtin’ anyone anytime soon!
The dwarf swallows a mouthful of mead from his mug. Amethyst walks over to the dwarf. Zed follows behind.
Amethyst: Good afternoon, Thobrun. I gather you are telling stories of our exploits to these gentlemen?
Thobrun: Indeed I am, Amethyst. I’m teachin’ ‘em how to fight evil as best they can.
Thobrun sees Zed standing behind Amethyst.
Thobrun: And this must be the young wizard Amethyst believes is the seventh crystal owner.
Zed: H-Hi. I’m Zed.
Thobrun stands up. He stands at about two-thirds the height of Zed, though he is broadly-built to make up for it.
Thobrun: Good to meet you, Zed. Thobrun Steelanvil, son of Angus and Helga of Goldwaldun, and Paladin of Alistair Goodheart.
Thobrun bows. Zed bows right back.
Thobrun: Can I buy ye a drink, Zed?
Zed: Oh, I don’t drink alcohol.
Thobrun: Oh, no problem, lad. I can respect that.
Amethyst: I was just going to introduce Zed to the others.
Thobrun: I think they’re in the den upstairs.
Amethyst: Are you ready to meet your future companions, Zed?
Zed: Yep. Lead the way.
Amethyst: Very well.
Amethyst climbs the stairs, with Zed following behind. Zed looks around, and sees a male halfling in dark blue leather armour, a male gnome with green hair and a blonde human girl with slightly-pointed ears wearing golden-yellow chainmail.
Amethyst: Bryn? Brocc? Emily? Allow me to introduce the seventh member of our team, Zed Starmute.
Zed waves.
Zed: Hi.
Bryn speaks with what sounds like a slightly-Cockney English accent.
Bryn: Well, well, well, how did I know it’d be another human?
Bryn walks over to Zed. He stands at roughly half Zed’s height. His slick black hair curves forward at its base. He has no facial hair.
Bryn: Name’s Bryn. The Loveable Rogue.
Bryn holds out his hand. Zed bends down slightly and shakes hands with Bryn.
Bryn: Ah, so you know the Granrelmian bow. I respect that, Zed.
Zed: Your friend downstairs said the same thing.
Brocc speaks with what sounds like a European-infused American accent which sounds slightly elevated in pitch.
Brocc: Amethyst, he’s huge! Are you sure he isn’t a giant?
Bryn: Of course he isn’t, Brocc! Look at his build. He’s definitely a human.
Brocc walks over to Zed and looks up at him. He is slightly taller than Bryn, though most of the added height is his tall, spiky hair.
Brocc: Oh, you’re right. Sometimes it’s hard to tell. I’m Brocc Farshot, and I’m an entertainer! A bard! A lyricist!
Bryn: You can’t sing!
Brocc: No, but I still write songs, don’t I?
Bryn: Well, I can’t argue with that logic.
Zed examines Brocc closely.
Brocc: What? Do I have something on my face?
Zed: No, it’s just…
Brocc: What?
Zed: No, it’s probably nothing.
Brocc: Oh. Okay then...
Emily walks over to Zed. She smiles sweetly and speaks with a soft, feminine voice.
Emily: It’s a pleasure to meet you, Zed. My name is Emily Summers, and I am a priestess of Marilina Silverblade.
Emily curtsies. Zed bows.
Zed: Is that everyone?
Amethyst: There is still one more member you must meet.
Zed: I thought so.
Bryn: He’s in the shower.
Amethyst: Really?
Bryn: I know, we were surprised as well.
A door opens, and a male orcborn steps through. He is not wearing a shirt. He rubs his black hair with a towel, then slings the towel over his right shoulder. He walks up to Amethyst and speaks with a rough American voice.
Orcborn: Amethyst. You’re back!
Amethyst: Indeed.
The orcborn looks at Zed.
Orcborn: I thought you said you were bringing back the most naturally-talented spellcaster in that town.
Amethyst: I have. This is Zed.
Orcborn: He can’t be more than 25 years old. That’s not experienced enough.
Amethyst: Actually, he is-
Orcborn: It doesn’t matter. He’s still not experienced enough. Look…he’s got green written all over him!
Brocc: Hey, I am NOT-
Everyone looks at Brocc. A huge drop of sweat slides down the side of his face.
Brocc: I mean…uh…never mind!
Orcborn: Our mission is very dangerous. Who’s gonna protect this kid if he gets into trouble?
Amethyst: I believe that’s your job.
Orcborn: I don’t want to see another innocent get hurt.
Amethyst: Please! At least let him prove himself.
Orcborn: I’m sorry, but it’s too risky. First thing tomorrow, we’re taking him back to wherever he came from. I can’t put him in any danger.
Amethyst: But-
Orcborn: That’s final!
The orcborn returns to his room. A bitter sting of disappointment spreads across Zed’s face. Amethyst hangs her head and sighs.
Amethyst’s thoughts: I must convince him to let Zed stay…it is crucial to our quest…and to Zed’s...
***
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***
- Spoiler:
- Scene 6: The Name Pending Tavern: Evening
The orcborn stands outside the tavern, watching the sun set. Amethyst steps outside and walks over to him.
Orcborn: How’s the kid doing?
Amethyst: I know not. He has yet to leave his room.
Orcborn: What’s he been doing all this time?
Amethyst: He is practising magic so he can be skilled enough to become an adventurer one day.
Orcborn: He’s got spirit, I’ll give him that.
Amethyst: Indeed.
Orcborn: But spirit alone isn’t enough for the life of an adventurer.
Amethyst: He is a naturally-gifted mage.
Orcborn: And that‘s a good thing, right?
Amethyst: I shall attempt to clarify. Most people who aspire to be mages must study for decades in order to master their craft. It takes skill and precision for us to even cast a basic spell before we master the arcane.
Orcborn: So how is Zed different?
Amethyst: Zed is one of the rare few who uses magic naturally, without needing to spend hours memorising spells from a book. I tested his use of magic missile yesterday and his accuracy was surprising. It is imperative that-
Orcborn: If you’re trying to change my mind…
Amethyst: Need I remind you that we are both leaders of this expedition?
Orcborn: I was going to say, “If you’re trying to change my mind, it’s working“. I’m still a little unsure about this…
Amethyst: The crystal responded to his touch.
Orcborn: It did?
Amethyst: It glowed the brightest shade of cyan the moment he put it around his neck.
Orcborn: You sure it wasn’t just a coincidence?
Amethyst: The crystals never make mistakes.
The orcborn thinks to himself, then sighs.
Orcborn: Alright, I’ll give the kid a chance.
Amethyst: Excellent. He will be pleased to hear the news.
Amethyst turns and starts to walk back to the door. She stops and turns around to face the orcborn again.
Amethyst: You refer to him as “kid”. You do realise that you are younger than him, do you not?
Orcborn: By adventuring standards, he’s a fledgling.
Amethyst: True.
Amethyst turns around and enters the tavern.
Orcborn: Well, I guess I’ll tell him he can stay then…
The orcborn turns and enters the tavern.
Scene 7: The Name Pending Tavern: Early Morning
Zed opens his room door and steps into the den. Amethyst is studying her spellbook in preparation for the day. She stops reading and looks up at Zed, smiling.
Amethyst: Good morning, Zed.
Zed: Good morning!
Amethyst: Well, you seem cheerful!
Zed: Your friend told me I could stay in the party!
Amethyst smiles.
Amethyst: That is good! I assume you slept well, then?
Zed: Yep, much better than usual. I had the dream again, but it’s starting to make more sense. I tried trancing before going to bed, just to see if it would help.
Amethyst: Did it have any effect?
Zed: Well, I had better control of my dream. This time I held off casting light during the ice room bit.
Amethyst: What did you see?
Zed: I saw five people at the opposite end, but it was so dark that I couldn’t make out what they looked like. They just stood there, not moving or making a sound. Then a silver dragon appeared above us and landed in front of me facing them. It roared, and the person in the middle turned into a white dragon and attacked it. They fought for what seemed like hours, although it was only mere moments. Then the white dragon grew to a massive size, and that’s when I cast Light again.
Amethyst: Perhaps next time you should let the white dragon continue to grow. There is obviously some significance.
Zed: I guess so. Oh yeah…and I dreamed about this weird glowing orb that moved back and forth, shifting between shades of blue. Is that weird?
Amethyst: Dreams can be unusual. Now come. We must eat a good breakfast in preparation for the day.
The orcborn climbs up the stairs.
Orcborn: Come on, you two. Time for breakfast.
Amethyst: We will be down momentarily.
Orcborn: Okay.
The orcborn turns and climbs back down. Amethyst heads for the stairs, with Zed following behind.
Scene 8: En Route to Silveria City: Morning
The party walks along a forested path heading in the direction of Silveria City. Zed speaks to the orcborn.
Zed: Thank you for giving me a chance.
Orcborn: Amethyst says you’re great, so that’s good enough for me. Just be careful.
Zed: I will.
The orcborn smiles.
Orcborn: So you really have no idea where you came from?
Zed: That’s right. My past is a complete blank.
Orcborn: Maybe you’re from another continent.
Zed: You think so?
Orcborn: Well yes. Your accent’s definitely not Ornoposian.
Zed: Really?
Orcborn: Yeah! As for me, I was raised in Coppelia by my father. My best friend was a koble named Knight.
Zed: I’m sorry, what’s a koble?
Bryn: You’re joking, right?
Zed: Nope, I’m serious.
Bryn: Well, they‘re reptilian people who are about the height of a bolgard.
Zed: Bolgard?
Bryn: Wow, you really can’t remember who you are, can you?
Amethyst: One of Zed’s primary goals is to learn about his past.
Brocc: I could try to help him remember with a bardic song.
Bryn: No! No singing! The last time you sung, your cat ran away for days!
Brocc: She didn’t run away! I sent her to scout for the next town.
Bryn: And did she find it?
Brocc: Well…she found somebody’s camp.
Bryn: A camp of gobbos, if I’m not mistaken? And she led them right to us.
Brocc: Well, I won’t make that mistake again, okay?
Bryn: Oh? Then where is your precious familiar right now?
Brocc: Uh…scouting ahead.
Bryn: My point.
Thobrun: Come on, you two. You should stop your bickering for once.
Zed: Is that your cat?
An orange tabby cat walks up to the team.
Brocc: Tabby! You’re back! What did you find?
Tabby meows. A look of dread spreads across Brocc’s face.
Brocc: Uh, there’s a group of scary looking thugs at the bridge.
Emily: They were not there two days ago. What business do they have with the bridge?
Bryn: That answer your question, Emmy?
Bryn points to a sign with the words “TOLL RODE” crudely written in black paint.
Thobrun: Oh, great. Barbarians.
Orcborn: Be realistic, Thobrun. No barbarian can write that well!
Emily: This is bad. Very bad.
Brocc: Emily, settle down. You’re scaring Zed.
Zed: Actually, I’m not-
Brocc: Don’t worry, my friend! There’s no need to be af-fr-fraid…
Brocc’s teeth begin to chatter.
Orcborn: Just relax. We’ve been in worse situations before.
Bryn: Name one time.
Orcborn: Gobbo siege of that village two weeks ago.
Bryn: Okay, I guess that was slightly worse…
Emily: I needed to heal a quarter of the villagers.
Bryn: Whatever. The point is that barbarians are mindless, savage-
Orcborn: Bryn, shut it! We’re here.
Bryn looks up at the barbarian guarding the bridge.
Bryn: Oh…heheh…hello!
Barbarian: The toll is 5 gold each for you to cross. So…one, two, four, five, six, eight, twelve…32 gold total.
Bryn’s thoughts: And here’s the result of today’s education system…
Orcborn: We’re not paying.
Bryn: What?!
Orcborn: Why should we pay to cross a bridge that’s free for us to cross any other time?
Barbarian: Because my club says you’re giving us gold.
Orcborn: Well my sword says otherwise.
Bryn: Now come on, be reasonable!
Orcborn: I am being reasonable, Bryn.
Barbarian: Look, just pay us the money and nobody gets hurt!
Orcborn: Can you even spell “money“?
Barbarian: M…un…e?
Orcborn: Wrong answer.
Barbarian: I AM NOT UNLITERATE! Fellas, get over here and teach these guys how to spell pain!
Orcborn: P-A-I-N!
Barbarian: RRRRRRRRAWRRRRRRRR!!
The barbarian rushes towards the orcborn and swings his club at him. The orcborn bends backwards, unsheathes his sword and slashes the barbarian’s pectoral muscle. The barbarian roars and swings his club at the orcborn, who blocks the club with his sword.
Orcborn: All of you! Get Zed to safety!
Bryn: Uh, that’s going to be a problem, fearless leader.
Four barbarians approach the group from behind.
Barbarian #2: Where do you think you’re going?
Bryn: Uh, we were just going to head back to the tavern and have a nice relaxing bath!
Barbarian #3: Nobody’s going anywhere till we’ve dealt with your leader.
Amethyst points her staff at the other barbarians.
Amethyst: “Hypnotism!”
A wave of purple light engulfs the barbarians, leaving them dazed and confused. She turns to face the barbarian leader, who is still pushing his club against the orcborn’s sword. The barbarian bellows and pushes the orcborn towards the edge of the cliff. The orcborn regains his balance, but is cornered with nowhere else to go.
Barbarian Leader: That river’s moving mighty fast. Might we be near a W-O-H-T-A-F-O-H-L?
Orcborn: A what?
Barbarian Leader: A WATERFALL!
The other barbarians regain their senses and join their leader in surrounding the orcborn.
Barbarian #4: I hope you can swim…and survive a two-foot plunge down a waterfall!
Bryn: Two feet? Could you BE any thicker?!
Amethyst: This is bad! We cannot attack them all at once!
Emily: But if we fail to do something he will be thrust into the river anyway!
Barbarian Leader: Say my regards to your ancestors for me!
The barbarian leader raises his club. Zed suddenly steps forward, pulls out his wand and points it at the barbarians.
Zed: STOP!
The barbarians turn around to face Zed. They take one look at his wand and start laughing.
Barbarian #5: What can you do with that thing? Poke our ribcages?
Barbarian #4: Look, he thinks he’s a big tough man with his tiny sword!
Barbarian Leader: Put your stick away, little boy. Grown-ups are talking.
Barbarian #2: Yeah, there’s nothing you can-
Zed’s eyes begin to glow with cyan light.
Barbarian Leader: What the-
Zed: “SLEEP!”
As Zed’s word echoes, a wave pulses from the tip of his wand, engulfing the barbarians in a pale blue light. They collapse to the ground in a deep slumber. Zed’s eyes return to normal.
***
We cut to another place, where a mysterious figure in a dark robe and breather looks up.
Dark-Robed Guy: The awakening…it has begun...
***
We cut back to the bridge. The other Crystalbound stare at Zed, dumbfounded.
Orcborn: What the…?!
Thobrun: How did you do that, lad?!
Bryn: I thought you were just an apprentice!
Amethyst: As I said to you all, Zed is a natural mage.
Brocc’s thoughts: Wow, he’s even more powerful than I thought he’d be!
The orcborn steps over the barbarians and walks over to the party.
Orcborn: I guess Amethyst was right. You have talent.
The orcborn sheaths his sword and holds out his right hand. Zed grabs it and clenches. The two men release their grips.
Orcborn: Thank you for helping me.
Zed: No problem.
Orcborn: I just realised I haven’t told you my name yet. Mak Clay, warrior. And I’m happy to have you on board, buddy.
Zed: Thank you.
A woman’s voice echoes from the other side of the bridge.
Voice: Are you alright over there?
Mak: We could use some help with these barbarians over here.
Voice: We will be right over.
Bryn: We?
Four male humans, two with rounded ears and two with ears like Emily’s, and a female human with ears like Emily’s, cross the bridge. They are wearing silver armour and helmets. The female human walks over to Mak.
Woman: Cynthia Meadows, guard-captain of Silveria City.
Cynthia looks down at the unconscious barbarians.
Cynthia: Ah, I see you succeeded in apprehending the thugs. Come. We will escort you to Silveria City to organise payment for your assistance.
Scene 9: En Route to Silveria City: Early Afternoon
The party travels with the guards across a well-worn road through an open plain. The barbarians are linked together by iron chains.
Cynthia: These thugs have been causing trouble in the region for weeks.
Amethyst: Did nobody attempt to apprehend them?
Cynthia: Most people who could help were preoccupied with other quests. The few who remained were overly cautious and chose not to assist.
Mak: Well, what was the bounty on these guys?
Zed takes a mouthful of water from his waterskin.
Cynthia: 2499 gold.
Zed turns his head and spits out the water.
Mak: I’m surprised nobody wanted the bounty.
Cynthia: Well, considering you assisted us with no desire to claim any reward money for their capture, as well as the level of skill involved…
Zed takes another mouthful of water.
Cynthia: … I am obliged to double the reward.
Zed turns his head and spits out the water again.
Bryn: Careful there, Zeddy, or you’ll have no water left till we reach the city!
Zed takes a third mouthful of water.
Cynthia: That is it over there. We should arrive within the hour.
Zed takes one look at the giant citadel and spits out his water again.
Zed: That place is huge!
Amethyst giggles.
Amethyst: It appears even bigger once you enter.
Bryn: Oh, you’re going to love it, Zed! It’s wall-to-wall shops, taverns and entertainment!
Emily: We must visit the Temple of Marilina when we enter.
Thobrun: And the Temple of Alistair.
Bryn: And a nightclub!
Mak: There’s plenty of time to explore the city once we sort out these gentlemen.
The barbarian leader spits at Mak.
Mak: Looks like Zed’s a bigger man than this guy after all!
Everybody laughs as they continue to head towards Silveria City.
Scene 10: Unknown Location: Unknown Time
The mysterious man who spied on Zed and Amethyst in The Budding Alchemist walks along a narrow blue carpet in a gigantic icy room up to a glass throne. He has tanned skin and a buzz-cut, and is wearing brown hide armour marked with black stripes. He kneels and looks up at the female figure sitting in the throne.
Man: I bring news, Mistress. The elf known as Amethyst has given the Azure Crystal to a young wizard named Zed.
Figure: So, the crystals have all found their owners. Trenton, I am sending you and Kara to retrieve Amethyst and her companions. Bring them to me.
Trent: It will be done, Mistress.
Figure: And Trenton? I want them alive. Is that understood?
Trent: Yes, Mistress.
The figure’s blue lipstick-covered lips twist into an evil smile.
Figure: Good.
***
End Credits
***
- on January 24th 2017, 1:30 pm
- Search in: PlaystationWave Exclusive Features
- Topic: Feature: Our Favorite New Games of 2016 (PS3 Edition)
- Replies: 5
- Views: 2156
Feature: Our Favorite New Games of 2016 (PS3 Edition)
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Stayin' Alive...
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To say that the PS3 has had remarkable longevity is an understatement, the system just keeps on going with hit after hit, admittedly the pacing slowed down significantly after Trails of Cold Steel II and Attack On Titan released in September. Still it was a decent year to be a PS3 owner!
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#3:The Legend of Heroes: Trails of Cold Steel.
Yes, we know the game was released during the week of Christmas 2015 in North America, but that's close enough to 2016 in our opinions. The game is a fantastic turn-based JRPG with some rather unusual gameplay features.
Overall the game is good, but is WAY too slow and is for all-intents-and-purposes a prologue to part II. The game is still a great edition to any JRPG fan's library of games! Our review of the game will be released later this week so keep your eyes peeled for it!
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#2:Attack On Titan.
Few series in anime or video games are quite as frightening or disturbing as Attack On Titan and while the games are toned down compared to the highly graphic nature of the anime series, they're still plenty scary in their own right. The game is very action oriented and has you taking on 50+ foot giants using crazy acrobatics and a certain transformation of a main protagonist to even the odds out a bit. Overall if you like action-horror titles Attack On Titan should be right up your alley!
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#1: The Legend of Heroes: Trails of Cold Steel II.
The pacing of the story is far better and more consistent in this second volume of The Trails of Cold Steel mythos in The Legend of Heroes franchise. There's alot more action this time around and there is a shift of focus to actual war and freely traveling the world rather than school-life and linear field studies. These changes along with tweaks to the battle system make The Legend of Heroes: Trails of Cold Steel II our pick for the best PS3 title of 2016!
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What do you think of our favorite PS3 games of 2016? What would your choices be? As always be sure to let us know in our comment section below!
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#BestOf2016 #PS3 #PSN
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- on March 20th 2016, 5:21 pm
- Search in: Media
- Topic: Gaming on Twitter
- Replies: 20
- Views: 3431
Gaming on Twitter
I'm sorry, but I missed secret character [Only admins are allowed to see this link] somehow.Share a selfie of you with a screenshot of secret character [Only admins are allowed to see this link] for a chance to win! [Only admins are allowed to see this link]
— Renegade Kid™ (@RenegadeKidLLC) [Only admins are allowed to see this link]
- on March 6th 2016, 8:45 pm
- Search in: WiiWareWave Exclusive Features
- Topic: Feature: WiiWareWave Top 5: Most Memorable Antagonists of The Xeno Series!
- Replies: 5
- Views: 4085
Feature: WiiWareWave Top 5: Most Memorable Antagonists of The Xeno Series!
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Villains In A Strange, Foreign Land!
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Whether you love them, or hate them, or love to hate them, these are our top 5 picks for the most memorable antagonists from the entire Xeno franchise! Do be warned, however that several major spoilers are revealed in this article so use caution when reading our list if you haven't played all of the Xeno games yet.
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#5: Id
Id is an alternate personality of the main protagonist of Xenogears, Fei Fong Wong and is incredibly evil and violent, unlike his kind counterpart Fei. When Id takes over Fei his eyes, hair, and skin color completely change. This transformation occurs several times throughout the story and sometimes creates chain reactions so terrible that many innocents perish at his hands, because of his unpredictable appearances and horrificly atrocious bouts of violence we feel that Id deserves a spot on our list!
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#4: Myyah Hawwa
Basically an entity who has lived for many millenia by snatching other people's bodies and using them as her host vessel, she is a very evil and sadistic character in Xenogears who was responsible for the collapse of many civilizations throughout her existence. She is a very manipulative being who pulls many strings to get what she wants. She even took over Fei Fong Wong's mother, Karen Wong, however Karen Managed to overpower her in order to save her son, however in doing so she paid the ultimate price.
Myyah Hawwa's manipulative personality and the fact that she's literally responsible for the deaths of billions of people is why she was chosen as the fourth most memorable character in our list of the most memorable antagonists in the Xeno series!
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#3: Albedo Piazzolla
An artificially created life form and major antagonist in Xenosaga Albedo is the twin brother of Jr. and is an immortal. He enjoys the pain, suffering, and deaths of humans and blames them for his misery of being unable to die. He has destroyed human colonies and towns and is responsible for the deaths of hundreds of thousands of people. He even despises his own kind for siding with the humans and envies their lack of immortality.
Albedo's frightening nature and the fact that he cannot die is why he was chosen as the third most memorable character in our list!
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#2: Dickson
Dickson is seen as a protagonist during the first two thirds of Xenoblade Chronicles' story, however after Shulk manages to strike a truce between his people and the leader of Mechonis, Dickson betrays him a shoots him in the back, allowing the god of the Bionis, Zanza who possessed Shulk during the group's first visit to Prison Island, unbeknownst to Shulk or anyone else besides Dickson, to emerge.
He later reveals himself as one of Zanza's deciples, and eventually faces off against Shulk, Fiora, and the rest of the group when they revisit Prison Island and when Shulk fatally wounds him he seems rather proud of the fact that Shulk overcame the challenge and surpassed him. His not-so-evil nature at the end of his life is one of the biggest reasons why we chose Dickson as number two in our list of most memorable antagonists in the Xeno series!
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#1: Zanza
Originally a scientist on a space colony orbiting Earth, Zanza started an experiment that destroyed the entire universe! He and his scientific colleague Mayneth were the sole survivors and were reborn as gods in this newly created reality. Originally kind-hearted, he eventually became twisted and began to fear the Homs, and his other creations and so he decided to create a cycle of destruction for those who lived on Bionis "himself".
He later possesses Shulk and even kills Mayneth and the entirety of the Mechonis. He tries to entice Shulk to become his deciple, but Shulk refuses and eventually kills him. The fact that he destoyed the entire universe and kept killing the entirety of the Bionis population time and again is why Zanza was the clear choice to be number one on our most memorable antagonists in the Xeno series list!
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There you have it! From Id, to Myyah Hawwa, and Dickson, to Zanza these are the antagonists that really stood out to us in the various Xeno series titles, as always be sure to let us know what you think of our choices in our comment section below!
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#Exclusive #Feature #Top5 #WiiWareWave #WiiU #PSX #PS2 #New3DS #XenobladeChronicles #XenoSaga #Xenogears
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- on February 16th 2016, 5:06 pm
- Search in: Wii U eshop Reviews
- Topic: Wii U eShop Reviews Hub
- Replies: 7
- Views: 4202
Wii U eShop Reviews Hub
Update #3: Reviews Ed-Fu added!- on February 14th 2016, 12:39 pm
- Search in: WiiWareWave Exclusive Features
- Topic: Feature: WiiWareWave Top 5: Most Memorable Protagonists of The Xeno Series!
- Replies: 4
- Views: 3342
Feature: WiiWareWave Top 5: Most Memorable Protagonists of The Xeno Series!
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Foreign Heroes In A Strange Land!
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The Xeno series has been quite popular over the years with 6 unique entries in the JRPG series and the last two being Nintendo exclusive titles. To celebrate the success of Xenoblade Chronicles X's western release, we'll be publishing two Top 5 lists for the series. One for the most memorable protagonists and another for most memorable antagonists! We hope that you enjoy these exclusive features!
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#5: Fei Fong Wong
Fei Fong Wong is the main protagonist in Xenogears. Fei is a very strong-willed character who often suffers from amnesia in the game and has a tendency to completely lose control of himself when his emotions are heightened due to traumatic events or anger. He is a strong fighter who uses "chi" to deal great damage to his enemies.
He has a tragic past that he's unaware of at first and also has a very volatile personality accompanied by apparent split-personality syndrome. Despite all of his issues he still tries his best to help as many people as he can and has a great level of personal growth during the game's story which is why we think that Fei Fong Wong is a deserving character that belongs on our list of most memorable Xeno series protagonists!
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#4: KOS-MOS
KOS-MOS from Xenosaga is an android developed by the interstellar corporation, Vector Industries. She is designed to act based upon the probability of success and the relevance of a situation to the survival of the human race, however, any threats that endanger Shion Uzuki, one of her creator's, cause KOS-MOS to temporarily ignore these protocols. She seems very sentient and intelligent, however lacks basic emotional traits.
KOS-MOS is mankind's last line of defense against the interstellar threat endangering their existence. She is extremely powerful and capable of transforming her hands and hair into spectacularly overpowered weapons. She also has a forcefield that protects her from most threats. Her kick-butt nature and incredible fight scenes make her a perfect candidate for our list, however her lack of emotions and growth during the Xenosaga titles prevent her from reaching the top three choices for most memorable protagonists in the Xeno series.
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#3: MOMO
MOMO is an artificially created human in Xenosaga known as a Realian. She tends to be very shy and has a crazed fanbase that wishes to either cause her harm or kidnap her during the course of the series. She also shares the traits of a magical girl, wielding magic, and transforming. She appears to be around 12 years old and has a personality to match her looks. Her relationship with her mother and the story behind her creation as well as her personal growth during the series are some of the many reasons why we've chosen her for this top 5 feature!
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#2: Fiora
Fiora is number two on our list because of the unique and well-thought-out storyline regarding her in Xenoblade Chronicles. Those of you who haven't played the game yet and don't want the story of Xenoblade Chronicles to be spoiled, stop reading now!
- Spoiler:
- Fiora is an unusual case as she "dies" very early on in Xenoblade Chronicles, but plays a huge role in the game especially mid-late in the story! She eventually is resurrected as a half-human, half-mechon and rejoins the party. There's definitely feelings between her and Shulk which grow as the game progresses.
Her personality at times can be a little strange, but she's a genuinely good person who really grows alot during the game. She's very level-headed and usually keeps calm during dangerous situations which makes her an asset in the story-driven battles.
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#1: Shulk
It should come as no surprise that the Monado-wielding protagonist of Xenoblade Chronicles is our choice for the most memorable Xeno series protagonist as he's easily the most widely known character in the series thanks to his appearance as a playable Smash character in Super Smash Bros. 4!
Shulk is a kick-butt character who comes into possession of the Monado, the only blade in the world capable of destroying the mechon menace bent on destroying the Homs race "essentially Bionis' version of humans" He is a very intelligent and reliable person who rarely gets angry, but when he does he fights with reckless abandon.
He grows alot during the course of the story and eventually makes a world-changing decision that affects the entire universe. The scope of Shulk's importance to the fate of the Bionis and his inclusion in Smash 4 are two big factors as to why we chose him as #1 in our list!
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There you have it! This is our list of most memorable protagonists from the Xeno series of games! From the emotionally unstable Fei Fong Wong from Xenogears, to the seriously Kick-butt android KOS-MOS from Xenosaga, and the emotional roller coaster of Fiora from Xenoblade Chronicles, these are some seriously cool and in some cases messed up individuals who ultimately make the right choice to help their respective world's and save the day!
Did you enjoy our exclusive feature? What did you think with our choices? As always be sure to let us know in our comments section below!
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#Exclusive #Feature #Top5 #Wii #PSX #PS2 #Gaming
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- on January 10th 2016, 5:24 pm
- Search in: Everything else
- Topic: Flight of Indigo Series Hub and Incognes Guidebook - By GeekyGamerZack (POLL NOW OPEN!)
- Replies: 1
- Views: 1417
Flight of Indigo Series Hub and Incognes Guidebook - By GeekyGamerZack (POLL NOW OPEN!)
Well, it's that time again, where I unveil the next chapter of the Chromaicora Adventures! The next three series, Mask of Akanius, Shell of Thal and Flight of Indigo, are to be "broadcast" at the same time, with new episodes on different days of the week. Today, though, I thought I'd give you something slightly different. Not only is it the opening scene of the entire series, but it is also a glimpse at an epic encounter towards the end of the major story arc! Enjoy!- Spoiler:
- Scene 1: Skyclamber City: Afternoon
An enormous scene of aerial combat is happening over the skies of a vast city. A large number of aerial vehicles shoot at one another with pulses of multicoloured energy. Half the vehicles are bright in colour, while the other half are dark and dull tones. In the distance is an enormous, dark-toned airship which makes its way towards the scene of the combat. A number of the smaller dark-toned vehicles fly out of an opening on its front. We hear a number of audio transmissions in the background. The first male voice speaks with a rough American accent, whereas the second speaks with a light Scottish accent.
Male voice #1: Hoo boy, NOW we got problems!
Male voice #2: Zeph, Chartreuse Squadron needs your assistance!
Male voice #1: I’ll get right on it if someone takes down this goon that’s chasing me!
A purplish vehicle flies behind a dark-toned vehicle, which is firing at another purplish vehicle. The dark-toned vehicle is blasted by the first purplish vehicle.
Male voice #1: WOOHOO! Now I can help out Chartreuse Squadron!
The second purplish vehicle flies deeper into the combat. Two female voices sound out. The first has an American accent, whereas the second has an English accent.
Female voice #1: I’ve taken a hit!
Female voice #2: Relax, I’ve got it. One repairing pulse coming up!
Another purplish ship fires a purple-coloured pulse at a fourth ship, which appears to be damaged. The damage seems to repair itself.
Female voice #1: Much obliged!
Male voice #2: Uh-oh…
Female voice #2: What is it, kid?
Male voice #2: Something’s wrong with my ship!
A third female voice sounds out, which has an American accent.
Female voice #3: Are you sure? I mean, you just got it serviced!
Male voice #2: I’m positive!
Female voice #3: Well, what’s going on?
We cut inside the cockpit of one of the purplish vehicles. A young man in an outfit consisting of shades of purple is in the seat. On his head are a flight helmet and mask, both with purple accents. He appears to be fighting to maintain the controls, even as the ship rattles and shakes.
Male voice #2: Well, the controls aren’t responding very well.
Male voice #1: Well, could you elaborate at all?
Male voice #2: It’s doing a lot of shaking.
Female voice #1: Is that it?
Male voice #2: Well…no. There’s something else…the entire control deck is glowing purple!
Female voice #2: Wait…what?!
Male voice #1: That’s not normal!
Male voice #2: I know that! What should I do?!
Female voice #2: Make way back to base and await further instructions.
Male voice #2: That…could be a problem.
Female voice #1: What are you talking about?
Male voice #2: I’m completely surrounded!
Female voice #3: Surrounded? How many ships are surrounding you? Five? Six?
Male voice #2: I…kind of lost count at fifty-
Female voice #2: Fifty?!
Male voice #2: -seven! Fifty seven enemies surrounding my ship!
Male voice #1: Hold tight, dude! We’re on our way!
Male voice #2: Thank you! I really appreciate-
A blast strikes the ship’s shield.
Male voice #2: I’m being attacked!
Another blast strikes the ship’s shield, disabling it.
Male voice #2: My shield’s down! Someone help!
Nothing but static is heard.
Male voice #2: I guess communications are down as well! Come on, girl…hold together…remember what we’ve been through, you and I! Just…huh?
A mark of the multiverse begins to glow on the back of the pilot’s right hand with purple light. His eyes begin to glow with purple light as well.
Male voice #2: What’s…going…AAAAAAAAAAAAHHHHHHHH!!
- on October 7th 2015, 11:00 am
- Search in: WiiWareWave Exclusive Features
- Topic: Feature: Our Top 5 Favorite DLC Courses of Mario Kart 8!
- Replies: 4
- Views: 2470
Feature: Our Top 5 Favorite DLC Courses of Mario Kart 8!
The Best of The Best!
It goes without saying that Nintendo has done an excellent job with the DLC in Mario Kart 8 as it oozes with quality and is quite affordable "especially the bundle with both DLC packs" but which courses do we feel deserve to be in this Top 5 list? Keep reading to find out!
#5: Cheese Land.
True to its name Cheese Land is a course made completely out of cheese! This course was originally released on Mario Kart: Super Circuit for the GBA and has been drastically updated in Mario Kart 8! Besides the graphical overhaul there are tons of changes to this impressive course. There are new shortcuts and craters that can be used for tricks all over the place. There are now hang-glider ramps and Chain Chomp hazards in the second half of the course as well! The music has been hilariously remixed with squeaking mice added in which will put a smile on your face!
Sadly the Nomadi Mice from the original track that ate away at the course are no longer present, but overall Cheese Land is a fantastic course and that's why it's number 5 on our list!
#4: Dragon Driftway.
If you're looking for a challenge that will test your drifting skills to the max, look no further than Dragon Driftway! As its name suggests the course is packed full of twists and turns and is a paradise for karters who want to get the most out of their drift boosts. The course has various hazards such us missing railing, grass in the road that'll slow you down, and even a small section of the road is missing in one brief grassy turn near the finish line!
This is a great course that requires serious skill to master, which is why it has made our pick for the 4th best DLC course in Mario Kart 8!
#3: Mute City.
One of the highlights of the first download pack, Mute City is a high-speed course that is out of this world "literally". The course is based off of the course of the same name in the F-Zero series and is equally as good as well! The course has many speed boosts and corners that will provide even die-hard karters a serious challenge! You also can only earn coins from item boxes and the coin-strips in sections of the track. There is also an incredible shortcut near the end of the course that can cut 10-15 seconds off your lap, but it requires a mushroom or starman to get across.
Overall this is a great crossover stage that any fan of F-Zero will thoroughly enjoy! That's why Mute City has made our list of best MK8 DLC courses!
#2: Hyrule Circuit.
Number two on our list is none other than Hyrule Circuit a course that takes you across Hyrule Field and then into hyrule castle, and finally will twist through a small canyon before entering Hyrule Field once again! Enemies such as Keeses and Deku Baba's make an appearance on this superb course. Also coins have been cleverly changed into rupees for this course which is a nice touch. There is even a puzzle to solve in Hyrule Castle which if solved unlocks a shortcut!
The music is one of the best aspects of the course. These reasons and more are why this course has made number two on our list of best DLC tracks in Mario Kart 8!
#1: Big Blue.
Our top pick for the best Mario Kart 8 DLC course is none other than Big Blue! Much like the F-Zero Mute City crossover course from DLC pack 1, Big Blue is a fast-paced track with many twists and turns. The coin panels from the Mute City track are back in this course. Another unique feature of this track are all of the conveyor belt sections which can really speed you up or slow you down depending on your skill of staying on the green section of the conveyor belts.
Staying in the flowing water on the mid-section of the track is also key for getting good race times! The music in this course is also absolutely gorgeous and we'd say that this track might even be the most visually appealing course in the DLC packs! Overall this course is so fun and hectic that we absolutely had to name it our top pick in our Top 5 Mario Kart 8 DLC courses!
What did you think of our choices in this Top 5 feature? Be sure to let us know in our comment section below!
It goes without saying that Nintendo has done an excellent job with the DLC in Mario Kart 8 as it oozes with quality and is quite affordable "especially the bundle with both DLC packs" but which courses do we feel deserve to be in this Top 5 list? Keep reading to find out!
#5: Cheese Land.
True to its name Cheese Land is a course made completely out of cheese! This course was originally released on Mario Kart: Super Circuit for the GBA and has been drastically updated in Mario Kart 8! Besides the graphical overhaul there are tons of changes to this impressive course. There are new shortcuts and craters that can be used for tricks all over the place. There are now hang-glider ramps and Chain Chomp hazards in the second half of the course as well! The music has been hilariously remixed with squeaking mice added in which will put a smile on your face!
Sadly the Nomadi Mice from the original track that ate away at the course are no longer present, but overall Cheese Land is a fantastic course and that's why it's number 5 on our list!
#4: Dragon Driftway.
If you're looking for a challenge that will test your drifting skills to the max, look no further than Dragon Driftway! As its name suggests the course is packed full of twists and turns and is a paradise for karters who want to get the most out of their drift boosts. The course has various hazards such us missing railing, grass in the road that'll slow you down, and even a small section of the road is missing in one brief grassy turn near the finish line!
This is a great course that requires serious skill to master, which is why it has made our pick for the 4th best DLC course in Mario Kart 8!
#3: Mute City.
One of the highlights of the first download pack, Mute City is a high-speed course that is out of this world "literally". The course is based off of the course of the same name in the F-Zero series and is equally as good as well! The course has many speed boosts and corners that will provide even die-hard karters a serious challenge! You also can only earn coins from item boxes and the coin-strips in sections of the track. There is also an incredible shortcut near the end of the course that can cut 10-15 seconds off your lap, but it requires a mushroom or starman to get across.
Overall this is a great crossover stage that any fan of F-Zero will thoroughly enjoy! That's why Mute City has made our list of best MK8 DLC courses!
#2: Hyrule Circuit.
Number two on our list is none other than Hyrule Circuit a course that takes you across Hyrule Field and then into hyrule castle, and finally will twist through a small canyon before entering Hyrule Field once again! Enemies such as Keeses and Deku Baba's make an appearance on this superb course. Also coins have been cleverly changed into rupees for this course which is a nice touch. There is even a puzzle to solve in Hyrule Castle which if solved unlocks a shortcut!
The music is one of the best aspects of the course. These reasons and more are why this course has made number two on our list of best DLC tracks in Mario Kart 8!
#1: Big Blue.
Our top pick for the best Mario Kart 8 DLC course is none other than Big Blue! Much like the F-Zero Mute City crossover course from DLC pack 1, Big Blue is a fast-paced track with many twists and turns. The coin panels from the Mute City track are back in this course. Another unique feature of this track are all of the conveyor belt sections which can really speed you up or slow you down depending on your skill of staying on the green section of the conveyor belts.
Staying in the flowing water on the mid-section of the track is also key for getting good race times! The music in this course is also absolutely gorgeous and we'd say that this track might even be the most visually appealing course in the DLC packs! Overall this course is so fun and hectic that we absolutely had to name it our top pick in our Top 5 Mario Kart 8 DLC courses!
What did you think of our choices in this Top 5 feature? Be sure to let us know in our comment section below!
- on September 24th 2015, 10:44 pm
- Search in: WiiWareWave Exclusive Features
- Topic: Feature: Super Mario Maker Add-On Content We'd Like to See
- Replies: 8
- Views: 3047
Feature: Super Mario Maker Add-On Content We'd Like to See
Our ideas for potential DLC to be included in the Wii U smash hitIf there's one thing true with many Wii U games of late, it's that the experiences we have with them can be enriched with well-planned add-on content packs. In just the Mario series alone, we saw a full-blown, Luigi-themed expansion game for New Super Mario Bros. U, as well as seven characters (counting the male and female Villagers separately) and 16 additional courses for Mario Kart 8. This means that DLC is almost certainly here to stay.
Super Mario Maker is already a rich experience, with potentially limitless stages that could be created. However, that does not mean there couldn't be new content added to the game at some point which could add a far greater diversity to the experience. To wit, here are our ideas for add-on content which could be added to the game.
Idea #1: Themed Environments
Super Mario Maker already has a full suite of basic stage themes, including Ground, Underground, Water, Airship, Ghost House and Castle, which can be chosen in any of the four game themes included. But many of the diverse environments seen throughout the series are currently missing, which would be a welcome addition to the package. Such themes could include:
Desert
A staple environment since Super Mario Bros. 3, with quicksand traps and strong desert winds!
Included enemies/hazards: Pokey, Angry Sun, Tweester
Ice
Slippery floors and falling snowbanks are just the beginning in this wintry wonderland!
Included enemies: Freezy, Ice Bro
Beach
It's a lush vacation in a tropical setting, but mind the hazards across the sands!
Included allies/enemies: Dolphin, Urchin
Forest/Swamp
Avoid the poisonous purple waters by catching a lift on Dorrie's back!
Included allies/enemies: Dorrie, Scuttlebug, Skeeter
Night
A platforming adventure underneath a starry sky!
Included enemies: Chargin' Chuck, Swooper, Boomerang Bro
Mountain
Climb the cliffs and jagged peaks, but watch out for rolling rocks!
Included enemies/hazards: Boom Boom, Thwimp, Boulder
Sky
Traverse the fluffy skies, but watch your step as it's a long way down!
Included enemies/hazards: Flyin' Hammer Bro, Fwoosh
Fire
Flames fall from the sky, and the ground crumbles beneath your feet!
Included enemies: Fire Snake, Fire Bro
Idea #2: New Game Themes
We already have four complete themes based on past classics including Super Mario Bros., Super Mario Bros. 3, Super Mario World and New Super Mario Bros. U. One thing which would help enrich the diversity of courses on offer would be to provide variations of these game themes, effectively doubling the number of game styles without needing to adjust things like jumping physics or enemy behaviour:
Super Mario Bros.: The Lost Levels
A variation of the Super Mario Bros. theme, this would be a retexture of environments and certain enemies to match the style of the Japanese Super Mario Bros. 2, aka Super Mario Bros.: The Lost Levels.
Super Mario All-Stars
This second variation of the Super Mario Bros. theme would reskin the levels and remix the music and sound effects in the 16-Bit style of the Super Mario All-Stars version of Super Mario Bros.
Super Mario Advance 4
A reskin of the Super Mario Bros. 3 theme to match the style and sounds seen in its Super Mario All-Stars and Game Boy Advance versions.
New Super Mario Bros. Wii
A retooling of the New Super Mario Bros. U theme with backgrounds and music from the Wii entry in the series.
Idea #3: New Ice Flower Power-Up
With just a simple shake, the objects you place in stages can change into an alternative form. A minor update could allow a second use of the Fire Flower by changing into an Ice Flower, diversifying the number of power-ups without taking up a slot in the object menu.
With these options added to the tools, the sheer potential of created courses would be unprecedented. What did you think of this list? What content would you like to see added to the game? Be sure to leave a comment below!
Big thanks to Super Mario Wiki for the images!
- on August 25th 2015, 6:21 am
- Search in: Everything else
- Topic: Crystals of Silveria - A Series by GamerZack87
- Replies: 33
- Views: 10403
Crystals of Silveria - A Series by GamerZack87
Episode 14: Emily’s Homecoming- Synopsis:
Emily returns to her home in Goldenia, where her family are...royalty?! Her brother Aurec is a watertouched, and his elemental nature has caught the attention of a mysterious trio of individuals who wish to experiment on the young syl. Meanwhile, Zed finally rejoins his allies, but something is amiss: the Azure Crystal has mysteriously started to malfunction! Can the young spellcaster solve this potential problem?
New Characters
Lord and Lady Summershire – Emily’s parents and the reigning monarchs of Summershire, they are unaware of the danger which threatens their son until it is too late!
Lord Aurec of Summershire – Emily’s older brother was born a watertouched, and has caught the attention of three mysterious individuals. Can his sister save him in time?
"It is so good to be home..."
- Spoiler:
Scene 1: Dragon’s Tower: Early Afternoon
Zed and Erik reach the top of the Dragon’s Tower. The view of the lands of the Silverian Empire and the Damantia Sea is breathtaking. In the centre of the tower’s roof is a large pedestal marked with the symbol on Zed and Erik’s right hands.
Erik: The pinnacle of the Dragon’s Tower. You can see for miles up here!
Zed: Whoa…awesome.
Zed and Erik look around.
Erik: I…expected to see the Icon up here.
Zed: So did I.
Erik: I doubt the Emperor would send us on a wild drake chase. There must be a reason why we are here…
Suddenly, a beacon of light emerges from around the outside of the pedestal. The mark on Erik’s hand begins to glow brightly.
Erik: My mark…
Zed: I think you need to stand on the pedestal.
Erik: I am not sure about this, Zed…
Zed: Why else would we be here? I’m sure the pedestal will take you to the Icon.
Erik: Me? Why not you? You bear the Azure Crystal.
Zed: Because you were the one who was supposed to find the Icon. I have to return to my own time.
Erik: You are right.
Erik approaches the pedestal, standing in its centre and turning to face Zed.
Zed: We will meet again. I still need to meet you for the first time.
Erik smiles.
Erik: Of course, Zed.
The pedestal is engulfed in bright light. The mark appears under Zed’s feet and glows with cyan light. A column of light erupts from the floor surrounding Zed.
Zed: Here we go…
Erik’s voice seems to echo from thin air.
Erik: This is not your world, Zed…
Zed: Erik?
The column of light recedes into the ground, leaving Zed standing in the middle of a bustling city. A few people stand and stare at him, but most simply continue with their busy lives.
Zed’s thoughts: Am I back?
Voice: You certainly are, Zed.
Zed spins around and sees Erik – the Erik he knows – standing there.
Zed: Erik!
Erik: So now we are properly acquainted.
Zed: Did you meet the Icon? What are they like?
Erik: I am sure you would like the Icon very much, Zed.
Zed: Cool. So…where are we?
Erik: This is Summershire City, in the Kingdom of Goldenia.
Zed: Goldenia? Awesome!
Erik: Come. There are some people who wish to meet with you.
Zed: Lead on, Mentor.
**********
Opening Credits
**********
Scene 2: The Golden Dew Tavern: Afternoon
Zed and Erik enter the tavern. Zed sees the Crystalbound and Kendall sitting at a table and begins to approach them.
Thobrun: -and then I dropped my hammer onto his noggin! Let me tell you he was stumblin’ around like a-
Thobrun stops talking as the party realises Zed is present.
Zed: Hey, guys.
Brocc: Zed! It’s really you!
Mak: Zed!
Mak leaps to his feet and locks Zed in a hug.
Mak: Where were you?! We were so worried!
Bryn: Give the boy a chance to speak, “Dad”!
Mak lets go of Zed.
Mak: Sorry.
Mak looks over at Erik.
Mak: Thank you for looking out for him, Erik.
Erik: My pleasure, Mak.
Zed: Wait a minute…did something happen between you two since I left?
Mak: In a sense, yes.
Bryn: We were ambushed by those two goons again-
Zed: Trent and Kara, you mean?
Bryn: Oh, that’s right! You haven’t been acquainted with Brent and Sara, have you?
Zed: Brent and Sara?
Brocc: Let me backtrack a little bit for you…
***
An arrow whizzes past Mak’s head.
Bryn: Oh, for the love of truffles!
Brent and Sara stand right in the party’s path.
Brent: Hello, Crystalbound.
Sara: Hello, Crystalbound.
Brent: I just said that!
Sara: I know, but I wanted to say it too!
Brent: You can’t just take my words like that! I, Brent, have standards, and those standards don’t include some half-witted barbarian stealing my thunder!
Sara! I am not unliterate! And I am not a thief!
Sara points at Bryn.
Sara: THAT is a thief!
Bryn: Hey! Don’t go pointing your sausage-finger at me, sister!
Sara: I am not your sister!
Bryn: Never mind…
Mak: I take it you’re going to try and round us up again?
Brent: However did you guess?
Brent smiles cruelly.
Mak: Because you’re all so…
Brent: Talented?
Mak: Predictable.
Brent frowns.
Brent: How dare you!
Mak: The four of you always try to capture us and take us to this “Mistress” of yours, and every time some guy or another comes along and stops you without us lifting a sword.
Brent: And just who do you expect will stop us this time?
Erik: Allow me to attempt such an endeavour.
Erik steps in front of the Crystalbound.
Brent: And who on Junihoshi are you?
Erik cocks one eyebrow.
Erik: Does the name “Hippocamp” ring any bells?
Brent: No, not…WAAAAAAAAH!
**********
Mak: Let’s just say that Erik and I have come to an…“understanding” of sorts.
Zed: As long as you guys are finally getting along, it’s fine.
Brocc: So what was it like in the past?
Zed: Well, I-
A blank expression appears on Zed’s face. He turns to look at Erik.
Zed: Did you tell them?
Brocc: Tell us what?
Zed: Never mind.
Erik’s thoughts: They learned of our past exploits from some artefacts in Mak’s father’s collection.
Zed’s thoughts: Really?
Erik’s thoughts: I’m sure I forbade the Emperor from recounting our endeavours. I wonder why she went ahead and had them crafted behind my back.
Zed’s thoughts: She must have had her reasons.
Erik’s thoughts: I certainly hope so, Zed.
Brocc: Uh…Zed? You’re spacing out a little.
Zed: Uh…oh, right. I started out in the Ethereal Expanse.
Bryn: I knew you were sent to another plane! Brocc, hand it over!
Brocc: Ah, crumbs.
Brocc hands 5gp to Bryn.
Zed: Then a genie sent me to some weird desert world.
Brocc: Another world, you say? Bryn?
Bryn: Ugh…fine.
Bryn gives Brocc 10gp.
Amethyst: You both wagered on Zed’s location?
Kendall: But why?
Bryn: We were both in distress, alright? It took our minds off his absence.
Brocc: Yeah, what she said!
Mak: Both of you ought to be ashamed of yourselves!
Zed: Oh, and then I ended up 250 years in the past.
Mak: Bryn, Brocc…both of you fork it over.
Bryn and Brocc look at each other and give each other a sly smile.
Bryn: Looks like you won the bet, Makkmak.
Bryn and Brocc each begin to hand 10gp to Mak. Emily looks at Mak.
Mak: What bet? No…hand me those chicken legs you’re holding.
Bryn: Why would you want our chicken?
Mak: I’m hungry.
Brocc: But Bryn, you said we could frame Mak into claiming a fake wager he didn’t make with us, just to see if Emily would-
Bryn slaps the back of Brocc’s head.
Brocc: OW! I mean…a fake wager? What’s a fake wager? A…potato segment…covered in flaked…fish?
Bryn: That’s a “flake wedge”, you dolt! It’s a Granrelmian delicacy!
Brocc: Whatever. The important thing is Zed’s back, safe and sound.
Mak: I missed you buddy.
Amethyst: We all missed you a great deal, Zed.
Voice: Twelve Stars! It’s Lady Emillia!
The party turns to look at two teenage girls, a homonid and a syl, both in simple clothing. They seem to be looking at the party.
Girl #1: I had no idea she was back in Summershire!
Girl #2: I had no idea I’d ever meet her in person!
Kendall: Uh…there must be some mistake.
Girl #1: We don’t make mistakes, sir. Your party priestess is most definitely Lady Emillia, the Amberbound.
Brocc: Lady Emillia? Emily, I thought your name was…well, Emily.
Emily: My full title is Lady Emillia of Summershire. I usually go simply by Emily Summers, which is my legal name.
Bryn: But “Lady” implies that you are-
Mak: Yes, Bryn, Emily is royalty.
Three individuals at a nearby table observe the party. The sides of their faces are marked with purplish-pink crystalline patterns. The first is a female homonid human, while the other two are male homonid humans.
Figure #1: Bingo, our way into Summershire Palace.
Figure #2: We should be able to follow them undetected using our cloaks.
Figure #1: In this place, our magentia reserves are dangerously low.
Figure #3: Then we should redirect the energy consumption of our other crystal functions and focus on a single ability at a time.
Figure #2: A single ability at a time? What are we, savages?
Figure #3: As I understand, it is how many people lived day-to-day, before advanced crystal tech became mainstream.
Figure #1: Then we will live as our elders once did long ago, at least until our research is complete.
Figure #2: Ugh…fine, but you owe me big time, both of you.
The three individuals become invisible in a purplish-pink cybernetic animation sequence.
Scene 4: Summershire Palace: Afternoon
Two syl humans, a lady and a gentleman, sit in a rather lavish parlour. Each of them holds a cup of tea and a saucer. The gentleman sips his tea, then places his cup gently into the saucer.
Gentleman: I must say, this tea is most exquisite.
Lady: If my understanding is correct, these tea leaves are imported from Verdelvum.
Gentleman: Ah, a sign of quality to be sure. We really must visit Verdelvum, sweetheart.
Lady: Of course, darling.
Both people smile at one another. A loud knock sounds on the parlour doors.
Gentleman: Enter.
The doors swing open, revealing a butler, the Crystalbound and Kendall. The party follows the butler up to the gentleman and lady.
Butler: Lord and Lady Summershire, I present the Lady Emillia of Summershire and her companions: Amethyst Moondew, Sir Makkmak Clay of Cuprumo, Paladin Thobrun Steelanvil, the Lady Bryn of Platinia, Broccoli Choy Verdann Svetlana Asparagustus Anchovius Wheatcream Bucknoodle Hairy Squirty Windy-
Brocc clears his throat.
Butler: Erm…Pharrschott, Kendall Silvertooth and…Zed.
Gentleman: That will be all.
Butler: Very good, sir.
The butler bows, then turns around and exits the room. Lord Summershire stands and walks over to Emily. Emily looks into Lord Summershire eyes. A smile slowly spreads across both their faces.
Lord Summershire: My Emillia.
Emily: Father.
Lord Summershire and Emily hug. Lady Summershire stands and walks over to her husband and daughter, embracing them both.
Lady Summershire: It is wonderful to see you again, sweetheart.
Emily: I missed you so much, Mother.
The family separates and faces the Crystalbound. Lord Summershire faces Mak.
Lord Summershire: You kept your word, Sir Makkmak. My daughter is safe.
Mak: It was my honour, M’Lord.
Mak kneels.
Lord Summershire: You really do not need to be so formal.
Mak slowly stands upright.
Mak: Apologies, M’Lord.
Lady Summershire: If there is any reward you request, please, let us know.
Mak: Having your daughter in my life, Milady, that is reward enough.
Lord Summershire: Say no more. The household of Summershire will see to the wedding arrangements personally.
Mak and Emily both panic.
Emily: What?! No, no…we do not wish for marriage!
Mak: The two of us are…good friends!
Emily: Uh…exactly! Eheheheheh…
Lord Summershire frowns.
Lord Summershire: Very well. The servants will see you to your rooms. You are our honoured guests. Welcome to Summershire Palace!
Mak: Thank you, M’Lord.
The party, except for Emily, bows. The entire party then leaves the room and closes the door behind them.
Lord Summershire: I fail to see why Emillia and Sir Makkmak will not wed.
Lady Summershire: It is clear as day that they care deeply for one another.
Lord Summershire: Any fool would see it, would they not?
Lord and Lady Summershire giggle.
Lord Summershire: In time, they will realise their feelings for one another.
Lady Summershire: Indeed.
Scene 5: Palace Courtyard: Early Afternoon
A male syl human with glistening black hair, azure eyes and shimmering blue specks on his cheeks walks through the palace courtyard. He speaks with a posh accent.
Gentleman: Ah, what a splendid day to be outdoors. There is not a cloud in the sky, the birds are chirping…what could possibly spoil my afternoon?
The three individuals from before appear around him in a purplish cybernetic flash.
Figure #2: Oh, I have a couple of ideas.
The figure wraps his arms around the gentleman. All four individuals disappear in a purplish cybernetic flash.
**********
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*WARNING: Dwarven beverages only suitable for dwarf consumption. You have been warned!
**********
- Spoiler:
Scene 6: Sorceress’ Throne Room: Unknown Time of Day
Brent and Kara walk up to the Sorceress of Winter.
Sorceress: You have both failed me…again!
Brent: Apologies, Mistress, but-
Sorceress: I have no desire to hear your petty excuses! The ice vault longs for new captives.
Brent: No, please! Anything but that!
Sorceress: Very well…I will decide what punishment to give you. In the meantime…
Two ice constructs walk behind Brent and Sara, grabbing them.
Sorceress: You may spend some time in the ice vault.
Brent: What?!
Sorceress: I cannot have you running around this fortress willy-nilly, can I?
Sara: Oh, lighten up, Brent. It’ll be just like taking a nap.
Brent thrashes around as the ice constructs carry both him and Sara into the ice vault.
Brent: No! You cannot do this to me! I am the great hunter, Bre-
The door to the ice vault seals shut.
Sorceress: Winter is afoot…the perfect time for me to enact my plan.
The Sorceress smiles cruelly.
Scene 7: Emily’s Room: Summershire Palace: Afternoon
Emily and Mak enter Emily’s bedroom.
Emily: It is unchanged from when I last left here.
Mak: It’s a little ostentatious, don’t you think?
Emily: I admit, it is a little bit too lavish for my liking, but it is where I grew up. Over time, I have become accustomed to the perks and privileges.
Mak: I still don’t see why we need to sleep in the same bed, though.
Emily: My parents have always longed for me to find a partner of my own.
Mak: Well, the look your father gave us…I suspect they always knew we’d be together.
Emily: Well, it is much too early for us to declare-
Voice: Lady Emillia! Lady Emillia!
A maid runs into Emily’s bedroom.
Maid: Forgive my intrusion, Milady! It…it…
Emily: Please, calm yourself!
The maid is still in a panic.
Emily: Heather, please try to calm down.
The maid lets out a big breath and tries to relax.
Emily: Now, please, tell me what troubles you.
Heather: It’s your brother, Milady!
Emily: Aurec?
Heather: He’s been abducted!
Emily’s hands fly to her mouth.
Scene 8: Parlour: Summershire Palace: Afternoon
Lord and Lady Summershire are surprised at the news.
Lord Summershire: You are certain?!
Emily: Heather swears it to be true!
Mak: She said the kidnappers seemed to disappear in an unusual flash of magenta.
Lady Summershire: By the Twelve Stars! You must find him at once!
Emily: My crystal has begun to glow. I suspect it is a beacon which will guide us to Aurec.
Mak: We’ll try our best to bring him back, M’Lord…Milady.
Mak bows.
Lord Summershire: You may go.
Mak: Very good.
Lady Summershire: Please, try to bring back your brother, safe and sound.
Emily: I will try, Mother.
Mak and Emily leave the parlour, closing the doors behind them.
Lord Summershire: If this endeavour fails to bring them together, I know not what will.
Lady Summershire: Thinking of our daughter’s future even when our son is in peril?
Lord Summershire: I take no favourites when it comes to our children.
Lady Summershire: I do wonder…
Scene 9: Faerie Guild: Summershire City: Afternoon
Zed enters the Faerie Guild, the branch of the Adventurer’s League for spellswords and hedge mages. Zed walks up to Erik.
Erik: Ah, Zed. Welcome.
Zed: I need to find out something.
Erik: Of course.
Zed hands his member’s card to Erik.
Zed: It says I’m a full member of the Adventurer’s League, but it says I’m a spellsword instead of a wizard.
Erik: Ah…
Zed: What I want to know is why I’m a full member and not a probationary one.
Erik: Well, that time I gave you your member’s card…I may have upgraded you to full member’s privileges without you having to wait a year.
Zed: You can do that?
Erik: Of course.
Zed: But…why did you?
Erik: I first met you 250 years ago. That’s a far cry from just one year.
Zed: So the time-traveller clause takes effect?
Erik: It does exist in the Adventurer’s League charter.
Zed: Wait…you helped write the charter?
Erik: Maybe…
Zed: Oh.
Zed pauses.
Zed: Maybe you can help me with my other problem, then.
Erik: Of course.
Zed reaches into his clothing and pulls out his crystal. The cyan light within it is resonating.
Erik: Fascinating…
Zed: What does this mean?
Erik: It would seem that you are close to finding the crystal’s true owner.
Zed: Then Axian was right…
Erik: Axian?
Zed: Long story. The bottom line is that this crystal belongs to someone named Mara.
Erik: Mara? But that cannot be…
Zed: You know her?
Erik: Not exactly. I have met some of her family, though.
Zed: Who is she?
Erik: Another time, Zed.
Zed: How did I know you were going to say that?
Erik: Maybe you’re psychic.
Zed: We’re all psychic, Erik.
Erik: Have you been listening to Tamamaki’s teachings?
Zed: Well, maybe a little.
Zed pauses.
Zed: Wait…where is Tamamaki-kun?
Erik: He has made his way to the Shuken-Kin Temple. Rest assured that he arrived safely.
Zed: That’s good to hear.
Erik: Indeed.
Zed: So…want to get some lunch?
Erik: Of course.
Zed and Erik leave the guild hall.
Scene 10: Unknown Location: Unknown Time of Day
Aurec lies tied up to an operating table. He struggles to break free of his bonds. The three figures stand around him.
Aurec: Do you not know who I am?! Unbind me at once!
Figure #1: We do know what you are, watertouched.
Figure #2: Where we come from, there are no watertouched. We are taking the opportunity to study you.
Aurec: To what end?
Figure #1: Our findings will aid us in developing new forms of crystal tech, the likes of which the world has never seen.
Aurec: “Crystal tech”? Your words mean nothing!
Figure #3: The results of this research will make us rich beyond our wildest dreams! I can practically taste the diamond spring water!
Aurec: You are mad if you think you will be able to dissect a member of royalty and get away with it!
Figure #1: There is nothing you can do.
Voice: No, but we can!
The three figures look over at Mak and Emily.
Figure #1: How on Vitrumund did you find this place?!
Mak: Let’s just say we had a little guidance from a crystal…
Emily: Aurec!
Aurec: Emillia? What are you doing here?!
Emily: We came to rescue you!
Aurec: It is not safe, sister! You must leave!
Emily: Not without you, dear brother!
Figure #1: Enough of this! There is no way you can win!
Mak: Oh yeah?
Mak steps forward and draws his sword.
Mak: Try me.
Figure #1: That primitive weapon is no match for our might.
Mak: We’ll see.
Mak swings his sword at the figure. Suddenly, the crystal markings on her face light up, and a purplish barrier surrounds her. As Mak’s sword makes contact, it sends a surge of energy through his body. The orcborn flies backward and hits a wall, then he falls to the ground, knocked out.
Emily: Makkmak!
Aurec: Sister! Leave now! Before it is too late!
Figure #1: You would be prudent to adhere to your brother’s words, Emillia.
Emily frowns.
Emily: You may call me “Emily”. HYAAAAAAAH!
Emily runs forward and swings her hammer. It glows with golden light, and she strikes the figure, sending her flying against a wall and knocking her to the ground. The figure pants heavily.
Figure #1: Impressive. You actually made a hit on me.
Emily: I am guided by the light of Marilina Silverblade.
Figure #1: You may have bested me, but you will not defeat my allies.
Emily spins around just in time to see the other two figures approach. Their crystalline markings glow, and waves of purplish energy emerge from their outstretched hands, surrounding Emily. An aura of golden light surrounds her, drawing out the remaining energy from the individuals.
Figure #3: Wh-What’s going on?!
Figure #2: Our magentia reserves…they’re depleting rapidly!
Figure #3: What do we do?!
Figure #2: We won’t have enough energy to open a doorway home!
Figure #3: But…I have a date tonight!
Energy stops flowing from the other two figures. They collapse to their knees, exhausted and panting heavily.
Figure #1: But…how?
Emily: Never mess with a Crystalbound!
Scene 11: Dining Hall: Summershire Palace: Evening
Emily’s family, the Crystalbound, Kendall and Erik sit at a long table brimming with all sorts of food.
Mak: You were awesome, Ems.
Emily: Are you trying to copy Zed, Makkmak?
Aurec: Sir Makkmak is right, Emillia. In the face of danger, you stood your ground and stopped the assailants. You truly are my rescuer.
Lord Summershire raises his goblet.
Lord Summershire: A toast. To Lady Emillia, whose bravery and courage aided her in rescuing her brother.
Everyone raises their goblets.
Lord Summershire: To Lady Emillia!
Everyone else (except Emily): To Lady Emillia!
Emily: I did not complete my task alone. I was assisted by-
Lord Summershire raises his goblet again.
Lord Summershire: A toast. To Sir Makkmak of Cuprumo, who aided Lady Emillia in saving her brother.
Everyone raises their goblets.
Lord Summershire: To Sir Makkmak!
Everyone else (except Mak and Emily): To Sir Makkmak!
Emily: No, no…I meant-
Aurec raises his goblet.
Aurec: A toast. To Herikios Woodhollow, who apprehended the thugs and took them to the proper authorities.
Everyone else raises their goblets.
Aurec: To Herikios!
Everyone else (except Mak, Emily and Erik): To Herikios!
Emily: I meant that the light of Marilina Silverblade herself was what removed the strength of the individuals. I was merely its conduit.
Lord Summershire: In any case, we did not expect such bravery from our only daughter.
Lady Summershire: We are very proud of you, Sweetheart.
Emily: Thank you Mother, Father, Aurec.
Lord Summershire: Now, let us feast before the food grows cold!
Brocc: Now THAT’S an order I can get behind!
Everyone begins eating the wonderful food.
Scene 12: Sorceress’ Throne Room: Unknown Time of Day
Trent, Kara, Brent and Sara stand before the Sorceress of Winter.
Sorceress: The four of you are a disgrace. After several attempts to capture the Crystalbound, you have failed to bring me even one of them.
Trent: Apologies, Mistress.
Brent: We have failed you one too many times, but never again.
Sorceress: Agreed. I will give you one final chance to apprehend the Crystalbound and bring them before me. One week from today is the Winter Festival, the greatest celebration of this time of year. Those fools are headed for Goodheart’s Pass, the hometown of dear Thobrun, to attend the festivities. The perfect time to make our move.
Sara: Ooh, can we attend the festival too?
Sorceress: Of course. The easier you blend in, the easier it will be to round up the Crystalbound whilst their guard is down.
Kara: But what about the mysterious individual who follows them, Mistress?
Sorceress: I admit, it will be difficult to capture them with him around, so we will have to lure them away from him, even for just a moment.
Brent: And then…we strike!
Sorceress: Exactly. Now go!
The Dark Crystalbound bow to the Sorceress, then turn around and leave the room.
Sorceress: At last, vengeance will be mine…
**********
End Credits
**********
- on May 31st 2015, 6:17 pm
- Search in: Everything else
- Topic: Power Rangers Mushroom Force - A Series by GamerZack87
- Replies: 4
- Views: 3185
Power Rangers Mushroom Force - A Series by GamerZack87
Episode 2: Seeing Red- Spoiler:
- Rukiafan as Rukiafan
Marioman18 as Marioman
GamerZack87 as Zack
BurstDashV8 as Dash
Kushina as Kushina
Aqua Cherry Blossom as Eureka
and Clannad as Clannad
In...
POWER RANGERS MUSHROOM FORCE
Scene 1: Gadd Science, Inc.: Night
Zack is busy working on a PC. Rukiafan walks into the lab.
Rukiafan: You're still awake, Zack?
Zack doesn't turn to look at Rukiafan, but he still acknowledges his presence.
Zack: Huh? Oh yeah. Once I start something, I tend to stay motivated as long as I keep busy. Here, put this on.
Zack hands a yellow and green watch-like device to Rukiafan.
Rukiafan: A watch?
Zack: Yep. A very special watch!
Rukiafan: How so?
Zack: Well, not only will it tell you the time, but it also acts as a long-range communicator.
Rukiafan: Neat.
Zack: I worked really hard to make that for you.
Rukiafan: You made this?!
Zack: Yep. You'd be amazed at how advanced the Professor's 3D printer is.
Rukiafan: I'm impressed! Nice work, Zack!
Zack: Thanks. I even added a special feature: a V-pet!
Rukiafan: Really?
Rukiafan looks at the screen.
Rukiafan: Whoa, awesome! It's one of those flying enemies from Super Mario Land!
Zack: Its name is Bunbun. Bee sure you take care of it!
Rukiafan: I see what you did there!
Zack: Haha!
Rukiafan: Well, try not to stay awake too long, okay?
Zack: I just have one last thing to do.
Rukiafan: Okay. Goodnight.
Zack: Goodnight.
Rukiafan leaves the room. Zack raises his left wrist closer to his face. He is wearing a blue and dark grey version of Rukiafan's watch-like device.
Zack: Time to feed you, Mekabon!
Scene 2: Bowser's Castle: Night
Bowser slouches in his throne, snoring loudly. A Koopaling with spiky green hair races up to him.
Koopaling: Boss! Boss! It's incredulous!
Bowser stirs.
Bowser: ZZZZZ- what? Who said that?!
Iggy: It is I, Iggy Koopa, your loyal servant!
Bowser: Iggy...? Oh yeah, you're the nut-job who always laughs maniacally.
Iggy: No, that's my brother Lemmy Koopa.
Bowser: Potahto, tomayto. Whaddaya want?
Iggy: Well, you know how you want to lure Mario out of hiding?
Bowser: Yeah?
Iggy: I have devised the most brilliant trap for him! We use the Red Star Coin as bait!
Bowser: Hm...good plan.
Iggy: Thank you, Boss!
Bowser: It just has one flaw...WE DON'T KNOW WHERE TO FIND THE RED STAR COIN!
Iggy: Ah, but Ludwig has built a contraption which can detect a Star Coin's presence the moment it lets out a signal.
Bowser: Ludwig...is he the one who always wears a bow?
Iggy: No, you're thinking of Wendy.
Bowser: Ah, there are so many of you it's hard to keep track.
Iggy: Um...there are only seven of us, Boss.
Bowser: Well, there might as well be seventeen. I can't tell you apart, that's for sure.
Iggy: Anyway, once the Red Star Coin lets out its signal, the Rangers will surely make their way directly to its location.
Bowser: Uh-huh...
Iggy: Then, we plant a fake Red Star Coin nearby, which will not only let out a replica of its signal, but dampen the signal of the REAL Red Star Coin!
Bowser: Sounds devious. I like it!
Iggy: Ooh-hee-hee-hee-hee-hee! Thank you, Boss!
Bowser: So what do we do once the pumans have taken the bait?
Iggy: We unleash my latest creation on them. Those Rangers are about to become lunch!
Bowser: And Mario will be gone for good! I'll be unstoppable! BWAHAHAHAHAAAAAAAH!
To be Continued...
- Spoiler:
Scene 3: Gadd Science, Inc.: Morning
Rukiafan walks into the conference room, rubbing his eye.
Rukiafan: I slept like a baby...
Zack: Morning.
Rukiafan looks over at Zack, who is sitting at the opposite side of the table.
Rukiafan: WAAH! How long have you been sitting there?!
Zack: An hour.
Rukiafan: Doing what, exactly?
Zack: Mostly playing with Mekabon.
Rukiafan: Mecha-who?
Zack: Mekabon, the V-pet in my Cellwatch.
Zack points to his Cellwatch.
Rukiafan: You made one for yourself too?
Zack: Sure, why not?
Rukiafan: But you don't have any powers yet. Will that thing even work?
Zack: Well, yes, the communication feature will work, but I can only contact someone with powers.
Rukiafan: Oh, okay.
Rukiafan notices another Cellwatch on the table.
Rukiafan: Wow, how many of those things did you make last night?!
Zack: Just three. I'm waiting for the others to wake up so they can decide who gets to own it.
Rukiafan: I think these should only be given to those of us with powers.
Zack: That's fair. Okay, whoever gets the next Star Coin gets to keep this Cellwatch!
Rukiafan: Agreed.
Marioman: Mine!
Marioman is standing next to Zack, holding the Cellwatch and examining it.
Zack: WAH!
Marioman: Oh, 'sup Wario?
Zack: How long have you been standing there?!
Marioman: Long enough to know these things are awesome! I must have it!
Rukiafan: But this one's going to be given to the next Ranger.
Marioman: Well, you better hope it's me, then, cause I want this one!
Rukiafan: Why do you want that specific Cellwatch, Marioman?
Marioman: Because it's Mario's colours.
Zack: He does have a point.
Rukiafan sighs.
Rukiafan: Fine. But the next ones go to fully-powered Rangers.
Marioman: Agreed.
An alarm sounds throughout the room.
Rukiafan: What was that?!
The giant monitor on the wall next to the table switches on, displaying the detected location of the Red Star Coin.
Zack: The Red Star Coin! It's-
Marioman: MINE!
Rukiafan: What are you, two years old?!
Marioman: It's red. I like red. Plus, we did agree that I'd be the next Ranger.
Rukiafan: No, YOU agreed to that when you swiped it from Zack!
Marioman: Fair enough. Still, let's go find that Coin!
Zack: Wait, shouldn't we wake the others first?
Rukiafan: No, let them sleep. We had a big battle yesterday.
Zack: Okay then. Let's move!
The team runs out of the room.
Scene 4: Warp Room: Gadd Science, Inc.: Morning
The trio arrives in a large, round room. The walls are lined with entrances to Warp Pipes.
Marioman: Whoa...
Zack: This is the Warp Room. It connects to every world in the Mushroom Kingdom.
Rukiafan: Wait...we just walk through one and instantly end up in another location?
Zack: Well, there's a little more to it than that. Gadd explained it in a way which makes sense to me, but might confuse others.
Marioman: Try me.
Zack: Well...it's like the distance between both ends becomes 100 times shorter, so it's just a short walk to your destination.
Rukiafan: You're right, I don't get it.
Zack: Well, you'll soon find out.
Zack leads Marioman and Rukiafan through one of the openings.
Rukiafan: So are we going to teleport or something?
Zack: Definitely not. That'd be dangerous.
Rukiafan: Then how can we possibly-
Zack: Okay, we're here!
Rukiafan realises he's standing in a pipe-lined cavern.
Rukiafan: Ah...I still don't get it.
Marioman notices a red glow coming from a far-off tunnel.
Marioman: Ooh, the Red Star Coin!
Marioman races for the tunnel.
Rukiafan: Marioman, wait! Marioman!
Rukiafan and Zack chase after Marioman. We pan up to Iggy and two other Koopalings as they hide atop a pipe in an upper corner of the cavern.
Iggy: HYA-HYA-HYA-HYA-HYAAAAAAA! That's it, fools! Take the bait!
A Koopaling with blue spiky hair speaks up.
Koopaling #2: I can't see Mario anywhere!
A Koopaling with a big pink bow turns to face him.
Koopaling #3: What do you mean, Larry? That's him over there!
The Koopaling points to Marioman.
Larry: Oh yeah, I'd recognise that hat anywhere! Nice spotting, Wendy!
Wendy: A spot? On my pretty face? Where?!
Wendy frantically tries to find the blemish.
Iggy: No, he was praising you for SPOTTING Mario!
Wendy: Oh. Eheheheheh...sorry.
Iggy: Very soon, those fools will fall into my trap!
Larry: Uh...but they're gonna fall into that trap first!
Iggy: What?!
Scene 5: ???: Morning
Marioman races for the red glow.
Marioman: I'm gonna get that Star Coi-EEEEEEEEEEEEEEEEEEEEK!
Marioman teeters on the edge of a cliff.
Rukiafan: MARIOMAN!
Zack: He's gonna fall!
Marioman: That's definitely lava!
Rukiafan: LAVA?! NOOOOOOO!
Rukiafan reaches out to try and grab Marioman, but he tumbles over the cliff.
Marioman: AAAAAAAAAAAAHHHHHHHH!
To be Continued...
- Spoiler:
Scene 6: ???: Morning
Marioman: AAAAAAAAAAAAAAAAAAAAH!
Rukiafan: This is horrible!
Zack: What do we do?!
Rukiafan: I don't-
Rukiafan suddenly stops panicking.
Rukiafan: Wait a minute...shouldn't there have been a splash?
Zack: Well, magma is molten rock, so it would have been more of a "thump".
Rukiafan: Well, why can I hear...wobbling?
Zack listens.
Zack: Hey, yeah, there is wobbling! But...why?
Marioman suddenly leaps up.
Marioman: Hi guys!
Marioman falls back down.
Zack: What the...?!
Marioman leaps up again.
Marioman: Check this out!
Marioman falls back down. Rukiafan and Zack run to the edge and look down. Marioman is standing on a weird red substance.
Rukiafan: What is that stuff?
Marioman: I have no idea, but if I had to guess, I'd say it's-
Zack: Jelly.
Rukiafan: What? How can there be an...ocean of jelly inside an underground cavern?!
Marioman: I'd say "ocean" is a bit extreme. It's more like an underground lake.
Zack: How are you not sinking in it?
Marioman: I don't know. It's more rubbery than anything.
Zack: Wait a second...this is like the Jelly Pipe stage in Yoshi's Story.
Rukiafan: Do tell.
Zack: Well, in that level was pools of a jelly-like goo which Yoshi could walk across.
Marioman: Sounds like fun.
Zack: It was one of the best chapters in the game! But there were also weird creatures who swam in it.
Marioman: What?
A blob of red jelly slowly slides across the surface towards Marioman.
Zack: They were some kind of Boo variant, I think.
The blob continues approaching Marioman.
Marioman: Well, I can't see anything in this jelly, so I'm pretty sure I'm-
Rukiafan notices the blob as its two beady black eyes and bushy eyebrows emerge.
Rukiafan: MARIOMAN! GET OUT OF THERE!
Marioman: Huh?
Marioman spins around in time to see an enormous creature emerge from the jelly. It resembles a Blargg from Yoshi's Island, but it is made of jelly.
Marioman: WAAAAAAAAAAAAAAAAAAAAH!
The jelly Blargg opens its enormous mouth and roars.
Marioman: I'm gonna be jelly food!
Zack: Rukiafan, get in there!
Rukiafan: Right!
Rukiafan reaches into his pocket. He begins to panic.
Rukiafan: My Coin! W-Where's my Coin?!
Zack thinks for a moment.
Zack: Oh yeah! Here, take this.
Zack hands Rukiafan a device resembling a yellow Nintendo 3DS.
Rukiafan: A 3DS console?
Zack: No, look at the lid.
Rukiafan: Hey, my Star Coin! But...how did you take it from me without looking?!
Zack: Well, the second I finished printing it, your Star Coin just sort of...appeared on the lid. It's your Morpher.
Rukiafan: My Morpher? Cool! But...how does it work?
Marioman: I could use some help down here!
Zack: Just flip it open and say, "Star Coin: Activate!"
Rukiafan: Okay...
Rukiafan opens the Morpher.
Rukiafan: Star Coin: Activate!
An image of the Yellow Star Coin appears on the top screen.
Rukiafan: Okay...now what?
Zack: Hold out the Morpher in front of you and say, "Power of the Lightning Bolt!"
Rukiafan: Gotcha!
Rukiafan holds out the Morpher, with the lid facing away from him.
Rukiafan: Power of the Lightning Bolt!
The Star Coin glows with yellow light, and in a flash transforms Rukiafan into the Yellow Ranger. The Morpher disappears, and the Star Coin has appeared on Rukiafan's belt buckle.
Rukiafan: Awesome! Okay, now to save Marioman!
Rukiafan leaps down the cliff and onto the jelly.
Rukiafan: HEY! You picked a bad day to mess with us. We're the Power Rangers!
The Jelly Blargg roars and approaches Rukiafan.
Rukiafan: Time to take out the...jelly...trash! Yeah!
To be Continued...
- Spoiler:
Scene 6: Jelly Cave: Mushroom Kingdom: Morning
Rukiafan faces off against the Jelly Blargg.
Rukiafan: Come at me, bro!
Marioman: Hey, what flavour do you think that thing is?
Zack: What?! You were just attacked! How can you think about food?!
Marioman: When I get scared, my appetite dials up to 11. Plus, I haven't eaten breakfast yet.
Zack: Honestly...
Rukiafan: Okay, time to call on my LIGHTNING POWER!
Rukiafan punches his fist into the air, causing a bolt of lightning to...bounce off the Jelly Blargg and strike him. Rukiafan gets blasted back onto the cliff face.
Rukiafan: I'll have some spicy Cajun waffles with extra three-ply, thank you...
Zack: Rukiafan, snap out of it!
Marioman: Uh-oh...
The Jelly Blargg roars, then scoops up Marioman in its gaping mouth.
Rukiafan: Huh...? Uh...oh no! Marioman!
The Jelly Blargg sinks into the jelly.
Iggy: NOOOOOOOOOOOOOOOO! We wanted Mario alive!
The three Koopalings run up to the cliff face.
Wendy: Blast it!
Larry: Oh, the Boss isn't gonna like this, is he?!
Rukiafan and Zack stare at the Koopalings.
Rukiafan: The Koopalings!
Zack: Larry Koopa, Iggy Koopa and Wendy O. Koopa!
Wendy: Oh, you've heard of us? Teehee!
Larry: Wendy, those are the Rangers!
Iggy: Well, a Ranger and a puman, anyway.
Wendy: Oh, lighten up, you two! He's clearly a fan of ours.
Zack: This is astonishing! I'm actually in the presence of three of the Koopalings!
Rukiafan: Zack, focus.
Zack: Huh? Oh, right.
Rukiafan: Why were you after Marioman?
Iggy: Because our Boss, the mighty Bowser, demands we bring Mario to him!
Larry: Yeah, but he's been eaten by a Jelly Blargg!
Iggy: No matter. We'll just have to bring these two to Bowser instead!
Rukiafan: Oh yeah? And just how do you plan to stop us?
Iggy: With this.
Iggy shows Rukiafan a round red ball with white spots.
Rukiafan: A ball?
Iggy: You feeble-minded-
Iggy growls.
Iggy: This is the instrument of your destruction! Behold!
Iggy throws the ball into the jelly. It begins to shake, before sprouting into an immense Piranha Plant.
Rukiafan: A Piranha Plant?!
Iggy: This is my best creation! Its thorny tentacle-vines will ensnare you and swallow you whole! Rangers, meet-
Zack: -Naval Piranha...
Zack stares as the monster grows so huge that it fills the entire cavern.
Iggy: H-How did you know my monster's name?!
Zack: I'm a wizard.
Iggy: Well, we'll just see about that! Naval Piranha, attack!
Naval Piranha bellows and swings a vine at Zack. Zack flinches just before the vine strikes him, but it is deflected by a barrier of blue light.
Rukiafan: Ha! Your monster missed!
Iggy: Then it will strike you instead!
Rukiafan: Huh?
Rukiafan is knocked against the cave wall by another vine. He hits the ground and demorphs.
Rukiafan: That should've hurt...but I'm fine...?
Iggy: Now nothing can save you! Naval Piranha, attack the Yellow Ranger!
The monster bellows and swings a vine at Rukiafan.
To be Continued...
- Spoiler:
Scene 7: Jelly Cave: Mushroom Kingdom: Morning
Rukiafan: Oh, this is going to sting...
A fireball knocks it out of the way, causing the monster to roar with pain.
Iggy: Huh? What?!
A wave of jelly lowers Marioman to the ground.
Marioman: I don't think so.
Rukiafan: Marioman?! But...how-
Marioman: The Jelly Blargg took me to the bottom of the jelly lake, where I found this...
Marioman holds out the Red Star Coin for all to see.
Iggy: It's...
Larry: Ha! He got the fake Red Star Coin!
Iggy: No, that isn't the fake...
Larry: Huh? What do you mean?
Iggy: I...forgot to bring the fake with us.
Larry: YOU WHAT?!
Wendy: HAHAHAHAHA! Oh, this is rich!
Marioman: It's time to end this menace!
Marioman holds the Red Star Coin into the air.
Marioman: Power of the Fire Flower!
In a flash of red light, the Red Star Coin is absorbed into Marioman, morphing him into a new form.
Rukiafan: Amazing...
Marioman holds his hand into the air.
Marioman: I call on the Power of the Gaddmecha!
***
We cut to a view outside a cave mouth. An enormous robotic Piranha Plant with rootlike limbs emerges from the cave, letting out a roar reminiscent of Petey Piranha's.
***
The Piranha Plant Mecha emerges through an enormous opening in the cavern wall.
Marioman: Time to pilot my very own Mecha!
Marioman leaps atop the Mecha and opens a hatch, then leaps inside.
***
Marioman sits in his control room's seat. He removes the Red Star Coin from his belt buckle.
Marioman: Powering up the Piranha Plant Mecha!
Marioman places the Red Star Coin into a slot on his control console. The entire Mecha springs to life. Marioman grabs the controls, which are shaped like a red GameCube Controller.
Marioman: Time to see what this baby can do!
***
The Piranha Plant Mecha charges towards the monster, biting onto one of its vines. The monster cries in pain and flings the Mecha against a wall, causing the control room to shake.
***
Marioman: Whoa...okay, time to finish this!
***
The Piranha Plant Mecha stands up and stares at the monster.
***
Marioman: Super Piranha Plant Firestorm Strike!
Marioman begins alternating tapping the A and B buttons on his controls.
***
The Piranha Plant Mecha opens its mouth and fires three huge fireballs at the monster. The monster cries out, before collapsing and exploding in a burst of rainbow-coloured energy.
Rukiafan: Yes! He did it!
Zack: Way to go, Marioman!
***
Marioman: I did it! Level Clear!
Scene 8: Gadd Science, Inc.: Mushroom Kingdom: Afternoon
All seven humans, and Gadd, sit at the table.
Marioman: And then I blasted it into a rainbow burst!
Gadd: It sounds like you had quite the experience, Marioman.
Marioman: Oh, it was intense!
Eureka: So I don't believe I've asked, but what does it feel like to have powers?
Rukiafan: It's...electrifying, to say the least.
Marioman: It's too hot to handle!
Eureka: Puns...oh, I regret asking... (groans)
Gadd: Well, in any case, you all deserve a good rest. You'll need to be in tip-top shape before the next Star Coin makes itself known to us.
An alarm sounds throughout the lab.
Gadd: Yabo yabo, that was fast!
Zack: Uh...Professor? Is this normal?
A soft blue glow surrounds Zack.
Gadd: Hm...this seems to be an indication that Zack is to receive the next Star Coin.
Zack: Really?!
Gadd: Indeed, though the exact means of this situation is quite unusual.
Rukiafan: Well, what are we waiting for? Let's-a go!
The team races out of the room. Gadd takes a sip out of his steaming white cup of Bean Juice.
Gadd: Ah, refreshing...
Scene 9: Bowser's Castle: Koopa Kingdom: Afternoon
Bowser: YOU LET THEM ESCAPE?!
Iggy: Well, no. We made a hasty retreat.
Larry: Yeah, they were really strong!
Bowser: How can a few pumans be able to stand up against three mighty Koopas such as yourselves?
Iggy: Well, at least two of them have found Star Coins and tapped into them.
Bowser: (sighs) Well, I suppose your safety is of great concern. Just make sure they're stopped next time.
Iggy: Oh, no worries, Boss. My next monster is sure to become a great bother to them! HYE-HYE-HYE-HYE-HYEH!
The Koopalings leave the throne room. Bowser thinks quietly to himself.
Bowser's thoughts: What did he mean when he said, "at least two of them"?
Scene 10: Unknown Location: Unknown Time of Day
We fade to the inside of a round room, its deep blue walls adorned with glowing white star patterns. A mysterious entity hovers inside the room, examining holographic images of the eight Star Coins. Only the Yellow and Red Star Coins are completely visible, with mere outlines of most of the others. The Blue Star Coin seems to flicker in and out of visibility. The entity speaks with a soft, feminine voice.
Entity: Oh...unusual. I must provide aid at once.
***
***Credits
Rukiafan
Rukiafan
Marioman18
Marioman
GamerZack87
Zack and Prof. E. Gadd
BurstDashV8
Dash and Iggy Koopa
Kushina
Kushina and Wendy O. Koopa
Aqua Cherry Blossom
Eureka and Larry Koopa
Clannad
Clannad
Epona
Cosmic Spirit
bro2dragons
Bowser
Story
GamerZack87
Artwork
GamerZack87
Casting
Rukiafan and GamerZack87
Producer
Rukiafan
Executive Producer
GamerZack87
- on May 23rd 2015, 9:35 pm
- Search in: Everything else
- Topic: Power Rangers Mushroom Force - A Series by GamerZack87
- Replies: 4
- Views: 3185
Power Rangers Mushroom Force - A Series by GamerZack87
Episode 1: The Mushroom Force Initiative- Spoiler:
- Rukiafan as Rukiafan
Marioman18 as Marioman
GamerZack87 as Zack
BurstDashV8 as Dash
Kushina as Kushina
Aqua Cherry Blossom as Eureka
and Clannad as Clannad
In...
POWER RANGERS MUSHROOM FORCE
Scene 1: Gadd Science, Inc.: Late Night
Professor Elvin Gadd, a genius scientist, is busy working on his personal computer.
Gadd: And...there. Perfect!
The power-up sound from the original Super Mario Bros. emerges from the speakers.
Gadd: Ah, I have received a personal message from Luigi! How is my old friend doing? Let's see...click! And...! Yabo yabo! This is most alarming news indeed!
An alarm suddenly sounds throughout Gadd's laboratory.
Gadd: Oh my! I must check on my top-secret project!
Gadd leaps out of his chair and races through the door.
***
Gadd bursts through another door into a room filled with high-tech equipment. In the corner of the room is an energy display case containing eight brightly-coloured Coins.
Gadd: The alarm sounded from within this room...but I fail to see what caused it to sound...
Voice: BWAHAHAHAHAAAAA!
Gadd: No...it couldn't be...?
The evil tyrant, Bowser, emerges from the shadows.
Bowser: You better believe it is! King Bowser is in the building!
Gadd: What do you want? There is nothing here you can use!
Bowser: Oh, don't give me that whole, "It's too advanced for your tiny mind to understand" speech.
Gadd: Well, there is that, but I meant-
Bowser: Gonna cut you off there, Cad. What do we have here?
Bowser approaches the energy tube.
Bowser: You a Coin collector or something, Cad?
Gadd: My name is Professor Elvin GADD, sir!
Bowser: "Sir", eh? I like the sound of that!
Bowser stares at the Coins.
Bowser: So colourful...and so much power...I want them! Give them to me!
Gadd: Yabo yabo! The Star Coins cannot be used by the likes of-
Bowser: Blah, blah, blah, "You can't have them because you're evil!" I heard it all before! Now, lower the energy-barrier...thingie.
Gadd: I will not! And the Star Coins cannot be used by you because you are the wrong species!
Bowser: Oh, so now you're being prejudist against turtles? That's cold, Cad. Real cold.
Gadd: What I mean is that you are genetically incompatible to even grasp one!
Bowser: Well, we'll just see about that...
Bowser touches the Red Star Coin, which causes all eight Coins to disappear in a flash of light.
Bowser: WHAT?! Wh-Where did it go?
Gadd: I warned you! Now the Star Coins are scattered across the world.
Bowser: Buh...buh...but I...I have to find them!
Bowser presses a button, blowing a hole in the wall. He leaps through the hole and into his Koopa Clown Car.
Bowser: You'll pay for this, Cad!
Bowser flies the Koopa Clown Car away.
Gadd: Things could not become much worse.
Speaker: MUSHROOM FORCE PROTOCOL INITIATED.
Gadd: What?! No, this is not a good time for it to begin! Oh, yabo yabo, what do I do?!
Scene 2: The Zack Cave: Evening
Zack is busy using the website WiiWareWave.
Zack: What's Rukiafan posted about my avatar...?
Rukiafan's Post: Forget Ichigo, where's Bowser Jr?
Zack snickers.
Zack: Oh, this could go on for a while...
GamerZack87's Post: Forget Bowser Jr., where's the rest of the strawberry patch?
A message reading, "You have received a Private Message from Rukiafan" appears at the top of the screen. Zack goes into his PMs and finds one from "Rukiafan" titled, "Mushroom Force Initiative".
Zack: Mushroom Force...? Rukiafan must have posted a news article.
Zack clicks the link, opening the message.
PM: MUSHROOM FORCE INITIATIVE ACTIVATED.
Zack: Okay then...?
Suddenly, Zack's screen begins swirling into a blue spiral. It emerges from his screen, pulling him through the vortex.
Zack: WHOOOOOOOOAAAAAAAAAAAAAAAA- Hey, wait a second...
Zack soon realises he's standing up.
Zack: I'm not falling at all! But what is this thing...?
Zack reaches out to touch the wall.
***
The vortex disappears, leaving Zack standing in the middle of a vast plain.
Zack: What the...?
Zack examines his surroundings, recognising nothing surrounding him.
Zack: Weird...
Suddenly, another column of swirling blue energy lands next to him, before pulling back into the sky. A young man about Zack's age is standing there.
Zack: This is getting weird...
Zack examines the man, who seems to be just as confused as him. Zack's eyes widen.
Zack: Rukiafan?!
Rukiafan: You know me?
Zack: Yeah, on WiiWareWave!
Rukiafan: Hm...
Rukiafan examines Zack.
Rukiafan: ...Zack?
Zack: Yep!
Rukiafan: Whoa, it's awesome to finally meet you in person!
Zack: Same here!
Rukiafan: But...where are we...?
Zack looks around.
Zack: If I had to guess...I'd say the Mushroom Kingdom.
Rukiafan: Really? Weird...
Zack: I know...
A third vortex lands on the ground and retreats, leaving a young woman with red hair standing nearby.
Woman: Oh...what's going on?
Rukiafan: Kushina?
Kushina: Yes?
Rukiafan: We're Rukiafan and Zack, from WiiWareWave!
Kushina: Oh...
Zack: Did you both get the PM as well?
Rukiafan: I did. It said it was from Clannad.
Zack: Mine said it was from you.
Kushina: I received mine from Aqua Cherry Blossom.
Zack: So if we've all received the same message, then...
Rukiafan: ...others must be here as well!
Kushina: It appears we're in the Mushroom Kingdom.
Zack: We should look for the others.
Kushina: I agree, Zacky-chan. But where do we start?
Rukiafan notices a sign.
Rukiafan: "One-One Plains"...surely that can't be a real place.
Zack: It fits the theme, I guess.
Kushina: I just saw another blue swirl! Over there!
Rukiafan: Let's hurry!
Zack: Right!
***
The three friends arrive at the edge of a canyon. At the bottom is a rapidly-moving river.
Kushina: The swirl landed right here.
Rukiafan: But I don't see anyone...oh no. You don't think...?!
Zack: No...surely not!
Kushina looks to the base of the canyon.
Kushina: They might have fallen into the river!
The three friends look worried.
To be Continued...
- Spoiler:
Scene 3: One-One Gorge: Mushroom Kingdom: Morning
Rukiafan, Kushina and Zack try to figure out what to do.
Kushina: We must find a way to help them!
Rukiafan: But what can we do?!
Zack: Um...why is Eureka from Eureka Seven standing there...?
A young woman is standing nearby.
"Eureka": Pardon?
The young woman examines her clothes, then looks at her reflection in a nearby puddle.
Rukiafan: You're the one who landed in this spot?
"Eureka": Oh dear, I've become my original avatar on WiiWareWave lol!
Zack: Aqua Cherry Blossom...?
"Eureka": That's me! Well, more or less, anyway.
Rukiafan: Then what should we call you?
"Eureka": I guess Eureka's fine.
Kushina: It is a pleasure to meet you.
Eureka: I'm guessing you're Kushina, Rukiafan and Zack then?
Rukiafan: Yeah, it's us.
Voice: Um...could somebody help me, please...?
Zack: I know that voice...
Zack looks across the gorge, and sees a familiar individual standing on the opposite side.
Zack: Wait a second...Dash?!
Dash: Oh, hey Zack. How are you?
Zack: How did you get here?!
Dash: Good question. I was checking out some things on WiiWareWave, including your detailed story of Crystals of Silveria, when I received a Private Message from someone named Marioman. I wondered if I should check it out, so I did. Then I ended up over here.
Rukiafan: But how do we get you over to this side?!
Eureka: There's a bridge over there lol!
Rukiafan and Zack look over at a conveniently-placed bridge.
Zack: Uh...was that bridge always there...?
Kushina: Even I noticed it, Zacky-chan!
Eureka: Silly boys!
Rukiafan facepalms.
Scene 4: One-One Plains: Mushroom Kingdom: Morning
The five allies trek through the field, looking for anyone else who might be here.
Rukiafan: We've been walking for hours...
Eureka: It's only been 20 minutes.
Rukiafan: Can't we stop and rest for a moment?
A scream suddenly sounds out from nearby.
Zack: What was that?!
Eureka: I'll give you three guesses lol.
Rukiafan: Someone's in trouble!
Dash: Oh no! We should help them!
Kushina: It came from that way!
***
The five allies come across two other individuals, a young man and a young woman, surrounded by Goombas.
Woman: EEK! Marioman, we're surrounded by Goombas!
Marioman: I know what to do, Clannad!
Marioman takes a step forward.
Marioman: Hey, Goombas! Prepare to get stomped!
Goomba #1: You? Stomp us? Puh-lease!
Goomba #2: Yeah, I bet you have all the jumping prowess of a Whomp!
Goomba #3: Heheheh...good one!
Marioman: Oh yeah? Well...uh...HEEEEEEELP!
Rukiafan: Oh no! We have to do something!
Dash: I agree, but what can we do?
Goomba #4: You can't do nothin'!
Zack: I agree! We can do something!
Goomba #4: You correctin' me, noob?
Zack: What did you call me? What did that thing just call me?!
Goomba #4: I said...YOU...ARE...A...NOOOOOOO-
Voice: Oh no! I can't...I can't control this thing!
A Goomba in an enormous green shoe bounces into the fray.
Goomba #3: Wait...what are you doing?!
Shoomba: I knew piloting the motorised shoe was a mistake!
Other Goombas: NOOOOOOO!
Shoomba stomps on the other four Goombas, flattening them and turning them into white number 100s which float away.
Shoomba: No...what have I done...?!
Shoomba bounces away. The humans breathe a sigh of relief.
Clannad: That was close...
Marioman: Bit of an unusual situation, wouldn't you agree?
Rukiafan: Clannad?
Clannad: Yes?
Zack: And now, the obligatory introductions...
Scene 5: One-One Plains: Mushroom Kingdom: Morning
Marioman: So it looks like we're all in this predicament, then.
Clannad: But why are we here?
Rukiafan: Good question...
Voice: I knew it was a mistake to send Goombas to do a simple job! All they had to do was find a single Coin, and instead they wiped out each other!
Rukiafan: What is it now?!
Bowser Jr. flies down to the ground in his Koopa Clown Car. He leaps out and examines the humans.
Bowser Jr.: Well now, what do we have here...?
Zack: Y-You're...Bowser Jr.!
Bowser Jr.: Yep! I'm the Koopa Prince! And what are you all supposed to be?
Marioman: We're humans. From Earth.
Bowser Jr. (mocking tone): "We're huuuuumans! From Earrrth!" BAH!
The humans become nervous.
Bowser Jr.: You all look like a bunch of noobs to me!
An evil grin appears on Bowser Jr.'s face.
Bowser Jr.: I know just what to do with you! Koopa Troopas...ATTAAAAAAACK!
Two Koopa Troopas, one green and one red, leap out from the Koopa Clown Car.
Zack: How did they both fit in there with you?!
Bowser Jr.: You ask a lot of questions.
Zack: I like to learn stuff.
Bowser Jr.: Well, in a sec you'll learn what it's like to be hit by a Koopa Troopa shell!
The two Koopa Troopas leap inside their shells and spin towards the humans.
Humans: AAAAAAAAAAAAAAAAAAAAHHHHHHHHHH!!
To be Continued...
- Spoiler:
Scene 6: One-One Plains: Mushroom Kingdom: Morning
The two Koopa Troopas continue to spin towards the humans.
Rukiafan: What do we do?!
Marioman: We run!
Eureka: And just where do we run? Those Koopa Troopas are spinning towards us faster than we can escape!
Bowser Jr.: EHEHEHEHEEEEEEEH! You can't escape, "pumans"!
The Koopa Troopas close in on the humans, when suddenly they collide with each other, flinging to opposite sides of the area. They emerge from their shells and stumble around in a daze.
Marioman: Okay, now?
Eureka: Now!
The humans run to safety. Bowser Jr. leaps up and down in the air in a temper.
Bowser Jr.: NOOOOOOO! After them, you knuckleheads!
The Koopa Troopas shake their heads and return to normal, then proceed to run after the humans.
Scene 7: One-One Plains: Mushroom Kingdom: Morning
The humans run into a clearing. They slow down and start panting.
Marioman: Did we...lose them...?
Kushina: I certainly hope so.
Suddenly, a bright yellow light shines nearby. The humans are awe-struck.
Rukiafan: Whoa...what is that?
Kushina: It's so beautiful.
Zack: It's...a Coin.
Eureka: Way to dampen the mood lol.
Rukiafan approaches the Coin.
Dash: Um...are you sure that's a good idea?
Rukiafan: What? It's only a Coin. What harm could it do?
Rukiafan reaches out to touch the Coin, which slowly spins in mid-air. The others wait in anticipation as he grabs the Coin.
Marioman: ...nothing's happening.
Rukiafan: It feels warm...it's kind of nice, actually.
Zack: It sure is hot property!
A rimshot sounds. Eureka facepalms.
Eureka: Oh, brother...
Voice: Now we got you!
The humans spin around and see the Koopa Troopas running into the clearing.
Green Koopa Troopa: Now you're finished!
Red Koopa Troopa: Yeah! You goin' dooooooown!
Clannad: EEP! What do we do now?!
Kushina: Rukiafan, your Coin! Maybe it does something!
Rukiafan: O-Okay...I'll try...
Rukiafan clutches the Coin in his hand, holding his fist in front of his face.
Rukiafan: With the power of the seven Chaos Stars...I become...Super Rukiafan!
Nothing happens. Crickets chirp loudly.
Eureka: Who do you think you are, Sonic the Hedgehog lol?
Dash: Haha, good one Eureka!
Rukiafan: ...it was worth a shot...
A mysterious entity appears in front of Rukiafan. It whispers to him.
Entity: ...Yellow Ranger...
The entity disappears. Rukiafan is gobsmacked.
Rukiafan: Whoa, did you guys see that?!
Zack: See what?
Rukiafan: Never mind. Lemme try something...
Rukiafan holds the Coin in both hands, stretching them out in front of him.
Rukiafan: "SABERTOOTH CAT!"
Nothing happens. Crickets chirp loudly.
Rukiafan: Dang it!
Voice: No no! You must hold your hand high in the air, and call out, "Power of the Lightning Bolt!"
Rukiafan: Huh?
Rukiafan looks at Zack.
Zack: What? I didn't say anything.
Rukiafan: It sure sounded like you, though.
Voice: No, it was I, Professor Elvin Gadd!
Gadd arrives in the scene riding what appears to be a turbo-powered vacuum cleaner.
Zack: Professor E. Gadd?!
Gadd: We can introduce ourselves later! For now, do as I suggested!
Rukiafan: Uh...o-okay then...here I go...
Rukiafan holds his Coin in the air.
Rukiafan: "Power of the Lightning Bolt!"
Nothing happens.
Clannad: Nothing's happening.
Eureka: Oh dear, it didn't work.
Zack: Wait a sec...no cricket chirps. That means something's about to-
Rukiafan suddenly morphs into a new form in a flash of yellow light.
Zack: -happen.
Dash: Wow! That's impressive!
Kushina: You're a Power Ranger!
Rukiafan examines his new form.
Rukiafan: Amazing! I...I feel so powerful!
Rukiafan looks over at the Koopa Troopas. He points in their direction.
Rukiafan: You turtles are in trouble now!
Koopa Troopas: Uh-oh...!
To be Continued...
- Spoiler:
Scene 8: One-One Plains: Mushroom Kingdom: Morning
The Koopa Troopas stare at Rukiafan.
Green Koopa Troopa: Hey, your helmet is shaped like a Koopa Troopa!
Red Koopa Troopa: You rippin' off our style, wannabe?
Rukiafan: You'll eat those words, my friend!
Red Koopa Troopa: Ain't no way I'd be friends with some...some two-bit rip-off like you!
Rukiafan: Fine, have it your way.
Rukiafan races towards the Green Koopa Troopa, tackling into it. The Koopa Troopa retreats into his shell.
Dash: Wow, impressive!
Marioman: He's a real Power Ranger!
Rukiafan: That's one down, and one to-
The Green Koopa Troopa, inside its shell, slams into Rukiafan and sends him flying into a bush.
Zack: That Koopa Troopa just whacked Rukiafan into that green land-cloud!
Eureka: I'm pretty sure that's a bush lol.
Zack: And it's time for Zack's Super Mario Factoid!
The title screen theme for Super Mario Bros. 2 begins playing, and the curtain graphic from the character select menu appears on-screen.
Eureka: Uh...come again?
Zack turns to face the others, and the camera pans so that Zack is also facing the viewers.
Zack: If you look to my left-
A cloud graphic from the original Super Mario Bros. appears on the right-hand side of the screen.
Zack: -you'll see a cloud from the original Super Mario Bros.
Marioman: Very impressive! But...how did you make that image appear?
Zack: I'm a wizard. Anyway...
A bush graphic from the original Super Mario Bros. appears underneath the cloud sprite.
Zack: And here is a bush, also from said game. If you look carefully, you'll notice that they are exactly the same. It's just that the colours are different!
Dash: Wow, I do see that! Good one, Tomodachi-san!
Zack: And that same palette-swapping was used decades later in one of my favourite courses in Mario Kart 7!
The curtain graphic closes, then moves upwards until it disappears from the screen.
Rukiafan: Well...that was...um...educational, I guess?
Green Koopa Troopa: SURPRISE ATTACK!
The Green Koopa Troopa slams into Rukiafan again, knocking him - and the bush - across the clearing.
Rukiafan: Oh, that is IT! You're in trouble now!
Green Koopa Troopa: And just what could you possibly-
Rukiafan: I call on the Power of...LIGHTNING!
Rukiafan swings his fist at the Green Koopa Troopa. After a few seconds, a bolt of lightning strikes the Koopa Troopa from the sky, zapping him and blasting him into the horizon.
Green Koopa Troopa: YAAAAAAAAH!!!!!!!1!!!!
Red Koopa Troopa: GREENY!
The Red Koopa Troopa glares at Rukiafan.
Red Koopa Troopa: Noone does that to Greenie! You're goin' down, Toad Force Yellow!
Kushina: Toad Force...?
Gadd: I modelled your friend's Power on Toad Force V. It is my favourite televisual programme!
Marioman: So it's like our world's Power Rangers, then?
Gadd: I am not familiar with "Power Rangers", but if you say it is so, then yes.
Rukiafan: No, YOU'RE going down, Koopa...Force...Red...! Yeah, you heard right!
Marioman: Yes! Rukiafan's got this!
Voice: EEEEEEEHEHEHEHEH!
Clannad: Oh dear, that cackle was frightening!
Dash: I agree.
Voice: You're all finished, humans!
Kamek flies down, riding a wooden broom.
Zack: Wow, it's Kamek the Magikoopa!
Kamek: Well, it appears I have a fan! But I'm afraid I must eliminate you anyway.
Kamek flies off into the air.
Marioman: HA! He's leaving!
Eureka: I don't think that's what he's doing lol.
Marioman: What?! Then what could he possibly do?
Zack: I have an idea. You know in Yoshi's Island, how Kamek made nearly every boss grow huge?
Marioman: Yes...?
Zack: Well, he's turning around and holding a wand.
Eureka: Uh-oh...
Clannad: Oh no!
Kamek flies over the Koopa Troopa, releasing a wave of rainbow magical energy. He begins coating the Koopa Troopa with the energy before flying past. He turns around and flies back over the Koopa Troopa, spreading more magical energy over it.
Kamek: I'm out of here! So long, humans! EEEEEEEHEHEHEHE- Oh, blast! I dropped my wand in One-One Gorge! Oh well, I won't be needing it anymore! EEEEEEEHEHEHEHEH!
The Koopa Troopa begins to grow in size, becoming monstrous in appearance at it does so.
Rukiafan: This is bad...
The Koopa Troopa finishes growing. It is now a ridiculously-colossal size, and is especially fearsome.
Giant Koopa Troopa: You cannot defeat me now, puman! WAHAHAHAHAAAAAAAH!
Rukiafan: This is bad...
To be Continued...
- Spoiler:
Scene 9: Gadd Science, Inc.: Morning
An alarm sounds throughout the lab.
Computer: GIANT MONSTER DETECTED. ACTIVATING MUSHROOM FORCE INITIATIVE: GADDMECHA PHASE.
Scene 10: One-One Plains: Mushroom Kingdom: Morning
The Giant Koopa Troopa looks down at Rukiafan.
Giant Koopa Troopa: Look at you! You're so tiny, like a little bug! I think I'll squish you just for my personal amusement!
Zack: Did growing into a gigantic monster improve your vocabulary?
Giant Koopa Troopa: I'm squishing you next, puny firetop!
Zack: But I don't have my own powers!
Giant Koopa Troopa: Then it'll be especially easy for me! BAHAHAHAHAAAAAH!
Gadd ponders for a moment, before a lightbulb appears above his head.
Gadd: I have just the solution! Mushroom Force Yellow.
Rukiafan: Uh...yeah?
Gadd: You must summon your Koopa Troopa Gaddmecha.
Rukiafan: My Koopa Dooda Whatsitnow?
Gadd: Just raise your hand in the air and say, "I summon the Power of the Gaddmecha!"
Rukiafan: Uh...okay then.
Rukiafan raises his hand in the air.
Rukiafan: I summon the Power of the Gaddmecha!
***
We cut to a view of some distant mountains. A giant yellow Koopa shell is sitting between two mountains. Two pairs of robotic legs emerge from the shell, followed by a robotic Koopa Troopa head. It lets out a classic Koopa Troopa cry, before stomping toward the battleground.
***
The Koopa Troopa Gaddmecha arrives in the battle.
Rukiafan: Whoa, it's a Koopa Troopa Mecha!
Gadd: Mecha...yabo yabo! That's a perfect abbreviation!
Zack: It's crawling on all-fours, like a Shellcreeper.
Dash: Shellcreeper? What's that?
Zack: It's an enemy which appeared in the game Mario Bros. It was replaced by Koopa Troopas in Super Mario Bros.
Dash: Oh, interesting...
Rukiafan: This is awesome! But...how do I get into it?
Gadd: Simply leap onto its head.
Rukiafan: What?! How do I do that?!
Gadd: Your Powers will assist you.
Rukiafan: Oh...cool. Here I go!
Rukiafan leaps onto the Koopa Troopa Mecha's head, leaving a trail of yellow blurs in his wake.
Rukiafan: That was cool!
Rukiafan opens the hatch and leaps inside.
***
Rukiafan: Hey, neat! I think I know how to pilot this thing! But...how could I know how to ride it?
Rukiafan removes his Star Coin from his belt buckle and places it into a round slot on the control panel. The Koopa Troopa Mecha fully activates.
Rukiafan: Haha! Now it's time to fight turtle...with...turtle...! Yeah!
Rukiafan grabs the controls, which resemble a yellow GameCube controller.
***
The Koopa Troopa Mecha charges forward, tackling into the Giant Koopa Troopa and knocking him over. The monster stands up and shakes his fists.
Giant Koopa Troopa: You'll pay for that!
The monster bites onto the Mecha's shell, clamping down and causing sparks to fly into the air.
***
Rukiafan: Whoa! I have to get free! But how..? Wait! I've got it! A little trick I learned from ol' Greeny!
Rukiafan begins rotating the Control Stick.
***
The Mecha spins in a circle, dislodging the monster and sending it flying. The monster crashes to the ground, flailing its arms and legs in the air.
Giant Koopa Troopa: Hey! You cheated! You're not a real Koopa Troopa!
***
Rukiafan: Time to finish this once and for all!
Rukiafan begins spinning the Control Stick again, then while doing so, presses and holds the A Button.
***
The Mecha spins at high speed, then charges straight at the monster.
Giant Koopa Troopa: AAAAAAAAAAAAHHHHHHHH!!
The Mecha ploughs right through the monster. It rumbles and falls over, then explodes in a burst of rainbow energy similar to the one at the end of a boss battle in Yoshi's Island.
The others cheer and leap in the air.
Humans: WOO-HOO!
Eureka: He did it!
Dash: Great on him!
Kushina: That was amazing!
Clannad: I'm glad it's over.
Zack: I'm still awe-struck at the experience!
Bowser Jr. NOOOOOOOO! You pumans messed up everything!
***
Rukiafan: That was intense! Level clear!
Scene 11: Gadd Science, Inc.: Mushroom Kingdom: Afternoon
The humans, including a now-demorphed Rukiafan, sit at a table. Gadd sits at the far end.
Gadd: You did a fantastic effort, Rukiafan.
Rukiafan: You really think so?
The others all show their agreement.
Gadd: Oh, yabo yabo, yes! I could not have expected better from an Earth human.
Marioman: So why are we here?
Gadd: Well as you all know, the protectors of the Mushroom Kingdom are Mario and Luigi.
Eureka: Of course.
Gadd: I developed the Mushroom Force program in the event of the brothers' absence. Your arrival coincides with the disappearance of-
Marioman: Mario?
Gadd: Precisely.
Marioman: So much for getting to meet him in person...
Gadd: And, with Luigi gone on a globe-spanning adventure to locate him, the computer has automatically begun the Mushroom Force Initiative, to recruit young humans from your world who each possess knowledge of ours in order to become a team of powerful superheroes...the Mushroom Force!
Zack: So we all get to be Rangers?
Gadd: Oh, yabo yabo, yes!
Dash: Great! So...may we please know when we can have our powers?
Gadd: Unfortunately, Bowser attempted to steal the Star Coins today, which scattered across the land. You were lucky to land near the Yellow Star Coin, which meant one of you were able to obtain your Powers immediately.
Kushina: Then where are the others?
Gadd: They will make themselves known in time. Our scanners will immediately detect whenever a new one has been located. However...
Eureka: ...the Koopas will know it too.
Gadd: Exactly. That makes being the first to track them crucial. We do have one thing on our side, though.
Rukiafan: Which is what?
Gadd: The Star Coins have certain security measures placed upon them to prevent them from being used by anyone but yourselves:- The Star Coins can only be used by a human. If a non-human touches one, they will warp themselves to individual random locations.
Once a human touches a Star Coin, it will be bonded to them, and only they may use it. If someone other than another Ranger touches a Star Coin, it will immediately warp to its owner.
If Professor Elvin Gadd should touch a Star Coin, it will immediately warp to a secret location in Gadd Science, Incorporated.
Zack: It sounds like you've pulled all the stops to make this program stable.
Gadd: Oh, yabo yabo, yes! If this program were to fall into the wrong hands...still, it is a treat that you are all here to help us defend the Mushroom Kingdom!
The others become excited, though Clannad seems a little nervous.
Eureka: Um, Professor...
Gadd: Yes, Eureka?
Eureka: I was wondering why some of us look like our avatars on WiiWareWave.
Gadd: Well, the warp system isn't ENTIRELY perfect, so there may be a bit of crossover between your human and avatar forms. But rest assured that you will return to normal, should you ever return to your world.
Clannad: That's a relief.
Dash: Indeed.
Gadd: Well, shall I give you the grand tour?
Team: YEAH!
Gadd: Follow me, then.
The team follows Gadd out of the room.
Scene 12: Bowser's Castle: Koopa Kingdom: Afternoon
Bowser Jr. stands before Bowser, who is in a rage.
Bowser: And it just blew him up?!
Bowser Jr.: Yeah! I hate that yellow freak!
Bowser: This is just great! Mario and Luigi leave, and then these..."pumans"...just show up and ruin my plans for the Star Coins!
Bowser Jr.: Um...about that...
Bowser: What is it, Junior?
Bowser Jr.: One of them mentioned "Mario-Man".
Bowser: But that means...
Bowser Jr.: Mario must be helping those losers!
Bowser: Yeah, and HE'S ripping off Wario-Man! Oh, this is delicious...
Bowser Jr.: Hey, maybe we can bait Mario out of hiding!
Bowser: I like the sound of that! BWAHAHAHAHAAAAAAAH!
***Credits
Rukiafan
Rukiafan and Bowser Jr.
Marioman18
Marioman
GamerZack87
Zack and Prof. E. Gadd
BurstDashV8
Dash
Kushina
Kushina
Aqua Cherry Blossom
Eureka
Clannad
Clannad
bro2dragons
Bowser
passioNATE
Kamek
SuperVash
Giant Koopa Troopa
Story
GamerZack87
Artwork
GamerZack87
Casting
Rukiafan and GamerZack87
Producer
Rukiafan
Executive Producer
GamerZack87- The Star Coins can only be used by a human. If a non-human touches one, they will warp themselves to individual random locations.
- on May 2nd 2015, 9:19 pm
- Search in: WiiWareWave Exclusive Features
- Topic: Matter of Opinion: Could the Fabled "NintenPhone" Be Around the Corner?
- Replies: 10
- Views: 1952
Matter of Opinion: Could the Fabled "NintenPhone" Be Around the Corner?
It's official: Nintendo has announced a partnership with DeNA, revealing a top-secret project with the codename "NX". Many suspect that Nintendo will soon become a competitor in the mobile market, but could this really be the case? After all, Nintendo is best known as a video game company, even though they made their start in other fields. We asked some random individuals their opinion on this hot new topic.#1: What's your opinion on Nintendo's new "NX" project?
Garlic-scented anti-hero: Wha? Why do you keep asking me these ridiculous questions?
Female primate celebrity: Oh, come on, that topic is so last season! You're as withered as that old fool, Cranky Kong.
Old fool, Cranky Kong: Oh, she is gonna get it from me! I'll make her play 40 straight hours of Donkey Kong Jr. Math, I will! THEN we'll see who's an "old fool"! HAHAHAHAHA! Nobody messes with ol' Cr[NAME REMOVED]ong!
Random Toad (I'm...pretty sure we haven't interviewed this one before...): As long as it lets me catch up on episodes of Toad Force V: Against the Shroobopolis, I'm okay with it.
Green-clad, cartoonish hero: Huh? Hyaah! Hyuh! WAAAAAAAH! Nngh... Hup! Heheh! ^_^
#2: What would you like to see in a possible "Nintendo Phone"?
Johtoese monster tamer: Oh man, what WOULDN'T I like to see? A map of the entire Johto Region, A built-in radio which picks up interdimensional stations and weird signals from strange devices, and customisable plates a la the New Nintendo 3DS!
Reigning monarch of...Salsaland? Surely that can't be a real place!: I call my friend Lu[NAME REMOVED]igi every day! I still remember the time he saved my kingdom from the evil alien Tatang[NAME REMOVED]atanga! Except he was wearing red at the time, and now he's in green...wait, was that even him who saved me?!
Sentient childlike robot: Well, I destroy evil robots all the time, but it's always a pain to contact my dad whenever I need assistance. I can't even remember his name half the time...I think it's Dr. O'Lay...or Dr. Shbright...I've been destroyed by spikes and rebuilt so often it's hard to remember certain things. But I remember who I am! I'm...Mega Boy! Or Astro Rock...? Proto Bass? Wait, that's a talking fish...
#3: Finally, do you have any questions you'd like to ask us?
Garlic-scented anti-hero: Just one: Why do you keep asking me these ridiculous questions! (bites garlic clove) It'fh mwidifufous! *MUNCH*
Random Toad (this is the same one as before, which might have actually been one from the first MoO...hey! "Matter of Opinion" shortens to "MoO"! Like a cow!): Do you mean about the phone? Or your show? Cause I have, like, over 9,000 questions about your show! Question 1: What is up with the host's accent? Question 2: Can you introduce me to Garlic-scented anti-hero? He's, like, my hero! Oops, pardon the pun! Question the Third...
Well, it seems that we have learned quite a lot about the opinions of ordinary folk like yourselves relating to Project NX. Tune in next time for a brand-new Matter of Opinion!
- on April 6th 2015, 6:59 am
- Search in: Everything else
- Topic: Neowalker - A Magic: The Gathering Adventure
- Replies: 1
- Views: 1566
Neowalker - A Magic: The Gathering Adventure
Prologue- Synopsis:
After a dangerous encounter with some mysterious individuals, my spark ignites, thrusting me through planar boundaries and into the heart of a desert on the plane of Shandalar. Although this place is deserted, I am followed by a mysterious individual who claims he can help me.
Characters
Zack, the Ink-Treader – I’m a new planeswalker who has a lot to learn...not just about where I am, but WHO I am. Why “Ink-Treader”, you might ask? Well, that’s explained later on, in the first episode.
Mysterious Stranger – This robed individual claims he can help me, but should I trust him? Or does he genuinely have my best interests at heart?
“Wait...you mean Shandalar is real?!”
- Spoiler:
Scene 1: Convention Hall: Earth: Early Afternoon
Looking back on it now, it’s amazing how mundane my life was. Still, it had its charms, but this is a new beginning for me, a fresh start. Now, I feel like I can do anyth-
Wait, maybe I should back up a little...
It all began here, at a gaming convention in my home city on Earth. Yep, you heard that right, I had to specify the world I was in! Just bear with me though, okay? Anyway...
Me: I tap two Islands and a Plains...summon a Wind Drake.
Oh yeah, this part of the story has a lot of Magic: The Gathering-related jargon, so if you feel intimidated, skip ahead to just before scene two; don’t worry, this is the only part with game-related speak. Of course, if you want to witness a jerk’s downfall, then read on...
Player #1: Oh, come on! Who puts Wind Drake into their Commander deck?
This guy is the aforementioned jerk. He was an A-grade butt the whole time.
Player #1: I mean, seriously, are you a casual player or something?
Me: Well-
Player #2: Come on, Tony, give the kid a break. This is his first time running his own Commander deck, after all.
This player was super-friendly. I wonder if she and “Tony” were a couple...
Tony: But he’s running a horrible deck! All I want to do is crush his stupid Commander.
The Commander he mentioned me using? Dragonlord Ojutai. Still one of my favourite cards to use in any format.
Player #2: Tony...
Tony: Nngh...fine! I’ll let HIM crush the noob instead.
Player #3: I have no desire to “crush” Zack. I want to see how he plays his deck.
He was running a Selesnya deck. I guess it’s a reflection of her personality or something.
Player #3: Besides, he IS still learning the intricacies of Commander.
Tony: Whatever...since when did you go all goody two-shoes, Adam?
Adam: Just because I’m playing Selesnya, you assume that I’m a “goody two-shoes”?
Tony: Well, yeah.
Adam: I’d simply rather not ruin a beginner’s first proper Commander game. We should encourage him.
Player #4: Well spoken.
Now this player seemed very wise, and I realised later that she was. She was running Ojutai as her Commander as well! The one from Fate Reforged, but still...great minds think alike!
Player #4: Now, let us play!
**********
Eventually, it was just myself and Tony left. Wait’ll you see what happens next!
Tony: And I Bolt all your other creatures. Ha! What are you gonna do about THAT, noob?
Me: Uh...my Ojutai doesn’t die from that Lightning Bolt.
Tony: What do you mean?
Me: Well, he has hexproof as long as he’s untapped, and as you can see...
Tony: Oh crap. Well, I still have a wall of fatties which are about to wipe out your life total, since you only have one measly blocker! What are you gonna do about THAT, huh?
Me: Untap...upkeep...draw a card...tap a Plains and an Island, equipping my Darksteel Plate to Ojutai. Then I tap two Plains, two Islands and an Azorius Guildgate for white...
Tony: Oh, this oughta be good!
Me: End Hostilities, destroying all creatures and all permanents attached to them.
Tony: Ha! You took out your own Commander, and you don’t have enough untapped lands to recast him! Next turn, you’re goin’ DOOOOOOOWN!
Adam: But Ojutai is indestructible due to him wearing the Darksteel Plate.
Player #2: (snickers)
Tony: Keli, did...did you just snicker at me?!
Keli: Maaaaaaaybe.
Tony: OOGH! That is IT! You’re goin’ down, pal!
Me: And because my Arcbound Ravager goes to the graveyard, I can put all seven of its +1/+1 counters onto Ojutai, making him a 12/11 flier.
Tony: Wait...what?
Me: Swing for 12, bringing you down to 7 life.
Tony: That all you got? Fine, my tur-
Me: I’m not done yet. Ojutai lets me check the top three cards of my library, choose one to put in my hand, then put the other two on the bottom. I choose...this one.
Tony: Okay, now then, my tur-
Me: Still not done yet.
Tony: But...but you only have three untapped lands and a single card in your hand! What could you possibly do to stop me overwhelming you with the humongous creatures I’m going to cast soon?!
Me: Tap two Islands and a Plains, cast Savor the Moment, allowing me to take an extra turn, skipping my untap step.
Tony: Oh no...
Me: Now, with Ojutai freshly-untapped, I re-enter combat, swinging with Ojutai and bringing you down!
Tony: I...I lost...to a noob.
Adam: Well done, Zack! You did it! You won your very first Commander game!
Tony: Well, that’s the last time I play in a five-person Commander pod at a convention.
He was dumped by Keli soon after.
Me: I...I...
Player #4: Most impressive indeed.
Me: I...?
As you can see, I was gobsmacked.
Scene 2: Outside Convention Hall: Earth: Late Afternoon
Look at my face! I still couldn’t grasp the fact that I won a game!
My thoughts: (What just happened?)
And realisation in 3...2...1...
Me: I won a game of Commander!
There we go!
Zack’s body begins to glow, his hands energised with a mysterious light. He throws his hands in the air and cries out loudly, before vanishing, leaving behind a weird symbol of swirling mist.
Scene 3: Unknown Location: Early Evening
Zack appears in the middle of a vast desert. A tiny tinge of pink hangs on the horizon, indicating it will soon be sunset. He looks around, confused about his current predicament.
Me: What’s going on? Wh-Where am I?!
To be Continued...
- on March 28th 2015, 2:21 am
- Search in: WiiWareWave Exclusive Features
- Topic: Matter of Opinion: WiiWareWave's Anniversary the Talk of the Town?
- Replies: 10
- Views: 2084
Matter of Opinion: WiiWareWave's Anniversary the Talk of the Town?
WiiWareWave turns 4 today, which is quite a good age for a breakout Nintendo fan community. But just how popular is it? We sent our roving reporter out into the world to hear what others have to say about this momentous event.#1: So WiiWareWave turns 4 today...
Garlic-scented anti-hero: WiiWareWave?
Pokémon Trainer "Rad": Oh yeah, I visited that page once. Very friendly community of fellow Trainers. You said "Charivalley Forums", right?
Distinguished penguin monarch: Oh yeah, that page's tagline is hilarious! "Ride the Wave"? Only a genius of my level could come up with that!
Disgruntled elderly primate: Webforums? Feh! In my day, we got all our news from magazines such as Nintendo Courage! I got some good tips from that publication, you know! I never would have beaten StarTropics without their advice to dip the manual in water. You'd be lucky to get so much as a cheat code on a "webforum"!
Toad (Okay, I think it's the third one from the previous episode): I think WiiWareWave is brilliant! There's one member...[NAME REMOVED], I think...who wrote this one article that made me think, Wow, this is one game I HAVE to get! It was the first time I bought a game at launch, but New Toad Force V 3D is still one of my favourite games!
#2: So have you ever visited WiiWareWave in the past?
Distinguished penguin monarch: Uh...yeah, we just established that I've been to that site. Now, will one o' you Waddle Dees bring me some grub?
Red-capped space frog: Well, my Arwing's been wrecked by some fire-breathing turtle monster, but someone told me that a lady in an aqua dress can help me get back to my team. Can you help me find her ple-
Popular moustachioed hero: If you look closely in the background of-a the header, you can see me riding a Yoshi! Finally, [NAME REMOVED] is-a famous!
#3: Do you have any wellwishes for WiiWareWave and its community?
Tyrannical turtle tyrant: -and so I set fire to his ship! It was hilarious, you should've been there!...huh? WiiWareWave? Oh yeah, it's good, whatever. Anyway, have you ever seen a frog scream so loud? I was laughing so hard, I nearly sh-
Spiky blue mammal: -adow was telling me about WiiWareWave just last week. He said, "Check it out, I think you'll like it." So I did, and boy, was I impressed or what? Any website with a blue colour scheme is one I can get behind! And now they're celebrating their FOURTH ANNIVERSARY?! Good on them!
Popular moustachioed hero: I can relate to WiiWareWave, for just like-a me, they struggled to be recognised by the public. Every new web community needs to find their true strength in order to blossom into a full-fledged and recognised part of the Internet. WiiWareWave has proven to be a site truly deserving of its place and-a rank, with a friendly and active entourage of members and dedicated staff members adding new content on a regular basis. Here's hoping that more people visit in the near-a future and continue to grow WiiWareWave.
Well, there you have it. WiiWareWave has extended its reach beyond humble beginnings and become an important community on the internet. But what's your opinion? Be sure to leave a comment below.
- on March 15th 2015, 10:03 pm
- Search in: WiiWareWave Exclusive Features
- Topic: Matter of Opinion: Product Shortage Hype
- Replies: 4
- Views: 1693
Matter of Opinion: Product Shortage Hype
Here at WiiWareWave, we're not afraid to explore the opinions of others relating to what's going on in the world of Nintendo. One such issue we face as Nintendo fans is the repeated shortages of popular items such as the GameCube Controller Adapter for Wii U and the ever-collectable amiibo range. To that end, we went out and found random individuals to interview relating to this topic.#1: What's your opinion of amiibo?
Popular moustachioed hero: Oh, amiibo is-a wonderful!
Toad: They're these cool little toys which look like all these different characters.
Toad (not the same one, a different one): But the best part is that you can use them in games!
Reigning tyrant of a sizeable kingdom: I use my amiibo to totally SMASH that stupid plumber every time! I call him Li'l [NAME REMOVED]. He's like my personal minion who always does as he's told and never answers back. Plus, he reminds me of myself, heh.
Reigning monarch of a sizeable kingdom: You really grow attached to your amiibo. I would shudder to think of what might happen if I ever lost him. Oh, Ma-
Popular moustachioed hero: Mine are all Lv. 50! My brother has a LOT of-a catching up to do!
Less-popular moustachioed hero: Mine are-a Lv. 25. But, slow and-a steady wins-a the race.
#2: Have you been able to find all the amiibo you want?
Garlic-scented anti-hero: Ah, a very big question, eh?
Toad (different to the first two): Are you kidding?! I don't think there's a Toad in the kingdom who has every single amiibo! I consider myself lucky to have found the handful I own, even if it IS only 374 of them.
Island-dwelling primate in a tie: Okay! WooHOO-hoo!
Less-popular moustachioed hero: I have two amiibo. That's all I need to be happy.
Popular moustachioed hero: I HAVE ALL THE amiibo! HAHAHAHAHAAAAAAA! (throws amiibo into the air, which slowly rain down)
Toad (another different one...I'm seriously losing count): But my prized possession is this Wii Fit Trainer, which cost me 50 big ones on Wway.co.mk.
Toad (okay, let's just say that every Toad in this interview's unique): The fact that people are low enough to buy up all the most popular characters and then charge World 8-4 for them on Wway is a joke! No way I want to support those people!
Garlic-scented anti-hero: Well, the act of reselling amiibo in this fashion is pretty low, like, "bottom-of-the-DK-barrel" low...
Pirate captain who noone in this age remembers: People automatically accuse ME, not to mention my entire B- [NAME REMOVED] -g, of supporting these resellers! But let me tell you, the B- [NAME REMOVED] -ugar gang does NOT support that garlic-breathing, flatulent-
Garlic-scented anti-hero: ...but I still like to do a few "resales" on Wway.co.mk, a division of WarioWare, Inc., to fund my business. Don't tell anyone I said that, though. (winks)
Toad (another...well, actually, that's the second one again): I'll admit that I was tempted to buy a rare Toad amiibo on Wway, but then I realised that 100 Coins is just too much for something which only costs 10 at retail. Shameful, Wway. How could you condone these resellers' actions?
Less-popular moustachioed hero: I may only have-a two amiibo, and they may be a relatively low-a level, but I am lucky to have them both. Still, congratulations to my-a younger brother, Lu- [NAME REMOVED] -gi, for his dedication to collecting all-a the amiibo. He deserves a chance to excel at-a something.
#3: Lastly, is there anything you'd like to say about how you'd fix the shortage and resale problems?
Toad (okay, this one's an ACTUAL toad, with green skin and a stylish cap): Uh...can you tell me how to get back to Cornerian airspace? I think I took a wrong turn when that orange spacecraft nearly crashed into my Arw-
So there you have it. These are the opinions of just a handful of interviewees on the street, but what's your opinion? Be sure to share your thoughts in our comments section below. So until next time, have fun with your amiibo! Oh, and...uh...could anybody trade me their Nintendo Network IDs? I'd like to play online sometime. Mine is Ga- [USERNAME REMOVED] -k87. See you online!
This interview has been brought to you by Wway, the Mushroom World's online source for everything, from amiibo to Toad Force V action figures, and even officially-licensed products from WarioWare, Inc.! Wway, we have stuff!
- on March 2nd 2015, 1:24 am
- Search in: Everything else
- Topic: Transformers Discussion
- Replies: 19
- Views: 3318
Transformers Discussion
I just added a poll to this thread! You can vote for your favourite Beast Warriors in a series of successive polls, which will reveal the favourite overall character of the members of WiiWareWave. The one which wins will be used in my avatar and mentioned in my signature. Have fun voting!EDIT: I'll reveal the schedule below. Each poll will run for a short time, so be sure to vote!
#1: Favourite original cast member
- Spoiler:
●Optimus Primal
●Megatron
●Waspinator
●Cheetor
●Tarantulas
●Rhinox
●Rattrap
●Terrorsaur
●Dinobot
●Scorponok
#2: Favourite Series 1 Character
- Spoiler:
●Insecticon
●Razorbeast
●Armordillo
●Snapper
●Tigatron
●Blackarachnia
●Wolfang
●Polar Claw
●Inferno
●Airazor
#3: Favourite Series 2 Character
- Spoiler:
●Snarl
●Spittor
●Cybershark
●Jetstorm
●Bonecrusher
●Razorclaw
●B'Boom
●Manterror
●Claw Jaw
●Powerpinch
#4: Favourite Fuzor
- Spoiler:
●Air Hammer
●Silverbolt
●Bantor
●Torca
●Quickstrike
●Injector
●Terragator
●Sky Shadow
#5: Favourite Transmetal
- Spoiler:
●Rattrap
●Terrorsaur
●Cheetor
●Waspinator
●Rhinox
●Tarantulas
●Airazor
●Inferno (Scavenger)
#6: Favourite Transmetal 2
- Spoiler:
●Stinkbomb
●Optimus Minor
●Spittor
●Scarem
●Prowl
●Cybershark
●Iguanus
●Scourge
#7: Favourite Classic-series Transformers Combiner Character
- Spoiler:
●Mixmaster (Leader of the Constructicons)
●Silverbolt (Leader of the Aerialbots)
●Motormaster (Leader of the Stunticons)
●Hot Spot (Leader of the Protectobots)
●Onslaught (Leader of the Combaticons)
●Devastator (Combined form of the Constructicons)
●Superion (Combined form of the Aerialbots)
●Menasor (Combined form of the Stunticons)
●Defensor (Combined form of the Protectobots)
●Bruticus (Combined form of the Combaticons)
- on January 29th 2015, 7:56 pm
- Search in: Everything else
- Topic: The Video Game Character Alphabet
- Replies: 124
- Views: 10686
The Video Game Character Alphabet
In this game we'll loop through the Alphabet from A-Z in an infinite loop using characters from video games! Here is an example of how it will work:Post #1: Axel. (Kingdom Hearts)
Post #2: Bubsy. (Bubsy)
Post #3: Crono. (Chrono Trigger)
etc. etc.
It's a new twist on the old Video Games Alphabet thread.
Edit: You can use the names of protagonists, antagonists, enemies, npc's, etc.
I'll start off!
Albel Noxx. (Star Ocean: Till The End of Time)
- on December 15th 2014, 3:43 pm
- Search in: G4L/Online Gaming
- Topic: DungeonWave: The Shards of Borealia
- Replies: 37
- Views: 5183
DungeonWave: The Shards of Borealia
Awesome! We have our five players then.@Kain @Rukiafan @Amufungal Don't forget to vote for your preferred #DungeonWave setting(s). Details are in posts #2 and #3.
- on January 30th 2014, 4:23 pm
- Search in: Everything else
- Topic: Crystals of Silveria - A Series by GamerZack87
- Replies: 33
- Views: 10403
Crystals of Silveria - A Series by GamerZack87
Episode 3: Bright Lights, Big Citadel- Spoiler:
Synopsis: Amethyst brings Zed to Stormshroud Academy, where she soon discovers that Alek, a former apprentice of her mentor’s and one of her dearest friends, has already become an academy master at the young age of 32! While catching up with one another, they soon discover that there are mysterious events happening all over the surrounding area. Could their origin be within the academy’s walls?
New characters
Alek - Amethyst’s closest friend and a former apprentice of her old mage mentor, he has apparently become the academy master of illusion at the youngest age on record. Alek is apparently causing needless destruction on the school and is dismissed. But did he do it?
Kendall - Alek’s apprentice and one of his brightest pupils, he is determined to find out more about these puzzling events around the academy, and to find out if his master truly is the culprit.
Laura - Kendall’s younger sister and quite the mage in her own right, she assists her brother and Zed in finding clues.
Zed’s Familiar - Zed manages to bond with a familiar of his own during this episode. What could it be?
There’s magic in them thar city!
- Spoiler:
Scene 1: Outside Stormshroud Academy: Late Afternoon
Amethyst and Zed stand at the gate outside the prestigious Stormshroud Academy for Young Mages, an enormous campus nestled within Silveria City’s Mage’s District.
Amethyst: Here it is, Zed: Stormshroud Academy for Young Mages, the most prestigious magic college in all of Ornoposia.
Zed: It’s incredible…
Amethyst: Shall we enter?
Zed: Yes please!
Scene 2: Entrance Hall: Stormshroud Academy: Late Afternoon
The gigantic wooden doors swing open as Amethyst and Zed enter the main building. Zed marvels at the dark brown wooden architecture, which is carved into a number of intricate patterns and shapes.
Amethyst: I, too, marvelled at the architecture when I first came to this place.
Zed: It’s amazing…the attention to detail…it must have taken years to complete!
Amethyst: Indeed.
Male Voice: How did you enter this building?!
A man walks down the gigantic staircase and begins to head for Amethyst and Zed.
Man: Only students and faculty are able to enter this academy.
The man walks over to Amethyst. A smile spreads across his face.
Man: Of course, former students must know how to enter.
Amethyst smiles.
Amethyst: Alekzander Stormshroud. It has been too long.
Alekzander: Amethyst Moondew. It is good to see your sweet smile again.
Alekzander looks at Zed.
Alekzander: Is this your apprentice, Amethyst?
Amethyst: Indeed. This is Zed Starmute.
Alekzander: Good to meet you, Zed. Call me Alek. Everybody else does.
Zed: Good to meet you too.
Alek: Is there a reason you two have come here?
Amethyst: Well, I have just begun to teach Zed how to-
Voice: ALEK!
An elderly gentleman runs downstairs up to Alek.
Alek: What is the matter, Headmaster?
Headmaster: The drakes have escaped from the barn! They are running rampant around campus! They almost tackled the groundkeeper into the pool - and he cannot swim!
Alek: Then we must hurry! Amethyst? Zed? I could use your assistance.
Amethyst: We would be more than happy to assist!
Alek: Then let us go!
The three mages race out of the door.
Headmaster: Good luck to you all!
Alek: Thank you, Headmaster!
Headmaster: I certainly made the right choice by making him an academy master. Oh well, back to sorting paperwork.
The headmaster begins heading upstairs.
**********
OPENING CREDITS
**********
Scene 2: Stormshroud Academy: Late Afternoon
Amethyst, Zed and Alek walk into the entrance hall from outside.
Alek: I must say that was exhilarating! I have not had this much excitement for quite some time!
Amethyst: Indeed. Your skills have improved greatly since last we met.
Zed: I thought that would be more dangerous than it was.
Amethyst: Whatever do you mean?
Zed: Well, I thought we were going to be chasing gigantic lizards with sharp teeth and claws, not…ducks.
Alek laughs.
Alek: We would not be so careless as to keep reptilian drakes inside a wooden barn on campus grounds, Zed.
Zed: That’s a relief.
Alek: No no, we keep those inside the monster enclosure. That’s it, just over there.
Alek points to a metal building at a far corner of campus grounds, surrounded by a high, jagged-metal fence and a deep moat. Loud roars can be heard from within. Zed squeals.
Zed: Th-That’s less comforting.
Alek: Relax, Zed. No monster has escaped from there in thirty years. And even that was just a minor threat.
Zed: Really?
Alek: Oh, yes. All that dragon did was eat half the animals in the barn and destroy the left side of the dormitories. And the language he used was so…colourful, to say the least. I was two years old at the time, yet I still remember the incident vividly, so there is no need for concern.
A shocked look spreads across Zed’s face.
Amethyst: Uh…why don’t we head inside and have a good meal?
Zed: D-Dragons! I-In the sch-school…
Scene 3: Temple of Marilina: Late Afternoon
Mak, Emily and Bryn enter the Temple of Marilina, a shrine dedicated to Marilina Silverblade, a human paladin who was ascended and became an Astral Being. Bryn feels as though he is out-of-place.
Bryn: I don’t even revere Marilina. Why did you bring me here?
Mak: You know exactly why, Bryn.
Bryn: Oh, it’ll clear itself up eventually.
Mak: Are you absolutely sure?
Bryn: Well…not really, no.
Emily: Just speak with the High Priestess. She will do all she can to help.
Bryn: Fine…
Scene 4: Temple of Marilina: Late Afternoon
High Priestess: I am afraid there is nothing I can do.
Mak: But what about him?
High Priestess: It will clear up eventually.
Bryn: HA! What did I tell you?
Emily: We thank you, High Priestess.
Emily bows. The High Priestess bows right back.
High Priestess: May Marilina guide you on your journey.
Bryn: Well, this was a waste of time.
Mak: Visiting the Temple of Marilina is never a waste.
Bryn: I just hope my buddy Brocc is having the time of his life.
**********
Brocc is pursued through a deserted alley by two human thugs wielding big clubs.
Thug #1: I’ll teach you to sing like a screeching owlbear!
Brocc: I was just trying to entertain people!
Thug #1: Well it sounded like you were deliberately mocking our voices!
Thug #2: We’ll pound you, you no-good kid!
Brocc: Oh, Thobrun! Where did you go? I need you NOW!
**********
Mak: When is Brocc not having the time of his life?
Bryn: True…lucky duck.
Emily walks up to Mak and Bryn.
Emily: I must meditate and replenish my celestial magic.
Bryn: In that case we’ll look for the nearest nightclub.
Mak: Bryn! We are in a sacred temple!
Emily: Mak, please. The two of you should go and entertain yourselves. I will be quite a while.
Mak: Very well. We will be back here in two hours.
Emily smiles.
Emily: I look forward to it.
Mak smiles.
Mak: Okay, Bryn. Lead the way.
Bryn: With pleasure!
Scene 5: Stormshroud Academy: Late Night
Zed is asleep in bed. He is awoken by a small, bright blue orb of light hovering above his bed. The orb floats over to his door.
Zed: What the…?
Zed climbs out of bed, puts on his shirt and boots and makes his way over to the door, opening it. The orb floats out of the door and makes its way down the corridor. Zed follows it.
Scene 6: Stormshroud Academy: Late Night
The orb floats up to a door labelled “Familiar Studies”. Zed walks up to the door.
Zed’s thoughts: I can’t go in there at this time of night!
The door swings open. Zed looks down and sees what resembles a tiny blue dragon no taller than Zed’s shin on the ground.
Zed: A dragon?
Zed hears a familiar voice from within the room.
Voice: A nanodragon, actually. One of the most elusive creatures of all.
Zed: Oh, Alek.
Alek: Please, come in.
Zed: Okay.
Zed walks into the classroom. Inside are a number of white tables and grey chairs. Posters describing various creatures cover the walls. A counter runs along the back wall with five eggs nested on top of it. A large blackboard is mounted on the left wall with the words “Master Stormshroud” and “Familiar Studies” written on it in white chalk.
Alek: I apologise for disturbing your rest.
Zed: It’s fine.
Alek: Did you like my illusion?
Zed: That thing was a spell?
Alek: Indeed. Illusion is my specialty school of magic.
Zed. Oh.
Zed looks around the room.
Zed: Why am I here?
Alek: Tell me Zed, what was the first thing you noticed in this room?
Zed: Uh…the nanodragon. Why?
Alek: When a student is ready to choose his or her familiar, they must enter this room. It is almost certain that the first thing they notice will be one of the seven posters mounted on the wall. Each one depicts an animal well-suited for being a familiar.
The nanodragon climbs up onto Alek’s right shoulder, draping its tail over his left shoulder. It looks over at Zed and speaks with a masculine voice.
Nanodragon: The animal depicted on the poster is recommended to the student as his or her perfect match. The fact that you first noticed me and not one of the posters means that your perfect match may, in fact, not be any of the animals in question.
Zed: Oh…
Nanodragon: What was the next thing you noticed?
Zed: Uh…the eggs on the bench-top.
Alek: The eggs appear ordinary, with plain, beige shells, yet you took notice of them. Why is that?
Zed: I’m not sure. I just thought they looked cool.
Alek: Pick up the first egg that caught your eye.
Zed walks up to the eggs, which he notices appear somewhat bigger than a hen’s egg. He picks up the egg between the middle one and the right-hand one.
Alek: Now speak the bottom-most word on the blackboard.
Zed: Uh… “Familiar!”
The egg begins to glow, its shell turning a shimmering silver. The egg then stops glowing.
Alek: You have now bonded with your familiar, connecting you both for eternity.
Zed: My familiar is an egg?
Alek: For now, yes.
Zed: Interesting.
Alek: You should return to your room. I trust you need to rest some more.
Zed: It couldn’t hurt.
Alek: Good. I have some business to which I must attend. Goodnight, Zed.
Zed: Goodnight.
Zed leaves the room. Alek closes the door.
Zed: Okay, I have a nanodragon egg. Hey there, little guy.
Zed's thoughts: Look at me, I'm talking to an egg. I wonder when it will hatch...
A mysterious figure lurks in the darkness, watching as Zed heads back to his room. The figure is mostly obscured, with the only visible feature being one end of a quarterstaff with fuchsia-coloured ribbons wrapped around it.
**********
Commercial: Looking to escape the hustle-and-bustle of city life? Why not visit beautiful Lake Silveria? This quaint region is the perfect place for your family to relax and unwind. Take a dip in the country's largest natural lake, go camping in the open countryside, or visit Silvertooth, a traditional werewolf community. Lake Silveria: experience a natural wonder.
**********
- Spoiler:
Scene 7: Illusion Studies: Stormshroud Academy: Morning
Zed is seated at a desk in a classroom surrounded by a number of other students. Two male students of about seventeen years of age talk amongst themselves.
Student #1: Heh, get a load of the new guy!
Student #2: Yeah, what is he, a giantborn?
Student #1: Last I checked, giantborn were savage brutes. I didn’t know they could use magic.
Student #2: And he’s, like, fifty. Isn’t he a bit old to be starting magic classes?
The two young men snicker. A female student in her twenties scolds them.
Student #3: Enough! You two are worse than a couple of elboks!
Student #1: Whatever.
Student #2: Spoil-sport…
Alek walks into the classroom, his familiar perched on his shoulder.
Alek: Good morning, class.
Class: Good morning, Master Stormshroud.
Alek sits at his desk.
Alek: We have a new student joining us today. His name is Zed Starmute and he joins us all the way from-
Student #1: I think we know where he’s from, Master.
Student #2: (cocky tone) Yeah, all giantborn originated in Tundwaldun!
Zed: Tund…wahl…doon?
The student to Zed’s right, a male wolfborn, whispers to him.
Wolfborn: (I’ll explain later).
Zed: Thank you.
Alek: There are, in fact, several giantborn who live in Goldenia. But Zed is not a giantborn.
Student #2: So what is he, some oversized freak of nature?
Student #1: Ooh, nice one!
Alek: He is a human, just like the both of you.
Student #1: No kidding.
Alek: I am serious. And the two of you are wearing my patience.
Student #1: He’s really a human? Incredible…
Alek: I assure you it is quite true. Zed, why don’t you tell the class about yourself?
Zed: I’ll do my best.
Zed stands up and turns to face the class, clearing his throat.
Student #2: (mocking tone) Everybody quiet so the new guy can speak.
The female student hits the second student.
Student #2: Ow! Master Stor-
Alek points at the student, a stern look on his face. The student settles down.
Zed: Well, I don’t remember my full name, so I’ve been going by the name Zed. I don’t remember anything about my life up until just over a year ago when I wandered into a small town. An elven mage named Amethyst took me on as her apprentice, and-
Student #3: Excuse me for interrupting, but did you say you are the apprentice of Amethyst Moondew?!
Zed: Yep.
Student #3: Isn’t she your former associate, Master Stormshroud?
Alek: Indeed, and she is still one of my oldest and dearest friends.
Student #3: Then you must be quite the mage by now, Zed.
Zed: Well…I’m still mastering the basics.
Student #2: (mocking tone) What’s your favourite spell?
Zed: Prestidigitation.
Student #1: Well, we’d expect nothing less from a lowly cantripper!
The two bullies laugh loudly. Alek becomes angry.
Alek: That is it! Both of you, to the headmaster’s office!
Student #2: It was worth it.
The two students head to the door. The first one turns back and looks at Zed.
Student #1: I’ll be seeing you later, cantripper!
Alek: Out!
The students leave the classroom, closing the door behind them.
Alek: Right, now we may proceed with the lesson. Zed, if you have any questions, Kendall here-
Alek gestures to the wolfborn.
Alek: -will be able to assist you.
Student #3: I would be willing to assist also, Master Stormshroud.
Alek: Of course, Laura. I’m sure Zed will appreciate the aid.
Zed: Thank you.
Alek: Now, if you open your books to chapter three, page ten, we can continue our study on summoning phantasms…
Scene 8: Campus Grounds: Stormshroud Academy: Early Afternoon
Zed, Kendall and Laura sit on a bench underneath a tree.
Zed: …and then my hair turned blue!
Laura: (laughs) That must have been quite a shock for the store owner!
Zed: Mr. Newt? He was really startled! But at least then I knew I had some kind of arcane talent.
Kendall: Well, Laura and I are from a family which is devoted to the arcane arts.
Zed: You two are related?
Laura: Indeed. We are siblings.
Zed: Really? But…you’re a human and Kendall’s a wolfborn!
Kendall: Allow me to explain. We share the same mother, but our fathers are different. My father was a werewolf, and Laura’s is human.
Zed: Oh, that explains it.
Kendall: I still have fond memories of my father. He would always stand up for me when other children teased me about my lupine features. I remember we would go camping every summer, and on the night of the full moon we would sit on the cape and howl for hours. If anybody had lived there it would have driven them mad!
Zed: He sounds wonderful.
Kendall: He was…until one night, when he simply vanished.
Zed: Oh…
Kendall: We were told by the town guards that there was no trace of him, and that he may as well have been dead. I was distraught for months. Eventually my mother remarried. At first I was unsure, but eventually I grew to love my new father. Laura’s birth helped solidify my bond with him.
Laura: We are a very tight-knit family. The losses we’ve suffered have only brought us closer together.
Zed: I wish I could tell you about my family, but I can’t even remember my own name.
Laura: Oh, I’m sure you will remember eventually, Zed.
Zed: Maybe. Still, my new adventuring companions are like my surrogate family.
Kendall: That’s the spirit, Zed! Now, how about we proceed to the dining hall for some lunch?
Zed: Definitely!
Scene 9: Inside Stormshroud Academy: Early Afternoon
Zed, Laura and Kendall proceed towards the dining hall. Zed notices a glow coming from down a hallway.
Zed: What’s that?
Kendall: I don't know. We must be cautious.
Zed and Kendall begin to proceed down the hallway. Kendall turns back to face Laura.
Kendall: Are you coming?
Laura: Actually, Kent, I’ll stay here. I’ll leave the investigating to the master apprentices.
Kendall: Very well.
Zed and Kendall turn left into another hallway. They see a swath of destruction: paintings crooked, carpeting in shreds and furniture splintered and broken. Deep claw marks line the wooden walls.
Zed: What could have done this?
An eerie roar bellows from around the corner, and a gigantic, ghostly-blue monster emerges from the right-hand hallway staring straight towards Zed and Kendall. Zed begins to panic.
Kendall: What IS that thing?!
Zed: You mean you don’t know?
Kendall: I’ve never seen a creature like it!
The creature runs towards the two of them. Zed and Kendall cry out loud. Zed’s crystal lets out a bright blue glow which surrounds them both, scaring away the monster.
Zed: That was close…
Kendall: How did you do that?!
Zed: Huh? Oh, my crystal must have protected us.
Zed reaches into his shirt, pulling out the crystal and showing it to Kendall.
Kendall: Well, that is quite the artefact. It is lucky you possess it.
Zed: Yep. So…should we tell somebody about that creature?
Kendall: Yes. We should tell the headmaster.
Scene 10: Headmaster’s Office: Stormshroud Academy: Early Afternoon
The old man from earlier sits in a big, brown leather chair, its sides adorned with finely-sculpted golden dragons. He takes a sip from a teacup, then rests it in a saucer which he places on his desk. A knock sounds through the door.
Headmaster: Enter.
The heavy wooden door opens with a loud groan, and Zed and Kendall enter.
Kendall: Headmaster Stormshroud?
Headmaster: Ah, Kendall, please enter. Do sit down and help yourself to a biscuit.
Kendall: Thank you kindly, but unfortunately I am unable to eat chocolate.
Kendall and Zed sit on seats facing the headmaster.
Headmaster: Now, what may I do for you gentlemen?
Kendall: We’d like to report a sighting of a monster within the campus walls.
Headmaster: Oh no…the dragon hasn’t escaped from its enclosure again, has it?
A look of horror spreads across Zed’s face.
Kendall: Oh no, nothing like that.
Headmaster: Frightful creature. Off his rocker, don’t you know? He was part of the janitorial staff until he snapped. Now he spends his days cooped up in his cage hollering off swears like they’re going out of fashion.
Kendall: It’s a blue phantasm.
Headmaster: A blue phantasm?
Kendall: Yes, resembling an arbour beast, only much more fearsome. It has destroyed the hall under the main stairs.
Headmaster: Well, we will look into this matter right away. In the meantime, why not head to the dining hall for a spot of lunch? It’s Stew Tuesday today. A nice bit of braised drake with fresh vegetables…delicious!
Kendall: Thank you, Headmaster.
Zed and Kendall leave the office, closing the door behind them.
Zed: Now when he says “drake”, does he mean duck?
Kendall: Uh…oh, look! There’s Laura!
Zed: Where? I don’t see-
Kendall: Downstairs just under our feet.
Zed: How did you know that?
Kendall: Wolfborn have an acute sense of hearing.
Zed: Oh. Nice!
Kendall heads down the hallway, with a bemused Zed following closely behind.
Scene 11: Alek’s Office: Stormshroud Academy: Evening
Amethyst and Alek sit on a couch in Alek’s office, reminiscing about their respective times serving as apprentices to their mage master.
Amethyst: …and then he singed his eyebrows!
Alek: Oh, that sure sounds like him!
Amethyst: They took years to grow back. There were still bald patches by the time I completed my apprenticeship!
Alek: I noticed them when he first accepted me as his new apprentice. He gave me a quizzical expression which seemed to read, “Why on Junihoshi are you staring at me like that, boy?”
Amethyst: And what happened next?
Alek: He asked me, “Why on Junihoshi are you staring at me like that, boy?
The two friends laugh.
Amethyst: Oh, he was a quirky individual, wasn’t he?
Alek wipes a tear from his eye with a gloved finger.
Alek: Which only added to his charm.
Amethyst: Indeed.
Amethyst and Alek make eye contact.
Amethyst: It is so good to catch up with you again, Alekzander.
Alek: And you as well, old friend.
Three city guards burst into the office.
Guard #1: Alekzander Stormshroud?
Alek: Yes?
The other two guards approach Alek.
Guard #1: You are under arrest for extensive damages to Stromshroud Academy by way of a conjured illusory beast.
The guards grab Alek’s hands and bind them together with handcuffs.
Alek: May I ask why you believe this to be so?
Guard #2: Two students reported the destruction to Headmaster Eugolelias Stormshroud, who also claimed to have seen a bright blue illusion being controlled by an individual matching your description.
Alek: But…I did no such atrocity!
Guard #3: Come on, you can plead your case back at the precinct.
The guards pull Alek from the room.
Alek: Amethyst! Find Kendall and let him know what has happened!
The guards close the doors. Amethyst stands staring at them in a state of mild shock.
To be Continued...
**********
End Credits[/i].
**********
Episode 4: The Shrouding Storm
- Spoiler:
Scene 12: Amethyst’s Quarters: Stormshroud Academy: Night
Amethyst sits in her room, trancing. A knock sounds through the door, and Amethyst awakens.
Amethyst: Please enter.
The door opens and Alek walks in. Amethyst gasps, an expression of surprise on her face.
Amethyst: Alekzander!
Alek: Pardon the intrusion. Were you trancing?
Amethyst: I was, but it was not the most restful trance.
Amethyst looks at Alek.
Amethyst: Explain what happened, if you please.
Alek: Well, the guards charged me with mindless vandalism, threw me in the slammer…
Amethyst: Yes?
Alek: …and then Kendall and Zed paid for my bail.
Amethyst: Oh, that is good news. But surely you mustn’t have caused that destruction. It isn’t in your nature.
Alek: You are correct. However…
Amethyst: Yes?
Alek: Several eyewitnesses reported seeing me conjure an illusory beast. Zed and Kendall claimed that they encountered such a beast in the hallway beneath the main stairs.
Amethyst: Then we must find the true culprit.
Alek: Amethyst…I’ve…I’ve been dismissed from the academy.
Amethyst: What?! But…you’re innocent!
Alek: Indeed. That is why it is up to you, and Kendall and Zed, to find the true culprit.
The door bursts open.
Kendall: You can count on us!
Alek: Kendall?! How long have the two of you been standing there?!
Kendall: Not long, master! Ready to be a detective, Zed?
Zed: Yeah! We’ll be just like Shirley!
Kendall: Who?
Zed shrugs.
Zed: I dunno. It just popped into my head.
Kendall: I see…
Alek: I am counting on you. Together, you should be able to find out who did this.
Amethyst: We will not let you down.
Zed’s thoughts: Really? Shirley? I need to control my quirkiness a little better…
Scene 13: A Lush Paradise: Late Morning
Brocc lies on a deckchair on a tropical beach, sipping a fruity beverage.
Brocc: Ah! This is the life. Who’da thunk that I, Brocc Verdann Farshot, would propel to super-stardom as the greatest singer in the world? I have my own private hotel in Euroria, for crying out loud!
The picture zooms out to show a ridiculously-massive hotel in the background behind Brocc, with a green neon sign reading “Brocc Hotel”.
Brocc: Where’s that hot towel I ordered?
Voice: Hot towel for you, sir?
Brocc turns to face Mak dressed in nothing but underwear, cufflinks and a bowtie, a towel draped over his arm.
Brocc: Thank you, butle-WHOA! For the love of Gnomsland my homeland, put some clothes on or something!
A gigantic wave splashes over Brocc.
Brocc: GAH! I’m soaked! This outfit cost me 500 gold! It’s ruined!
Water splashes onto Brocc again, causing him to stir.
Brocc: Ungh…500 gold…
Voice: Oh, thank goodness! I thought you’d never awaken!
Brocc looks up and sees a beautiful young woman standing over him.
Brocc (charismatic): Well, I’m feeling much better, thanks to your helpful assistance.
Girl: Oh, that is good news. Please, come back to my place and I’ll give you a good breakfast.
Brocc (charismatic): Oh, rescue AND breakfast? You’re really being too generous. We should…let our emotions blossom first. But if you insist…
Girl: Oh, I do insist. My new husband is a fantastic chef.
Brocc (charismatic): Well, that is rather…uh…d-did you say “husband”?
The girl smiles.
Girl: Oh, yes. I’m sure he’d be happy to cook a meal for a poor, hungry boy such as yourself.
A blank expression quickly emerges on Brocc’s face.
Brocc: Uh-uh-uh-uh-uh-uh-uh-
Girl: Are…you okay, young man?
Brocc: Fine! Just fine! I…just remembered I have some business to take care of!
Girl: Oh…we do have a toilet…
Brocc: That’s fine! Thank you for your help. Bye!
Brocc dashes away.
Girl: What an unusual boy. Now how will I spread word-of-mouth about the restaurant? Oh well, I’ll just give the 500 gold to charity instead.
Scene 14: Stormshroud Academy: Late Morning
Kendall sniffs the air in the ruined hallway.
Kendall: It’s definitely illusory…though I can hardly work out how such a creature could be manifested in a physical form.
Zed: Maybe a combination evocation-illusion spell?
Kendall turns to face Zed.
Kendall: That is brilliant! How did you come up with that?
Zed: What?
Kendall: A fusion of evocation and illusion magic could theoretically result in an illusory monster being able to cause needless destruction.
Zed: Oh.
Kendall: And whilst it is true that Master Stormshroud specialises in the school of illusion, he has trouble performing evocations. Therefore, it narrows down to two possibilities: either Master Stormshroud has been lying for years, and can in fact combine both schools into a single powerful form of magic, or…
Laura runs up to the two “detectives”.
Laura: There you are! Zed, there is a matter of-
Kendall (raised voice): MASTER STORMSHROUD WAS FRAMED!
An elderly woman walks down the hallway.
Woman: Shh!
Kendall: My apologies, ma’am.
Zed: Isn’t that the librarian?
Kendall: Indeed it is.
Zed: Huh. Now, you wanted something, Laura?
Laura: You must come with me, Zed. It is a matter of urgency.
Zed: It is?
Laura: Indeed. A bright light is emanating from your room.
Zed: A bright light? That could mean…MY EGG IS HATCHING!
The librarian walks past again.
Librarian: Shh!
Zed (soft voice): Sorry…
Laura: Wait, who’s watching the library?
**********
The two bullies run around the library throwing books at each other.
Bully #1: Hey, Kel! Have a taste of My First Alchemy!
The bully throws a childrens’ book at Kel. Kel dodges it and picks up another book.
Kel: Oh yeah, Ned? Why not try Cantrips for Beginners!
Kel throws the book at Ned. Ned fires a magic missile at it, destroying it.
Ned: Haha! Take THAT, cantrips!
Alek’s voice: NEDFORD AND KELBORT! COME HERE AT ONCE!
Ned and Kel sheepishly walk over to Alek.
Ned: We’re sorry, Master Stormshroud.
Kel: It won’t happen again.
Alek: You’re absolutely right about that! Now come with me.
Ned: But-
Alek’s eyes glow bright blue.
Alek (angry tone): Now!
**********
Kendall: I’m sure it’s fine.
Laura: Zed! We must hurry.
Zed: Agreed!
Scene 15: Zed’s Dormitory: Stormshroud Academy: Late Morning
The egg rests on a table, glowing brightly. Zed walks in and runs over to it.
Zed: My egg!
Laura: What is happening?
Zed: I have no idea!
Laura: Should we get an instructor to help?
Zed: It won’t work. Alek’s the only one who can help, and he’s not here at the moment.
Zed’s irises begin to glow with a soft, cyan light. Zed slowly moves his hand towards the egg.
Laura: Z-Zed? What are you…what are you doing?
Zed does not respond. As his hand approaches the egg, his crystal begins to glow brightly. Laura watches as Zed’s hand touches the egg, causing a column of light to erupt from it. Zed pulls his hand away, and the shell shatters, sending lumps of silver scattering across the table. The light from the egg dissipates, revealing a tiny, silver nanodragon coiled up on the table. The nanodragon lifts its head, opens its wings and stands to face Zed.
Laura: This is astonishing! I’ve never witnessed such an event!
Nanodragon (telepathy): What name do you choose for me?
Zed speaks the name of his choice, his voice echoed and distorted in an almost-otherworldly tone.
Zed (distorted voice): Argen!
Zed’s irises and crystal return to normal. A puzzled look appears on Zed’s face.
Zed: What happened? I must’ve zoned out or something.
Laura: Your egg…it…
Zed: My egg hatched? Sweet!
Argen: I am your familiar, Argen. We are now as one, Zed.
Zed: Hi, Argen!
Laura: Not once have I witnessed a nanodragon familiar being born…until now.
Zed: I’m just upset that I missed it…and yet, I don’t really think I did.
Argen: Never mind. There’s probably loads of things for us to see in future.
Zed: Yep.
Kendall runs into the room.
Kendall: Laura! Zed! And…uh…
Zed: This is Argen.
Argen: Hi!
Kendall: Greetings. Uh…oh! Yes! You must hurry!
Laura: For what reason?
Kendall: It’s Ned and Kel! They are…please, just come!
Zed: Ned and Kel?
Laura: The two individuals who insulted you in class yesterday.
Zed: Really? They insulted me?
Laura: They called you…”cantripper”. I’m so sorry!
Zed: Really? That’s an insult? I just thought they were making a joke.
A quizzical look appears on Kendall and Laura’s faces. Kendall shrugs it off.
Kendall: Look, please, just hurry!
Kendall’s wolf features become more prominent. He howls as he races out the door.
Laura: Wait for us!!
Laura begins to run to the door. Argen flies up to Zed’s right shoulder.
Zed: How were your first two minutes of life?
Argen: Awesome! It’s like an adventure or something!
Zed: Get used to it. I think this is your life now, buddy.
Argen: Sweet!
Zed and Argen race out the door, forgetting to close it behind them. The mysterious figure from before slips into the room from the opposite side of the hallway. She has bright pink hair tied into ponytails, bluish eyes, and somewhat revealing pink shugenja attire. She checks around the room, picking up a piece of eggshell. She examines it closely, then puts it into a pouch at her waist.
Girl: Perfect.
The girl sneaks back out of the room, disappearing down the same direction of the hallway.
**********
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**********
- Spoiler:
Scene 16: Headmaster’s Office: Stormshroud Academy: Early Afternoon
Headmaster Stormshroud sits in his chair, reading a heavy book. The doors suddenly burst open, revealing Ned and Kel.
Headmaster: What in the world are you two doing?!
Ned and Kel’s eyes flash bright blue once. The two students walk over to Headmaster Stormshroud and hold him down by the shoulders.
Headmaster: Unhand me at once!
Alek’s Voice: Oh, I think we can arrange that.
Alek walks into the office and approaches the desk.
Headmaster: Alekzander! I thought I dismissed you!
Alek: Oh, you did, and I’m wallowing in my own self-pity at The Arbour Beast tavern.
Headmaster: What nonsense are you babbling?
Alek: Nonsense?
Headmaster: Indeed! How can you be in a tavern if you are standing right here?
Alek: You honestly fail to recognize me?
Headmaster Stormshroud’s eyes widen.
Headmaster: No! No, it cannot be! It simply cannot be!
Alek: And yet, it is. Now, we shall begin…
**********
Zed, Laura and Kendall head towards Headmaster Stormshroud’s office. They hear him cry out and race inside. Alek has his arm outstretched, his hand glowing with blue energy and aimed at Headmaster Stormshroud, who is suspended in mid-air. Ned and Kel stand nearby, their faces lacking in expression. Kendall snarls at Alek.
Kendall: Master? What are you doing?!
Alek loses concentration, dropping Headmaster Stormshroud.
Laura: “Feather Fall!”
Laura points her wand at Headmaster Stormshroud, who gently floats to the ground.
Headmaster: Oh, dear me!
Alek slowly turns to face Kendall.
Alek: Ah, Kendall. Kendall, Kendall, Kendall…whatever am I to do with you?
Kendall: It WAS you! YOU caused all this!
Alek: Of course I did!
Laura: But…why?
Alek: Does there need to be a reason?
Everybody stares at Alek.
Alek: Oh, fine. I’ll explain. I…uh…wanted to rule the academy! Yes, that’s it!
Headmaster: You’ll pay for this, L-
Alek turns to face Headmaster Stormshroud.
Alek: “Silence!”
Headmaster Stormshroud loses the ability to speak.
Alek: Now, where were we? Ah, yes. I’ve been coveting the top spot for a very long time. Longer than anybody can imagine. Longer than any of you have been alive.
Kendall: But Zed and I are only a few years younger than you.
Alek: Then I’ve been coveting it since I was a baby!
Alek looks at Zed.
Alek: Zed? Oh…
Alek continues to stare at Zed.
Alek: Yes…I sense much potential in you. You, who are not what you claim to be. You have the potential to do great things. As my apprentice, I can make that happen. What say you, Zed?
Zed: Uh…but I already have an instructor.
Alek: So be it. As for the rest of you…
Alek holds his hand in the air, enveloping Kendall and Laura in a blue light. Their eyes flash once, and their expressions disappear.
Alek: You will now serve my purpose. Now, capture the cantripper for me, won’t you?
Thralls: Catch the cantripper…
Zed: What?!
The enthralled mages slowly walk over to Zed.
Thralls (repeated): Catch the cantripper…catch the cantripper…
Zed pulls out his wand.
Zed: “Sleep!”
Alek: “Dispel!”
Zed’s spell fizzles out.
Zed: Forget this!
Zed runs out of the room, heading for Amethyst’s quarters.
Scene 17: Temple of Marilina: Early Afternoon
Brocc stumbles into the temple, gasping for air.
Brocc: I…think I…lost…those…dogs…
Priestess: Oh, welcome to the Temple of Marilina. May I offer you our services?
Brocc: Oh…I don’t…I don’t think…you can…help…I…revere…Sbenmor…Glinkle…gom…
Priestess: Oh, nonsense! The Temple of Marilina welcomes all. Now, come with me.
Emily: Oh, Brocc! Whatever happened to you?
Brocc: Bad song…thugs…dogs…drakes…five…hundred…gold…
Emily: I will take him off your hands, if you please.
Priestess: Of course, sister. By all means.
Emily and the priestess bow to each other. The priestess calmly walks away. Emily turns back to Brocc.
Emily: Now, let’s get you healed, and you can tell me all about your city-wide escapades.
Bryn pokes his head around the corner.
Bryn: Uh…Ems?
Emily: Yes, Bryn?
Bryn: Our fearless leader wants to see you.
Emily: Okay, I will be there shortly.
Bryn: No prob.
Bryn disappears back around the corner.
Emily: I will have to hear your tale later, Brocc.
Emily bows and walks away.
Brocc: But…you didn’t…heal me yet…
Priest: Oh, my word! You poor young man! Please, come with me at once!
Brocc: I’m…not young…I’m…a…a…
Priest: Now, now, don’t be shy. I will heal your wounds.
The priest ushers Brocc away from his spot.
Brocc: But…but…
Scene 18: The Arbour Beast Tavern: Mid Afternoon
Alek sits in a chair in the tavern, drinking a mug of water. Two men at a nearby table talk amongst themselves.
Man #1: Did you hear? Stormshroud Academy’s been attacked by an evil spellcaster!
Man #2: Oh well, it was bound to happen sometime.
Alek groans.
Man #1: Apparently, he had a bronze dragon with him. I’m surprised it didn’t just destroy the school!
Man #2: No, no, no…it was a bronze nanodragon! It was tiny enough to perch on his left shoulder.
Alek: A bronze nanodragon? No…it can’t be…
Man #1: Funny to think, innit? A dragon on a human’s shoulder.
The man looks at Alek, noticing the blue nanodragon perched on his right shoulder.
Man #1: Oh, just like his!
Alek swallows the last mouthful and stands up.
Alek: Sorry, I’d love to stay and chat, but I have a school to save.
Alek walks swiftly out of the tavern. The two men turn to face each other again.
Man #2: Far as I’m concerned, the education system today’s beyond saving. All this newfangled learning and all that.
Man #1: Agreed.
The two men grunt and nod once, before taking a mouthful from their mugs.
Scene 19: Amethyst’s Quarters: Stormshroud Academy: Mid Afternoon
Amethyst sits in a chair reading a book. A frantic knock sounds through the door.
Amethyst: Oh, please enter!
The door suddenly swings open and Zed races inside, closing and locking the door behind him.
Amethyst: Oh, Zed! Is something the matter?
Zed: Alek’s gone berserk! He’s turned the others into thralls! And now he’s coming after me!
Amethyst: Calm down, Zed!
Zed calms down and takes a deep breath, then exhales.
Amethyst: Now, please calmly tell me what has happened.
Zed: Well-
The door suddenly bursts open, revealing Kendall, Laura, Ned and Kel.
Thralls (continuous): Catch the cantripper…
The thralls approach Zed. Zed starts to panic again.
Alek’s Voice: That’s enough. Well done, you caught the cantripper!
Alek walks into the room.
Alek: Have you had time to consider my offer, Zed?
Amethyst: Who are you?!
Alek: Why, it’s me, Amethyst, your beloved friend Alek.
Amethyst: You are not Alek! You are an imposter!
Alek: Of course I'm Alek. Remember all the adventures we shared?
Amethyst: I know my friend, and he would never perform such an atrocious act!
“Alek” slowly shifts to a stern emotion.
“Alek”: So you’ve figured it all out, have you?
Amethyst: Who are you?
“Alek” begins to pace back and forth.
“Alek”: You know that many things have an opposite, two sides to every coin, if you will.
Amethyst: Of course, it is one of the guiding principles of the spellcaster.
“Alek” turns his head to look at Amethyst as he continues to pace.
“Alek”: Well, I am Alek’s opposite. His…”evil twin”, if you wish to use that cliché.
Amethyst: I had no idea that Alekzander had a brother.
“Alek”: Well, now you do. Aren’t you lucky, dear Amethyst?
“Alek” stops pacing and stands facing Amethyst, carefully examining her.
“Alek”: Ah, it seems that Alek is not the only one to have kept a secret. It seems that you are hiding a very big secret, Amethyst…if that even is your real name!
Amethyst: Of course it is my real name!
“Alek”: Then tell us, what are you hiding?
Amethyst: I have nothing to divulge to you.
“Alek”: So you are hiding something, then? Go on, tell me. I won’t tell anybody, I swear.
Alek’s voice: Leave her alone, brother!
A smile spreads across the imposter’s face.
Imposter: Ah, brother! At last you have graced us with your presence!
The imposter spins to face Alek.
Imposter: Alekzander. Always a pleasure to see your face.
Alek: Hello, Lillian.
Lillian (childish tone): Shut up! Don't tell them my real name!
Alek crosses his arms.
Alek: Why did you do it, brother?
Lillian: Isn’t it obvious? You always got the royal treatment! You were offered a position as illusion master, a title I should have received! YOU STOLE MY POSITION IN THE ACADEMY!
Alek: You could have been master of evocation.
Lillian: Of course I could have, if evocation was my strong suit! But like you, illusion is my strongest class. We both wanted that position. After all, we’re the same in that regard, aren’t we…brother?
Alek sighs.
Alek: We were once so alike, you and I. Our skills in illusion were so alike that we often pretended to be each other. But we became unique individuals, and we are now so very different that it’s easy to tell us apart.
Lillian: Nonetheless, I will conquer this school, and there’s nothing you can do about it.
Alek sighs again, and holds up his hand.
Lillian: What are you doing?
Alek: Forgive me, brother…
Alek’s hand and eyes glow, and Lillian snaps into a trance. The enthralled students snap out of their state.
Kendall: Ungh…what happened?
Alek: My brother tried to conquer the school and make you his thralls. I placed him in a trance until he is dealt with by the authorities.
The headmaster runs into the room.
Headmaster: Amethyst! I-
The headmaster looks at everybody.
Headmaster: Oh. So…
Alek: Indeed, it is all over.
Headmaster: Very well, then.
Scene 20: En Route to the Eastern Gate: Silveria City: Early Morning
The team heads through the city on their way to the next adventure.
Mak: So this…Lillian guy is Alek’s evil twin brother?
Amethyst: Indeed.
Bryn: Hahahaha! "Lillian!"
Amethyst: He also tried to sway Zed over to his cause.
Thobrun: It didn’t tempt ye, lad?
Zed: Of course not. No way would I serve a creep like him!
Amethyst: Fortunately, he is safely locked inside a magic-proof cell. There is no way he can escape.
**********
A guard sleeps outside a cell, a ring of keys at his waist. A tiny bronze nanodragon sneaks over to the keys and carefully snatches them, taking them back to the cell. It drops the keys into Lillian’s open hand.
Lillian: Thank you, incompetent guard, for this wonderful gift.
A cruel smile spreads across Lillian’s face.
**********
Thobrun: That’s a relief. So I’ve been meaning to ask ye, lad. What’s with the dragon on yer shoulder?
Zed: Oh, Argen?
Argen: I’m Zed’s familiar. Nice to meet you all.
Bryn: He…has your personality. That’s…weird.
Amethyst: Actually, it is common for intelligent familiars to take on aspects of their master’s traits.
Bryn: You mean that streak of green fur on the cat’s back isn’t fungus?
Brocc: HEY! Tabby has a luscious coat! Her fur is an extension of my own…hair.
Bryn: Keep telling yourself that, Brocc.
The group laughs.
Scene 21: Unknown Location: Unknown Time of Day
The pink-haired girl approaches the throne of the mysterious woman. She holds out her hand, revealing the piece of silver eggshell she collected earlier.
Girl: Mistress, I have brought you a gift.
Woman: You have done well, Kara. Now, you may prepare for your journey.
Girl: It is my honour to serve you, Mistress.
**********
End Credits
**********
- on May 11th 2013, 4:16 pm
- Search in: Everything else
- Topic: Crystals of Silveria - A Series by GamerZack87
- Replies: 33
- Views: 10403
Crystals of Silveria - A Series by GamerZack87
Episode 1: The Seventh Crystal, Part ISynopsis:
- Spoiler:
- During what seems like “just another day at work”, a young man named Zed encounters a mysterious elven wizard who wishes to take him on as her apprentice. But there’s more to Amethyst’s request than training a budding spellcaster: she believes that Zed is the seventh member of her team, each member of whom is entrusted with a mysterious crystal of unknown origin and significance. Will he accept the elf’s offer?
Cast
Zed - a young man with a knack for the arcane and little knowledge of the world outside his secluded community.
Amethyst - a 150-year-old elven wizard who dragged her companions all the way to the faraway town to find Zed, she owns the Magenta Crystal.
Mak - a surprisingly-intelligent orcborn who shares leadership of the party with Amethyst, he owns the Crimson Crystal.
Emily - a priestess with a sweet and caring personality, she owns the Amber Crystal.
Thobrun - a dwarven paladin with a righteous personality and a fondness for mead, he owns the Tawny Crystal.
Bryn - a halfling rogue who hides more than his fair share about himself from everybody, he owns the Cerulean Crystal.
Brocc - a gnome bard with the brightest green hair and a knack for playing the harp, he owns the Green Crystal.
Let the tale commence!
- Spoiler:
Scene 1: Zed’s House: Early Morning
The sun rises over a secluded township in the middle of a vast green plain, the citizens slowly awakening one-by-one and preparing for their day. Shops filled with all sorts of wares open their doors; bakers begin baking bread, cakes and other tasty treats; the owners of The Naked Drake tavern prepare the daily breakfast specials. In a small house on the outskirts of town, a young man is in a restless slumber, tossing and turning. His eyes suddenly fly open and he sits up in his bed.
Young man (thoughts): Whoa, those dreams are getting even more intense than usual.
The young man swings his legs around to the side of his bed, placing his feet gently on the floor. He stands up and walks over to his wardrobe, pulling out a white long-sleeved shirt and brown pants. He pulls the shirt over his head, pushing his arms through both sleeves. He then sits back on his bed, pushing his legs through the pants, then he stands up and pulls them over his waist, zipping up the zipper and securing the button. He then sits down once again and pulls a pair of clean socks from his drawer, separating them and pulling them over his feet. Finally, he grabs a pair of tall brown boots, checking them for bugs before pulling them onto his feet. He stands up and walks into his washroom. He gazes into his mirror, opening his mouth and biting onto his hand. The man’s hand glows with a bright blue light, illuminating his entire mouth for a moment before dissipating. He turns on a tap and rinses a cup, then fills it with water. He takes a mouthful and sloshes it around, spitting it into the sink. He then empties the cup and turns off the tap.
Young man: There! A clean mouth for a fresh new day.
The man thinks to himself, then realises something.
Young man: Oh, my hair!
The man holds his hand over his forehead. His hand glows. As he moves it upward, his messy, bright red hair spikes vertically. He moves his hand away, and it stops glowing.
Young man: Right. Breakfast.
The young man heads downstairs, grabs a banana from his fruit bowl and eats it. He discards the peel in the compost box, then washes his hands and dries them. He picks up a pair of brown gauntlets and puts them on, then he makes his way to the door and grabs his brown sleeveless jacket. He puts it on and does up the buttons. He then opens the door and steps through it, closing it behind him. Finally, he locks the door with his key. As he turns around a bouncy ball lands next to his foot. He looks at the ball, then at the two boys running towards him.
Boy #1: Good morning, Mr. Zed!
Zed: Good morning! How are you?
Boy #1: Very good!
Boy #2: It’s my birthday today!
Zed: Ah, and this must be your present.
Boy #2: Yes it is!
Boy #1: Will you kick it over please, sir?
Zed: Sure.
Zed kicks the ball to the boys. The second one grabs it.
Boy #2: Thanks, Mr. Zed!
Zed: No problem.
Boy #1: Are you going to work then?
Zed: Yep.
Boy #1: Okay then.
Zed: Enjoy your birthday!
Boy #2: I will, Mr. Zed!
The boys run off with the ball. Zed smiles and shakes his head slightly, then makes his way into town.
Scene 2: Town Square: Morning
Zed makes his way through the town square. Already, people are milling about, ready to do some early morning shopping. Zed walks up to a crowd of people who are gathered around a travelling entertainer. He breathes a jet of flame through his mouth and the crowd claps. Some people deposit copper and silver pieces into a hat, which is on the ground next to the man. Zed deposits two gold pieces into the man’s hat. The man faces Zed and does a gentlemanly bow. He then picks up three balls and begins to juggle. The crowd claps and cheers as Zed makes his way to Taylor’s Treasures. A bell jingles as Zed opens the door and walks inside, closing the door behind him. The shop’s shelves are lined with various trinkets and wondrous items. A middle-aged woman with glasses heads downstairs into the small shop.
Zed: Good morning, Mrs. Taylor.
Mrs. Taylor: Ah, good morning, young Zed. Here bright an’ early for work, are you?
Zed: I sure am.
Mrs. Taylor: That’s grand. How was your night, lad?
Zed: I had another weird dream. I kinda figure it might have something to do with my past.
Mrs. Taylor: Well, they say that dreams are the gateway to another world. Maybe your past has fled to it.
Zed laughs.
Zed: You never know, I guess.
Zed looks around the shop.
Zed: So, what am I doing today?
Mrs. Taylor: Inventory. I’m just waitin’ for the delivery man to arrive. He’s late again!
The bell jingles as the door opens. The delivery man walks in.
Deliveryman: Mornin’, Mrs. Taylor!
Mrs. Taylor: Mornin’, Mr. Deliveryman. What have you got for us today?
Deliveryman: Three big boxes o’ wondrous items for ya.
Mrs. Taylor: Oh, grand. Just leave ‘em next to the counter.
Deliveryman: Will do, Mrs. Taylor.
The deliveryman unloads the boxes next to the counter. He heads backward towards the door, opening it. The bell jingles as he retreats backwards through it.
Deliveryman: Have a good day, you two!
Mrs. Taylor: Will do.
Zed: You too.
The door closes. Zed picks up the smallest box, places it onto the counter and opens it with a small knife.
Zed: Are these bags of holding?!
Mrs. Taylor: Aye, they are, lad. They can hold many times more items than meets the eye. Perfect for the travelling adventurer.
Zed: Awesome!
Mrs. Taylor: Right, I’d like you to put ‘em on display in the shop window. Try to make ‘em look enticing for anybody who might want to buy one.
Zed: We haven’t seen any adventurers in here for months. Do you think we’ll be able to sell them?
Mrs. Taylor: Oh, I hope so. Adventurers may not often come here, but when they do, we need to be prepared.
Zed nods.
Zed’s thoughts: I wonder what it’d be like to be an adventurer…
Scene 3: Outside Zed’s House: Early Afternoon
A young elf woman with long brown hair, purple eyes and a purple robe enters town. She is carrying a silver staff, its only feature being a purple orb at one end, which is partly-engulfed by a finely-sculpted dragon. She makes her way over to the two boys, still playing with their ball.
Young woman: Good morning, boys.
The boys look at the young woman, and an expression of surprise spreads across their faces.
Boy #1: Flip! It’s an elf!
Boy #2: I heard that the long ears of the elves can hear the voices of the faeries!
Boy #1: Wow, is that true miss?!
The young woman giggles.
Young woman: Well, I hear that children can hear the faeries’ voices…if they listen hard enough.
Boy #2: Wow! That’s incredible!
Young woman: I was wondering if you would be kind enough to assist me.
Boy #1: Of course! We’ll help however we can!
Young woman: I’m looking for the young man who lives in that house.
The young woman points the orb end of her staff at Zed’s house.
Boy #1: Oh, you mean Mr. Zed! He’s at work right now.
Boy #2: I think he works in a shop called Taylor’s Trinkets.
Young woman: Many thanks. You have been most helpful.
The young woman bows gracefully, then makes her way into town. The boys turn to each other with excitement.
Boy #2: Children can hear the voices of faeries!
Boy #1: I’m going to listen to a faerie first!
Boy #2: No, it’s my birthday, so I’m going to hear one first!
Scene 4: Town Square: Early Afternoon
The young woman makes her way to the entertainer, a crowd of people still gathered around him. He performs a small dance, then stops and raises his arms into the air. As he does so, two jets of confetti seem to burst through the ground next to him straight into the air. The young woman is amused by the entertainer’s illusion and deposits five gold pieces into his hat. The man looks into his hat, a big smile on his face, before he sings and dances excitedly. The crowd laughs as the young woman makes her way to the shop. She stops and checks the sign.
Young woman: Taylor’s Treasures…I am sure this must be the shop to which those boys were referring.
The young woman enters the shop, the little bell jingling as she opens and closes the door. Mrs. Taylor greets her with a smile.
Mrs. Taylor: Welcome to my humble shop, lass. If there’s anything you need, don’t be afraid to ask.
Young woman: Actually, I was wondering if you could assist me with locating an employee of yours. Somebody named “Mr. Zed”, I believe.
Mrs. Taylor: Ah, Zed. One of my most dedicated staff members. I’m sorry, lass, but he’s out having lunch right now.
Young woman: Ah, I see. When he returns, would you please be so kind as to ask him to meet me in The Naked Drake?
Mrs. Taylor: The tavern? Oh, he never sets foot in there, lass. Don’t ask me why. I suppose I could pass on the message though.
Young woman: Many thanks to you, ma’am. My name is Amethyst, by the way.
Mrs. Taylor: A pleasure. I’ll pass on your message, don’t you worry.
Amethyst: Again, many thanks to you.
Amethyst bows gracefully to Mrs. Taylor, then leaves the shop, the bell jingling as she exits. Mrs. Taylor laughs.
Mrs. Taylor: The Naked Drake…I wonder how they came up with that name.
Mrs. Taylor begins to sweep the floor with a broom.
Scene 5: Taylor’s Treasures: Early Afternoon
Zed enters the shop, the little bell jingling as he opens and closes the door.
Zed: I’m back, Mrs. Taylor.
Mrs. Taylor: Ah, Zed. There was a young lass in ‘ere earlier asking for you.
Zed: M-me?
Mrs. Taylor: Aye, lad. She seemed very eager to meet you.
Zed: Well that’s odd. Do you know who it was?
Mrs. Taylor: I’m not sure. All she said was to look for Amethyst at The Naked Drake.
Zed: The tavern? I don’t go in there.
Mrs. Taylor: I know, lad. She seemed sure you’d go, though.
Zed: Well, I guess I could take a look in there.
Mrs. Taylor: You do what you feel is right, lad.
Zed: Okay, I’ll go there first thing after work.
Mrs. Taylor: Well then, I think that’ll do for your shift today.
Zed: What? But I still have work to do!
Mrs. Taylor: Come now, lad. You do a lot for me. Take the afternoon off. You won’t lose pay for it.
Zed: I’m not concerned about the money. I am curious to know what that girl wants with me, though.
Mrs. Taylor: Very well. I’ll see you next week, then.
Zed: Okay. Have a good day.
Mrs. Taylor: To you as well, lad.
Zed exits the shop, the little bell jingling as he does so.
Scene 6: The Naked Drake: Afternoon
Zed walks inside the tavern. It is practically deserted, save for a couple of individuals at different tables.
Zed’s thoughts: Huh. This place isn’t so bad.
Zed walks up to the bartender behind the counter.
Bartender: Welcome to The Naked Drake. I am Warren, co-owner of this tavern. Is there anything I can get you, sir?
Zed: Uh, no thanks. I’m looking for someone named Amethyst.
Warren: Ah, you must be Zed. Amethyst is at the table just there.
Warren points to the table nearest the counter. Amethyst is seated, her staff laid out across the tabletop.
Zed: Thanks. Have a good day.
Warren: If you need anything, please don’t hesitate to ask.
Zed: No problem.
Zed walks over to Amethyst. Amethyst looks up at Zed, then stands up.
Amethyst: You must be Zed.
Zed: How did you guess?
Amethyst: You’re the first person to walk up to me today, so naturally I assumed that you are the one for whom I am searching.
Zed: It’s nice to meet you.
Amethyst: To you as well. My name is Amethyst Moondew, elven mage. You…are much taller than I thought you would be. Taller than most humans I have met.
Zed: A neighbour of mine calls me “the gentle giant”.
Amethyst giggles.
Amethyst: I knew I would like you. Come, we must practice.
Amethyst picks up her staff and starts to head towards the door.
Zed: Practice what?
Amethyst stops and turns to face Zed, a smile on her face.
Amethyst: Your magic, of course!
Amethyst turns back and once again heads for the door.
Zed: How did you know I could use magic?
Zed starts to follow Amethyst.
Scene 7: Meadow: Afternoon
Zed and Amethyst walk to the top of a hill covered in short, green grass.
Amethyst: Okay, here we are.
Zed: This is the meadow near my house.
Amethyst: It is the perfect place to test your abilities.
Zed: I should let you know, I’m not the best at using magic.
Amethyst: Everybody is inexperienced at first. With time, your abilities will develop.
Amethyst holds up her staff. A glowing purple orb appears in mid-air ten feet in front of Zed.
Amethyst: Would you please demonstrate your use of magic missile?
Zed: Uh, okay. I’m a bit rusty, but here goes.
Zed raises his right hand, aiming it at the orb.
Zed: “Magic Missile!”
A small bright-blue marble flies from Zed’s hand, striking the orb right in the centre. Both the marble and orb disappear in a flash of light.
Amethyst: A perfect hit! Well done!
Zed: I don’t know how I did that!
Amethyst: Okay, now for something trickier.
Amethyst holds up her staff again. Another purple orb appears ten feet in front of Zed, except this one moves slowly back and forth from left to right.
Zed: Okay, here I go.
Zed holds up his right hand, aiming it in front of him. Zed focuses on the path of the orb.
Zed: “Magic Missile!”
Another blue marble flies from Zed’s outstretched hand, striking the orb in the middle and causing them both to disappear in a flash of light.
Amethyst: Impressive! Another perfect hit!
Zed: I’m not even very familiar with magic missile!
Amethyst: Shall we try one last test?
Zed: Well…okay then.
Amethyst: Very well.
Amethyst holds up her staff again. A third orb appears ten feet in front of Zed, moving slowly clockwise in a perfect circle. Zed stretches out his hand, focusing on the orb’s path.
Zed: “Magic Missile!”
A blue marble flies from Zed’s hand, striking the top-left of the orb. The orb falls to the ground, disappearing in a flash of light as it makes contact.
Amethyst: Not as perfect, but still a hit. I’m impressed.
Zed: Thank you.
Amethyst: I have a gift for you.
Zed: A gift? For me?
Amethyst reaches into her satchel, pulling out a wooden box with a silver clasp. She undoes the clasp, swinging the box open so that Zed can gaze upon the contents. Inside the box are seven alcoves, with one of the alcoves containing a triangular, cyan-coloured crystal.
Amethyst: This box contains the seventh in a set of crystals. My allies and I have each of our lives entwined with one of the crystals. It is my assumption that you are to be the owner of this one, the Azure Crystal.
Zed: Me? Are you sure?
Amethyst: There is only one way for me to truly be sure.
Zed: I don’t know…I don’t really see myself as being very special.
Amethyst smiles.
Amethyst: The crystal will tell you if you’re special.
Zed: Really?
Amethyst: The crystals select their owners. They see the truth of their owners’ potential. Clutch it. We will know if it is meant to be.
Zed steps forward. He reaches out his hand and picks up the crystal. As he opens his hand, the crystal’s centre glows with a bright light.
Zed: Whoa…that is awesome!
Amethyst: It seems as though your potential is greater than you realised.
Zed watches as the crystal’s light fades slightly, still glowing dimly in its centre.
Amethyst: This crystal is meant for you, Zed. When you wear it, you will form an eternal bond with it.
Zed: Like this?
Zed places the crystal around his neck. The light within its centre shines bright enough to illuminate the immediate area, before returning to a low level of constant light within the centre.
Amethyst: It would make me so happy for you to become my apprentice. Together with my allies and I, you may see the wonders of this land, and beyond. I could train you to master your talent.
Zed: I…I don’t know what to say.
Amethyst: Would you like to become an adventurer?
Zed thinks to himself briefly.
Zed’s thoughts: Maybe by adventuring, I can figure out who I truly am.
Zed: Okay, I’ll do it!
**********
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**********
- Spoiler:
Scene 8: Zed’s House: Late Night
Zed lies in his bed, his covers pulled up to his chest. His arms lie across his pillow. An orb of light is suspended above him, illuminating the room.
Zed’s thoughts: I can hardly believe it. Soon I’ll be leaving to go on an adventure. I have no idea what I’ll be able to do, but I’m sure it’ll be worth it.
Zed reaches across to his bedside table, picking up the crystal.
Zed’s thoughts: Amethyst said I have a permanent link with this thing, but I’m still not sure what it’s for. Maybe it’s meant to give me some sort of powers, or increase my arcane abilities.
Zed places the crystal back onto his bedside table.
Zed’s thoughts: I’ll ask Amethyst in the morning.
The orb of light dispels. Zed pulls his arms under his covers and turns onto his right side. He soon drifts into a shallow sleep.
Zed walks through a mysterious forest.
Zed: Hello?! Is anybody here?!
Almost immediately, the temperature drops. Zed’s breaths become visible as frost encrusts all of the trees.
Zed: This is bad! It’s not even close to winter!
Dwarf: It’s the Winter Festival, lad! Time for us to get drunk!
Zed: Who are you?
Dwarf: Why, it’s me, D. Brown! The Loveable Rogue!
Zed: Uh…okay.
Dwarf: Say, that’s a pretty necklace. A pretty necklace for a pretty lass!
Zed: Uh, this is a special artefact. And I’m a guy, not a girl!
Dwarf: Of course you are, little boy!
Zed: What did you call me?!
A wall of water whirls around Zed, freezing solid. The walls stretch out, leaving Zed in a dark, icy room.
Zed: What’s going on?! This isn’t funny!
An evil cackle fills the room, echoing off the walls. Zed suddenly raises his hand in the air.
Zed: “LIGHT!”
Bright light quickly fills the room.
Zed suddenly awakens and sits up, breathing heavily.
Zed: That dream again…
Scene 9: Zed’s House: Early Morning
Zed sits in a chair, playing a wooden recorder. A knock sounds on his door. He splits the recorder in two, places the pieces into his pocket, then stands up and walks over to the door, opening it. Amethyst is standing there.
Zed: Oh…uh…good morning.
Amethyst: Good morning. Are you rested and ready for today?
Zed: I did my best, I guess.
Amethyst: That is good to hear. Come. We must make preparations for our journey.
Zed: Okay, I just need to get some things first.
Amethyst: Please take your time.
Zed: Okay, be right back!
Zed closes his door. A few moments later he opens it, stepping through and closing it behind him. He locks the door with his key.
Zed: Okay, I’m ready.
Amethyst: Excellent. Let us head into town to purchase supplies.
Zed: No problem.
Scene 10: Town Square: Morning
Zed and Amethyst walk up to a shop door. The sign above it reads “Silver Buckle Clothing”.
Amethyst: First, we must purchase a new outfit for you to wear.
Zed: I don’t know, this place looks expensive.
Amethyst: Never fear, Zed. A good quality outfit is just what you need.
Zed: True…
Zed and Amethyst enter the shop. A well-dressed gentleman greets them from behind the counter.
Gentleman: Welcome to Silver Buckle Clothing! I am Eduardo, your guide to the world of chic fashion. How may I help you today?
Amethyst: My apprentice is in need of a new outfit.
Eduardo examines Zed’s outfit.
Eduardo: Oh yes…I see what you mean. Hm…now, what sort of apprentice is he? Knight’s apprentice, mage’s apprentice…?
Amethyst: A mage’s apprentice.
Eduardo: Of course! I might have guessed from your lovely violet tunic! It simply screams “modern elven mage”! And it matches your eyes perfectly! Ooh, and I just love the sash!
Eduardo examines Zed’s outfit some more.
Eduardo: Hm…we need to update your look. The whole “brown-on-white” thing is too archaic. Today’s young mage needs to wear something more modern and vibrant. Hm…okay, I see you wearing something…azure.
Zed: Azure’s my favourite colour.
Eduardo: Ah! I knew it! Eduardo, you are a genius!
Eduardo looks around. He plucks a pale blue shirt from a clothes rack, giving it to Zed.
Eduardo: This would make the perfect base for your outfit.
Eduardo then plucks a pair of blue pants from another clothes rack.
Eduardo: And this will add a pleasant contrast to it. Now, into the change room you go!
Eduardo motions Zed into the change room. Zed turns around.
Zed: I don’t know about this…it seems expensive.
Eduardo: Don’t worry about price! A good outfit is an expensive outfit!
Eduardo closes the curtain on the change room.
Zed: Ooh, comfy! And it fits really well!
Eduardo: You doubt my talents for choosing an outfit?
Zed: No no no, this is great!
Zed opens the curtain. Eduardo nods with his bottom lip protruding.
Eduardo: A great improvement. I think we’ll stick with your previous look, but with modern designs and more blue. Wait here while I get your leathers.
Eduardo walks into another room.
Zed: Leathers? Aren’t they…bulky?
Amethyst: Leather armour is bulky. Leather clothing is lightweight and flexible.
Zed: Ah, good. I read that mages need mobility when casting spells.
Amethyst: My curiosity has piqued. How talented are you with casting spells?
Zed: Well, I’ve always been good at cantrips, and I can do some evocations pretty well. I’ve also learned to do a bit of other magic as well.
Eduardo returns carrying some boxes.
Eduardo: I checked your old boots for size and picked out the perfect pair for you. Try these on.
Eduardo hands a box to Zed. Zed sits down, opens the box and puts on the boots, which are made of dark blue leather. Zed stands up and takes a few steps.
Zed: These are so comfy.
Eduardo: And here are the matching gauntlets.
Eduardo hands another box to Zed. Zed opens the box, removing a pair of gauntlets made of thin, dark blue leather. He pulls them on and flexes his fingers and wrist.
Zed: These are better than my old gauntlets. They mould right to my hand!
Eduardo: I also have a belt…
Eduardo hands a black belt with a silver buckle to Zed.
Eduardo: …and a vest.
Eduardo hands an azure leather sleeveless jacket to Zed. Zed equips himself with the belt, attaching it to the buckle, then he puts on the jacket and does up the buttons.
Zed: This is awesome!
Amethyst: I think we have found a perfect outfit for you, Zed.
Eduardo: No.
Amethyst: No?
Eduardo: No. It is not yet perfect. It needs a certain…oomph that says “modern mage’s apprentice”.
Zed: Like a robe or cloak?
Eduardo: I think something more your age category would be better…oh! Wait here!
Eduardo walks away, plucking a folded piece of clothing from a shelf. He walk back and hands it to Zed. Zed unfurls it and puts it on.
Zed: A cape?!
Eduardo: Oh, yes. All the young mages in Silveria wear capes. It’s fast becoming the latest fashion trend.
Zed: Well, I guess this outfit is good. But…how much will it cost?
Eduardo: For you, I’ll give you a special deal. Just 7 gold pieces!
Zed: Well…I guess it is for my new role as an adventurer…
Zed reaches for his coin sack.
Amethyst: Wait, Zed! I will pay for your outfit.
Zed: Are you sure?
Amethyst: Of course. A mage’s duty is to pay for her apprentice’s starting equipment.
Amethyst hands 7 gold pieces to Eduardo.
Eduardo: Thank you very much! I trust you are happy with your new look?
Zed: I sure am. Thank you!
Scene 11: Street: Morning
Zed and Amethyst walk down a street.
Zed: Thank you for buying my new clothes.
Amethyst: It is my pleasure, Zed. Now, we need to buy you the most important piece of equipment for any mage.
Zed: An implement?
Amethyst: Indeed.
Zed: I know just the place!
Zed leads Amethyst to another door. The sign above the door reads “The Budding Alchemist”. Zed opens the door, motioning Amethyst to enter. Amethyst nods once and enters the building, followed by Zed. An elderly gentleman with a long white beard greets them.
Gentleman: Well, if it isn’t young Zed. Why, I haven’t seen you in here since the Astral Festival.
Zed: Sorry, Mr. Newt. I’ve been busy for the past couple of weeks.
Newt: How are your dreams?
Zed: Getting even weirder. I had the ice forest one again last night.
Newt: You’ve had that one more often in recent days, haven’t you?
Zed: Yep. It seemed even more real last night.
Newt: Well, I’m sure you will learn the secret behind it eventually.
Mr. Newt notices Amethyst.
Newt: And you must be Amethyst.
Amethyst: I am. Please excuse my bluntness, but how did you know my name?
Newt: Why, the lovely Mrs. Taylor told me last night over a cup of tea.
Zed: News sure travels fast in this town.
Newt: Thank you so much for taking the time to instruct Zed in the art of magic. I would myself, but I’m too old. I’ll leave it up to the younger generation.
Zed: Remember when I first came in here?
Newt: Like it was yesterday. You picked up a book of cantrips out of curiosity.
Zed: I was interested in magic but thought I was too old to learn it.
Newt: Then you started to read the cover, and turned your hair blue!
Zed: It caught your attention, but I had no idea what was going on cause I couldn’t see the top of my own head!
Mr. Newt chuckles.
Newt: Oh, I laughed for two minutes. I finally managed to tell you that you are a naturally-gifted mage, but you were too busy panicking about your hair.
Zed: Good times…oh, that’s right! Mr. Newt, I was wondering if you could help me choose my implement.
Newt: Of course, lad. Do you know what kind of implement suits you best?
Zed: Hm…I’ve never given it much thought.
Newt: Might I suggest a wand? It’s portable and lightweight, and easy to equip in a pinch.
Zed: Sounds good.
Newt: The wands are right over here.
Mr. Newt leads Zed to a display containing a selection of wands.
Zed: How will I know which one is the right one for me?
Newt: You will know as soon as your eyes meet with it.
Zed looks around. He spots a silver wand adorned with a carving of a dragon at its far end. He walks over to it and picks it up. Almost immediately, a bright blue glow surrounds him. He reaches into his shirt and pulls out the crystal, which is also glowing with a bright blue light.
Newt: No…it cannot be!
The light dissipates. Mr. Newt walks over to Zed.
Newt: Zed! You did not tell me you had an artefact of the Silverian Empire!
Zed: The Silverian Empire?
Zed looks over at Amethyst.
Amethyst: I have not heard of such an empire.
Newt: Then there is much you both must learn. Come. We will discuss it further in my house.
The three people step out of the shop. A mysterious figure lurks in the shadows.
Figure: So it is true. I must tell my mistress at once.
The figure turns and steps back into the shadows.
To be Continued...
**********
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*-Closed during the Astral Festival. We apologise for the inconvenience.
**********
Episode 2: The Seventh Crystal, Part II
- Spoiler:
Scene 12: Newt’s Cottage: Morning
Amethyst and Zed are seated in armchairs surrounding a small table. Newt is looking through his bookcase. He pulls a book from the shelf.
Newt: Ah, yes. Here it is.
Newt walks over to the table and sits in an armchair. He places the heavy book onto the table and opens it, flipping through pages until he finds the right one.
Newt: This page contains all I know of the Silverian Empire.
Zed: It’s blank.
Newt: You are correct. Now…
Newt places his hand above the page.
Newt: “Hidden Page!”
The page begins to glow. As it does so, words and images appear on the page.
Zed: Incredible…
Amethyst: Indeed.
Newt: The Silverian Empire stretched beyond the borders of Ornoposia all the way to Granrelm, Tundwaldun, Gnomsland, Verdelvum, Lumidelvum and Kobelia, with smaller settlements in most other continents.
Amethyst: It must have been well-known then.
Newt: Oh, it was. The empire was made up almost entirely of Ornoposian humans, who spread their culture and customs, and indeed the Common tongue, to all corners of Junihoshi.
Zed: So what happened to it?
Newt: Like all good things it came to an end, but not without leaving behind its legacy.
Amethyst holds her crystal within her delicate fingers.
Amethyst: The crystals…
Newt: A mere fragment of a much larger collection of artefacts, many of which remain concealed within ancient ruins and other places ravaged by monsters.
Zed: So the city-state of Silveria was the capital of the empire?
Newt: That is most likely. It would have been the last bastion of the empire left in a world teeming with chaos.
Zed: Chaos?
Newt: Indeed. War had broken out across the empire as factions began to emerge, each claiming ownership of the dominion. They fought for decades, civilisation crumbling away, until only the Kingdom of Silveria remained.
Zed: So what could have protected Silveria from the chaos?
Newt: My guess is it was the Astral Beings themselves who ceased the bloodshed, restoring order to Junihoshi.
Amethyst: Could they be allowed to interact directly with mortals?
Newt: In times of crisis they have been said to descend and lay aid to the peoples of Junihoshi. Their direct involvement was obviously the only way to bring peace to a troubled world.
Zed: And the artefacts?
Newt: Nobody knows their true purpose. Indeed, few even know of their existence.
Zed: Then there’s no way of knowing what the crystals do.
Amethyst: I know of one of their functions. They each provide a small boon to their respective owners. My crystal, for example, provides a slight increase in intellect.
Newt: If that is true, then there is a much greater goal intended for them.
Zed: Will it be possible to figure it out?
Newt: In time, you will learn the full extent of your gift.
Newt smiles at Zed.
Scene 13: Town Square: Late Morning
Amethyst and Zed walk past the fountain.
Zed: Well, I guess that was slightly informative.
Amethyst: Even the littlest knowledge can change the world.
Zed: True. So, what boon does my crystal provide?
Amethyst: Alas, I know not.
Zed: Really? Whoa, that’s mysterious…
Amethyst: We have one more place to visit before we must go.
Zed: Oh, I have a toilet in my house if-
Amethyst giggles.
Amethyst: I have something else in mind. Follow me.
Amethyst walks past Zed. Zed begins to follow.
Zed: Lead on, Master Wizard!
Scene 14: Taylor’s Treasures: Late Morning
Zed and Amethyst enter Taylor’s Treasures, the little bell jingling as the door opens and closes.
Zed: Of course. There’s no better place in town to buy adventuring gear.
Amethyst: So I have seen.
Mrs. Taylor heads downstairs.
Mrs. Taylor: Ah, I wondered if you’d pop in before you left.
Zed: You heard?
Mrs. Taylor: Of course, lad. Mr. Newt tells me everything.
Zed: Wow, news travels fast in this town!
Mrs. Taylor: I took the liberty of preparing your supplies.
Mrs. Taylor heads behind the counter, reaching under it and pulling out a box containing some adventuring gear. She places the box on the counter.
Mrs. Taylor: Okay, this is your adventurer’s kit.
Mrs. Taylor pulls out a blue-coloured leather shoulder bag and places it on the counter.
Mrs. Taylor: It has a collapsible bedroll, food, a pre-filled waterskin and some other bits and bobs. It’ll come in handy.
Mrs. Taylor pulls out a bag and places it on the counter.
Mrs. Taylor: This is a breather. It’s a special mask for you to wear in case you run into a gas trap while exploring a dungeon. I’ve always thought the latest technology should be practical and useful.
Zed: Gotta love those zenoxans.
Mrs. Taylor: And this…this is a special gift from me.
Mrs. Taylor reaches into the box and pulls out a silver recorder and a navy blue velvet bag with drawstring.
Mrs. Taylor: I thought you could use a new flute. This one is supposed to make the most pleasant music, so I’ve been told.
Zed: Oh, Mrs. Taylor…
Mrs. Taylor: Come, lad. You do so much for me. This is my way of thanking you.
Mrs. Taylor smiles. Zed reaches into his pocket, pulling out the two halves of his wooden recorder. He assembles it and holds it out to Mrs. Taylor.
Zed: I want you to have my old flute. To remember me by.
Mrs. Taylor and Zed exchange recorders. Mrs. Taylor smiles.
Mrs. Taylor: I’ll treasure it every day, lad.
A tear rolls down Zed’s cheek. He holds out his hands. Mrs. Taylor steps forward and embraces Zed with a big hug.
Mrs. Taylor: Take care of yourself, lad. Find your place in the world.
Zed: I’ll try to come back one day.
Mrs. Taylor: You try your hardest, Zed Starmute.
Mrs. Taylor and Zed let go of one another. Zed walks over to the counter.
Zed: Should I pay for these?
Mrs. Taylor: Amethyst already took care of it.
Zed looks at Amethyst, a puzzled look on his face.
Amethyst: I put the money on the counter while you were saying your farewells.
Zed smiles.
Zed: Thank you.
Amethyst: Just doing my duty.
Zed removes his cape, places the satchel over his shoulder, re-dons his cape, opens a front pocket and places the breather inside. He picks up the flute, disassembles it, places it into the velvet bag, pulls the drawstring and places it into his pocket.
Zed: Thank you for everything, Mrs. Taylor.
Mrs. Taylor: It was my pleasure, lad.
Another tear rolls down Zed’s cheek as both he and Amethyst leave the shop, the bell jingling as they do so. Mrs. Taylor watches them as they disappear from view.
Mrs. Taylor: We will meet again, lad…
Scene 15: En Route to The Name Pending Tavern: Early Afternoon
Amethyst and Zed walk along a well-worn road, wooden fences separating it from some green meadows.
Amethyst: You seem to have a strong bond with Mrs. Taylor.
Zed: I don’t know where I would be without her.
Amethyst: Is she a family member?
Zed: No.
Amethyst: She treats you like a son nonetheless.
Zed: She was the first one to help me when I stumbled into town.
Amethyst: Had something happened?
Zed sighs.
Zed: I have no memory of my life prior to walking into town. It was late one night, and I was wearing some kinda weird clothes. I was confused, and I didn’t know what was happening.
Amethyst: That sounds awful.
Zed: Nothing felt right whatsoever. Then I came across Taylor’s Treasures. I walked inside and explained everything to Mrs. Taylor. She took me in and gave me a place to sleep and work.
Amethyst: No wonder you are very close to one another.
Zed: Mrs. Taylor took me to the best oracles when they came to town, but they couldn’t figure out which constellation I was born under. They called me a blank slate, which earned me the nickname “The Star Mute One”. It’s as though I hadn’t existed prior to that moment. And yet I know I’ve lived for a while before that.
Amethyst: So you wish to find the place from whence you hail.
Zed: That’s part of my goal, yes.
Zed thinks to himself.
Zed: So you’re the guardian of the crystals?
Amethyst: I am indeed. On my one-hundredth birthday I was approached by one of the Elders of my citadel, who told me that I was destined to find the secret of the crystals. The crystals glowed as the box containing them was handed to me, meaning that I had been chosen by them as their distributor. I was told to find the owners of the crystals and journey with them, and together we would find out their true purpose. It took 45 years before I found the second crystal owner.
Zed: And who was it?
Amethyst smiles at Zed.
Amethyst: Why don’t you wait until we reach the tavern? I am sure the suspense will lead to a much greater surprise.
Zed: Fair enough.
Scene 16: The Name Pending Tavern: Afternoon
Amethyst and Zed enter the tavern. Zed looks around and sees a few adventurers sitting at tables. Three human males, presumably fighters, are gathered around a short-bearded dwarf wearing silver armour. The dwarf speaks with a thick Nordic-infused Scottish accent.
Dwarf: So there we were, surrounded by twelve Elek worshippers. They outnumbered us two-to-one, and the rogue very nearly gave us the slip!
Fighter #1: Rogues’ll do that to ya if ya let ‘em!
Dwarf: Ye think I’d let the rogue abandon us like that? When facing evil, we all must stand together and help however we can! I’d never let’m avoid Alistair’s goals!
Fighter #2: So what did you do?
Dwarf: What else could we do? We showed ‘em who’s boss! They won’t be hurtin’ anyone anytime soon!
The dwarf swallows a mouthful of mead from his mug. Amethyst walks over to the dwarf. Zed follows behind.
Amethyst: Good afternoon, Thobrun. I gather you are telling stories of our exploits to these gentlemen?
Thobrun: Indeed I am, Amethyst. I’m teachin’ ‘em how to fight evil as best they can.
Thobrun sees Zed standing behind Amethyst.
Thobrun: And this must be the young mage Amethyst believes is the seventh crystal owner.
Zed: H-Hi. I’m Zed.
Thobrun stands up. He stands at about two-thirds the height of Zed, though he is broadly-built to make up for it.
Thobrun: Good ta meet you, Zed. Thobrun Steelanvil, paladin of Alistair Goodheart.
Thobrun bows. Zed bows right back.
Thobrun: Can I buy ye a drink, Zed?
Zed: Oh, I don’t drink alcohol.
Thobrun: Oh, no problem, lad. I can respect that.
Amethyst: I was just going to introduce Zed to the others.
Thobrun: I think they’re in the den upstairs.
Amethyst: Are you ready to meet your future companions, Zed?
Zed: Yep. Lead the way.
Amethyst: Very well.
Amethyst climbs the stairs, with Zed following behind. Zed looks around, and sees a male halfling in dark blue leather armour, a male gnome with green hair and a blonde human girl with slightly-pointed ears wearing golden-yellow chainmail.
Amethyst: Bryn? Brocc? Emily? Allow me to introduce the seventh member of our team, Zed Starmute.
Zed waves.
Zed: Hi.
Bryn speaks with what sounds like a slightly-Cockney English accent.
Bryn: Well, well, well, how did I know it’d be another human?
Bryn walks over to Zed. He stands at roughly half Zed’s height. His slick black hair curves forward at its base. He has no facial hair.
Bryn: Name’s Bryn. The Loveable Rogue.
Bryn holds out his hand. Zed bends down slightly and shakes hands with Bryn.
Bryn: Ah, so you know the Granrelmian bow. I respect that, Zed.
Brocc speaks with what sounds like a European-infused American accent which sounds slightly elevated in pitch.
Brocc: Amethyst, he’s huge! Are you sure he isn’t a giant?
Bryn: Of course he isn’t, Brocc! Look at his build. He’s definitely a human.
Brocc walks over to Zed and looks up at him. He is slightly taller than Bryn, though most of the added height is his tall, spiky hair.
Brocc: Oh, you’re right. Sometimes it’s hard to tell. I’m Brocc Farshot, and I’m an entertainer! A bard! A lyricist!
Bryn: You can’t sing!
Brocc: No, but I still write songs, don’t I?
Bryn: Well, I can’t argue with that logic.
Emily walks over to Zed. She smiles sweetly and speaks with a soft, feminine voice.
Emily: It’s a pleasure to meet you, Zed. My name is Emily Summers, and I am a cleric of Marilina Silverblade.
Emily curtsies. Zed bows.
Zed: Is that everybody?
Amethyst: There is still one more member you must meet.
Zed: I thought so.
Bryn: He’s in the shower.
Amethyst: Really?
Bryn: I know, we were surprised as well.
A door opens, and a male orcborn steps through. He is not wearing a shirt. He rubs his black hair with a towel, then slings the towel over his right shoulder. He walks up to Amethyst and speaks with a rough American voice.
Orcborn: Amethyst. You’re back!
Amethyst: Indeed.
The orcborn looks at Zed.
Orcborn: I thought you said you were bringing back the most naturally-talented wizard in that town.
Amethyst: I have. This is Zed.
Orcborn: He can’t be more than 25 years old. That’s not experienced enough.
Amethyst: Actually, he is 28.
Orcborn: Still not experienced enough. He’s got green written all over him.
Brocc: Uh, I thought that was me.
Orcborn: Our mission is very dangerous. Who’s gonna protect this kid if he gets into trouble?
Amethyst: I believe that’s your job.
Orcborn: I don’t want to see another innocent get hurt.
Amethyst: Please! At least let him prove himself.
Orcborn: I’m sorry, but it’s too risky. First thing tomorrow, we’re taking him back to wherever he came from. I can’t put him in any danger.
Amethyst: But-
Orcborn: That’s final!
The orcborn returns to his room. A bitter sting of disappointment spreads across Zed’s face. Amethyst hangs her head and sighs.
**********
Commercial: Welcome to The Budding Alchemist. Here you may buy any manner of supplies including potions, alchemical reagents, spell components, and the largest collection of scrolls in town. We serve everybody, from the magically gifted to those who just need a scroll of sending. We are open every day from 8AM to 10PM. The Budding Alchemist: not just for alchemists!
**********
- Spoiler:
Scene 17: The Name Pending Tavern: Evening
The orcborn stands outside the tavern, watching the sun set. Amethyst steps outside and walks over to him.
Orcborn: How’s the kid doing?
Amethyst: I know not. He has yet to leave his room.
Orcborn: What’s he been doing all this time?
Amethyst: He is practising magic so he can be skilled enough to become an adventurer one day.
Orcborn: He’s got spirit, I’ll give him that.
Amethyst: Indeed.
Orcborn: But spirit alone isn’t enough for the life of an adventurer.
Amethyst: He is a naturally-gifted mage.
Orcborn: And that‘s a good thing, right?
Amethyst: I shall attempt to clarify. Most people who aspire to be mages must study for decades in order to master their craft. It takes skill and precision for us to cast even a basic spell before we master the arcane.
Orcborn: So how is Zed different?
Amethyst: Zed is one of the rare few who uses magic naturally, without needing to spend hours memorising spells from a book. I tested his use of magic missile yesterday and his accuracy was surprising.
Orcborn: If you’re trying to change my mind…
Amethyst: Need I remind you that we are both leaders of this expedition?
Orcborn: I was going to say, “If you’re trying to change my mind, it’s working”. I’m still a little unsure about this…
Amethyst: The crystal responded to his touch.
Orcborn: It did?
Amethyst: It glowed the brightest shade of cyan the moment he put it around his neck.
Orcborn: You sure it wasn’t just a coincidence?
Amethyst: The crystals never make mistakes.
The orcborn thinks to himself, then sighs.
Orcborn: Alright, I’ll give the kid a chance.
Amethyst: Excellent. He will be pleased to hear the news.
Amethyst turns and starts to walk back to the door. She stops and turns around to face the orcborn again.
Amethyst: You refer to him as “kid”. You do realise that you are younger than him, do you not?
Orcborn: By adventuring standards he’s a fledgling.
Amethyst: True.
Amethyst turns around and enters the tavern.
Scene 18: The Name Pending Tavern: Early Morning
Zed opens his room door and steps into the den. Amethyst is studying her spellbook in preparation for the day. She stops reading and looks up at Zed, smiling.
Amethyst: Good morning, Zed.
Zed: Good morning.
Amethyst: How did you sleep?
Zed: Better than usual. I had the dream again, but it’s starting to make more sense. I tried trancing before going to bed, just to see if it would help.
Amethyst: Did it have any effect?
Zed: Well, I had better control of my dream. This time I held off casting light during the ice room bit.
Amethyst: What did you see?
Zed: I saw five people at the opposite end, but it was so dark that I couldn’t make out what they looked like. They just stood there, not moving or making a sound. Then a silver dragon appeared above us and landed in front of me facing them. It roared, and the person in the middle turned into a white dragon and attacked it. They fought for what seemed like hours, although it was only mere moments. Then the white dragon grew to a massive size, and that’s when I cast Light again.
Amethyst: Perhaps next time you should let the white dragon continue to grow. There is obviously some significance.
Zed: I guess so.
Amethyst: Come. We must eat a good breakfast in preparation for the day.
The orcborn climbs up the stairs.
Orcborn: Come on, you two. Time for breakfast.
Amethyst: We will be down momentarily.
Orcborn: Okay.
The orcborn turns and climbs back down. Amethyst heads for the stairs, with Zed following behind.
Scene 19: En Route to Silveria City: Morning
The party walks along a forested path heading in the direction of Silveria City. Zed speaks to the orcborn.
Zed: Thank you for giving me a chance.
Orcborn: Amethyst says you’re great, so that’s good enough for me. Just be careful.
Zed: I will.
The orcborn smiles.
Orcborn: So you really have no idea where you came from?
Zed: That’s right. My past is a complete blank.
Orcborn: Maybe you’re from another continent.
Zed: You think so?
Orcborn: Well yes. Your accent’s definitely not Ornoposian.
Zed: So where are you from?
Orcborn: I was raised in Coppelia by my father. My best friend was a koble named Knight.
Zed: I’m sorry, what’s a koble?
Bryn: You’re joking, right?
Zed: Nope, I’m serious.
Bryn: Well, they‘re reptilian people who are about the height of a bolgard.
Zed: Bolgard?
Bryn: Wow, you really can’t remember who you are, can you?
Amethyst: One of Zed’s primary goals is to learn about his past.
Brocc: I could try to help him remember with a bardic song.
Bryn: No! No singing! The last time you sung, your cat ran away for days!
Brocc: She didn’t run away! I sent her to scout for the next town.
Bryn: And did she find it?
Brocc: … Well, she found somebody’s camp.
Bryn: A camp of gobbos, if I’m not mistaken? And she led them right to us.
Brocc: Well, I won’t make that mistake again, okay?
Bryn: Oh? Then where is your precious familiar right now?
Brocc: Uh…scouting ahead.
Bryn: My point.
Thobrun: Come on, you two. You should stop your bickering for once.
Zed: Is that your cat?
An orange tabby cat walks up to the team.
Brocc: Tabby! You’re back! What did you find?
Tabby meows. A look of dread spreads across Brocc’s face.
Brocc: Uh, there’s a group of scary looking thugs at the bridge.
Emily: They were not there two days ago. What business do they have with the bridge?
Bryn: That answer your question, Emmy?
Bryn points to a sign with the words “TOLL RODE” crudely written in black paint.
Thobrun: Oh, great. Barbarians.
Orcborn: Be realistic, Thobrun. No barbarian can write that good!
Emily: This is bad. Very bad.
Brocc: Emily, settle down. You’re scaring Zed.
Zed: Actually, I’m not too bad right now.
Brocc: Oh…well, in that case…
Orcborn: Just relax. We’ve been in worse situations before.
Bryn: Name one time.
Orcborn: Gobbo siege of that village two weeks ago.
Bryn: Okay, I guess that was slightly worse…
Emily: I needed to heal a quarter of the villagers.
Bryn: Whatever. The point is that barbarians are mindless, savage-
Orcborn: Bryn, shut it! We’re here.
Bryn looks up at the barbarian guarding the bridge.
Bryn: Oh…heheh…hello!
Barbarian: The toll is 5 gold each for you to cross. So…one, two, four, five, six, eight, twelve…32 gold total.
Bryn’s thoughts: And here’s the result of today’s education system!
Orcborn: We’re not paying.
Bryn: What?!
Orcborn: Why should we pay to cross a bridge that’s free for us to cross any other time?
Barbarian: Because my club says you’re giving us gold.
Orcborn: Well my sword says otherwise.
Bryn: Now come on, be reasonable!
Orcborn: I am being reasonable, Bryn.
Barbarian: Look, just pay us the money and nobody gets hurt!
Orcborn: Can you even spell “money”?
Barbarian: M…un…e?
Orcborn: Wrong answer.
Barbarian: I AM NOT UNLITERATE! Fellas, get over here and teach these guys how to spell “pain”!
Orcborn: P-A-I-N!
Barbarian: RRRRRRRRAWRRRRRRRR!!
The barbarian rushes towards the orcborn and swings his club at him. The orcborn bends backwards, unsheathes his sword and slashes the barbarian’s pectoral muscle. The barbarian roars and swings his club at the orcborn, who blocks the club with his sword.
Orcborn: All of you! Get Zed to safety!
Bryn: Uh, that’s going to be a problem, fearless leader.
Four barbarians approach the group from behind.
Barbarian #2: Where do you think you’re going?
Bryn: Uh, we were just going to head back to the tavern and have a nice relaxing bath!
Barbarian #3: Nobody’s going anywhere till we’ve dealt with your leader.
Amethyst points her staff at the other barbarians.
Amethyst: “Colour Spray!”
A ray of multicoloured light engulfs the barbarians, leaving them dazed and confused. She turns to face the barbarian leader, who is still pushing his club against the orcborn’s sword. The barbarian bellows and pushes the orcborn towards the edge of the cliff. The orcborn regains his balance, but is cornered with nowhere else to go.
Barbarian Leader: That river’s moving mighty fast. Might we be near a W-O-H-T-A-F-O-H-L?
Orcborn: A what?
Barbarian Leader: A WATERFALL!
The other barbarians regain their senses and join their leader in surrounding the orcborn.
Barbarian #4: I hope you can swim…and survive a two-foot plunge down a waterfall!
Amethyst: This is bad! We cannot attack them all at once!
Emily: But if we fail to do something he will be thrust into the river anyway!
Barbarian Leader: Say my regards to your ancestors for me!
The barbarian leader raises his club. Zed suddenly steps forward, pulls out his wand and points it at the barbarians.
Zed: STOP!
The barbarians turn around to face Zed. They take one look at his wand and start laughing.
Barbarian #5: What can you do with that thing? Poke our ribcages?
Barbarian #4: Look, he thinks he’s a big tough man with his tiny sword!
Barbarian Leader: Put your stick away, little boy. Grown-ups are talking.
Barbarian #2: Yeah, there’s nothing you can-
Zed: “SLEEP!”
As Zed’s word echoes, a wave pulses from the tip of his wand, engulfing the barbarians in a pale blue light. They collapse to the ground in a deep slumber.
Orcborn: What the…?!
Thobrun: How did you do that, lad?!
Bryn: I thought you were just an apprentice!
Amethyst: As I said to you all, Zed is a natural mage.
The orcborn steps over the barbarians and walks over to the party.
Orcborn: I guess Amethyst was right. You have talent.
The orcborn sheaths his sword and holds out his right hand. Zed grabs it and clenches. The two men release their grips.
Orcborn: Thank you for helping me.
Zed: No problem.
Orcborn: I just realised I haven’t told you my name yet. Mak Clay, fighter. And I’m happy to have you on board, buddy.
Zed: Thank you.
A woman’s voice echoes from the other side of the bridge.
Voice: Are you alright over there?
Mak: We could use some help with these barbarians over here.
Voice: We will be right over.
Bryn: We?
Four male humans and a female human with ears like Emily's cross the bridge. They are wearing silver armour and helmets. The woman walks over to Mak.
Woman: Cynthia Meadows, guard-captain of Silveria City.
Cynthia looks down at the unconscious barbarians.
Cynthia: Ah, I see you succeeded in apprehending the thugs. Come. We will escort you to Silveria City to organise payment for your assistance.
Scene 20: En Route to Silveria City: Early Afternoon
The party travels with the guards across a well-worn road through an open plain. The barbarians are linked together by iron chains.
Cynthia: These thugs have been causing trouble in the region for weeks.
Amethyst: Did nobody attempt to apprehend them?
Cynthia: Most people who could help were preoccupied with other quests. The few who remained were overly cautious and chose not to assist.
Mak: Well, what was the bounty on these guys?
Zed takes a mouthful of water from his waterskin.
Cynthia: 2499 gold.
Zed turns his head and spits out the water.
Mak: I’m surprised nobody wanted the bounty.
Cynthia: Well, considering you assisted us with no desire to claim any reward money for their capture, as well as the level of skill involved…
Zed takes another mouthful of water.
Cynthia: … I am obliged to double the reward.
Zed turns his head and spits out the water again.
Bryn: Careful there, Zeddy, or you’ll have no water left till we reach the city!
Zed takes a third mouthful of water.
Cynthia: That is it over there. We should arrive within the hour.
Zed takes one look at the giant citadel and spits out his water again.
Zed: That place is huge!
Amethyst giggles.
Amethyst: It appears even bigger once you enter.
Bryn: Oh, you’re going to love it, Zed! It’s wall-to-wall shops, taverns and entertainment!
Emily: We must visit the Temple of Marilina when we enter.
Thobrun: And the Temple of Alistair.
Bryn: And a nightclub!
Mak: There’s plenty of time to explore the city once we sort out these gentlemen.
The barbarian leader spits at Mak.
Mak: Looks like Zed’s a bigger man than this guy after all!
Everybody laughs as they continue to head towards Silveria City.
Scene 21: Unknown Location: Unknown Time
The mysterious man who spied on Zed and Amethyst in The Budding Alchemist walks along a narrow blue carpet in a gigantic icy room up to a glass throne. He has tanned skin and a buzz-cut, and is wearing brown hide armour marked with black stripes. He kneels and looks up at the female figure sitting in the throne.
Man: I bring news, Mistress. The elf known as Amethyst has given the Azure Crystal to a young wizard named Zed.
Figure: So, the crystals have all found their owners. Trenton, I am sending you and Kara to retrieve Amethyst and her companions. Bring them to me.
Trent: It will be done, Mistress.
Figure: And Trenton? I want them alive. Is that understood?
Trent: Yes, Mistress.
The figure’s blue lipstick-covered lips twist into an evil smile.
Figure: Good.
**********
End Credits
**********
- on July 27th 2011, 9:51 pm
- Search in: Site Suggestions
- Topic: Forum Rules
- Replies: 16
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Forum Rules
Here are our updated forum rules so read them carefullyGENERAL RULES
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HINTS/CHEATS Rules
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#2 Even though Action Replay and Gameshark are technically legal, we don't want to endorse the use of said devices as they can brick your system so don't post codes for those devices please.