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by Towafan7
on April 4th 2016, 7:33 pm
 
Search in: Wii U Virtual Console Reviews
Topic: Review: Dig Dug II (Wii U VC)
Replies: 8
Views: 1820

Review: Dig Dug II (Wii U VC)


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Fantastically Frantic Digging!

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Developed and published by Namco Games and originally released on the NES back in the early 1990's in North America and Europe, Dig Dug II is an excellent sequel to the widely popular Dig Dug arcade game that was released in the 1980's, though it was and still is very underrated by gamers despite possessing far more content than its predecessor. Dig Dug II has withstood the test of time and it is still a very good game in our opinions and here's why:

The gameplay in Dig Dug II is fairly simple, but extremely challenging. You are armed with a harpoon that can inflate enemies and pop them for a small number of points and a jackhammer that can make cracks in the island and sink sections of the island. Drowning enemies award players with a very large amount of points, especially if you drown a large number of them in one go! Sinking three sections of the islands causes a fruit, vegetable, beverage, or mushroom to show up which is worth anywhere from a small number of points to a rather sizeable number depending on the item.

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The game possesses seventy-two stages which can take two to four hours to complete as well as an additional hard-mode that can be played after beating the first seventy-two stages and possesses smarter and slightly faster enemies! The game is rather strange in-terms of difficulty as the level of difficulty ramps-up until the sixty-fourth stage and then suddenly becomes easy during the final eight stages.

The controls are very simplistic, being an NES title, that's not surprising, however you'll need quick reflexes in order to save yourself in some of the more challenging stages. The Gamepad's Off-TV-Play feature is great for this kind of game and you never have to worry about losing your high-score or progress in the game thanks to the save-state feature so overall this game might actually be superior to its original NES release!

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Visually the game has aged well, by NES standards anyways, with colorful characters and stages. One thing that really impressed us was the quality of the emulation in this title, there's no frame-rate dips or visual bugs such as "ghosting" or darker and muddier visuals that are prevalent in many other titles on the Virtual Console Service, which is an absolutely incredible feat on Bandai Namco's part!

The audio has a few issues such as very rarely skipping music notes and such, but isn't a major issue. The sound effects are standard arcade fare which isn't necessarily a bad thing and the music is very catchy and enjoyable. Perhaps not as memorable as Bubble Bobble's theme song, but both of Dig Dug II's songs are pretty catchy. The game over jingle is also very iconic in our opinions! Overall the audio-visual presentation in the game is superb with only a few minor issues!

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Bottom-Line:

With solid gameplay, excellent controls, great new features courtesy of the Wii U Virtual Console service, and a superb audio-visual presentation that has very few emulation issues, Dig Dug II is a quality title that we highly recommend downloading especially for its price! So if you haven't downloaded the game yet, do yourself a favor and download it ASAP!

Price: $4.99

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Score: ★★★★★★★★☆☆ 8/10

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#Review #WiiU #VC #eShop #DigDugII #Namco #NES #Arcade

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by Towafan7
on April 4th 2016, 12:58 pm
 
Search in: 3DS eShop Reviews
Topic: Review: Blast 'Em Bunnies (3DS eShop)
Replies: 4
Views: 1605

Review: Blast 'Em Bunnies (3DS eShop)


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Borderlining Spoiled...

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Developed and published by Nnooo Studios, Blast 'Em Bunnies is an arcade shooter that can be fun in short bursts, however a lack of content, wonky controls, and repetitive gameplay hold the title back from true greatness, however that doesn't mean that the game is a total lost cause, and here's why:

The gameplay in Blast 'Em Bunnies is straightforward, you must shoot the enemies who just so happen to be adorable bunny rabbits. The level of difficulty can range from easy to moderately difficult which is to be expected from a title of its nature, however the game has several major flaws which hurt the game's overall score...

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The gameplay is very repetitive as there just isn't much variety to the game's one stage, "that's right one stage" if you want to play additional stages you must purchase the paid dlc packs. The lack of content really hurts the replay value of the game. The controls are also incredibly wonky and very sensitive which makes playing the game a serious chore.

The audio-visual presentation on the other hand is really nice with adorable enemies and a colorful and cheery stage design the game truly looks great, while the sound effects and music are also quite fun and cheery!

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Bottom-Line:

With repetitive gameplay that can be fairly enjoyable for short periods of time and an excellent audio-visual presentation, Blast 'Em Bunnies had the potential to be a solid 3DS eShop title, however poor controls and an utter lack of content really hold this game back and negatively effect our opinion of Blast 'Em Bunnies. It can be fairly fun for short bursts so we give the game a poor recommendation rather than a bad level of recommendation.

Price: £2.99/$4.99

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Score: ★★★★☆☆☆☆☆☆ 4.5/10

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#Review #3DS #eShop #Shooter #Arcade #NnoooStudios

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by Towafan7
on March 29th 2016, 3:47 pm
 
Search in: Latest Nintendo News
Topic: (Updated Again!) NA Weekly Downloads: March 31st - April 6th 2016
Replies: 3
Views: 923

(Updated Again!) NA Weekly Downloads: March 31st - April 6th 2016


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A Big Week For RPG's!

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This week's weekly eShop downloads have been added to Nintendo of America's website a bit early so we're publishing our article today instead of on Wednesday, however we will update the article once more games "assumedly Wii U Virtual Console titles" are confirmed for release on the North American eShop this Thursday. This week's theme seems to be RPG's with high profile games in the genre releasing on both of Nintendo's consoles this week!

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Wii U eShop Releases:

★ Chronicles of Teddy: Harmony of Exidus ~ Aksys Games ~ Platforming/RPG ~ $14.99

★ 6-Hand Video Poker ~ Skunk Software ~ Virtual Gambling ~ $6.00

★ Now I know my ABCs ~ Skunk Software ~ Educational ~ $2.49

★ PixlCross ~ PixlBit Studios LLC ~ Puzzle/Strategy ~ $5.99

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Wii U Virtual Console Releases:

★ Super Mario Sluggers (Wii) ~ Nintendo ~ Sports/Baseball ~ $19.99

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3DS eShop Releases:

★ Justice Chronicles ~ Kemco ~ JRPG ~ $9.99

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Both games have since been removed from Nintendo of America's website, but are confirmed to be releasing in the region this week! Anyways what do you guys think of the confirmed eShop releases for this week? As always be sure to let us know in our comment section below!

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#eShop #WeeklyUpdate #Downloads #3DS #WiiU

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by Towafan7
on March 28th 2016, 1:24 pm
 
Search in: Wii U eshop Reviews
Topic: Review: Chasing Dead (Wii U eShop)
Replies: 10
Views: 2495

Review: Chasing Dead (Wii U eShop)


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Gorgeously Awful...

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Developed and published by 2020 Venture, Chasing Dead is an action-horror FPS game with survival elements and actually has a very frightening story, however is the gameplay as good as other games in the genre? We don't think so and here's why:

The story is dark and your character must travel to a second Earth that has appeared in the sky and investigate it. Not all is as it seems as the world is filled with mutants, zombies, and even behemoths that look strikingly similar to the titans in the anime series Attack On Titan. This does give the game a very frightening sense of urgency just to survive.

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The gameplay is quite lackluster, however with confusing gameplay and navigation issues that will leave players scratching their heads. Overall the layout of the world is very poor and to make matters worse the game suffers from frame-rate issues with the frame-rate dropping below 15 frames per second at times which is just unbearable.

The controls are also very awkward and take quite awhile to get used to. In fact the control scheme in Chasing Dead for the Wii U is among the most awkward controls that we've ever experienced in a game and that says alot given some of the terrible controls that some third party Wii titles possessed. The Gamepad features are okay with Off-TV-Play taking center stage, but that's certainly not enough to save the game from extreme criticism.

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The graphics in Chasing Dead for Wii U are actually superb for an indie title and actually looks like an early PS3 title visually with a vibrant and incredibly detailed world in glorious HD and very detailed character and enemy models as well, however as we already mentioned the game suffers from absolutely atrocious frame-rate issues which seriously hurts the game's overall score.

In-terms of audio, Chasing Dead does have a good deal of voice acting and atmospheric music/sound effects, however the audio cuts out frequently and makes loud buzzing sounds when the frame-rate dips so again that's a serious strike against the game.

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Bottom-Line:

With superb HD visuals and excellent soundtrack/ambiance Chasing Dead could have been a great adult-oriented title for the Wii U eShop, however lackluster gameplay, absolutely awful controls, and audio issues alongside the game's unforgivable frame-rate issues make Chasing Dead a title that you should avoid at all costs, especially given its price.

Price: £24.99/€29.99/$29.99

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Score: ★★☆☆☆☆☆☆☆☆ 2/10

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#Review #ChasingDead #WiiU #eShop #2020Venture #FPS #Horror #Nindie

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by Towafan7
on March 26th 2016, 11:47 am
 
Search in: Wii U Virtual Console Reviews
Topic: Review: Kirby 64 ~ The Crystal Shards (Wii U VC)
Replies: 5
Views: 1722

Review: Kirby 64 ~ The Crystal Shards (Wii U VC)


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Great Game, With Emulation Issues...

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Review by Jnes5 and Ichigofan.

(Wii U Virtual Console)

(C) 2000, HAL Laboratory inc., Nintendo

Developer: HAL Laboratory
Publisher: Nintendo

June 25th 2015, (Europe)
July 30th 2015, (North America)

Players: 1 player (single player), 1-4 players (Multiplayer)
Price: $9.99/€9.99/£8.99
Genre: 2D Platformer


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Ripple Star, a planet that's populated by fairies, is being invaded and conquered by a threat called a Dark Matter. Ribbon, one of the fairies living in the planet, flees from home with their sacred treasure, a giant crystal, but then in their pursuit, the Dark Matter shatters the crystal into pieces throughout the galaxy and Ribbon falls onto Pop Star... Heartbroken to find that she is left with only one of the shards from the giant crystal, Ribbon also meets Kirby, and as she explains her situation to it, Kirby agrees to retrieve all of the crystal shards and save Ripple Star from the Dark Matter's control.

Story:

The story is good for a kirby title, it’s just a simple and straightforward plot that kirby games are known for, so I'm not expecting deep and complex stories from them, but its appropriate for this certain title since it's cutesy and charming, I did however find it interesting that this certain story does contain two endings ! one bad (in which it left me pretty tasteless) and one good (in which it was pretty good !) and they can be unlocked it depending on how many crystal shards have you collected (more on that later on).

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Gameplay:

Kirby 64: The Crystal Shards (also known as "Kirby of the Stars 64" in Japan) is a 2D platformer game. You can start out with a video explaining the controls or not, but as any other kirby game, you play as him obviously, while you can jump with it, you can also flutter for a short amount of time by repeatedly pressing the A button, you can inhale some enemies by holding down the B button, and once you've inhaled someone or something, you can either press B again to spit them out, and making it hit something in front of you, or you can press down to swallow them up, but some certain enemies might have a certain power where if you swallow them up, you can gain its powers in which are called copy abilities!

in which they are fire, stone, ice, bomb, etc. but if you get hit many times, the copy ability that you are having right now will bounce out of you, that will be in a shape of a four-spiked star, and you can get it back again by swallowing it up again, you also have a health meter where you can recover by collecting the food that are spread in the game and below the health meter is a star meter where if you collect 100 stars that are also spread in the game (in which a yellow one cost 1 unit and a blue one costs 10 units) you will receive an extra life. The gameplay has the same good and enjoyable formula that many kirby games are known for, however, it also included a new mechanic in the copy abilities!

In this game, you can now combine copy abilities to turn them into one ! and you do this by pressing either the R button or any direction in the C buttons to pull out a power that you have right now and then throw it with the B button to launch it in front of you (you can also throw it upwards and get rid of it by pressing the indicated button again), and if you hit an enemy with a power, you can combine a new power in which it looks like an eight-spiked star, and then swallow it! You can combine two different powers or power of the same kind and these combined powers can make the game easy and some of them are either just pretty useless or boring or both, they all make the game more enjoyable due to how powerful and fun they can be!

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The game also includes certain moments where kirby's friends will help along the way in certain areas in certain levels, Waddle Dee can help kirby go to a next area with the help of a vehicle that he found where the game turns into an on-rails platformer where you can jump and collect items in the air and avoid obstacles, Adeleine can draw an item that can help kirby recover health, receive a powerup, etc. and finally there's King Dedede, where he can ride you and basically control him, you can attack with his hammer with the B button and you can also make it charge up by holding it, but it doesn't do anything once you let go... but you can destroy wall and attack enemies with it, but you can't flutter in the air, you just only climb any escalators in the area in order to go up, I thought that these additional gameplay elements were slow paced (with the exception of adeleine) due to how they kind of interrupt the flow of the game, but there isn't that many moments to begin with and there are also not that bad.

The objective of the game is to select a planet from the galaxy screen and then selecting the level of the planet, and you must reach the end of all the levels included in said planet by reaching the picnic of kirby's friends where you must set an angle and the distance as to where do you want to land on the item in the picnic, so that way you can unlock the boss of the planet, so that way when you defeat him, you will collect a shard and then go to the other planet, but there is another objective in the game as well, and that is to collect the crystal shards that are in each level in each planet, they are spread throughout the game and you must collect them by touching it, all of these are either in the open, hidden, require a certain copy ability to reach it, by defeating a mini boss, etc.

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Most of these are pretty difficult and a pain to collect, since most of them won't be possibly collected during your first playthrough so you must either require a good knowledge of this game and replay a certain level over again in order to obtain certain crystal shards or you can just consulting a strategy guide, while these might not seem necessary to beat the game, you do need them since the game can't continue to the last level if you don't have them all... that's right, ALL of them! I do think that this is pretty much a killjoy for me since it doesn't feel right that you must collect all of the crystal shards in order to get more of this game since most of them, as I've said before, can become tedious and a pain to do...

The game also includes multiplayer, but it only supports in the minigames that this game includes additionally and it doesn't have any multiplayer in the main game. These 3 minigames are 100-Yard Hop where you race to the finish line by hopping to the stones that are in the water by pressing the A button to jump 1 space and the B button to jump 2, fall in the water or slip on an object and it will delay your race, Bumper Crop Bump where you catch many fallen fruit from the as possible and you can even make a character move out of the way by holding a direction the character's in and then pressing A, and finally there's the Checker Board Chase, where you and three opponents are on an 8 X 8 squared chess board and you must make all the blocks in front of you fall by pressing A so that an opponent in front of it must fall, each character has five lives and they lose one life if they fall, and when one opponent has lost all of its lives, the checker board becomes more tiny!

The game is fine itself, I did really enjoy the whole idea of the combining copy abilities and other things as well, but the whole thing about the crystal shard collecting could've become much better since it this game make it seem forceful and tedious to do, but for what it is, I did had some enjoyment from it.

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Graphics:

The game is designed in a 2.5D environment with a good amount of details in the backgrounds in some levels, but in a true kirby fashion, it's colorful, charming and it has it's very cool (and some even disturbing!) moments in certain areas! It looks great for its time and it does look good now, but there is an issue where I found some graphic details outdated and make it feel out of place, but there are some moments where it takes the whole environments feel more noticeable and necessary to progress on the game! And I do appreciate how this game takes advantage of that!

Music and Audio:

The soundtrack in this game is pretty good, it can have a variety of classical scores, cool tunes and obviously kid friendly music but in a medium but still great sounding quality, there are some really good songs in there since some are catchy, some are smooth and calming, and some even are just amazing to hear, it might be even memorable to some people!

The sounds are ok, while the sounds like the kirby inhaling and fluttering have gotten a much more updated and more modern sound (during its time), there are some that lack impact and there are some that just sound more appropriate for them, thankfully the latter is much more frequent. And believe it or not, this game does have some voice acting in it!

They are just bits and pieces of them since they consist of kirby getting hit or completing a boss level (and even dedede has one where he takes a hit!) and what they are, they do sound great and much more appropriate for the characters!

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Presentation:

What can you expect from a kirby game? Its charm? Its cutesy nature? This Nintendo 64 game presents at what a kirby game would be like with a game console like this by also including cutscenes that represent the story and it doesn't break the whole nature of the game's charming nature at all, in fact, it makes it better by having a really smooth and good quality that doesn't make it look cheap and not charming.

The levels are also greatly made as well, since they feel more alive due to how much interaction is going on in the background and sometimes even pretty great with its pretty cool moments like in a moment where a pyramid rose up from a dessert (and all while you're playing mind you!) and imaginative and inspiring worlds, sure they might be just there for show to some people, but I do think that this game did a great job at making something different but still be charming and great that a lot of kirby games are known for.

As for the replayability, there is so much to do in this game! You can collect all of the crystal shards that are in the main game, you can also collect all of the Enemy Info Card that can be only obtained in each and single level in the game that has the picnic mode in the end (but sadly nothing happens when you collect them all...), you can unlock and replay a certain cutscene in the game in the movie theater by reaching said cutscene in the main game, you can unlock a boss rush mode by beating the game with the good ending and a sound test mode by beating the game with the bad ending, but as I've mentioned before, there are the minigames that you can unlock its higher difficulty by beating its previous difficulty.

The Wii U Difference:

The Off-TV-Play and Miiverse functionality are certainly great additions that weren't present in the Wii Virtual Console version of the game, however the visuals are much muddier and darker than they were on previous releases of the game and the audio is slightly lower quality as well, which is to be expected with re-releases on the Virtual Console service, however it does still slightly hamper the game's overall score.

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Overall:

This game is pretty fun and a pretty good kirby game handled well for this console, it has that great charming feel, look and fun kirby games are known for, but it makes it more great thanks to its great quality on its elements such as the combination of copy abilities, the 2.5D desing, and more! While the flaws such as the tedious way of collecting certain crystal shards and other flaws did affected the enjoyment of this title, I still think that this is a good kirby game that might have been a little more better, so if you love kirby games or want a great platformer with collectathons included in it, then go ahead and get this one! If you are easily frustrated with backtracking or if you were put off with some of the flaws that I've mentioned in this game, then skip it, as for me this game gets a solid level of recommendation!

Price: $9.99

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Score: ★★★★★★★☆☆☆ 7/10

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#Review #Kirby64 #VirtualConsole #VC #WiiU #eShop #HalLaboratory

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by Towafan7
on March 23rd 2016, 12:54 pm
 
Search in: 3DS eShop Reviews
Topic: Review: Sadame (3DS eShop)
Replies: 7
Views: 1813

Review: Sadame (3DS eShop)


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Atmospheric Bloody Adventure!

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Developed by Mebius and published by Rising Star Games, Sadame is an action-packed RPG which feels somewhat similar to classics such as the Mana series, but with a much darker story! Does Sadame live up to the classics that defined the action-RPG genre? Continue reading our review to find out!

The gameplay in Sadame is extremely fast-paced and is definitely a part of the hack 'n slash sub-genre of RPG's. You can choose one of four character classes each with unique skills and techniques. These characters essentially share the same story, so don't expect four unique campaigns.

The several locations in the game are populated by many normal enemies and massive boss monsters that'll test your skills and even after you beat the game there's more to do. Overall the gameplay and story are fairly solid, though the latter takes a backseat to actual gameplay in this particular title! Also for some reason the game is really addictive and we haven't been able to stop picking up where we had previously left off on a daily basis!

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The controls are quite solid and as bizarre as this may sound even on a 2DS the game seems to possess some sort of a faux 3D effect though admittedly it's only slightly noticeable.

The game's visuals are excellent, sure they won't blow players away, but the art-direction is superb with very detailed characters and enemies as well as fantastic visual effects! The music is fairly memorable as well with some great tracks along with a few "meh" ones, but overall the audio-visual presentation is great!

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Bottom-Line:

With solid gameplay that's highly addictive, excellent controls, and a great audio-visual presentation Sadame is a great 3DS game for fans of action-RPG's and as such we give the game a great level of recommendation!

Price: $14.99

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Score: ★★★★★★★★☆☆ 8/10

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#Review #3DS #eShop #Sadame #RisingStarGames #Mebius #Nindie

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by Towafan7
on March 16th 2016, 12:53 pm
 
Search in: Latest Nintendo News
Topic: NA Weekly Downloads: March 17th - March 23rd 2016
Replies: 1
Views: 1057

NA Weekly Downloads: March 17th - March 23rd 2016


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Huge Week For The Wii U!

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This week is set to be a big week for the North American eShop, at least for the Wii U! The selection and variety of games looks to be rather impressive as well. If you only own a 3DS, this week's downloads in North American might be a bit disappointing with only a single title releasing on the service this week. Anyways here's the full list of games confirmed to be releasing this week in North America:

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Wii U Retail:

★ Pokken Tournament - Fighter - $59.99 (March 18th)

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Wii U eShop:

★ U Host - Game Show/Trivia - $12.99

★ Infinity Runner - Runner/Horror/Action - $6.99

★ Mutant Mudds: Super Challenge - Platformer - $9.99

★ Bird Mania Party - Action - $1.99

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Wii U Virtual Console:

★ City Connection (NES) - Action/Puzzle - $4.99

★ Dig Dug II: Paradise Islands (NES) - Action/Arcade - $4.99

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3DS eShop:

★ Mutant Mudds: Super Challenge - Platformer - $9.99

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What do you think of this week's downloads in North America? Has anything caught your eye? Will you be downloading any of the new titles this week? As always be sure to let us know in our comment section below!

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#WeeklyDownloads #WiiU #3DS #eShop #Retail #Downloads #Nindies

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by Towafan7
on March 15th 2016, 11:42 am
 
Search in: Wii U eshop Reviews
Topic: Review: Star Ghost (Wii U eShop)
Replies: 4
Views: 1489

Review: Star Ghost (Wii U eShop)


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A Hauntingly Difficult And Fantastic Shmup For U!

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Developed and published by Squarehead Studios Star Ghost is an extremely challenging yet enjoyable procedurally generated shoot 'em up title released exclusively on the Wii U! Does the game live up to its Studios' Rare pedigree? Continue reading our review to find out!

The gameplay is fairly simple with the A button being used to move the ship up "release it to drop altitude" and the left analog stick is used to shoot and aim your shots. The controls definitely take some getting used to, but it shouldn't take too long to learn them. Still it would be nice if the controls were a little less awkward. Star Ghost is divided into several sectors with multiple procedurally generated stages. The stages and enemy patterns are well balanced so the game never feels cheap or unfair.

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There are several types of enemies and obstacles that are introduced as you progress through the sectors and from the second sector on you'll face-off against boss battles! The boss battles play-out like a game of cat-and-mouse, but after awhile the roles are reversed and you'll take the offensive to defeat the worn-down bosses. This is a refreshing new take on boss battles that we thoroughly enjoyed in the game!

You can also earn blue orbs to spend on power-ups, health, and even a continue if you earn enough orbs. Purchasing continues is very important early on in the game when orbs are easier to come across and you're less likely to die. You only get one life per continue and start off with absolutely no continues and everything past the second sector is quite challenging so expect to replay the game many times before reaching the end!

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Star Ghost also features flawless Off-TV-Play which is an excellent feature to say the least. In-terms of the audio-visual presentation the game is superb! Visually the stage backgrounds are vibrant and detailed with excellent lighting effects. The ship looks decidedly retro and so do the aquatic and insectoid enemies! The look of the stages will instantly remind gamers from the 80's and 90's of titles such as Gradius and Salamander!

The music is by far the game's strongest point, as the entire sound-track has been composed by the video gaming legend David Wise himself! With music this good you'll feel like you've been sent to the past and it's a wonderful feeling! The rest of the audio in Star Ghost sounds like something you would have heard in a 90's arcade room! You just won't find many modern games with such an authentic turn of the millennium sound-track and sound effects which is something we feel must be stressed as the developer deserves praise for this accomplishment!

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Bottom-Line:

With excellent gameplay that is extremely challenging, but never feels cheap, fantastic visuals, Off-TV-Play, and one of the best sound-tracks we've heard from an eShop title Star Ghost is near perfection, however the rather awkward controls do take some getting used to so we felt that was an issue. Regardless Star Ghost is a wonderful title and because of that we give the game a great level of recommendation!

Price: £7.99/€8.99/$8.99

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Score: ★★★★★★★★★☆ 9/10

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#Review #Shmup #Shooter #WiiU #eShop #Nindie #SquareheadStudios

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by Towafan7
on March 14th 2016, 10:20 pm
 
Search in: WiiWareWave Exclusive Features
Topic: WiiWareWave Weekly Edition: Nindie Midweek Indies ~ March 15th of 2016 ~
Replies: 1
Views: 1588

WiiWareWave Weekly Edition: Nindie Midweek Indies ~ March 15th of 2016 ~


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An Independent Debut!

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Graphite Lab's upcoming sci-fi action-shooter Hive Jump will not include online multiplayer in the Wii U version of the game according to an interview with the developer at the Fragments of Silicon podcast. Here's a small fragment of the interview:

Interview Overview wrote:“That’s something where we felt like the platform certainly is kind of a party platform. We love playing games on Wii U in kind of party mode. So we don’t have online in the plans for Wii U, but it will be for PC.”


The Wii U version of the game will still possess local four player co-op as well as Wii U exclusive features such as using the Gamepad as a map, Off-TV-Play and eventual Amiibo support! We'll let you know even more about the game as new details become available!

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Mobot Studios has just released their official Wii U release trailer for The Deer God meaning that the game shouldn't be too far away from releasing on the eShop! Be sure to checkout the trailer above!

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Thomas Happ Games has announced that their critically acclaimed Metroidvania title Axiom Verge will be hitting the Wii U eShop later this year, with a N3DS version following at a later date! Here's a brief overview of the game:

Game Overview wrote:Axiom Verge is a retro-style action-platform-exploration game done in a 16-bit style and was heavily influenced by games like Metroid, Contra, Blaster Master, and other classics, but with very modern design sensibilities.

It also gives you power over glitches like those found in classic games, allowing you to scramble enemies, corrupt environments, and enter hidden areas as you explore this hostile alien world and uncover your role within it.


The game will feature over eighty enemies, forty weapons, nearly a hundred upgrades, and over one thousand rooms! We'll let you know more about this title at a later date!

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Crystalline Green and Drop Dead Interactive have teamed up to bring the rage-inducing arcade-style indie title Gear Gauntlet to Wii U! The game is a maze-like arcade game where players must avoid obstacles and other hazards and did we mention just how rage-inducing the game can be? It looks like the game will be hitting the Wii U eShop later this year!

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Renegade Kid's Jools Watsham released a rather brilliant commercial for his upcoming Wii U and 3DS eShop title Mutant Mudds: Super Challenge! The game releases this Thursday in North America and PAL regions! Be sure to checkout the commercial above!

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Mixed Bag Games has announced that their upcoming Starfox inspired Wii U eShop pseudo 3D on-the-rails shooter Futuridium is being sent to Nintendo's QA as early as next week and might be released as soon as April of this year!




The New 3DS version of the game will take awhile longer due to some bugs that need to be ironed out!



Be sure to checkout the trailer of the game above!

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And that's a wrap! Be sure to come back on friday for our main WiiWareWave Weekly Edition for additional Indie news stories as well as major Nintendo news stories for the week! As always be sure to leave us your thoughts in our comment section below!

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#WiiWareWaveWeeklyEdition #NindieMidweekIndies #Exclusive #Feature #ezine #News #Gaming #WiiU #eShop #3DS #Trailer #N3DS #Nindies #Indies

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by Towafan7
on March 13th 2016, 6:41 pm
 
Search in: Wii U eshop Reviews
Topic: Review: Inside My Radio (Wii U eShop)
Replies: 4
Views: 1469

Review: Inside My Radio (Wii U eShop)


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High-Tempo Rhythm-Based Platforming!

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Developed and published by Seaven Studios, Inside My Radio is a fast-paced rhythm-based platformer that can be extremely challenging or easy depending on how you play the game! So is the game as good as it sounds? Yes, to an extent and here's why:

Inside my radio has all the makings of a top-notch rhythm-based platformer! The platforming is fast-paced and enjoyable and the sound-track is flawless. The game's handful of stages are varied and the level designs are brilliant! There are some issues however, as the controls are a bit uncomfortable to use and the game is too hard without using the built-in metronome, but is too easy if you use it and the game is extremely short so expect to finish the game within a couple of hours.

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Visually speaking Inside My Radio looks excellent and will really whet your nostalgic appetite! The character models are surprisingly detailed and the level backgrounds are equally detailed and unique! The Gamepad exclusive features such as Off-TV-Play work perfectly in this game which is a fantastic thing to say the least!

Bottom-Line:

With an excellent sound-track, gorgeous retro-style visuals and great gameplay, Inside My Radio is an excellent game with a ton of potential, however somewhat awkward controls and difficulty balance issues hold the game back from reaching true greatness. Regardless Inside My Radio is an overall great game so we give it a solid recommendation!

Price: £12.99/€14.99/$14.99

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Score: ★★★★★★★☆☆☆ 7/10

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#Review #WiiU #eShop #SeavenStudios #Platforming #Rhythm #Music

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by Towafan7
on March 13th 2016, 11:23 am
 
Search in: WiiWareWave Exclusive Features
Topic: eShop 72: March 10th - March 13th 2016!
Replies: 5
Views: 1202

eShop 72: March 10th - March 13th 2016!


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An Off Week...

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eShop 72 focuses on the latest download releases, both new and classics, appearing on the Nintendo eShop in North America. Showing you how well they’re doing during the first 72 hours on the service from Thursday, March 10th at 9:00am, to Sunday, March 13th at 9:00am PST.

This week is kind of a mixed bag with most games receiving few votes if any, however all but one of the games that were actually rated received a four or more stars rating! It has been a longtime since we've done these eShop 72 articles and our staff member who created this exclusive feature series has left our staff so out of respect we'll try to change the format as much as we can while making sure that the feature retains its original purpose!

So without further ado here's the eShop 72 feature that you've all been waiting for:

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Wii U eShop:

Grumpy Reaper:

EnjoyUp's latest arcade-style game for the Wii U isn't doing so hot, in-fact it's doing incredibly poor with a ★☆☆☆☆ rating from only a single user in North America. Our reviewer @SKTTR has cited serious game-freezing bugs as being prevalent in the game, which likely accounts for it's poor rating.



Star Ghost:

Developed by Squarehead Studios and featuring a rocking sound-track by David Wise it should come as no surprise that Star Ghost is doing quite well so far on the Wii U eShop with a ★★★★☆ rating from 5 users! We are currently reviewing the game and can confirm that it's a great title!



Jewel Quest:

Developed by iwin Games Jewel Quest is a highly praised match-three puzzler that has been released on many platforms already, but despite its positive history, the game has failed to receive a single rating on the eShop in its first 72 hours on the service...

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Wii U Virtual Console:

Mega Man Battle Network 6 - Falzar (GBA):

The sixth generation of Capcom's legendary Mega Man Battle Network series for the Gameboy Advance hit the service in North America this week and despite being a AAA third party Virtual Console title the Falzar version of the game has failed to receive a single rating from any users in its first 72 hours on the service...



Mega Man Battle Network 6 - Gregar (GBA):

The sixth generation of Capcom's legendary Mega Man Battle Network series for the Gameboy Advance hit the service in North America this week and despite being a AAA third party Virtual Console title the Gregar version of the game has only received a single rating in the first 72 hours on the service, but at least the game currently has a ★★★★★ rating!

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Wii U Apps:

Rhapsody:

Napster's hit online radio service Rhapsody has finally arrived on the Wii U eShop this week! The app requires a $9.99 a month subscription and gives you access to over 32 million songs and hundreds of thousands of online radio stations! In the first 72 hours on the service Rhapsody has received a ★★★★☆ rating from 7 users!

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3DS eShop:

Blast 'Em Bunnies:

Nnooo Studios arcade-shooter Blast 'Em Bunnies is yet another game that was released on the eShop this week that has failed to receive a single rating from any users. That's not to say it's a bad game, but it's definitely an off week on the eShop...



Bravely Second: End Layer Demo - The Ballad of the Three Cavaliers:

Square Enix's demo to the sequel of their critically acclaimed 3DS RPG Bravely Default is by far the highest rated game on the eShop this week as it has received a ★★★★★ rating from 51 users in its first 72 hours on the service!

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Be sure to check back next Sunday for next week's eShop 72 feature and as always let us know what you thought of the feature in our comment section below!

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#Feature #Exclusive #eShop72 #WiiU #3DS #eShop

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by Towafan7
on March 12th 2016, 1:46 am
 
Search in: Wii U Virtual Console Reviews
Topic: Review: Starfox Command (Wii U VC)
Replies: 3
Views: 2079

Review: Starfox Command (Wii U VC)


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Guardians of The Galaxy "Pun Intended"!

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First Announced at E3 2005 under the title Starfox DS Starfox Command was well received on the show floor. Taking advantage of the then new Nintendo Wi-Fi Connection; Command has the distinction of being both the first handheld and Online playable Starfox Title. Starfox Command was developed by Q-games and published by Nintendo. Since it was one of Nintendo's popular 1st party titles it was released on the DS to boost the handhelds sales. Unfortunately the online servers were shutdown in 2015.

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Starfox Command takes place a few years after Starfox Assault and features six different endings based on how you choose to progress through the game. The plot is everyone on the Starfox team has split up and gone their separate ways. Fox is wandering the galaxy doing basically nothing. Falco is a drifter going from job to job. Slippy is engaged to a female frog named Amanda, Peppy is now general of the Cornerian Army and Krystal has joined up with Starwolf after fox told her to leave the team feeling that the life was to dangerous for her. The game introduces a new enemy called the Anglers, giant fish beings that live in the venom sea. Like Andross they too want control of the Lylat system and launch an invasion to get it.

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As always you take control of Fox and his arwing to do battle against the Anglers. The game takes you too many different planets and sectors and there are a number of different enemies to fight. As you might have guessed players use the touch screen to control the arwing. The controls are very similar to Metroid Prime Hunters, with a few changes. For right handed people L is to shoot and when you hold it down you do a charged attack. The game is mostly controlled using the touch screen, slide the stylus left to go left or slide the stylus right to go right, draw circles on the touch screen to do barrel rolls these can also be changed to inverted controls.

Unlike other Starfox titles "cough" Starfox 64 "cough" there are no landmaster missions or voice acting. Characters in the game talk in this annoying gibberish chatter. Thanks to the Nintendo Wi-Fi Connect service shutting down in 2015, all online features in this game have been rendered useless, which does hurt the game's overall score.

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In the graphics department, Starfox Command look awesome, most likely because at this point in the consoles life people didn't know what the DS was capable of. Even now on the Wii U VC service the game has aged quite well visually and looks every bit as good as Starfox 64! In game play it was interesting what the developers did,the game is a mix of aerial combat and strategy. Let me explain, when you get your mission you don't just jump in and start shooting stuff, you get a map and on the map there are small red dots (in later levels there is fog so you have to clean it away with the stylus first but there is a certain amount you can clean away at one time) these are your enemies.

On the same screen there is the great fox and an arwing, basically you just draw a line to the enemy you want to engage. That line you drew is the arwings flight path, but you cant get carried away drawing too many lines because the longer the line means the more fuel you're using and you only have a certain amount per turn so draw your lines carefully. While your objective is to take out enemies and clear a stage your primary objective is to protect The Great Fox. If any enemies get through and destroy the ship the level is lost and will restart.

Throughout the game you will run into many characters some new most old, like Pigma Dengar, James Mcloud, Andross, Katt Monroe, Octoman from F-zero and many more

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Bottom-Line:

Overall Starfox Command is a great game. The graphics are great, the control are great, the mix of strategy and classic Starfox combat is awesome and suits the game perfectly, the story and its many endings will make you want to play the game over and over again! Unfortunately for some people getting the controls down can be a pain they take some getting used to. Trying to unlock all the different characters and endings can also be a pain as you have to play through the same levels multiple times. And the removal of the online elements is a real issue as well. Besides all that Starfox Command is a great game and gets a great level of recommendation!

Price: $9.99

Source: You can read @KingreX32's original review of the game here!
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Score: ★★★★★★★★☆☆ 8/10

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#Review #WiiU #VC #eShop #Nintendo #Starfox #DS #KingreX32

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by Towafan7
on March 12th 2016, 12:17 am
 
Search in: WiiWareWave Exclusive Features
Topic: Developer's Interview: Arcane 4 Studios Reveals All About Their Upcoming Wii U eShop Title Rynn's Adventure!
Replies: 7
Views: 1888

Developer's Interview: Arcane 4 Studios Reveals All About Their Upcoming Wii U eShop Title Rynn's Adventure!


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Foxy Adventure!

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We recently had the honour to talk to the indie developer Arcane 4 Studios regarding their upcoming Wii U eShop platformer Rynn's Adventure and we learned quite a few new details regarding the game! Without further ado, here's our interview in its entirety:

Our Interview wrote:
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Hello! Thanks for taking time out of your busy schedule to join us for this interview!

[Arcane4]: No problem at all, thanks for contacting us.

 

Could you tell us about your team who's hard at work developing Rynn's Adventure?

[Arcane4]: "Sure, the core game development team at Arcane Four Studios is made up of three long time friends who met in high school while working on text-based games using Qbasic. Our team is currently geographically dispersed across Canada, which means that most of our development work takes place online using Google Hangouts. We are passionate lifelong gamers and are immensely excited to be releasing our first game on the various systems that we play every day ourselves!

In terms of our primary jobs, Shawn is our game designer, Jon is our programmer, and Mike is our artist. All three of us love the role we have in making games, and have spent the majority of our lives honing the skills required for our jobs in one way or another."

 

How long has Rynn's Adventure been in development?

[Arcane4]: We have been working on Rynn's Adventure for about a year and a half (if you include time used for porting our game to various systems, and certification). The idea for Rynn's Adventure started in October of 2014, but major development work didn't start until 2015 and now we are already into 2016, boy does time fly when you are having fun!



Rynn, the protagonist seems rather familiar, wasn't there an old story or mythology about Rynn the fox?

[Arcane4]: We aren’t aware of any stories of a fox named Rynn aside from our own, however we wouldn't be surprised that someone else out there has had similar ideas, it is a big world with a lot of people dreaming up all kinds of wacky and great things. Please let us know if you find that mythological fox that seemed familiar to you, I am sure that we would enjoy that story as well. =)

 

What games inspired your team to develop Rynn's Adventure?

[Arcane4]: We were inspired by the classic games that we grew up playing such as Mario, Metroid, Sonic, Mega Man, and many others. We have been huge Nintendo fans since the original NES days, and that is why we wanted to make a game that reminded us of those fond memories we had as kids, but with some modern twists of course.

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About how many levels will Rynn's Adventure possess?

[Arcane4]: Rynn's Adventure follows the classic stage format that Mega Man fans will already be familiar with. After completing a brief tutorial the player will be presented with a stage select screen. From there they can choose which order to complete any of the eight unique environments and defeat the bosses causing trouble in each region. Doing this will unlock the path to the Dark Wizard’s castle where Rynn's parents are being held captive!

 

Will the game feature any multiplayer elements?

[Arcane4]: "We thought about doing multi-player but decided early on that we would leave features like that for future games, such as possible Rynn's Adventure sequels.

We are fans of multi-player capability in video games, but felt that Rynn's Adventure, like many games of its type, was more than capable of delivering a fun experience as a single player game."



What kind of gameplay elements can we expect to encounter in the course of the game? We already know minecart stages and skiing stages are in based on the trailer!

[Arcane4]: "We made it a priority with Rynn's Adventure to offer players a wide variety of unique environments and interesting mechanics so that each stage felt very different from each other. For example, one stage, "Danger Underfoot", takes place in a large cavern below the Enchanted Forest and focuses on reversing gravity back and forth in order to make progress and complete the stage.

In addition, each stage has a big boss encounter at the end that requires the player to figure out the boss’s weak point in order to defeat them. Every boss’s weak point is different, and so the player will have to try more than simply jumping on the enemy’s head a few times."

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What makes Rynn's Adventure unique compared to other platforming titles?

[Arcane4]: The platforming genre is such a deeply developed genre with so many big titles that it is difficult to be completely unique. However, we believe that the magic is not necessarily in being completely unique, but rather in how you piece things together in interesting and different ways. We hope that players will enjoy playing as Rynn the fox as she journeys through the Enchanted Forest, in a fairy tale styled adventure.

 

When can we expect Rynn's Adventure to hit the Wii U eShop in NA/EU?

[Arcane4]: Very soon hopefully! We have already submitted our game to Nintendo and we are waiting for it to make it through the process on their end. This, of course, makes it hard for us to know exactly when it will be available. We will be sure to let you all know when you can expect Rynn's Adventure the moment we know ourselves.



Thanks, for answering our questions! We really appreciate it, hopefully we'll have the opportunity to interview you again sometime!

[Arcane4]: Thank you for this opportunity, we would be glad to talk with you again any time.

 

Take care!

[Arcane4]: Likewise!


What did you think of the interview and what are your thoughts regarding the upcoming Wii U eShop title Rynn's Adventure? As always, be sure to let us know in our comment section below!

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#Interview #Exclusive #Feature #Arcane4 #WiiU #eShop #Nindie

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by Towafan7
on March 11th 2016, 7:47 pm
 
Search in: WiiWareWave Exclusive Features
Topic: WiiWareWave Weekly Edition: Volume 1 - March 11th of 2016!
Replies: 7
Views: 1685

WiiWareWave Weekly Edition: Volume 1 - March 11th of 2016!


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Farewell to an indie giant, permanent first party retail discounts, amazing upcoming eShop titles, plus more!

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Nintendo of America has just permanently discounted several of their first party retail titles on the eShop today as part of their Nintendo Selects line of games! These games will now cost $19.99 on the eShop in the US, $29.99 in Canada. Here's the full list of games permanently discounted because of the new Nintendo Selects lineup:

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Wii U:

★ Super Mario 3D World.

★ Donkey Kong Country: Tropical Freeze.

★ Pikmin 3.

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3DS:

★ The Legend of Zelda: The Ocarina of Time 3D.

★ Donkey Kong Country: Returns 3D.

★ Yoshi's New Island.

★ Mario Party: Island Tour.

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On top of the retail discounts, two first party Wii U eShop exclusive titles have also received a permanent price-cut to $9.99 in the US, $12.49 in Canada! Here's the full list of said games:

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Wii U eShop:

★ NES Remix.

★ NES Remix 2.

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And lastly there're three Wii retail titles that have been added to the Nintendo Selects lineup, one of which already had a second run! These games are now available at Amazon, Best Buy, and Gamestop/EB Games for $19.99 for a limited time! Here's the full list of retail Wii games in the new Nintendo Selects line of products:

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★ Super Mario Galaxy 2.

★ Animal Crossing: City Folk.

★ Super Mario All-Stars.

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Two Tribes has officially announced that they're departing the game development industry and that their upcoming multi-platform side-scrolling shooter Rive will be releasing in September as the studios' final title. The game will also be hitting the Wii U eShop in September. Here's the reason why the crew over at Two Tribes is calling it quits:

Two Tribes wrote:
Dinosaurs:

As said, we've been working in the games industry since early 2000, making us dinosaurs, old farts, grandfathers or whatever you want to call us. This is great, because we've got a lot experience, but it also means that we act like a typical grandfather: slow and totally unaware of what is hot and what is not.

Don't get us wrong: we absolutely love making games, and we strongly feel that we're good at making them. However, ask us anything about new industry developments, and often a big question mark will appear above our heads.

For example, we are used to working with our own proprietary engine. It's technology that works great for us, but is by no means competitive with tools like Unity or the Unreal Engine. And then there are monetization strategies like free-to-play. We only know, and feel comfortable working with, the traditional model of full-priced games.

The same goes for marketing: we know how to make a decent trailer and send out a press release… but have no clue how to get traction on YouTube and Twitch.

Wrapping up:

Long story short (grandfathers like to digress!): when running a company, you need to be on top of your game, not just in terms of the product you're making, but business-wise too. And we just aren't on top of the games business anymore.

Therefore, it makes sense to focus our attention elsewhere, perhaps even outside the games industry. We simply don't know yet; but we do know that RIVE is going to be our parting gift to you and we're making damn sure it's going to be an awesome one!


It's such a shame that such a longtime competitor in the indie scene is calling it quits, but such is life, we wholeheartedly wish their team the best in their future endeavors!

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Aksys Games has announced that the developer Look At My Games' platforming action-RPG, Chronicles of Teddy: Harmony of Exidus will be hitting the Wii U eShop on March 31st of this year! Here's the official detailed overview of the game:

Detailed Overview wrote:Aksys Games and LookAtMyGame proudly announce that Chronicles of Teddy: Harmony of Exidus will be available for digital download on the PlayStation®4 computer entertainment system 3/29/16 and Wii U™ 3/31/16. Action adventure RPG elements fuse together with lavish visuals to create a nostalgic world unlike anything you've seen before.

Navigate your way through hordes of nefarious monsters and massive boss battles in retro pixelated 2D glory! Solve puzzles, converse with locals and gain skills to restore hope to the once peaceful Exidus. Hidden items, secret areas and bonus quests round out the 30+ hours of gameplay!

Chronicles of Teddy: Harmony of Exidus Features:

★ Four Magical Realms – Explore an enchanted nexus of worlds never before imagined! Collect magical tomes to gain access to new areas and further the narrative!

★ Bring on the Bad Guys! – Giant bosses and vicious monsters will test your might as you fight to save Exidus. - Develop your skills and adapt your tactics to gain the edge over evil!

★ Musicom – Communicate with monsters and villagers by collecting runes and mastering their arcane language!

★ A Trove of Treasures – Bonus unlockables, secret items and extra quests add extra depth to the gargantuan journey before you!


We'll let you know more about the game and will reach out to the developer for a potential developer's interview, in the weeks ahead!

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Renegade Kid's, Jools Watsham recently announced that his upcoming Wii U and 3DS eShop title Mutant Mudds: Super Challenge, which is a super challenging follow-up of his ever popular Mutant Mudds title that put his studio on the map, will be hitting the eShop next Thursday! Here's some of the official release details regarding the game:

★ Release Date: March 17th (North America, Europe, and Australia)

★ Price: $9.99 / €9.99 / £8.99

★ Cross-buy: Buy on Wii U and get 3DS free, and vice versa

★Promotion: Loyalty Discount - Save 15% if you own the original Mutant Mudds or downloaded the Nindies@Home Preview demo - offer available for first 30 days of launch.

The game will also boast over 40 new stages and 20 secret characters! The game will also be introducing boss fights to the already brilliant Mutant Mudds gameplay formula!

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Nintendo of Japan has announced that their mobile social media app Miitomo will be launching in the region on March 17th! We'll be sure to let you know more information regarding the app itself once it releases in Japan and we have a better understanding of how the app will work!

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What did you think of our first weekly e-zine? Be sure to let us know and of course discuss about the various news stories in our comment section below!

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#WiiWareWaveWeeklyEdition #ezine #Exclusive #Feature #News #WiiU #3DS #eShop #Wii #Miitomo #Nindie

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by Towafan7
on March 10th 2016, 12:56 pm
 
Search in: Latest Nintendo News
Topic: NA Weekly Downloads: 3/10/16 A Wide Variety of New Content Has Been Released On The Wii U And 3DS eShops!
Replies: 0
Views: 1389

NA Weekly Downloads: 3/10/16 A Wide Variety of New Content Has Been Released On The Wii U And 3DS eShops!


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New Games, Themes, And Apps For All!

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This week is an interest week for the Wii U and 3DS eShops in North America as there is quite a wide variety of new content available this week, including VC, themes, demo's, DLC, eShop titles, and even a new app for the Wii U! Here's the full listing of new downloads on the North American eShops!

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Wii U eShop:

★ Grumpy Reaper – Lawn Defense - $4.99

★ Jewel Quest – Puzzle - $4.99

★ Star Ghost – Shoot 'Em Up - $8.99

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Wii U Virtual Console:

★ Mega Man Battle Network 6: Cybeast Gregar – JRPG - $6.99

★ Mega Man Battle Network 6: Cybeast Falzar – JRPG - $6.99

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Wii U Apps:

★ Rhapsody – Music & Radio - Free

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Wii U Demos:

★ Word Puzzles by POWGI - Word Search - Free

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3DS eShop:

★ Blast ‘Em Bunnies – Shooter/Arcade - $4.99

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3DS Demos:

★ Bravely Second: End Laye: The Ballad of the Three Cavaliers - JRPG - Free

★ Word Puzzles by POWGI - Word Search - Free

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3DS DLC:

★ Fire Emblem Fates: Revelation  - SRPG - $19.99

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3DS Themes:

★Fire Emblem Fates : Two Kingdoms

★Blast ’Em Bunnies : Zombies

★Blast ’Em Bunnies : Western

★Blast ’Em Bunnies : Ninjas

★Blast ’Em Bunnies : Luchadors

★Blast ’Em Bunnies Bundle

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What do you think of this week's eShop updates in North America? Will you be downloading any of the new content this week? As always, be sure to let us know in our comment section below!

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#NA #WeeklyUpdate #Downloads #WiiU #3DS #eShop #DLC #Themes #VC

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by Towafan7
on March 7th 2016, 11:45 pm
 
Search in: WiiWareWave Exclusive Features
Topic: Developer's Interview: Our Discussion With Squarehead Studios' Rhys Lewis About His Upcoming Wii U eShop Title Star Ghost!
Replies: 10
Views: 2146

Developer's Interview: Our Discussion With Squarehead Studios' Rhys Lewis About His Upcoming Wii U eShop Title Star Ghost!



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A Truly Rare & Retro Interview!

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We recently had the opportunity to interview Rhys Lewis, who worked with Retro Studios and even Rare "during the N64 era". He told us all about his upcoming Wii U eShop shoot 'em up title Star Ghost. We know you want to read the juicy details now, so without further ado here's our interview in its entirety:


The Interview wrote:


Hello! It's a pleasure to have an opportunity to interview you regarding your amazing looking Wii U eShop title Star Ghost!

[SHS]: Thank you. I appreciate the opportunity to talk about it.

Could you tell us a bit about your studio?

[SHS]: Certainly. Squarehead Studios is a small independent game developer, based in the UK. It's very small in fact, being just myself at the moment. My background prior to this was as a developer with Retro Studios and much earlier, in the N64 days, at Rare. I'm currently burning through my life savings in a desperate bid to see if any of the Nintendo magic has rubbed off on me over the years.

How long did it take to develop Star Ghost for the Wii U?

[SHS]: It's taken about 2 years to develop. As I mentioned, I've been working on it alone, so they have been 2 very, very long years!

What were your biggest inspirations for the game?

[SHS]: I was fortunate to grow up in the golden age of the arcades and Star Ghost draws a lot of its inspiration from those days, both in terms of its structure and in its focus on a relatively small set of mechanics that hopefully combine together in interesting ways.

I wanted to create a game with a strong hook in its moment to moment gameplay. For me at least, the draw to arcade games is that they are enjoyable to pick-up and play without the need to invest a huge amount of time grinding out the next narrative beat.

Specifically, I would call out games like Scramble, Asteroids, Jet-Pak, Thrust and perhaps less directly, Moon Patrol. The neon-styled look of the game draws a little from Tron and I admit that I might be stretching a bit here, but the Vectrex console was also in the back of my mind.

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What sets Star Ghost apart from other arcade-style shoot 'em up's?

[SHS]: The controls for Star Ghost were heavily inspired by the work I did on the rocket barrel for DKCR. I think they move the game into its own space and add an extra degree of challenge compared to more traditional control schemes.

Secondly, each sector in the game is procedurally generated from a library of prefabs. This helps keep things feeling fresh. You can't rely on memorising patterns, so you have to stay very engaged with the game.

What can fans expect in-terms of the game's level of difficulty?

[SHS]: If you haven’t played a one-button, rocket-barrel style game before, there is a bit of a learning curve there. On top of that, there are extra controls on the left stick. You can direct your fire, or engage your traction field (but not both at the same time). This usually takes people several games to adapt to. At first it can seem a bit like trying to pat your head whilst rubbing your tummy, but once it clicks, it does feel like second nature.

I've tried to create a smooth difficulty curve that extends quite far into the game. It’s not a bullet-hell experience at all. This might sound odd for a shmup, but I think it feels a bit more zen-like when you begin to master it.

What is your favorite aspect of Star Ghost?

[SHS]: Well, it’s very hard to argue with a David Wise soundtrack but I think it’s a toss-up between the asteroid stages and the procedural generation for me. The asteroid sections feel really empowering when you've got suitably upgraded weapons and things are blowing up left, right and centre. The procedural generation makes a huge difference to replay-ability and keeps the game feeling fresh.

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What's next, after Star Ghost releases next Thursday?

[SHS]: I'm investigating options for getting the sound-track out there and of course I'll be supporting the game, post-release as best I can. Hopefully at some point, I can get a long nap, followed by a beer and a curry.

Thanks! We think that was all of our questions, hopefully we'll have the opportunity to interview you again sometime!

[SHS]: My pleasure, anytime.

Take care!

[SHS]: Bye!


What did you think of our interview? Did you learn anything new about Star Ghost? And will you be downloading the game when it hits the Wii U eShop in North America and Europe this Thursday? As always be sure to let us know your answers to our questions in our comment section below!

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#Interview #Exclusive #WiiU #eShop #SquareHeadStudios #RhysLewis #Rare #RetroStudios

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by Towafan7
on March 6th 2016, 3:48 pm
 
Search in: Wii U eshop Reviews
Topic: Review: Brunswick Pro Bowling (Wii U eShop)
Replies: 3
Views: 1705

Review: Brunswick Pro Bowling (Wii U eShop)


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Soulless And Uninspired...

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Topics tagged under eshop on  - Page 3 885x13

Developed and published by Farsight Studios, Brunswick Pro Bowling is a decent looking sports title in theory, but is marred by crippling issues that really hurt the game's overall score. Is the game still worth a download despite these issues, we don't think so and here's why:

When Brunswick shutdown their bowling allies back in May of 2015 we assumed that the Brunswick Pro Bowling video games would follow suit, however the company decided to allow the relatively small video game development studio, Farsight Studios release one final game with their licensed franchise. This game, however seems to be an unfortunate case of where the developer's just didn't have any passion for the game as it feels soulless and lifeless.

The visuals are really bad, we're talking low-poly N64 era graphics with stiff animations, and little to no lighting effects or textures. The sound effects and music are equally uninspiring and flat.

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The gameplay is not that great either as the difficulty level is far too easy and the game seems to be far more "arcade-y" than one would expect it to be, however that wouldn't necessarily be a bad thing if the powered-up balls weren't so incredibly overpowered. It's actually quite easy to score a perfect score of 300 in this game which takes away from the thrill of the sport.

The controls are incredibly easy to learn and intuitive which is a good thing, but it'd definitely be better if players had the option of using another controller or at least the option of not using the Wii U Gamepad, but unfortunately that isn't the case.

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Bottom-Line:

With gameplay that provides little to no challenge and a really poor audio-visual presentation, Brunswick Pro Bowling is a game that feels soulless and doesn't faithfully represent the sport of bowling in any positive way and is very disappointing overall, but at least the controls aren't bad...overall Brunswick Pro Bowling receives a bad recommendation from us...

Price: $29.99

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Score: ★★★☆☆☆☆☆☆☆ 3/10

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#Review #WiiU #eShop #Sports #Brunswick #Bowling #FarsightStudios

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by Towafan7
on March 2nd 2016, 10:27 pm
 
Search in: Latest Nintendo News
Topic: NA Weekly Downloads: 3/03/16 A Wide-Assortment of Titles Are Hitting The Wii U & 3DS eShops This Week!
Replies: 2
Views: 1654

NA Weekly Downloads: 3/03/16 A Wide-Assortment of Titles Are Hitting The Wii U & 3DS eShops This Week!


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A Solid Lineup!

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Topics tagged under eshop on  - Page 3 Chasin10

This week's weekly downloads update for the North American eShop looks fairly decent with a wide-array of titles from various genres there should be something for everyone this week! Here's the full list of games, so far:

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Wii U Retail:

★ The Legend of Zelda: The Twilight Princess HD | Adventure | $49.99

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Wii U eShop:

★ Chasing Dead | First Person Shooter/ Horror | $29.99

★ Grumpy Reaper | Adventure/ Lawn Defense | $4.99

★ STEEL RIVALS | Fighter | $6.99

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Wii U Virtual Console:

★ Pac-Man 2: The New Adventures (SNES) | Platformer/ Adventure | $7.99

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3DS Retail

★ Return to PopoloCrois: A STORY OF SEASONS Fairytale | JRPG/ Simulation | $39.99

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3DS eShop:

★ The Hand of Panda | Mini-game/ Action | $4.99

★ Parascientific Escape Cruise in the Distant Seas | Visual Novel/ Adventure/ Survival | $4.99

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That's the lineup for this week as of 3/02/16, however since there is a Nintendo Direct tomorrow, we wouldn't be surprised by a few new titles being released immediately following the Direct! Anyways what do you think of this week's North American eShop releases? As always be sure to let us know in our comment section below!

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#WiiU #3DS #eShop #NA #WeeklyUpdate

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by Towafan7
on March 2nd 2016, 1:27 pm
 
Search in: Latest Nintendo News
Topic: eShop: Parascientific Escape: Cruise in the Distant Sea Will Be Hitting The 3DS In North America And Europe Tomorrow!
Replies: 1
Views: 1046

eShop: Parascientific Escape: Cruise in the Distant Sea Will Be Hitting The 3DS In North America And Europe Tomorrow!


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Visual Novel x Adventure!

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Circle Entertainment has announced through a PR email that their 3DS title Parascientific Escape: Cruise In The Distant Sea will be hitting the North American and European 3DS eShops tomorrow! The game looks to be a visual novel with heavy adventure genre elements throughout the game! Here's the official overview of the game:

Overview wrote:Hitomi Akeneno is a 16 year old high school student with a little secret - she has not one, but two psychic powers.

After receiving an invitation, she boards a luxury cruise ship with her friend, Chisono Shio. As soon as she enters a suite room, a loud explosion sounds…and she finds herself stuck, unable to get out. Is this an accident? Or something far more sinister…?

The only way to find out is to escape, with the help of her powers.


Are you looking forward to this upcoming 3DS title? What did you think of the trailer for this game? Be sure to let us know in our comment section below!

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#3DS #eShop #Trailer #CircleEntertainment #VisualNovel #Adventure #Survival

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by Towafan7
on March 2nd 2016, 12:59 pm
 
Search in: Latest Nintendo News
Topic: Breaking News: Nintendo Has Announced A New Nintendo Direct Presentation For Tomorrow In All Regions!
Replies: 12
Views: 1337

Breaking News: Nintendo Has Announced A New Nintendo Direct Presentation For Tomorrow In All Regions!


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Presented Directly To You!

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Nintendo of America has just announced that a new Nintendo Direct presentation will be broadcast tomorrow at 2pm PST/5pm EST and will focus on Wii U and 3DS titles that will be releasing from now until the end of Summer! Likewise Nintendo of Europe and Nintendo of Japan have announced their own region exclusive Directs for tomorrow!

Since it's a Thursday tomorrow we wouldn't be surprised if Nintendo releases something on the eShop immediately after the Direct! Anyways are you looking forward to the first Nintendo Direct of the year? As always be sure to let us know in our comment section below!

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#Nintendo #Direct #ND #MyNintendo #WiiU #3DS #eShop #Broadcast

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by Towafan7
on March 1st 2016, 7:21 pm
 
Search in: Wii U eshop Reviews
Topic: Review: Wicked Monsters Blast: HD Plus (Wii U eShop)
Replies: 2
Views: 1283

Review: Wicked Monsters Blast: HD Plus (Wii U eShop)


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Mashing And Burning...

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Topics tagged under eshop on  - Page 3 885x10

Wicked Monsters Blast: HD Plus was developed and published by Corecell Technology and is a shooting gallery party game where you and up to three other players can take part in hectic mini-games to determine who's the best gunner in the neighborhood! This sounds fun in theory however poor execution and even worse balancing issues make this game one to avoid and here's why:

Wicked Monsters Blast: HD Plus has three different modes of play, Arcade, Family, and survival. You can play solo or against your friends in any of the three game modes which is nice for those who don't have anyone to play with. In Arcade Mode you must rack up as many points as you can in a series of mini-games before facing-off against a boss in the ultimate free-for-all experience. In Family Mode you get to choose the mini-games and there's no boss battle so it's perfect for quick bursts of play! And Survival Mode has you face-off against an endless onslaught of mini-games until you fall and is only recommended if you have plenty of free time.

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Regardless of your mode of choice the game has really bad balancing issues as the person using the Gamepad will always win thanks to the easy touch screen controls. The Wii Remote players just can't compete with the precision of the Wii U Gamepad which is a serious oversight on the developer's part. The controls are simple and easy to learn, but again the balancing issue between the Wii Remotes and Wii U Gamepad are painfully apparent.

Visually the game looks every bit as good as the famous WarioWare titles with nice backgrounds and characters that are both colorful and detailed! The audio is decent enough as is the music, but overall the audio presentation is forgettable.

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Bottom-Line:

With good gameplay, great controls in single-player mode, and excellent visuals, Wicked Monsters Blast: HD Plus had potential to be a solid party game, however horrendous balancing issues in multiplayer and a forgettable audio presentation really hurt the game's overall score and to be honest we just can't recommend this game to our viewers. Wicked Monsters Blast: HD Plus receives a poor recommendation from us.

Price: £7.19/€7.99/$7.99

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Score: ★★★☆☆☆☆☆☆☆ 3/10

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#WiiU #eShop #Review #CorecellTechnology #ShootingGallery #Shooter #Party

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by Towafan7
on February 29th 2016, 6:37 pm
 
Search in: Latest Nintendo News
Topic: WTF: Bravely Second's Western Release Will Have A Completely Linear Story...
Replies: 7
Views: 1281

WTF: Bravely Second's Western Release Will Have A Completely Linear Story...


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Censorship Gone Wild...

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Topics tagged under eshop on  - Page 3 Bravel10

Nintendo is no stranger to censorship, be it first party or third party titles, however Bravely Second's western release is the most radical and facepalm-worthy act of censorship that we have EVER seen in a video game in North America or Europe. Basically every decision you make in the western version of the game leads to the good outcome regardless of your choices in the game. This kind of censorship makes absolutely no sense and will likely destroy any chance the game had of selling well in the region, and frankly we can't blame the gamers for boycotting the game in this particular case as it is such an extreme and game-breaking level of censorship.

Anyways what do you all think about this massive change in the western release of Bravely Second? Will you still purchase the game or will you be boycotting it? As always be sure to let us know in our comment section below!

Source: Nintendo Everything.

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#WTF #Bad #3DS #Retail #eShop #JRPG #Censorship #Nintendo #SquareEnix

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by Towafan7
on February 28th 2016, 5:13 pm
 
Search in: 3DS eShop Reviews
Topic: Review: The Legend of The Dark Witch (3DS eShop)
Replies: 6
Views: 1541

Review: The Legend of The Dark Witch (3DS eShop)


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A Bewitching Adventure!

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Topics tagged under eshop on  - Page 3 300x10

Developed by Inside System and published by CIRCLE Entertainment, The Legend of The Dark Witch is a Megaman-style action-platformer that faithfully recreates the intense action and enjoyable gameplay formula of the early Megaman titles and adds a few of its own twists to give the game a unique feel! Does this mean that the game surpasses the early Megaman entries in-terms of quality? Not necessarily, however the game is still fantastic in its own right and here's why:

The gameplay is straightforward for any Megaman fan as you basically play through six stages of action platforming, shooting your way past many weaker enemies and at the end of each stage you'll face-off against a powerful "master" of the stage and if you beat her, you'll receive her power! Certain powers are effective against certain masters just like in the Megaman series!

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There are some definite tweaks to the classic Megaman formula as enemies will drop butterfly looking orbs that you can collect and use to enhance your abilities and weapons! The game also features a neat minigame that can be quite enjoyable so we won't spoil it for you!

The controls are quite intuitive and very easy to learn and the 3D effects are either very weak or nonexistent, we honestly couldn't tell which was the case.

Visually the game is gorgeous, as are the adorable anime-style girls that you can play as, and face-off against a.k.a. the masters! The backgrounds in the stages and level design are also magnificent! The soundtrack is also absolutely incredible in The Legend of The Dark Witch and is possibly its strongest asset which is saying alot given the overall quality of the game!

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Bottom-Line:

If you are a fan of cute anime girl protagonists and antagonists, as well as fantastic Megaman-style action-platforming, The Legend of The Dark Witch is quite possibly the best 3DS eShop title that fills those two checkboxes! The flawless controls, and picture-perfect audio-visual presentation make this game the perfect choice for fans of the genre and because of this we give the game a near perfect score!

Price: £3.49/$3.99

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Score: ★★★★★★★★★☆ 9.5/10

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#3DS #eShop #TLoTDW #CircleEntertainment #Nindie

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by Towafan7
on February 28th 2016, 2:52 pm
 
Search in: 3DS eShop Reviews
Topic: Review: Alphadia (3DS eShop)
Replies: 8
Views: 1686

Review: Alphadia (3DS eShop)


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Solid Energi!

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Developed by ExeCreates and published by Kemco, Alphadia is the first title in the fairly popular Alphadia series which up until now has mostly been released on mobile devices with the exception of Alphadia Genesis which released on the Wii U eShop a couple of years ago! We gave Alphadia Genesis for the Wii U an excellent score in our review of the game which can be viewed by clicking on this link, but does Alphadia live up to the fairly high bar that Alphadia Genesis set? We don't feel it does, but it's still a solid game in our opinion and here's why:

In-terms of the story, everything's fairly simplistic in a retro-RPG sort of way and for the most part nothing will really surprise you as the plot-twists are relatively weak in this game, but that being said there's still alot of substance to the plot so it isn't all bad. Perhaps the fact that we played Alphadia Genesis first might have made us aware of plot-twists beforehand so it may not be the game's fault.

Topics tagged under eshop on  - Page 3 Alphad11

The gameplay is fairly solid and feels like a classic SNES RPG such as Final Fantasy IV, V, or VI with excellent turn-based battles, a fairly large world map, and some devilishly lengthy and challenging dungeons. The battles start off way too easy for the first 10-15 hours of the game, but once you gain access to the ship things become incredibly difficult.

The game is also fairly lengthy and will likely provide newcomers with 30-40 hours of gameplay and can take upwards of 50 hours if you're a completionist!

Visually the game looks nice! The 16-bit graphics in battles, towns, dungeons, and the world map are excellent, while the hand-drawn anime-style cutscenes look superb. The special effects can look good at times, while at others they look fairly cheap. The sound effects in the game are decidedly retro and fit the game well while the soundtrack is fantastic and will really immerse you into the game!

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Bottom-Line:

With a good story that's fairly predictable if you've already played Alphadia Genesis for the Wii U, excellent gameplay with an unbalanced difficulty level, and a mostly superb audio-visual presentation, Alphadia is far from perfect, but is still a very solid title if you're a fan of JRPG's. And as such we give the game a solid level of recommendation!

Price: £8.99/€9.99/$9.99

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Score: ★★★★★★★☆☆☆ 7.5/10

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#3DS #eShop #Alphadia #Kemco #JRPG #Nindie

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by Towafan7
on February 26th 2016, 4:26 pm
 
Search in: Latest Nintendo News
Topic: eShop: Star Ghost Will Be Hitting The Wii U eShop on March 10th!
Replies: 2
Views: 1253

eShop: Star Ghost Will Be Hitting The Wii U eShop on March 10th!


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Ghostly Shooter!

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Topics tagged under eshop on  - Page 3 Star-g10

Squarehead Studios' Star Ghost, a promising looking Gradius-style shoot 'em up title will be hitting the Wii U eShop on March 10th! You can view some official footage of the game below:



What do you think of the game so far? As always be sure to leave us your thoughts in our comment section below!

Source: Nintendo Everything.

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#WiiU #eShop #SquareheadStudios #Nindie #Shmup

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by Towafan7
on February 24th 2016, 8:02 pm
 
Search in: Latest Nintendo News
Topic: Breaking News: The Wii U Gamepad Will Be Mandatory In YIIK - More Details Inside!
Replies: 1
Views: 1461

Breaking News: The Wii U Gamepad Will Be Mandatory In YIIK - More Details Inside!


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Ready Your Gamepad!

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We recently had the opportunity to talk with Ackk Studios, the masterminds responsible for the upcoming Wii U RPG's Chromophore: Two Brothers Director's Cut and YIIK. Ackk Studios told us in the discussion that the Wii U Gamepad will be mandatory for the Wii U version of YIIK and that it'll be used heavily in the title's minigames! "See the tweet above"

Ackk Studios also told us that the studio is currently working on adding Off-TV-Play in the Wii U version of the game and hopes to make the feature available at launch! "See the tweet below"




What do you think of the Wii U exclusive features via the Gamepad? As always be sure to let us know your thoughts in our comment section below!

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#WiiU #eShop #Exclusive #Gaming #YIIK #AckkStudios

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by Towafan7
on February 24th 2016, 6:48 pm
 
Search in: Latest Nintendo News
Topic: NA Weekly Downloads: A Huge Surge of Games Are Set To Hit The North American eShops This Week!
Replies: 5
Views: 1754

NA Weekly Downloads: A Huge Surge of Games Are Set To Hit The North American eShops This Week!


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A Parade of Releases For U!

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Topics tagged under eshop on  - Page 3 Pokemo10

According to listings on Nintendo of America's official website there are more eShop titles releasing this week than there are monkeys in a barrel 'o monkeys! This is easily the most massive weekly eShop update ever in the region! here's the list of upcoming titles confirmed to be releasing this week!

Wii U eShop:

★ Chasing Dead

★ 6180 The Moon

★ Inside My Radio

★ REPLAY : VHS is not dead

★ Smart Adventures - Mission Math

★ Volcanic Field 2

Wii U VC:

★ Medabots AX: Metabee Version

★ Medabots AX: Rokusho Version

3DS eShop:

★ Sadame

★ Toy Defense

3DS VC:

★ Pokémon Red Version

★ Pokémon Blue Version

★ Pokémon Yellow Special Pikachu Edition

That's a total of a whopping 13 titles in all! Visit Nintendo.com/games to find the sources as we can't put 13 source pages in our article as it would look dreadful. What do you think of this week's eShop update? Be sure to let us know which games you'll be downloading and why in our comment section below!

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#WiiU #3DS #eShop #VC #NA #WeeklyReleases #Nindies

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by Towafan7
on February 23rd 2016, 12:57 pm
 
Search in: Latest WiiWareWave News
Topic: Contest: Our GoTY 2015/2016 User's Choice Giveaway Starts This Friday!
Replies: 5
Views: 1168

Contest: Our GoTY 2015/2016 User's Choice Giveaway Starts This Friday!


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The Best of The Best of 2015-2016!

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Topics tagged under eshop on  - Page 3 Header10

Every year we allow you, our loyal fans choose which game you think is deserving of the GoTY award and the user who correctly chooses the most tournament bracket winners correctly will win a prize! Our first round begins on Friday and a new round will occur each day! You only have a 24 hour window to vote in each round so be sure to vote everyday for the best chance to win the prize!

You can view the tournament results in our forum index below the site statistics and above our chatbox! Good luck and have fun!

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#Contest #GoTY #WiiU #3DS #eShop #Giveaway

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by Towafan7
on February 23rd 2016, 11:58 am
 
Search in: Latest Nintendo News
Topic: eShop: Quest of Dungeons Is Headed To The Wii U And 3DS!
Replies: 3
Views: 1605

eShop: Quest of Dungeons Is Headed To The Wii U And 3DS!


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Topics tagged under eshop on  - Page 3 Origin10

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Upfall studios recently announced to Nintendo Life that they will be bringing their procedural roguelike title Quest of Dungeons to the Wii U and 3DS eShops at some point in the future! The game will feature four classes and a complex loot system as well as randomly generated dungeons.

Here's the list of important features according to Nintendo Life:

Nintendo Life wrote:
Features:

★Procedural dungeons

★Procedural weapons

★Boss encounters

★Quests

★3 Difficulty levels

★Permadeath - Once you die, game over man, game over!

★Shop - buy and sell items/weapons

★Leaderboards - compare your Adventure points with the community


No concrete release window has been set, but we'll let you know when that changes! In the meantime be sure to tell us what you think of this upcoming Wii U and 3DS eShop title in our comment section below!

Source: Nintendo Life.

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#WiiU #3DS #eShop #UpfallStudios #QuestOfDungeons #Nindie

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by Towafan7
on February 17th 2016, 1:39 pm
 
Search in: Wii U eshop Reviews
Topic: Review: Oddworld New 'n' Tasty (Wii U eShop)
Replies: 11
Views: 1720

Review: Oddworld New 'n' Tasty (Wii U eShop)


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Better Than A Bag O' Flesh-Pops!

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Topics tagged under eshop on  - Page 3 Oddwor10

Developed by Just Add Water and published by Oddworld Inc, Oddworld: New 'n' Tasty is an HD remake of the original Oddworld title for the Sony PSX! The original version of the game was incredibly eerie and dark and was overall a fantastic game, so how does New 'n' Tasty stack up to the original? Continue reading our review to find out!

The story is very dark and sinister in Oddworld: New 'n' Tasty just as was in Oddworld: Abe's Odyssey on the PSX. Some elements of the story have been altered a bit both in a good way and bad way depending on the scene, but overall the story is still great for a platformer. The gameplay is still excellent with limited powers and emphasis on stealth, Oddworld: New 'n' Tasty is a challenging yet fun platformer that will certainly hook any fan of 2D platformers.

Besides the traditional platforming elements, the game possesses some clever puzzles including crates, levers, and intricate enemy patterns in some sections that require careful planning to get by as well as "endless runner" style areas where you ride a beast across hazardous areas filled with spikes and pitfalls among other dangers and it feels quite rewarding to get past these areas!

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The controls are somewhat shoddy in our opinion, it's not broken, but the button mapping is pretty bad and there's no way to change it in the options which really brings the game down. There's also an issue where audio doesn't play from the Gamepad during cut-scenes which kills the mood during Off-TV sessions.

Visually the game is bright a colorful which is a stark contrast to the dark and eerie art-style the original Abe's Odyssey had on the PSX. Sure the environments look nicer for the most part, but this change completely ruins the game's atmosphere. Not only that, but the game's special effects and multiple layered hand-drawn claymation-style backgrounds were completely nerfed and replaced with more simplistic and in most cases inferior looking effects and backgrounds. These visual issues were problematic enough to force us to drop the overall score by one point.

In-terms of audio, however Oddworld: New 'n' Tasty shines. The sound effects are excellent and the music is superb and fits the game well! The voice acting during the cut-scenes is cheezy at times, but in a 90's Saturday morning cartoon sort of way, which is a good thing in our opinion!

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Bottom-Line:

With fantastic gameplay that is both highly enjoyable and challenging, a great story with excellent cinematics, and a great audio presentation, Oddworld: New 'n' Tasty is a great game in its own right, however it fails to reach its true potential thanks to shoddy, poorly mapped controls, and a seriously downgraded visual presentation when compared to the original Abe's Odyssey on the PSX. There's also the issue with no sound coming from the gamepad during cut-scenes which will hopefully be addressed in a future patch, but overall the game is still solid to good and as such we award the game with an appropriate score!

Price: $14.99

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Score: ★★★★★★★☆☆☆ 7.9/10

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#Review #WiiU #eShop #Oddworld #Oddworldinc #NewNtasty #Nindie

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by Towafan7
on February 17th 2016, 11:39 am
 
Search in: Latest Nintendo News
Topic: Virtual Console: Ninja Gaiden II , Ninja Gaiden III, And Double Dragon III Are Hitting The North American Wii U eShop Tomorrow!
Replies: 2
Views: 962

Virtual Console: Ninja Gaiden II , Ninja Gaiden III, And Double Dragon III Are Hitting The North American Wii U eShop Tomorrow!


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NES Overload For U!

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Topics tagged under eshop on  - Page 3 Ninja-10

Nintendo of America has been on a roll the past several weeks with multiple Virtual Console releases hitting the Wii U eShop in the region each week! This week another three titles are releasing on the service in the region! The trio of NES titles are Ninja Gaiden II, Ninja Gaiden III, and Double Dragon III! All three games have been listed for release tomorrow on Nintendo of America's official website.

Are you looking forward to these upcoming Wii U Virtual Console titles? Be sure to let us know in our comment section below!

Source: Nintendo Everything.

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#WiiU #VC #eShop #NinjaGaidenII #NinjaGaidenIII #DoubleDragonIII #NES

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by Towafan7
on February 16th 2016, 7:54 pm
 
Search in: Latest Nintendo News
Topic: Trailer: U Host Will Be Hitting The Wii U eShop In March of 2016!
Replies: 3
Views: 1123

Trailer: U Host Will Be Hitting The Wii U eShop In March of 2016!


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Game Show Host For U!

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Topics tagged under eshop on  - Page 3 U-host10

U Host is a game show title that revolves around the Wii U Gamepad. The Gamepad user takes on the role of a game show host and can create the game show of his or her dreams. U Host was announced way back in 2014 and the game's developer Bear Box Media has released a new trailer for the game as well as a tentative release window of March of this year!

What do you think of the game based on the trailer? Be sure to checkout the trailer and leave us a comment below!



Source: Nintendo Everything.

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#Trailer #UHost #BearBoxMedia #WiiU #eShop #Nindie

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by Towafan7
on February 15th 2016, 11:27 am
 
Search in: WiiWareWave Exclusive Features
Topic: Developer's Interview: Our Discussion With MP2 And Konjak Regarding NoituLove For The Wii U And 3DS!
Replies: 8
Views: 2307

Developer's Interview: Our Discussion With MP2 And Konjak Regarding NoituLove For The Wii U And 3DS!


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Double Interview Ahoy!

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Topics tagged under eshop on  - Page 3 Dev%20Interview%20mp2_zpsuqkm2yqc

We recently had the opportunity to interview MP2 Games and "Konjak" regarding their upcoming Wii U and 3DS eShop title NoituLove! We like getting to the point without unnecessary fluff so here's what they had to say regarding NoituLove:

Developer's Interview wrote:

Topics tagged under eshop on  - Page 3 Header10

Hello! Thanks for joining us to answer our questions regarding Noitu Love!

[MP2]: Thanks for having us! I'm Mathias from MP2 Games.

[Konjak]: Hello! I'm Joakim Sandberg, probably more known as "konjak".



Could you tell us about your team?

[MP2]: So it's really just me and Joakim. I do the porting/publishing, while Joakim does the rest, really.

[Konjak]: I sit in my chair and try to make games and eating things with all of my time.



How long has Noitu Love been in development?

[MP2]: The 3DS and Wii U versions have been in development since the end of 2015. The original game was released quite some time ago!

[Konjak]: Thanks to Mathias I think the game will reach a lot more people, but I actually released the game on PC in 2008. It later got on Steam in 2012, so this has been a journey. The game itself, prior to that, took me a record 9-10 months because it was a very fun and simple project for me.

Topics tagged under eshop on  - Page 3 Nouito10

Is the 3DS version of the game compatible with all 3DS' or is it a New
3DS exclusive?


[MP2]: It will be compatible with both the original 3DS and the New 3DS!



Could you tell us a bit about the game?

[Konjak]: Noitu Love Devolution is a quite classic action-arcade game, dominated by explosions and bosses. It stars Xoda Rap as she has to protect the city from the resurgence of the "Darn" army, a group of evil robots. But along with them comes problems where parts of the city is turning into other place and time eras, and the Peacekeepers have to find out why it happens, and how to fix it.



What are some of the most unique features of Noitu Love?

[Konjak]: The game is simply my desire to make my own Contra or Metal Slug-like game, as those were things of my childhood. To make it something more interesting, I wanted to see what I could do when such a game used mouse controls, and I found it could be pretty fun, and also very fluent in how you get around. So with motions and aiming you zip around all over the screen, beating on things.



Will the Wii U version of the game be different than the 3DS version?

[MP2]: The 3DS version will have gameplay and controls that are similar to those on the Wii U using the Gamepad. We are still finalizing the 3DS version, so the 3DS version may have a few extra additions when we release it.

Topics tagged under eshop on  - Page 3 Noitu_10

How long would you say NoituLove is from beginning to end for
first-time players?


[Konjak]: It's akin to the length of those classic action games. It's compact and sweet, wanting you to replay it. It does come with unlockable characters who play completely different. I thought it would be fun to see what other controls based on pointing around I could think of, and they are the result.



Which controllers will be compatible with the Wii U version of your game?

[MP2]: The Gamepad is supported, using swipes and touch gestures for special moves. Also, Wiimote + Nunchuk is supported, where you press buttons to hit enemies while pointing at the screen. This also uses Wiimote swipes to do special moves!



What is your favorite aspect of Noitu Love?

[MP2]: The classic arcade gameplay, and the countless boss fights. It's action extravaganza, and learning how to deal with new enemies is a great experience.

[Konjak]: Explosions.



That's all of the questions we have for you today! Hopefully we'll
have the opportunity to interview you again sometime!


[MP2]: Thank you for the attention! The game will be out around April on Wii U and 3DS, so make sure to follow @konjak_news if you want to stay updated.

[Konjak]: Also check out the projects of Mathias and MP2 Games (http://mp2.dk/) as he's been a good source of getting hard-to-port games to more people. A true citizen.



Take care!

[MP2]: Bye!

[Konjak]: Bye.


Topics tagged under eshop on  - Page 3 86893410

What did you think of our interview? Will you be downloading NoituLove when it hits the Wii U and 3DS eShops? Which version of the game will you choose? Be sure to let us know in our comment section below!

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#Developer #Interview #MP2Games #NoituLove #WiiU #3DS #eShop #Exclusive #Feature

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by Towafan7
on February 14th 2016, 9:24 pm
 
Search in: Latest Nintendo News
Topic: Kickfail: The Wii U eShop Version of Anima: Gate of Memories Might Be Cancelled...
Replies: 2
Views: 965

Kickfail: The Wii U eShop Version of Anima: Gate of Memories Might Be Cancelled...


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Say It Isn't So...

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Topics tagged under eshop on  - Page 3 Large15

A full-3D successor to the WiiWare title Anima: Ark of Sinners, Anima: Gate of Memories was crowdfunded a long while ago and was promised to be released on the Wii U, but that promise looks like it might end up being broken as the developer has stated this on their Kickstarter updates:

Kickstarter Update wrote:Anima Gate of Memories will be released simultaneously in Windows, Xbox One and PS4 and we are working to be able to release a few months later a WiiU version (which, even if we are still not sure, we hope that will be possible).


Are you upset about this update? Will this news affect how you'll back future crowdfunding projects? Be sure to let us know in our comments section below!

Source: Nintendo Life.

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#Kickfail #WiiU #eShop #Anima #WTF #Bad

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by Towafan7
on February 14th 2016, 6:41 pm
 
Search in: Latest Nintendo News
Topic: News: Action-RPG Sadame Should Be Hitting The North American And European 3DS eShops This Month!
Replies: 3
Views: 935

News: Action-RPG Sadame Should Be Hitting The North American And European 3DS eShops This Month!


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Action-packed Insanity Coming Soon!

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Topics tagged under eshop on  - Page 3 Origin10

The well known mid-sized developer Rising Star Games has confirmed that they will be localizing the 3DS action-RPG Sadame for the North American and European regions! Here's the official overview of the game:

Official Overview wrote:Translating simply as 'fate', four warriors are called to battle with a whirl of swords, spells and mysterious arcane abilities in this fast-paced hack-'n-slash adventure. Cut a swathe through waves of demons as you battle against the vivid backdrop of a reimagined Warring States period of Japan.

Players guide their chosen hero through dozens of stages, facing an onslaught of over twenty enormous bosses, collecting loot, enhancing their equipment and levelling up with new abilities with which to punish and slay Nobunaga's hordes.

Choose from the sword-wielding Samurai; the ranged and stealthy Ninja; the spell-slinging Monk or the enchanting witchery of the Rogue. Each of the four playable heroes has a distinct story and gameplay style with their own abilities and skills to explore and enhance.

However, as loot is shared between multiple save files and previously created heroes can be set to assist new ones in battle – not to mention the branching paths offered by the story – Sadame offers a huge amount of replay value.


Sadame is said to feature four characters that each have a completely unique fighting style as well as interesting use of the Streetpass feature! The game will be hitting the 3DS eShop in North America and Europe on February 25th!

Be sure to checkout the official trailer of the game and as always feel free to leave us your thoughts in our comments section below!



Source: Nintendo Life.

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#3DS #eShop #JRPG #RisingStarGames #Sadame #Nindie

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by Towafan7
on February 14th 2016, 12:18 pm
 
Search in: Wii U eshop Reviews
Topic: Review: Level 22 (Wii U eShop)
Replies: 4
Views: 1015

Review: Level 22 (Wii U eShop)


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An Enjoyable Bugfest...

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Topics tagged under eshop on  - Page 3 885x10

Developed and published by Moving Player, Level 22 is a unique and enjoyable stealth-platformer that has many strong points, however it's riddled with a ton of major bugs. Do these bugs completely ruin the experience? Not quite, and here's why:

The gameplay in Level 22 is straightforward you must hide from all guards and employees by either distracting them or hiding from them to reach your office on floor 22 undetected to keep your job! The difficulty can be quite challenging at times, but it can be a rewarding experience to say the least.

The controls are passable, however they certainly could be better and it'll take players awhile to get used to them. The gamepad features are fairly sparse for a game that requires the controller, with touch controls being used for some actions in the game for some unknown reason which feels out of place in the game, however the Off-TV-Play feature is fully functioning and is a nice feature to have!

Topics tagged under eshop on  - Page 3 Large14

The enemy patterns are usually easy to read, however there's some issues that occur from time-to-time where the enemies don't follow their predetermined paths and that's not the only major bug that we found in Level 22, for instance one time when we hid in a box, a mailman picked up the package a drug us off forcing us to reset the game in order to progress. These issues really hampered this otherwise solid title in our opinions.

Visually Level 22 has a nice artstyle, nothing too impressive mind you, but it still looks nice with detailed stages filled with often humorous characters and objects. The sound effects are somewhat simplistic and the music is pretty generic in our opinions, but overall the audio-visual presentation is decent enough.

Topics tagged under eshop on  - Page 3 885x11

Bottom-Line:

With good gameplay, and decent audio-visual presentation Level 22 had the potential to be a solid game, however many bugs and other issues seriously hold the game back, but despite these issues there's still fun to be had with the game. We give Level 22 a decent level of recommendation!

Price: $6.99

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Score: ★★★★★★☆☆☆☆ 6/10

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#Review #WiiU #eShop #Level22 #MovingPlayer #Nindie

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by Towafan7
on February 12th 2016, 11:50 pm
 
Search in: 3DS eShop Reviews
Topic: Review: RV-7 My Drone (3DS eShop)
Replies: 6
Views: 1101

Review: RV-7 My Drone (3DS eShop)


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My Drone, Not Feeling It...

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Topics tagged under eshop on  - Page 3 300x10

Developed and published by Enjoy Up Games, RV-7 My Drone is an action game that has you control a drone and try to complete certain tasks without being sent to the scrapyard, but is this game any fun? We have serious mixed feelings about the game and here's why:

The gameplay in RV-7 My Drone is really shallow, you basically go on missions with your drone, save civilians, secure cargo, etc. in what amounts to undless fetch quests. These mundane quests quickly grow old and there's not a whole lot of features that keep your mind off of this fact.

The stages are randomly generated which makes each playthrough unique which is nice. The controls are also very intuitive and easy to learn so that's a very good thing!

Topics tagged under eshop on  - Page 3 300x11

Their are several different enemy types, but there isn't much variety in their behavior and the difficulty of the game is very unpredictable at times which is quite annoying.

Visually the game looks really bad. The art-direction is very incoherent as there is no theme or consistency to the stages or enemies. The worst part is that there's alot of visual glitches in this game that we ran across which ruined the visual presentation even further for us. Issues included cropping and pop-in, but there were several other issues with the game's visuals as well.

In-terms of audio, the sound effects are decent enough, and the music is okay, but nothing that really stands out, overall the audio-visual presentation is definitely below average.

Topics tagged under eshop on  - Page 3 300x12

Bottom-Line:

With shallow gameplay and a poor audio-visual presentation, as well as a poorly balanced difficulty level RV-7 My Drone fails in many aspects, sure it can be somewhat fun in short bursts and some tweaks to the gameplay would have made the game average in-terms of quality, but as it is the game is quite poor at providing gamers a reasonable experience so we can't really recommend this game to our fan-base. RV-7 My Drone gets a below average recommendation from us...

Price: $1.99

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Score: ★★★★☆☆☆☆☆☆ 4/10

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#Review #3DS #eShop #EnjoyUpGames #Nindie

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by Towafan7
on February 11th 2016, 1:01 am
 
Search in: Latest Nintendo News
Topic: Virtual Console: Polarium Advance And Big Brain Academy Are Also Hitting The North American Wii U eShop Tomorrow!
Replies: 6
Views: 920

Virtual Console: Polarium Advance And Big Brain Academy Are Also Hitting The North American Wii U eShop Tomorrow!


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A Big Week For The Virtual Console Service In North America!

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Topics tagged under eshop on  - Page 3 Wiiuvc11

This week looks to be a fantastic week for Virtual Console releases on the Wii U eShop in North America as Big Brain Academy (DS) and Polarium Advance (GBA) are hitting the service tomorrow on top of the import release Kuru Kuru Kururin for the Gameboy Advance which we already reported just a short while ago! It seems that the Virtual Console service, at least on the Wii U is really picking up the pace in-terms of weekly releases in North America, let's hope that this trend will continue!

Topics tagged under eshop on  - Page 3 Big-br10

Are you looking forward to these two upcoming Wii U Virtual Console releases? Be sure to let us know your thoughts in our comments section below!

Source: Nintendo Everything.

Thanks to @Minato for yet another news tip!

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#WiiU #VC #eShop #BigBrainAcademy #PolariumAdvance #DS #GBA

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by Towafan7
on February 11th 2016, 12:32 am
 
Search in: Latest Nintendo News
Topic: Virtual Console: Kuru Kuru Kururin Will Be Hitting The North American Wii U Virtual Console Service Tomorrow!
Replies: 2
Views: 1031

Virtual Console: Kuru Kuru Kururin Will Be Hitting The North American Wii U Virtual Console Service Tomorrow!


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No Not The Character From Dragon Ball Z!

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Topics tagged under eshop on  - Page 3 Kuru-k10

It looks like the import title Kuru Kuru Kururin for the Gameboy Advance will be hitting the Wii U Virtual Console service tomorrow according to a listing on Nintendo of America's official website! This is the first time that Kuru Kuru Kururin has been made available officially in the North American region so the gameplay is a secret to everyone in the region "at least for those of you who haven't imported the game". Sorry we couldn't resist a bit of Zelda humor!

Here's some information regarding the game:

Overview wrote:“Kururin’s brothers and sisters are lost across 10 different worlds! In his special helicopter, the Helirin, navigate through mazes as quickly as you can while avoiding obstacles such as walls, pistons, and cannons.

You can also customize your Helirin by using items acquired in Adventure mode.”


Are you looking forward to this upcoming Wii U Virtual Console import title? Will you be downloading the game when it hits the eShop tomorrow? As always be sure to let us know in our comments section below!

Source: Nintendo.

A special thanks goes to @Minato for the news tip!

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#WiiU #VC #eShop #import #KuruKuruKururin #GBA

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by Towafan7
on February 9th 2016, 8:31 pm
 
Search in: Latest Nintendo News
Topic: Breaking News: YIIK Should Be Sent To Lotcheck Sometime Next Month According To The Developer of The Game!
Replies: 4
Views: 947

Breaking News: YIIK Should Be Sent To Lotcheck Sometime Next Month According To The Developer of The Game!


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It's Time To Prepare For YIIK All Over Again!

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We talked to Ackk Studios, the developer of the upcoming Mother inspired JRPG, YIIK about when the game would be submitted to lotcheck and it looks like the wait is almost over as Ackk Studios has confirmed that development is expected to be wrapped-up and the game will be sent to NoA for lotchecking sometime next month!

Are you looking forward to YIIK hitting the Wii U eShop sometime soon"ish"? Be sure to let us know in our comments section below!

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#WiiU #eShop #AckkStudios #YIIK #Twitter #News

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by Towafan7
on February 9th 2016, 8:07 pm
 
Search in: Latest Nintendo News
Topic: Breaking News: Ackk Studios Talks About The ONISM Feature In YIIK!
Replies: 2
Views: 765

Breaking News: Ackk Studios Talks About The ONISM Feature In YIIK!


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Fictional Forums Ahoy!

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We recently got the chance to talk a bit about a previously unknown feature in YIIK with the game's developer Ackk Studios, the feature that they revealed to us is called ONISM and is basically an in-game forum where NPC's talk about the events going on in the game's world while you're adventuring!







What do you think about this newly announced feature in YIIK? Be sure to let us know what you think in our comments section below!

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#WiiU #eShop #AckkStudios #YIIK #JRPG

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by Towafan7
on February 9th 2016, 2:07 pm
 
Search in: Wii U eshop Reviews
Topic: Review: Shutshimi: Seriously Swole (Wii U eShop)
Replies: 8
Views: 1189

Review: Shutshimi: Seriously Swole (Wii U eShop)


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Seriously Swell Shmup!

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Topics tagged under eshop on  - Page 3 Wiiu_s40

Developed by Neon Deity Games and published by Choice Provisions Shutshimi: Seriously Swole is a very unique shoot 'em up title that has players take on 10 second waves of ememies as well as bosses and did we mention that it's blisteringly difficult too? Does the game as a whole warrant downloading it? We think so and here's why:

The gameplay is fast paced as you must take on hordes of enemies or a challenging boss in 10 seconds while trying to survive and rack-up points to spend in the shop to power-up your gun-wielding musclebound fish or change the elements of the next stage!

Every playthrough is completely unique which is a great feature of the game so expect plenty of surprises even after your 20th or even 50th playthrough! The difficulty is very unforgiving especially in the unlockable difficulty settings. Luckily, however you don't have to play alone as up to three of your friends can join you for some hilariously insane co-op!

Topics tagged under eshop on  - Page 3 Shutsh10

The controls are fantastic and there are tons of different compatible controllers which is great for a game that utilizes co-op gameplay! The game also features Off-TV-Play which is a great feature when playing alone!

The game features two graphics options and BGM options one each that's retro or more modern both options are fantastic in both categories. The visuals are very fluid regardless of on-screen action, and the soundtrack is retro sounding and fits the game really well plus it sounds awesome to boot! Overall Shutshimi has an excellent audio-visual presentation!

Topics tagged under eshop on  - Page 3 Shutsh11

Bottom-Line:

With superb gameplay with top-notch co-op, excellent controls with a ton of controller options, total randomness of the stages that seem completely balanced, and an excellent audio-visual presentation, Shutshimi: Seriously Swole is very close to perfection, however it's not quite there nonetheless the game is still one of the best indie titles released on the Wii U so far this year and has earned a near-perfect level of recommendation from us!

Price: $9.99

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Score: ★★★★★★★★★☆ 9.5/10

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#Review #WiiU #eShop #Shutshimi #NeonDeityGames #ChoiceProvisions

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by Towafan7
on February 9th 2016, 11:42 am
 
Search in: Latest Nintendo News
Topic: Maintenance: Loads of Wii U & 3DS Online Downtime Is Expected Later Today!
Replies: 7
Views: 758

Maintenance: Loads of Wii U & 3DS Online Downtime Is Expected Later Today!


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Maintenance Palooza!

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Topics tagged under eshop on  - Page 3 Wii_u_10

We're fairly confident it's due to the upcoming release of My Nintendo, but lately there's been quite a bit of online maintenance on the Wii U and 3DS. Today is going to be an especially effected day as there will be two rounds of extended maintenance! Here's a breakdown of the timing of the two rounds of maintenance:

Round 1:

◆4:50 PM PT (Tuesday) – 6:30 PM PT (Tuesday)

◆ 7:50 PM ET (Tuesday) – 9:30 PM ET (Tuesday)

◆ 12:50 AM in the UK (Wednesday) – 2:30 AM in the UK (Wednesday)

◆ 1:50 AM in Europe (Wednesday) – 3:30 AM in Europe (Wednesday)

Round 2:

◆ 8 PM PT (Tuesday) – 1 AM PT (Wednesday)

◆ 11 PM ET (Tuesday) – 4 AM ET (Wednesday)

◆ 4 AM in the UK (Wednesday) – 9 AM in the UK (Wednesday)

◆ 5 AM in Europe (Wednesday) – 10 AM in Europe (Wednesday)

Do you think that this maintenance is preparation for the release of My Nintendo? Also will this maintenance affect your gaming sessions today? Be sure to let us know in our comments section below!

Source: Nintendo Everything.

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#WiiU #3DS #eShop #Online #Maintenance #NintendoNetwork

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by Towafan7
on February 9th 2016, 12:31 am
 
Search in: Latest Nintendo News
Topic: Breaking News: Musicverse: Electronic Keyboard Is Set To Hit The 3DS eShop On February 18th In North America!
Replies: 1
Views: 1148

Breaking News: Musicverse: Electronic Keyboard Is Set To Hit The 3DS eShop On February 18th In North America!


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Pocket Keyboard!

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Topics tagged under eshop on  - Page 3 Check-11

According to a listing on Nintendo of America's website Abylight Games will be releasing a new music software app on the 3DS titled Musicverse: Electronic Keyboard. The software will allow players to compose and share their music via social media and Miiverse. Users will also be able to download songs from other players which is a fantastic feature! Here's an overview of the software:

Official Overview wrote:Share your musical genius using Musicverse: Electronic Keyboard!

Record the melody stuck in your head wherever you are and show it to the world, no limits with Miiverse™, Facebook and Twitter!

Listen and play the creations of Miko in Japan, John in Canada and Magnus in Europe... Everyone just a note away!

Both if you are an expert or the first time playing, Musicverse guides you easily through all the possibilities just at your fingertips in your Nintendo 3DS™.

Features:

◆ Store up to 128 creations.

◆ Share your music trough Miiverse, Facebook and Twitter.

◆ Import other user's music from Miiverse or QR Code patterns.

◆ Export your creations in AAC format to the SD card.

◆ Included video tutorials.

◆ Left handed mode.

◆ Chord scale visualization.

◆ Key zoom function.

◆ Real time quantization.

◆ Automatic accompaniment with 14 musical styles and 4 variations.

◆ 8 programmable chords.

◆ 32 instruments.

◆ Integrated sequencer with independent chord and melody tracks.

◆ Metronome.


What do you think of this upcoming app? Will you be downloading Musicverse: Electronic Keyboard when it launches on the 3DS eShop next week? Be sure to let us know in our comments section below!

Source: Nintendo.

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#3DS #eShop #Music #App #Abylight #Musicverse

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by Towafan7
on February 8th 2016, 6:46 pm
 
Search in: Latest Nintendo News
Topic: eShop: Buddy & Me: Dream Edition Will Be Hitting The Wii U This Spring!
Replies: 2
Views: 1038

eShop: Buddy & Me: Dream Edition Will Be Hitting The Wii U This Spring!


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We Must Be Dreaming!

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Topics tagged under eshop on  - Page 3 Buddy-10

Last week Sunbreak Games teased that Buddy & Me might be coming to the Wii U, but today the developer has confirmed that the game will indeed be coming to the Wii U eShop this Spring under the new name, Buddy & Me: Dream Edition!

Sky Tyrannosaur who is helping out with development of the Wii U version, says that the Wii U version of the title will come with new features alongside the outfits, seasons, and boosts that were added in the Samsung Smart TV version of the game!

Are you looking forward to this upcoming Wii U eShop title? Be sure to watch the trailer of the game and let us know your thoughts in our comments section below!



Source: Nintendo Everything.

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#WiiU #eShop #BuddyAndMe #SunbreakGames #Trailer

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by Towafan7
on February 8th 2016, 5:35 pm
 
Search in: WiiWareWave Exclusive Features
Topic: Developer's Interview: Our Discussion With Wee Man Studios Regarding Their Upcoming 3DS eShop Title Lifespeed!
Replies: 11
Views: 1581

Developer's Interview: Our Discussion With Wee Man Studios Regarding Their Upcoming 3DS eShop Title Lifespeed!


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Three Cheers For The New 3DS!

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Topics tagged under eshop on  - Page 3 Lifesp10

Developer's Interviews have become something far more common in recent times here at WiiWareWave thanks to their recent surge in sheer popularity so it should come as no surprise that we have another interview to share with you, our fantastic fans!

We recently interviewed Wee Man Studios regarding their upcoming 3DS eShop futuristic racer Lifespeed and we learned quite a bit about the game! Without further ado here's our interview with Wee Man Studios in its entirety:

Interview wrote:

Topics tagged under eshop on  - Page 3 Lifesp11

Could you tell us a bit about your team?

[WMS]: "John Owens developed the game from start to finish and is the driving force behind the whole project. He is modest about it but really its pretty amazing for a game of this complexity and polish! Seven day work weeks have been the norm for so long that its going to be really strange when he moves to a normal work schedule.

We also had various contractors work with us throughout the project to do the bits he couldn't do and generate the artwork, music, and language translations."



How long has Lifespeed been in development?

[WMS]: "A number of years, we don't like to count! To be honest the project was probably too much for one man to take on, we made it in the end but it would have been sensible to take on something smaller.

Rookie indie developer mistake which we managed to actually see through till the end. We were lucky that I have a full time job so we have just got by on one salary for the past few years."

Topics tagged under eshop on  - Page 3 Lifesp12

What kind of game is Lifespeed?

[WMS]: Lifespeed is a futuristic flying racer. You will fly ships at mach 2 down tiny tunnels and through rings to get weapons to battle against the 9 other racers. Its a fast twitchy game with a challenging old school feel to it.



What games inspired you to develop Lifespeed?

[WMS]: "The original inspiration actually came from the scene in star wars return of the Jedi where the ships are flying down the tunnels of the death star. We wanted to capture that same fast frantic rush in a race.

Pilot Wings on the SNES where you fly through a course of rings was a big early inspiration. Mario Kart inspired the fun racing fighting type gameplay."



We heard that Lifespeed is a New 3DS exclusive title! Is this true?

[WMS]: We will be bringing Lifespeed out on the New 3DS.



What made you decide to make Lifespeed a New 3DS exclusive title?

[WMS]: Simply down to performance, the New 3DS actually a much more powerful device so it allowed us to get all the features into Lifespeed that we were hoping for.

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Can you tell us about the unique features of the game?

[WMS]: We think the combination of all the gameplay elements is unique; flying in 3D space, tunnels, racing, fighting the other ships, flying through rings for pickups. Haven't seen any other game with all those elements combined yet! Oh and of course you can do a barrel roll.



When can we expect Lifespeed to hit the 3DS eShop?

[WMS]: As soon as is humanly possible. Well hopefully March, difficult for us to predict as its our first time releasing an indie title.


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What did you think of the interview? Are you looking forward to Wee Man Studios upcoming title Lifespeed? What are your thoughts about it being New 3DS exclusive? Let us know in our comments section below!

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#Developer #Interview #New3DS #eShop #WeeManStudios

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by Towafan7
on February 8th 2016, 12:37 pm
 
Search in: Wii U eshop Reviews
Topic: Review: Shadow Puppeteer (Wii U eShop)
Replies: 8
Views: 1282

Review: Shadow Puppeteer (Wii U eShop)


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Shallow Shadowy Platforming...

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Developed by Sarepta Studio and published by Snow Cannon Games Shadow Puppeteer is a 3D platformer that has some very unique gameplay and an excellent co-op mode, however it is marred by seriously repetitive gameplay, but is the repetition enough to make us not recommend the game? We don't think so and here's why:

The gameplay in Shadow Puppeteer is relatively unique, you must team up with the protagonists shadow in order to solve puzzles and progress through the platforming stages. The protagonist must traverse through a 3D plane whereas his shadow must navigate a 2D plane as he can only travel across the walls in most situations.

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The co-op is where this game truly shines and it's quite enjoyable. One player controls the protagonist, while the other controls his shadow overall the game is much more enjoyable when playing with a friend! The game does have issues though such as repetitious stages and puzzles which really hurt the game overall.

The controls in the game are fairly solid, however it's quite challenging to control both characters at once in single-player mode. Visually the game is really good looking, especially the animated cutscenes which look amazing! The character models are fairly unique as well, but the stages themselves are a bit bland looking which is a bit disappointing. In-terms of audio the game's sound effects are fairly good and the music also fits the game very well! Overall the audio-visual presentation in Shadow Puppeteer is great!

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Bottom-Line:

With solid gameplay that is quite unique, fantastic co-op, and a great audio-visual presentation, Shadow Puppeteer has its moments and can be a very fun game, however sometimes confusing controls and repetitious gameplay really hold the game back, but overall we give Shadow Puppeteer a solid recommendation!

Price: £13.49/€14.99/$14.99

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Score: ★★★★★★★☆☆☆ 7/10

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#Review #WiiU #eShop #SnowCannonGames #SareptaStudio #Nindie

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by Towafan7
on February 7th 2016, 9:57 pm
 
Search in: Wii U eshop Reviews
Topic: Review: FreezeMe (Wii U eShop)
Replies: 17
Views: 1987

Review: FreezeMe (Wii U eShop)


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An Ice Solid Platforming Adventure Awaits U!

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Developed and published by the one person crew at Rainy Night Creations FreezeMe is love letter to the platformers of the 90's with some modern and unique touches that will remind players of the golden age of the video game industry, however some bugs are present, but are they bad enough to warrant staying away from this title? We don't think so and here's why:

The gameplay in FreezeMe is relatively straightforward you must collect Golden Cubes to beat levels and you can collect Green Pig Coins for doing side quests in the various levels. Some side quests are only available in certain levels and there are also several hidden Salamanders to find which unlock neat features post-game! There are also six challenge stages on top of the four main worlds in the game as well as 40 individual levels within the four main worlds. The game can take upwards of 30 hours to complete and admittedly even then you might not find all of the Salamanders in that time-frame as some are incredibly well-hidden!

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The freezing mechanic is the most unique element in the game and is used to hold bosses in place, use enemies as platforms to reach higher areas, and to freeze certain moving objects such as lifts, rotating platforms, etc. The camera can be somewhat clunky, but it's no worse than that of the typical 90's era 3D platformer.

The game also features anti-gravity sections and planetoids in each of the four main worlds that add a serious Super Mario Galaxy feel to the gameplay formula. The controls are somewhat floaty and could be better, but they're still leagues better than most 90's era 3D platformers so it's not a huge issue. The co-op mode feels very reminiscent of the co-star feature in Super Mario Galaxy 1 & 2 and is a great feature that is extremely fun!

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The visuals in the game are fantastic and look like they belong in a AAA Gamecube title! The character models are excellent, the worlds are massive and detailed, and the level designs are absolutely breathtaking! In-terms of audio the sound effects are typical fare for a 3D platformer, however FreezeMe's soundtrack is truly exceptional and fits the game like a glove!

Now for the bad, FreezeMe has several annoying bugs that seem to occur when using certain external hard-drives. One causes all of the buttons except the movement stick on the controller to stop working for the first 10-20 seconds of a level from time to time, and the other causes the controllers to be swapped during co-op which can be seriously annoying, thankfully these only occur when using certain hard-drives so if this happens move the game to your Wii U's internal memory to solve the issue!

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Bottom-Line:

With fantastic gameplay and loads of content as well as a breathtaking audio-visual presentation FreezeMe is an excellent platformer that will remind players of 3D platformers of yesteryear, however this also comes with the typical clunkiness of the controls and cameras from games back then, but overall the game is absolutely incredible! The bugs, however seriously hamper the game, but are thankfully not gamebreaking by any means so we give FreezeMe for the Wii U eShop a great level of recommendation!

Price: IP $9.99 then $13.99

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Score: ★★★★★★★★☆☆ 8/10

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#Review #WiiU #eShop #FreezeMe #RainyNightCreations #Nindie

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by Towafan7
on February 6th 2016, 12:40 pm
 
Search in: Wii U Virtual Console Reviews
Topic: Review: Golden Sun: The Lost Age (Wii U VC)
Replies: 12
Views: 1688

Review: Golden Sun: The Lost Age (Wii U VC)


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Sailing The Seas of Adventure!

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Developed by Camelot Games and published by Nintendo Golden Sun: The Lost Age is essentially cartridge 2 of the original Golden Sun title as both titles were originally supposed to be one game, but Camelot Games was unable to make the massive title fit in one GBA cartridge so they split the game in two.

You can use the password system in the first title to transfer your save file to Golden Sun: The Lost Age which is a fantastic feature that even works in the Wii U Virtual Console version of the game!

As for the story, Golden Sun: The Lost Age picks up where Golden Sun left off. The story actually feels much more epic this time around and many secrets are revealed about alchemy and the state of the world! Another unique story-related feature is that depending on your actions in the first game, some special story events may occur in Golden Sun: The Lost Age which is extremely cool as it connects the two games together as one single intertwined story!

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The gameplay is similar to the first Golden Sun title for the most part, but there are several additions to the formula! First of all after a certain point in the game you'll obtain a ship that'll allow you to travel the seas and explore the world. This ship will later be upgraded so it can fly, allowing you to reach even more places in the vast world of the game.

The game features a ton of optional dungeons and some of these are quite challenging. Though the dungeons in general are far more difficult than the one's in the original Golden Sun title as the puzzles are at times extremely complex!

The battle system is more or less the same as it was in Golden Sun, but there are a few changes. First you can now obtain new summons via. Summon Tablets from certain dungeons that allow you to utilize multi-elemental summons that are more powerful than their single-elemental counterparts! Some of these summons can be exceptionally difficult to obtain.

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The other new feature in combat is the switch system! At a certain point in the story your party will grow to a total of 8 members. You can switch members during combat or if all of your 4 member party dies the other 4 party members will jump in automatically which is a great feature when facing off against some of the stronger bosses in the game!

Golden Sun: The Lost Age also has a New Game+ feature that allows you to replay the game at an adjusted level of difficulty! You can choose whether the game is easier or more difficult and this will affect the stats of the enemies you'll face in battle during that playthrough of the game! The overall length of the game is incredible as well as it'll take most players 100+ hours to complete the game on top of the 80+ hours to complete the first Golden Sun title!

The controls are really tight and are very easy to learn. The graphics are also fantastic for a GBA title and The Lost Age appears to even be a little better than the first Golden Sun title visually! The graphics are a bit more crisp and clear. On the audio side of things, Golden Sun: The Lost Age is absolutely amazing, the sound effects are varied and sound great, and the soundtrack is one of the very best that we've ever heard from a GBA title!

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Bottom-Line:

With top-notch gameplay with over 100 hours worth of gameplay, a fantastic story, excellent controls, and an unparalleled audio-visual presentation for a Gameboy Advance title, Golden Sun: The Lost Age is one game currently available on the Wii U Virtual Console service that every Wii U owner should have in their library of games! We give Golden Sun: The Lost Age a perfect level of recommendation!

Price: $7.99/£6.29/€6.99/¥700

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Score: ★★★★★★★★★★ 10/10

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#Review #WiiU #VC #eShop #Nintendo #Camelot

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by Towafan7
on February 6th 2016, 11:43 am
 
Search in: Latest Nintendo News
Topic: Breaking News: Shantae: Risky's Revenge: Director's Cut Will Be Hitting The NA & EU Wii U eShops Very Soon!
Replies: 3
Views: 802

Breaking News: Shantae: Risky's Revenge: Director's Cut Will Be Hitting The NA & EU Wii U eShops Very Soon!


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Risky U Will Get Revenge!

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WayForward Games will be releasing their much anticipated Director's Cut of Shantae: Risky's Revenge on the Wii U eShop in North America and Europe, very soon! According to WayForward Games Shantae: Risky's Revenge: Director's Cut has been sent to Nintendo of America and Nintendo of Europe for approval and should be releasing on the Wii U eShop in the near future!

The game was released on other platforms last year, but thankfully the Wii U version should be arriving soon, what do you think of this upcoming Wii U eShop title? Will you be downloading this game when it hits the Wii U eShop? Be sure to let us know in our comments section below!

Source: Nintendo Life.

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#WiiU #eShop #Shantae #WayForward #DirectorsCut #Nindie

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