Search found 13 matches for Feature

by Towafan7
on March 30th 2019, 10:57 am
 
Search in: PlaystationWave Exclusive Features
Topic: Developer's Interview: We Talk With Thylacine Studios About Their Recently Released Siralim 3 Now Available On PS4 & Vita!
Replies: 26
Views: 691

Developer's Interview: We Talk With Thylacine Studios About Their Recently Released Siralim 3 Now Available On PS4 & Vita!


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Gotta Catch 'Em All!

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Topics tagged under feature on  Sirali10

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We hope you guys and gals have been enjoying your weekend so far and we've got a special treat for you all as we recently interviewed Thylacine Studios about the then upcoming Siralim 3 and are now publishing the feature, which is our first developer's interview in more than two years. We plan to publish more developer's interviews in the upcoming months as well. Without further ado here's our interview:

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[WWW]: Hello! Thanks for taking the time to answer our questions!

[Thylacine Studios]: Thanks for the interview!

[WWW]: What games were your biggest inspirations for creating the Siralim series?

[Thylacine Studios]: Siralim was primarily inspired by an old Gameboy Color game called Dragon Warrior Monsters. DWM is all about capturing and breeding monsters and using them to fight in randomly generated dungeons, which is the core of Siralim's gameplay as well. Additionally, ARPGs like Diablo, Path of Exile, and Grim Dawn inspired Siralim's depth of gameplay and itemization.

[WWW]: What's new in your third installment in the Siralim series?

[Thylacine Studios]: More than I can realistically list here, but I'll try to name just some of the new features:

- New story featuring a set of 15 new boss fights.
- Over 100 new creatures to collect, for a total of nearly 800 creatures. All creatures now have rare "Singular" versions as well, which have unique color palettes.
- New type of end-game content called Itherian Realms. These are randomly generated dungeons that have randomized properties which affect the enemies you'll find there. If you defeat the boss of an Itherian Realm, you can upgrade a new type of item called "Talismans" which grant you passive effects. This is the richest end-game content the series has ever had, and it's where players spend most of their time in the game.  
- Nether Crucibles, which is sort of a "boss rush mode" in which you can unlock exclusive abilities for your creatures.
- Asynchronous player-versus player battles.
- There's a new Knowledge System in which you will gain an increasing amount of knowledge about each creature over time. As you gain more knowledge, you'll unlock creature-specific perks such as being able to view an enemy's health bar in battle or increase that creature's chance to drop rare items when you kill it.
- Detailed lore has been written for all ~800 creatures in the game, totaling over 60,000 words. That's roughly the size of an average novel.
- Breeding has been overhauled and is a lot more accessible than it was in Siralim 2.  
- Major quality of life improvements, including a revamped user interface and faster battle system.


[WWW]: Just how long do you think a typical playthrough of Siralim 3 will take most players?

[Thylacine Studios]: The game is intended to last players for as long as they wish to continue playing. There's no true endpoint in the game, which is why so many of our players are still enjoying the game past the 1000 hour mark. Some people stop playing after 40 hours, while others will probably continue to play indefinitely. There's no level cap, and there's no limit to how difficult the content can become.

[WWW]: Can you tell us more about your studio?

[Thylacine Studios]: Technically, Thylacine Studios is a one-man operation. I'm the designer and programmer for all our games, but I hire freelancers to create things like graphics, music, sound effects, and more. Recently, I've been hiring people who are avid Siralim players. For example, the two people who wrote the creature lore for the game (Mario and Sergio) have been playing the Siralim series for several years now. My ultimate goal is to work with people who are passionate about the game rather than someone who is merely looking to treat their work as a routine job.

[WWW]: When you're done with the Siralim series is there a dream project that you folks would like to work on?

[Thylacine Studios]: I have several dream projects, and I'm working on one of them right now! It's called "The Negative". The Negative has the monster catching gameplay and complexity of the Siralim series mixed with the environment and feeling of hopelessness that you might feel in games like Dark Souls or Bloodborne. It's a much higher-budget game than Siralim, and I think some of its features are going to blow people away. I'm excited to reveal more about the game soon!

Also, I've always wanted to work on a game similar to Final Fantasy Tactics. There aren't many games out there with FFT-style gameplay, and I have several exciting ideas to deliver a fresh experience to this genre. 

There's definitely a lot more to come for the Siralim series as well.


[WWW]: Thanks for allowing us to interview you! Hopefully we can do this again sometime!

[Thylacine Studios]: Thanks for the interview, and thanks to everyone who reads it!

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#Exclusive #Feature #DevelopersInterview #ThylacineStudios #Siralim3 #JRPG #MonsterCollection #PS4 #Vita #PSN

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by Towafan7
on June 9th 2016, 8:53 pm
 
Search in: WiiWareWave Exclusive Features
Topic: AVG Discussion: Ichigofan On What He Wants To See From Nintendo During This Year's E3!
Replies: 10
Views: 2501

AVG Discussion: Ichigofan On What He Wants To See From Nintendo During This Year's E3!


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More Reveals Please!

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Topics tagged under feature on  Nintendo%203e3%202016_zpswfuxd2ee

Nintendo has made some rather strange choices for E3 this year by doing away with their traditional E3 broadcast, focusing primarily on a single game with some other already known content being shown off. This certainly doesn't mean that we won't get a few surprises along the way, but the key is to keep your expectations in-check.

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These are some of my hopes for Nintendo @E3 based on their current plans for this year!

Nintendo needs to have a nindie sizzle reel to showcase upcoming indie titles releasing on the Wii U and 3DS.

Show footage of some of the more promising looking indie titles releasing soon including Freedom Planet 2, Soul Saga, Earthlock: Festival of Magic, YIIK, Citadale: Gate of Souls, The Next Penelope, Tumblestones, etc.

Reveal a few new first party eShop esclusives for the Wii U hopefully with something Mario or Zelda related to help flesh-out this year's release schedule!

Localize several Japanese only titles on the Wii U VC to appease the die hard fans and again fill-in the 2016 release schedule.

Release Mother 3 in the West! In 2013 Earthbound aka Mother 2 was released on the Wii U VC, in 2014 Mother 3 was hinted at, in 2015 Earthbound Beginnings aka Mother 1 was released on the Wii U VC, so it'd make sense if Earthbound Endings aka Mother 3 is released on the Wii U VC this E3!

Add GCN, TG-16/CD, and NEOGEO to the Wii U VC service as the final systems to launch on the service "at least on Wii U"!

Announce more DLC for Mario Kart 8, Super Smash Bros., Super Mario Maker, Splatoon, Hyrule Warriors for Wii U and DLC for games that haven't received any yet such as Mario Tennis, Star Fox Zero, Super Mario 3D World, and Pokkén Tournament.

A demo of Zelda U should be released during E3 immediately after the announcement!

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Of course I doubt that all of that will actually happen, but even if only 4-5 of the items on my list are checked that would make for a wonderful E3 surprise! Anyways what do you hope will be announced by Nintendo during this year's E3? Which items on our wishlist do you hope end up happening? As always be sure to let us know in our comment section below!

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#AVGD #Exclusive #Feature #E3 #Nintendo #WiiU #3DS #eShop

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by Towafan7
on May 20th 2016, 10:40 am
 
Search in: WiiWareWave Exclusive Features
Topic: Developer's Interview: Our Discussion With Sean Garland From Righteous Weasel Games Regarding His Recently Released Wii U eShop Title, 8-Bit Hero!
Replies: 13
Views: 1645

Developer's Interview: Our Discussion With Sean Garland From Righteous Weasel Games Regarding His Recently Released Wii U eShop Title, 8-Bit Hero!


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8-Bit Heroics!

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Topics tagged under feature on  Dev%20Interview%20Righteous%20Weasel%20Games_zpswoxpylc7

Recently we had the opportunity to chat with Sean G. Garland from Righteous Weasel Games regarding his multiplayer action-adventure title 8-Bit Hero which recently launched on the Wii U eShop! Continue reading past the line break to see our interview in its entirety! Enjoy:

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The Interview wrote:

Topics tagged under feature on  Cy3bf-10

Thank you for taking time out of your busy schedule to take part in
this interview!


[RWG]: Of course!



Could you tell us a bit about your team who worked tirelessly to
develop 8-Bit Hero?


[RWG]: I was actually the only developer on the game! I programmed it, made the art, and put it all together. I really do have my brother to thank for a lot of the level layout in various sections of the game, as well as a friend from school who made two of the levels.

As I was coming close to the finish line, I really was getting burnt out so I needed someone to help me finish up the last couple of remaining levels, and my friend did a great job.



How long did it take to develop 8-Bit Hero?

[RWG]: Actually working on it, it took about 3 months. I started it back in September of 2015, worked on it for about 2 weeks, and then needed to take a break for school. My brother continued working on level layout. Once January of 2016 rolled around, I got back to working on it. The game was completed in the end of February, but it took a few months to get it ready for publishing.



What games inspired you to create 8-Bit Hero?

[RWG]: Definitely the Zelda series, Mario, and any old-school punishing arcade game.



What is so unique about 8-Bit Hero? What sets it apart from other
action-adventure titles?


[RWG]: Mainly the "art" style. The 3D pixel art is something I was playing around with and thought looked pretty cool. There's really not a whole lot that sets it apart from other action-adventure titles, and I know that. I took on the project as a challenge to further my ability to finish titles that I start working on.

I've always had the issue of starting new projects, working on them for a time, and then starting something new. I needed to change that, which is why I created this pretty simple adventure game. I knew I would be able to finish it on my own without much issue.

Topics tagged under feature on  Caasfq10

Why did you decide to add co-op multiplayer to your game?

[RWG]: By the time I started the project back up in January, I kept playing it and thinking, "yeah, I know I was going for simple for finishing reasons, but this is way too simple." So I then added 2-player co-op.

When that was ready, I started testing it with a friend, and he thought it was really fun, so he dared me to make it 5 player by the next day. Once I was done with that, I got excited about adding new playable characters, and things just took off from there.



The music is fantastic! Who composed the tunes in the game?

[RWG]: I composed all of the music and created all of the sound effects for the game.



Are there any secrets or easter eggs in 8-Bit Hero to keep an eye out for?

[RWG]: Pretty much any time you find one of those hidden shops that pops up from the ground, or secret gems and armour, is a nod to old-fashioned NES games. The old-school games had so many random secrets that most people would never find, which I always thought was hilarious!



We think that's everything we wanted to ask! Thanks again for
answering our questions, hopefully we'll have the opportunity to
interview you again sometime!


[RWG]: Of course! Looking forward to it.



Take care!

[RWG]: You too!


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Topics tagged under feature on  Cy3bf-10

Well that's a wrap! What did you think of the interview? As always be sure to leave us your thoughts in our comment section below!

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#Interview #Exclusive #Feature #SeangGarland #RighteousWeaselGames #WiiU #eShop #Adventure

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by Towafan7
on May 17th 2016, 1:41 pm
 
Search in: WiiWareWave Exclusive Features
Topic: Developer's Interview: Our Discussion With Utopian World of Sandwiches Regarding Their Upcoming Wii U eShop Title Chompy Chomp Chomp Party!
Replies: 10
Views: 1839

Developer's Interview: Our Discussion With Utopian World of Sandwiches Regarding Their Upcoming Wii U eShop Title Chompy Chomp Chomp Party!


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Party Like A Chomp!

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Topics tagged under feature on  Dev%20Interview%20%20Utopian%20World%20of%20Sandwiches_zps4x9v5ui8

We recently had the opportunity to interview the developer, Utopian World of Sandwiches regarding their upcoming Wii U eShop title Chompy Chomp Chomp Party and we learned quite a bit regarding the developer themselves and the game! So without further ado here's our interview in its entirety:

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The Interview wrote:

Topics tagged under feature on  Large13

Hello! Thanks for joining us to take part in this interview!

[UWoS]: No problem guys, thank you for interviewing us!

 

Could you tell us a little about your team?

[UWoS]: We are a husband and wife team. Sarah and James (Woody) Woodrow, based in Cambridge UK. Woody works full time in the shed at the bottom of the garden doing all of the things (coding, animating, modelling). Sarah helps in her spare time with things like designing the characters and interfaces. Our friends Team Doyobi helped us with the amazing soundtrack.

 

How long did it take to develop Chompy Chomp Chomp Party?

[UWoS]: As there was only one full time person we were impressed that it only took us about 2 years! It was a huge learning curve and we needed to iterate on the game design a lot.



Why did you decide to develop a party game for the Wii U?

[UWoS]: We made the original Chompy Chomp Chomp for up to 4 players on Xbox 360 and PC. To us a Nintendo console was always our ultimate dream of what to develop for and when we figured out we could have up to 9 players we just HAD to make Chompy Chomp Chomp Party.

 

What is the objective in Chompy Chomp Chomp Party?

[UWoS]: Each player is a Chompy. Under the feet of your Chompy is a target that is the colour of another Chompy. That indicates who you need to run towards and CHOMP. There are 3 different modes; one where you each chase one other person while being chased called Chase and Chomp, one called Zone Dash where one player runs from zone to zone to gain points while everyone else chases them and one called Keep the Thing where one player has to keep the thing for as long as possible while everyone else tries to chomp them to get the thing.

We’ll be adding more modes as we invent them! It is a simple yet crazy and intense game that anyone can pick up and play and you can all sit around and scream and shout at each other.

 

How many players can play the game at a given time?

[UWoS]: Up to 9 Players, you can share your controller attachments with another player. You can even get up to 5 players with just 2 controllers and 2 nunchuks. It works with any controller combo really. It really appealed to us that it would be so easy for Wii U owners to play it multiplayer as with any other platform you would need to buy a lot of controllers to be able to play.

Topics tagged under feature on  885x23

What games were your biggest inspirations for Chompy Chomp Chomp Party?

[UWoS]: When we talked about making a game we wanted to create something that reflected the best times we’ve had playing games and we realised that it was getting a bunch of random people together to play something. We loved the multiplayer games of the Gamecube/Dreamcast era, we would play them with our friends all the time. So games like Billy Hatcher, Bomberman, Chu Chu Rocket and Super Monkey Ball are big inspirations for us.

We like the simplicity and accessibility of retro games like Pac-Man and ended up wondering about what a multiplayer Pac-Man might be like. So really we’ve ended up making a Pac-Man/Bomberman hybrid with our own twists and crazy brains.



Are there currently any plans to release DLC for the game in the future?

[UWoS]: We will be updating the game with new game modes and levels. We have no plans to sell DLC, we just want to update it for the players for free.

 

What do you think of the Nintendo Wii U?

[UWoS]: We love playing on our Wii U. It has the best games of this generation, especially for playing with friends and family. We love Splatoon and we’ve been playing lots of Captain Toad.

 

Do you have any other Wii U or 3DS projects in development at the moment?

[UWoS]: Not right now, we have lots of plans to develop on Chompy Chomp Chomp Party and make it even better



Thanks for answering our questions! Hopefully we'll have the opportunity to do this again sometime!

[UWoS]: No worries it was a pleasure, get in touch any time!

 

Take care!


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Topics tagged under feature on  885x24

What did you think of our 40th developer's interview? As always be sure to let us know your thoughts regarding our article in our comment section below!

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#DevelopersInterview #Exclusive #Feature #UtopianWorldOfSandwiches #ChompyChompChompParty #Party #Pacman #Bomberman #WiiU #eShop

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by Towafan7
on April 10th 2016, 1:01 pm
 
Search in: WiiWareWave Exclusive Features
Topic: eShop 72: April 7th - April 10th 2016!
Replies: 5
Views: 1411

eShop 72: April 7th - April 10th 2016!


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A Week of Highly Rated Games!

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Topics tagged under feature on  Eshop%2072%20April%207th%20-%20April%2010th%202016_zps6qfqjhog

eShop 72 focuses on the latest download releases, both new and classics, appearing on the Nintendo eShop in North America. Showing you how well they’re doing during the first 72 hours on the service from Thursday, April 7th to April 10th at 9:00am PST.

This week has a few good releases, however in our honest opinions the votes seem rather suspect as all six games have received at least 4 stars which many of the top-tier games haven't even reached within the first 72 hours on the service. Nonetheless here's the list of games that were released this week!

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Wii U eShop Releases

Lovely Planet:

Tiny Build Games' FPS, Lovely Planet is off to a great start as it has managed to receive a rating of ★★★★½ stars with a total of three votes in its first 72 hours on the Wii U eShop service!

Epic Dumpster Bear:

Log Games' surprisingly enjoyable platformer Epic Dumpster Bear has had a fantastic first 72 hours on the Wii U eShop with a whopping ★★★★★ rating with three total votes!

Emojikara ~ A Clever Emoji Match Game:

Intropy Games' bizarre emoji puzzler is also off to a puzzling start with a ★★★★★ rating with one vote in its first 72 hours on the Wii U eShop service...

Super Robo Mouse:

RCMADIAX's Action title Super Robo Mouse has squeaked in with a rating of ★★★★☆ with a total of three votes in its first 72 hours on the Wii U eShop service.

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Wii U Virtual Console Releases

Game & Watch™ Gallery 4 (GBA)

Nintendo's fourth Game & Watch Gallery title has stormed onto the Wii U eShop with a rating of ★★★★★ with a whopping eight votes during its first 72 hours on the service which is quite impressive!

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3DS eShop Releases

Doll Fashion Atelier:

Teyon's bizarre doll dress-up title, Doll Fashion Atelier has done surprisingly well on the 3DS eShop during its first 72 hours on the service with a rating of ★★★★½ stars with three total votes...

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Be sure to check back next Sunday for next week's eShop 72 feature and as always let us know what you thought of the feature in our comment section below!

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#Feature #eShop72 #Exclusive #WiiU #3DS #eShop

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by Towafan7
on March 31st 2016, 1:01 pm
 
Search in: WiiWareWave Exclusive Features
Topic: AVGD: A Closer Look At The New My Nintendo Rewards Service...
Replies: 13
Views: 1538

AVGD: A Closer Look At The New My Nintendo Rewards Service...


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Counting Coins!

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Topics tagged under feature on  Closer%20Look%20At%20The%20New%20My%20Nintendo%20Rewards%20Service..._zpsgwsobhau

My Nintendo has launched today and there already seems to be disparity between the various regions that the rewards program has launched in. Europe seems to earn more gold coins for digital purchases than any other region and also has the best discount coupons rewards worth 20-50% off of specific Wii U and 3DS titles. You can also obtain platinum coins through various secret missions which helps boost your platinum coins rather fast!

North America on the other hand earns the smallest amount of gold coins for purchases with the two highest coin values being unobtainable because they can only be earned if you purchase games that are more expensive than anything currently available on the eShop in the region...

North America also appears to be getting shafted as far as the discount coupons are concerned as the discounts are only worth 15-30% off of specific Wii U and 3DS titles which is substantially less than what Europe's discount awards offer and they are in some cases actually more expensive than the superior European discounts...

Topics tagged under feature on  My_nin10

Another serious issue is that certain games that Nintendo of America has withheld from releasing on the North American Wii U Virtual Console service are now being added as My Nintendo exclusive rewards e.g. Donkey Kong Country: Returns which feels very underhanded and clearly is a push to "force" people to purchase their games digitally in the region.

And the final disparity between regions is that the North American My Nintendo service does not have any of the bonus secret missions to earn extra platinum coins which means that it'll take longer for Americans to earn those coveted platinum coins...

What do you think of these differences that My Nintendo possesses between the various regions? As always be sure to let us know in our comment section below...

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#MyNintendo #Rewards #AVGD #Exclusive #Feature #WiiU #3DS #NintendoAmerica #NintendoEurope

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by Towafan7
on March 14th 2016, 10:20 pm
 
Search in: WiiWareWave Exclusive Features
Topic: WiiWareWave Weekly Edition: Nindie Midweek Indies ~ March 15th of 2016 ~
Replies: 1
Views: 1270

WiiWareWave Weekly Edition: Nindie Midweek Indies ~ March 15th of 2016 ~


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An Independent Debut!

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Topics tagged under feature on  Hive-j10

Graphite Lab's upcoming sci-fi action-shooter Hive Jump will not include online multiplayer in the Wii U version of the game according to an interview with the developer at the Fragments of Silicon podcast. Here's a small fragment of the interview:

Interview Overview wrote:“That’s something where we felt like the platform certainly is kind of a party platform. We love playing games on Wii U in kind of party mode. So we don’t have online in the plans for Wii U, but it will be for PC.”


The Wii U version of the game will still possess local four player co-op as well as Wii U exclusive features such as using the Gamepad as a map, Off-TV-Play and eventual Amiibo support! We'll let you know even more about the game as new details become available!

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Mobot Studios has just released their official Wii U release trailer for The Deer God meaning that the game shouldn't be too far away from releasing on the eShop! Be sure to checkout the trailer above!

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Topics tagged under feature on  Axiom-10

Thomas Happ Games has announced that their critically acclaimed Metroidvania title Axiom Verge will be hitting the Wii U eShop later this year, with a N3DS version following at a later date! Here's a brief overview of the game:

Game Overview wrote:Axiom Verge is a retro-style action-platform-exploration game done in a 16-bit style and was heavily influenced by games like Metroid, Contra, Blaster Master, and other classics, but with very modern design sensibilities.

It also gives you power over glitches like those found in classic games, allowing you to scramble enemies, corrupt environments, and enter hidden areas as you explore this hostile alien world and uncover your role within it.


The game will feature over eighty enemies, forty weapons, nearly a hundred upgrades, and over one thousand rooms! We'll let you know more about this title at a later date!

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Crystalline Green and Drop Dead Interactive have teamed up to bring the rage-inducing arcade-style indie title Gear Gauntlet to Wii U! The game is a maze-like arcade game where players must avoid obstacles and other hazards and did we mention just how rage-inducing the game can be? It looks like the game will be hitting the Wii U eShop later this year!

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Renegade Kid's Jools Watsham released a rather brilliant commercial for his upcoming Wii U and 3DS eShop title Mutant Mudds: Super Challenge! The game releases this Thursday in North America and PAL regions! Be sure to checkout the commercial above!

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Mixed Bag Games has announced that their upcoming Starfox inspired Wii U eShop pseudo 3D on-the-rails shooter Futuridium is being sent to Nintendo's QA as early as next week and might be released as soon as April of this year!




The New 3DS version of the game will take awhile longer due to some bugs that need to be ironed out!



Be sure to checkout the trailer of the game above!

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And that's a wrap! Be sure to come back on friday for our main WiiWareWave Weekly Edition for additional Indie news stories as well as major Nintendo news stories for the week! As always be sure to leave us your thoughts in our comment section below!

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#WiiWareWaveWeeklyEdition #NindieMidweekIndies #Exclusive #Feature #ezine #News #Gaming #WiiU #eShop #3DS #Trailer #N3DS #Nindies #Indies

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by Towafan7
on March 13th 2016, 11:23 am
 
Search in: WiiWareWave Exclusive Features
Topic: eShop 72: March 10th - March 13th 2016!
Replies: 5
Views: 999

eShop 72: March 10th - March 13th 2016!


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An Off Week...

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Topics tagged under feature on  Eshop%2072%20March%2010th%20-%20March%2013th%202016_zpsk4ohk5yz

eShop 72 focuses on the latest download releases, both new and classics, appearing on the Nintendo eShop in North America. Showing you how well they’re doing during the first 72 hours on the service from Thursday, March 10th at 9:00am, to Sunday, March 13th at 9:00am PST.

This week is kind of a mixed bag with most games receiving few votes if any, however all but one of the games that were actually rated received a four or more stars rating! It has been a longtime since we've done these eShop 72 articles and our staff member who created this exclusive feature series has left our staff so out of respect we'll try to change the format as much as we can while making sure that the feature retains its original purpose!

So without further ado here's the eShop 72 feature that you've all been waiting for:

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Wii U eShop:

Grumpy Reaper:

EnjoyUp's latest arcade-style game for the Wii U isn't doing so hot, in-fact it's doing incredibly poor with a ★☆☆☆☆ rating from only a single user in North America. Our reviewer @SKTTR has cited serious game-freezing bugs as being prevalent in the game, which likely accounts for it's poor rating.



Star Ghost:

Developed by Squarehead Studios and featuring a rocking sound-track by David Wise it should come as no surprise that Star Ghost is doing quite well so far on the Wii U eShop with a ★★★★☆ rating from 5 users! We are currently reviewing the game and can confirm that it's a great title!



Jewel Quest:

Developed by iwin Games Jewel Quest is a highly praised match-three puzzler that has been released on many platforms already, but despite its positive history, the game has failed to receive a single rating on the eShop in its first 72 hours on the service...

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Wii U Virtual Console:

Mega Man Battle Network 6 - Falzar (GBA):

The sixth generation of Capcom's legendary Mega Man Battle Network series for the Gameboy Advance hit the service in North America this week and despite being a AAA third party Virtual Console title the Falzar version of the game has failed to receive a single rating from any users in its first 72 hours on the service...



Mega Man Battle Network 6 - Gregar (GBA):

The sixth generation of Capcom's legendary Mega Man Battle Network series for the Gameboy Advance hit the service in North America this week and despite being a AAA third party Virtual Console title the Gregar version of the game has only received a single rating in the first 72 hours on the service, but at least the game currently has a ★★★★★ rating!

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Wii U Apps:

Rhapsody:

Napster's hit online radio service Rhapsody has finally arrived on the Wii U eShop this week! The app requires a $9.99 a month subscription and gives you access to over 32 million songs and hundreds of thousands of online radio stations! In the first 72 hours on the service Rhapsody has received a ★★★★☆ rating from 7 users!

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3DS eShop:

Blast 'Em Bunnies:

Nnooo Studios arcade-shooter Blast 'Em Bunnies is yet another game that was released on the eShop this week that has failed to receive a single rating from any users. That's not to say it's a bad game, but it's definitely an off week on the eShop...



Bravely Second: End Layer Demo - The Ballad of the Three Cavaliers:

Square Enix's demo to the sequel of their critically acclaimed 3DS RPG Bravely Default is by far the highest rated game on the eShop this week as it has received a ★★★★★ rating from 51 users in its first 72 hours on the service!

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Be sure to check back next Sunday for next week's eShop 72 feature and as always let us know what you thought of the feature in our comment section below!

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#Feature #Exclusive #eShop72 #WiiU #3DS #eShop

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by Towafan7
on March 12th 2016, 12:17 am
 
Search in: WiiWareWave Exclusive Features
Topic: Developer's Interview: Arcane 4 Studios Reveals All About Their Upcoming Wii U eShop Title Rynn's Adventure!
Replies: 7
Views: 1546

Developer's Interview: Arcane 4 Studios Reveals All About Their Upcoming Wii U eShop Title Rynn's Adventure!


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Foxy Adventure!

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Topics tagged under feature on  Arcane%204%20Studios_zpsjcjcdlpj

We recently had the honour to talk to the indie developer Arcane 4 Studios regarding their upcoming Wii U eShop platformer Rynn's Adventure and we learned quite a few new details regarding the game! Without further ado, here's our interview in its entirety:

Our Interview wrote:
Topics tagged under feature on  Large16

Hello! Thanks for taking time out of your busy schedule to join us for this interview!

[Arcane4]: No problem at all, thanks for contacting us.

 

Could you tell us about your team who's hard at work developing Rynn's Adventure?

[Arcane4]: "Sure, the core game development team at Arcane Four Studios is made up of three long time friends who met in high school while working on text-based games using Qbasic. Our team is currently geographically dispersed across Canada, which means that most of our development work takes place online using Google Hangouts. We are passionate lifelong gamers and are immensely excited to be releasing our first game on the various systems that we play every day ourselves!

In terms of our primary jobs, Shawn is our game designer, Jon is our programmer, and Mike is our artist. All three of us love the role we have in making games, and have spent the majority of our lives honing the skills required for our jobs in one way or another."

 

How long has Rynn's Adventure been in development?

[Arcane4]: We have been working on Rynn's Adventure for about a year and a half (if you include time used for porting our game to various systems, and certification). The idea for Rynn's Adventure started in October of 2014, but major development work didn't start until 2015 and now we are already into 2016, boy does time fly when you are having fun!



Rynn, the protagonist seems rather familiar, wasn't there an old story or mythology about Rynn the fox?

[Arcane4]: We aren’t aware of any stories of a fox named Rynn aside from our own, however we wouldn't be surprised that someone else out there has had similar ideas, it is a big world with a lot of people dreaming up all kinds of wacky and great things. Please let us know if you find that mythological fox that seemed familiar to you, I am sure that we would enjoy that story as well. =)

 

What games inspired your team to develop Rynn's Adventure?

[Arcane4]: We were inspired by the classic games that we grew up playing such as Mario, Metroid, Sonic, Mega Man, and many others. We have been huge Nintendo fans since the original NES days, and that is why we wanted to make a game that reminded us of those fond memories we had as kids, but with some modern twists of course.

Topics tagged under feature on  Rynn-210

About how many levels will Rynn's Adventure possess?

[Arcane4]: Rynn's Adventure follows the classic stage format that Mega Man fans will already be familiar with. After completing a brief tutorial the player will be presented with a stage select screen. From there they can choose which order to complete any of the eight unique environments and defeat the bosses causing trouble in each region. Doing this will unlock the path to the Dark Wizard’s castle where Rynn's parents are being held captive!

 

Will the game feature any multiplayer elements?

[Arcane4]: "We thought about doing multi-player but decided early on that we would leave features like that for future games, such as possible Rynn's Adventure sequels.

We are fans of multi-player capability in video games, but felt that Rynn's Adventure, like many games of its type, was more than capable of delivering a fun experience as a single player game."



What kind of gameplay elements can we expect to encounter in the course of the game? We already know minecart stages and skiing stages are in based on the trailer!

[Arcane4]: "We made it a priority with Rynn's Adventure to offer players a wide variety of unique environments and interesting mechanics so that each stage felt very different from each other. For example, one stage, "Danger Underfoot", takes place in a large cavern below the Enchanted Forest and focuses on reversing gravity back and forth in order to make progress and complete the stage.

In addition, each stage has a big boss encounter at the end that requires the player to figure out the boss’s weak point in order to defeat them. Every boss’s weak point is different, and so the player will have to try more than simply jumping on the enemy’s head a few times."

Topics tagged under feature on  Screen10

What makes Rynn's Adventure unique compared to other platforming titles?

[Arcane4]: The platforming genre is such a deeply developed genre with so many big titles that it is difficult to be completely unique. However, we believe that the magic is not necessarily in being completely unique, but rather in how you piece things together in interesting and different ways. We hope that players will enjoy playing as Rynn the fox as she journeys through the Enchanted Forest, in a fairy tale styled adventure.

 

When can we expect Rynn's Adventure to hit the Wii U eShop in NA/EU?

[Arcane4]: Very soon hopefully! We have already submitted our game to Nintendo and we are waiting for it to make it through the process on their end. This, of course, makes it hard for us to know exactly when it will be available. We will be sure to let you all know when you can expect Rynn's Adventure the moment we know ourselves.



Thanks, for answering our questions! We really appreciate it, hopefully we'll have the opportunity to interview you again sometime!

[Arcane4]: Thank you for this opportunity, we would be glad to talk with you again any time.

 

Take care!

[Arcane4]: Likewise!


What did you think of the interview and what are your thoughts regarding the upcoming Wii U eShop title Rynn's Adventure? As always, be sure to let us know in our comment section below!

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#Interview #Exclusive #Feature #Arcane4 #WiiU #eShop #Nindie

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by Towafan7
on March 11th 2016, 7:47 pm
 
Search in: WiiWareWave Exclusive Features
Topic: WiiWareWave Weekly Edition: Volume 1 - March 11th of 2016!
Replies: 7
Views: 1384

WiiWareWave Weekly Edition: Volume 1 - March 11th of 2016!


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Farewell to an indie giant, permanent first party retail discounts, amazing upcoming eShop titles, plus more!

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Topics tagged under feature on  Ninten11

Nintendo of America has just permanently discounted several of their first party retail titles on the eShop today as part of their Nintendo Selects line of games! These games will now cost $19.99 on the eShop in the US, $29.99 in Canada. Here's the full list of games permanently discounted because of the new Nintendo Selects lineup:

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Wii U:

★ Super Mario 3D World.

★ Donkey Kong Country: Tropical Freeze.

★ Pikmin 3.

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3DS:

★ The Legend of Zelda: The Ocarina of Time 3D.

★ Donkey Kong Country: Returns 3D.

★ Yoshi's New Island.

★ Mario Party: Island Tour.

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On top of the retail discounts, two first party Wii U eShop exclusive titles have also received a permanent price-cut to $9.99 in the US, $12.49 in Canada! Here's the full list of said games:

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Wii U eShop:

★ NES Remix.

★ NES Remix 2.

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And lastly there're three Wii retail titles that have been added to the Nintendo Selects lineup, one of which already had a second run! These games are now available at Amazon, Best Buy, and Gamestop/EB Games for $19.99 for a limited time! Here's the full list of retail Wii games in the new Nintendo Selects line of products:

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★ Super Mario Galaxy 2.

★ Animal Crossing: City Folk.

★ Super Mario All-Stars.

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Two Tribes has officially announced that they're departing the game development industry and that their upcoming multi-platform side-scrolling shooter Rive will be releasing in September as the studios' final title. The game will also be hitting the Wii U eShop in September. Here's the reason why the crew over at Two Tribes is calling it quits:

Two Tribes wrote:
Dinosaurs:

As said, we've been working in the games industry since early 2000, making us dinosaurs, old farts, grandfathers or whatever you want to call us. This is great, because we've got a lot experience, but it also means that we act like a typical grandfather: slow and totally unaware of what is hot and what is not.

Don't get us wrong: we absolutely love making games, and we strongly feel that we're good at making them. However, ask us anything about new industry developments, and often a big question mark will appear above our heads.

For example, we are used to working with our own proprietary engine. It's technology that works great for us, but is by no means competitive with tools like Unity or the Unreal Engine. And then there are monetization strategies like free-to-play. We only know, and feel comfortable working with, the traditional model of full-priced games.

The same goes for marketing: we know how to make a decent trailer and send out a press release… but have no clue how to get traction on YouTube and Twitch.

Wrapping up:

Long story short (grandfathers like to digress!): when running a company, you need to be on top of your game, not just in terms of the product you're making, but business-wise too. And we just aren't on top of the games business anymore.

Therefore, it makes sense to focus our attention elsewhere, perhaps even outside the games industry. We simply don't know yet; but we do know that RIVE is going to be our parting gift to you and we're making damn sure it's going to be an awesome one!


It's such a shame that such a longtime competitor in the indie scene is calling it quits, but such is life, we wholeheartedly wish their team the best in their future endeavors!

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Aksys Games has announced that the developer Look At My Games' platforming action-RPG, Chronicles of Teddy: Harmony of Exidus will be hitting the Wii U eShop on March 31st of this year! Here's the official detailed overview of the game:

Detailed Overview wrote:Aksys Games and LookAtMyGame proudly announce that Chronicles of Teddy: Harmony of Exidus will be available for digital download on the PlayStation®4 computer entertainment system 3/29/16 and Wii U™ 3/31/16. Action adventure RPG elements fuse together with lavish visuals to create a nostalgic world unlike anything you've seen before.

Navigate your way through hordes of nefarious monsters and massive boss battles in retro pixelated 2D glory! Solve puzzles, converse with locals and gain skills to restore hope to the once peaceful Exidus. Hidden items, secret areas and bonus quests round out the 30+ hours of gameplay!

Chronicles of Teddy: Harmony of Exidus Features:

★ Four Magical Realms – Explore an enchanted nexus of worlds never before imagined! Collect magical tomes to gain access to new areas and further the narrative!

★ Bring on the Bad Guys! – Giant bosses and vicious monsters will test your might as you fight to save Exidus. - Develop your skills and adapt your tactics to gain the edge over evil!

★ Musicom – Communicate with monsters and villagers by collecting runes and mastering their arcane language!

★ A Trove of Treasures – Bonus unlockables, secret items and extra quests add extra depth to the gargantuan journey before you!


We'll let you know more about the game and will reach out to the developer for a potential developer's interview, in the weeks ahead!

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Topics tagged under feature on  Large14

Renegade Kid's, Jools Watsham recently announced that his upcoming Wii U and 3DS eShop title Mutant Mudds: Super Challenge, which is a super challenging follow-up of his ever popular Mutant Mudds title that put his studio on the map, will be hitting the eShop next Thursday! Here's some of the official release details regarding the game:

★ Release Date: March 17th (North America, Europe, and Australia)

★ Price: $9.99 / €9.99 / £8.99

★ Cross-buy: Buy on Wii U and get 3DS free, and vice versa

★Promotion: Loyalty Discount - Save 15% if you own the original Mutant Mudds or downloaded the Nindies@Home Preview demo - offer available for first 30 days of launch.

The game will also boast over 40 new stages and 20 secret characters! The game will also be introducing boss fights to the already brilliant Mutant Mudds gameplay formula!

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Topics tagged under feature on  Large15

Nintendo of Japan has announced that their mobile social media app Miitomo will be launching in the region on March 17th! We'll be sure to let you know more information regarding the app itself once it releases in Japan and we have a better understanding of how the app will work!

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What did you think of our first weekly e-zine? Be sure to let us know and of course discuss about the various news stories in our comment section below!

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#WiiWareWaveWeeklyEdition #ezine #Exclusive #Feature #News #WiiU #3DS #eShop #Wii #Miitomo #Nindie

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by Towafan7
on March 6th 2016, 8:45 pm
 
Search in: WiiWareWave Exclusive Features
Topic: Feature: WiiWareWave Top 5: Most Memorable Antagonists of The Xeno Series!
Replies: 5
Views: 1654

Feature: WiiWareWave Top 5: Most Memorable Antagonists of The Xeno Series!


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Villains In A Strange, Foreign Land!

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Topics tagged under feature on  Top5%20%20antagonists%20of%20the%20xenoseries_zpss0yqumbv

Whether you love them, or hate them, or love to hate them, these are our top 5 picks for the most memorable antagonists from the entire Xeno franchise! Do be warned, however that several major spoilers are revealed in this article so use caution when reading our list if you haven't played all of the Xeno games yet.

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Topics tagged under feature on  Id10

#5: Id

Id is an alternate personality of the main protagonist of Xenogears, Fei Fong Wong and is incredibly evil and violent, unlike his kind counterpart Fei. When Id takes over Fei his eyes, hair, and skin color completely change. This transformation occurs several times throughout the story and sometimes creates chain reactions so terrible that many innocents perish at his hands, because of his unpredictable appearances and horrificly atrocious bouts of violence we feel that Id deserves a spot on our list!

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Topics tagged under feature on  Miang10

#4: Myyah Hawwa

Basically an entity who has lived for many millenia by snatching other people's bodies and using them as her host vessel, she is a very evil and sadistic character in Xenogears who was responsible for the collapse of many civilizations throughout her existence. She is a very manipulative being who pulls many strings to get what she wants. She even took over Fei Fong Wong's mother, Karen Wong, however Karen Managed to overpower her in order to save her son, however in doing so she paid the ultimate price.

Myyah Hawwa's manipulative personality and the fact that she's literally responsible for the deaths of billions of people is why she was chosen as the fourth most memorable character in our list of the most memorable antagonists in the Xeno series!

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Topics tagged under feature on  Xenosa10

#3: Albedo Piazzolla

An artificially created life form and major antagonist in Xenosaga Albedo is the twin brother of Jr. and is an immortal. He enjoys the pain, suffering, and deaths of humans and blames them for his misery of being unable to die. He has destroyed human colonies and towns and is responsible for the deaths of hundreds of thousands of people. He even despises his own kind for siding with the humans and envies their lack of immortality.

Albedo's frightening nature and the fact that he cannot die is why he was chosen as the third most memorable character in our list!

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Topics tagged under feature on  Dickso10

#2: Dickson

Dickson is seen as a protagonist during the first two thirds of Xenoblade Chronicles' story, however after Shulk manages to strike a truce between his people and the leader of Mechonis, Dickson betrays him a shoots him in the back, allowing the god of the Bionis, Zanza who possessed Shulk during the group's first visit to Prison Island, unbeknownst to Shulk or anyone else besides Dickson, to emerge.

He later reveals himself as one of Zanza's deciples, and eventually faces off against Shulk, Fiora, and the rest of the group when they revisit Prison Island and when Shulk fatally wounds him he seems rather proud of the fact that Shulk overcame the challenge and surpassed him. His not-so-evil nature at the end of his life is one of the biggest reasons why we chose Dickson as number two in our list of most memorable antagonists in the Xeno series!

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Topics tagged under feature on  Zanza10

#1: Zanza

Originally a scientist on a space colony orbiting Earth, Zanza started an experiment that destroyed the entire universe! He and his scientific colleague Mayneth were the sole survivors and were reborn as gods in this newly created reality. Originally kind-hearted, he eventually became twisted and began to fear the Homs, and his other creations and so he decided to create a cycle of destruction for those who lived on Bionis "himself".

He later possesses Shulk and even kills Mayneth and the entirety of the Mechonis. He tries to entice Shulk to become his deciple, but Shulk refuses and eventually kills him. The fact that he destoyed the entire universe and kept killing the entirety of the Bionis population time and again is why Zanza was the clear choice to be number one on our most memorable antagonists in the Xeno series list!

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There you have it! From Id, to Myyah Hawwa, and Dickson, to Zanza these are the antagonists that really stood out to us in the various Xeno series titles, as always be sure to let us know what you think of our choices in our comment section below!

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#Exclusive #Feature #Top5 #WiiWareWave #WiiU #PSX #PS2 #New3DS #XenobladeChronicles #XenoSaga #Xenogears

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by Towafan7
on February 15th 2016, 11:27 am
 
Search in: WiiWareWave Exclusive Features
Topic: Developer's Interview: Our Discussion With MP2 And Konjak Regarding NoituLove For The Wii U And 3DS!
Replies: 8
Views: 1928

Developer's Interview: Our Discussion With MP2 And Konjak Regarding NoituLove For The Wii U And 3DS!


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Double Interview Ahoy!

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Topics tagged under feature on  Dev%20Interview%20mp2_zpsuqkm2yqc

We recently had the opportunity to interview MP2 Games and "Konjak" regarding their upcoming Wii U and 3DS eShop title NoituLove! We like getting to the point without unnecessary fluff so here's what they had to say regarding NoituLove:

Developer's Interview wrote:

Topics tagged under feature on  Header10

Hello! Thanks for joining us to answer our questions regarding Noitu Love!

[MP2]: Thanks for having us! I'm Mathias from MP2 Games.

[Konjak]: Hello! I'm Joakim Sandberg, probably more known as "konjak".



Could you tell us about your team?

[MP2]: So it's really just me and Joakim. I do the porting/publishing, while Joakim does the rest, really.

[Konjak]: I sit in my chair and try to make games and eating things with all of my time.



How long has Noitu Love been in development?

[MP2]: The 3DS and Wii U versions have been in development since the end of 2015. The original game was released quite some time ago!

[Konjak]: Thanks to Mathias I think the game will reach a lot more people, but I actually released the game on PC in 2008. It later got on Steam in 2012, so this has been a journey. The game itself, prior to that, took me a record 9-10 months because it was a very fun and simple project for me.

Topics tagged under feature on  Nouito10

Is the 3DS version of the game compatible with all 3DS' or is it a New
3DS exclusive?


[MP2]: It will be compatible with both the original 3DS and the New 3DS!



Could you tell us a bit about the game?

[Konjak]: Noitu Love Devolution is a quite classic action-arcade game, dominated by explosions and bosses. It stars Xoda Rap as she has to protect the city from the resurgence of the "Darn" army, a group of evil robots. But along with them comes problems where parts of the city is turning into other place and time eras, and the Peacekeepers have to find out why it happens, and how to fix it.



What are some of the most unique features of Noitu Love?

[Konjak]: The game is simply my desire to make my own Contra or Metal Slug-like game, as those were things of my childhood. To make it something more interesting, I wanted to see what I could do when such a game used mouse controls, and I found it could be pretty fun, and also very fluent in how you get around. So with motions and aiming you zip around all over the screen, beating on things.



Will the Wii U version of the game be different than the 3DS version?

[MP2]: The 3DS version will have gameplay and controls that are similar to those on the Wii U using the Gamepad. We are still finalizing the 3DS version, so the 3DS version may have a few extra additions when we release it.

Topics tagged under feature on  Noitu_10

How long would you say NoituLove is from beginning to end for
first-time players?


[Konjak]: It's akin to the length of those classic action games. It's compact and sweet, wanting you to replay it. It does come with unlockable characters who play completely different. I thought it would be fun to see what other controls based on pointing around I could think of, and they are the result.



Which controllers will be compatible with the Wii U version of your game?

[MP2]: The Gamepad is supported, using swipes and touch gestures for special moves. Also, Wiimote + Nunchuk is supported, where you press buttons to hit enemies while pointing at the screen. This also uses Wiimote swipes to do special moves!



What is your favorite aspect of Noitu Love?

[MP2]: The classic arcade gameplay, and the countless boss fights. It's action extravaganza, and learning how to deal with new enemies is a great experience.

[Konjak]: Explosions.



That's all of the questions we have for you today! Hopefully we'll
have the opportunity to interview you again sometime!


[MP2]: Thank you for the attention! The game will be out around April on Wii U and 3DS, so make sure to follow @konjak_news if you want to stay updated.

[Konjak]: Also check out the projects of Mathias and MP2 Games (http://mp2.dk/) as he's been a good source of getting hard-to-port games to more people. A true citizen.



Take care!

[MP2]: Bye!

[Konjak]: Bye.


Topics tagged under feature on  86893410

What did you think of our interview? Will you be downloading NoituLove when it hits the Wii U and 3DS eShops? Which version of the game will you choose? Be sure to let us know in our comment section below!

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#Developer #Interview #MP2Games #NoituLove #WiiU #3DS #eShop #Exclusive #Feature

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by Towafan7
on February 14th 2016, 12:39 pm
 
Search in: WiiWareWave Exclusive Features
Topic: Feature: WiiWareWave Top 5: Most Memorable Protagonists of The Xeno Series!
Replies: 4
Views: 1404

Feature: WiiWareWave Top 5: Most Memorable Protagonists of The Xeno Series!


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Foreign Heroes In A Strange Land!

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Topics tagged under feature on  Top5%20%20banner_zpsbeib2t3d

The Xeno series has been quite popular over the years with 6 unique entries in the JRPG series and the last two being Nintendo exclusive titles. To celebrate the success of Xenoblade Chronicles X's western release, we'll be publishing two Top 5 lists for the series. One for the most memorable protagonists and another for most memorable antagonists! We hope that you enjoy these exclusive features!

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Topics tagged under feature on  Feiwel10

#5: Fei Fong Wong

Fei Fong Wong is the main protagonist in Xenogears. Fei is a very strong-willed character who often suffers from amnesia in the game and has a tendency to completely lose control of himself when his emotions are heightened due to traumatic events or anger. He is a strong fighter who uses "chi" to deal great damage to his enemies.

He has a tragic past that he's unaware of at first and also has a very volatile personality accompanied by apparent split-personality syndrome. Despite all of his issues he still tries his best to help as many people as he can and has a great level of personal growth during the game's story which is why we think that Fei Fong Wong is a deserving character that belongs on our list of most memorable Xeno series protagonists!

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Topics tagged under feature on  40061110

#4: KOS-MOS

KOS-MOS from Xenosaga is an android developed by the interstellar corporation, Vector Industries. She is designed to act based upon the probability of success and the relevance of a situation to the survival of the human race, however, any threats that endanger Shion Uzuki, one of her creator's, cause KOS-MOS to temporarily ignore these protocols. She seems very sentient and intelligent, however lacks basic emotional traits.

KOS-MOS is mankind's last line of defense against the interstellar threat endangering their existence. She is extremely powerful and capable of transforming her hands and hair into spectacularly overpowered weapons. She also has a forcefield that protects her from most threats. Her kick-butt nature and incredible fight scenes make her a perfect candidate for our list, however her lack of emotions and growth during the Xenosaga titles prevent her from reaching the top three choices for most memorable protagonists in the Xeno series.

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Topics tagged under feature on  0728_x10

#3: MOMO

MOMO is an artificially created human in Xenosaga known as a Realian. She tends to be very shy and has a crazed fanbase that wishes to either cause her harm or kidnap her during the course of the series. She also shares the traits of a magical girl, wielding magic, and transforming. She appears to be around 12 years old and has a personality to match her looks. Her relationship with her mother and the story behind her creation as well as her personal growth during the series are some of the many reasons why we've chosen her for this top 5 feature!

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Topics tagged under feature on  Xenobl11

#2: Fiora

Fiora is number two on our list because of the unique and well-thought-out storyline regarding her in Xenoblade Chronicles. Those of you who haven't played the game yet and don't want the story of Xenoblade Chronicles to be spoiled, stop reading now!

Spoiler:
Fiora is an unusual case as she "dies" very early on in Xenoblade Chronicles, but plays a huge role in the game especially mid-late in the story! She eventually is resurrected as a half-human, half-mechon and rejoins the party. There's definitely feelings between her and Shulk which grow as the game progresses.

Her personality at times can be a little strange, but she's a genuinely good person who really grows alot during the game. She's very level-headed and usually keeps calm during dangerous situations which makes her an asset in the story-driven battles.


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Topics tagged under feature on  Strike10

#1: Shulk

It should come as no surprise that the Monado-wielding protagonist of Xenoblade Chronicles is our choice for the most memorable Xeno series protagonist as he's easily the most widely known character in the series thanks to his appearance as a playable Smash character in Super Smash Bros. 4!

Shulk is a kick-butt character who comes into possession of the Monado, the only blade in the world capable of destroying the mechon menace bent on destroying the Homs race "essentially Bionis' version of humans" He is a very intelligent and reliable person who rarely gets angry, but when he does he fights with reckless abandon.

He grows alot during the course of the story and eventually makes a world-changing decision that affects the entire universe. The scope of Shulk's importance to the fate of the Bionis and his inclusion in Smash 4 are two big factors as to why we chose him as #1 in our list!

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There you have it! This is our list of most memorable protagonists from the Xeno series of games! From the emotionally unstable Fei Fong Wong from Xenogears, to the seriously Kick-butt android KOS-MOS from Xenosaga, and the emotional roller coaster of Fiora from Xenoblade Chronicles, these are some seriously cool and in some cases messed up individuals who ultimately make the right choice to help their respective world's and save the day!

Did you enjoy our exclusive feature? What did you think with our choices? As always be sure to let us know in our comments section below!

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#Exclusive #Feature #Top5 #Wii #PSX #PS2 #Gaming

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