Search found 150 matches for wiiu

by Towafan7
on February 9th 2016, 2:07 pm
 
Search in: Wii U eshop Reviews
Topic: Review: Shutshimi: Seriously Swole (Wii U eShop)
Replies: 8
Views: 919

Review: Shutshimi: Seriously Swole (Wii U eShop)


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Seriously Swell Shmup!

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Developed by Neon Deity Games and published by Choice Provisions Shutshimi: Seriously Swole is a very unique shoot 'em up title that has players take on 10 second waves of ememies as well as bosses and did we mention that it's blisteringly difficult too? Does the game as a whole warrant downloading it? We think so and here's why:

The gameplay is fast paced as you must take on hordes of enemies or a challenging boss in 10 seconds while trying to survive and rack-up points to spend in the shop to power-up your gun-wielding musclebound fish or change the elements of the next stage!

Every playthrough is completely unique which is a great feature of the game so expect plenty of surprises even after your 20th or even 50th playthrough! The difficulty is very unforgiving especially in the unlockable difficulty settings. Luckily, however you don't have to play alone as up to three of your friends can join you for some hilariously insane co-op!



The controls are fantastic and there are tons of different compatible controllers which is great for a game that utilizes co-op gameplay! The game also features Off-TV-Play which is a great feature when playing alone!

The game features two graphics options and BGM options one each that's retro or more modern both options are fantastic in both categories. The visuals are very fluid regardless of on-screen action, and the soundtrack is retro sounding and fits the game really well plus it sounds awesome to boot! Overall Shutshimi has an excellent audio-visual presentation!



Bottom-Line:

With superb gameplay with top-notch co-op, excellent controls with a ton of controller options, total randomness of the stages that seem completely balanced, and an excellent audio-visual presentation, Shutshimi: Seriously Swole is very close to perfection, however it's not quite there nonetheless the game is still one of the best indie titles released on the Wii U so far this year and has earned a near-perfect level of recommendation from us!

Price: $9.99

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Score: ★★★★★★★★★☆ 9.5/10

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#Review #WiiU #eShop #Shutshimi #NeonDeityGames #ChoiceProvisions

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by Towafan7
on February 9th 2016, 11:42 am
 
Search in: Latest Nintendo News
Topic: Maintenance: Loads of Wii U & 3DS Online Downtime Is Expected Later Today!
Replies: 7
Views: 574

Maintenance: Loads of Wii U & 3DS Online Downtime Is Expected Later Today!


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Maintenance Palooza!

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We're fairly confident it's due to the upcoming release of My Nintendo, but lately there's been quite a bit of online maintenance on the Wii U and 3DS. Today is going to be an especially effected day as there will be two rounds of extended maintenance! Here's a breakdown of the timing of the two rounds of maintenance:

Round 1:

◆4:50 PM PT (Tuesday) – 6:30 PM PT (Tuesday)

◆ 7:50 PM ET (Tuesday) – 9:30 PM ET (Tuesday)

◆ 12:50 AM in the UK (Wednesday) – 2:30 AM in the UK (Wednesday)

◆ 1:50 AM in Europe (Wednesday) – 3:30 AM in Europe (Wednesday)

Round 2:

◆ 8 PM PT (Tuesday) – 1 AM PT (Wednesday)

◆ 11 PM ET (Tuesday) – 4 AM ET (Wednesday)

◆ 4 AM in the UK (Wednesday) – 9 AM in the UK (Wednesday)

◆ 5 AM in Europe (Wednesday) – 10 AM in Europe (Wednesday)

Do you think that this maintenance is preparation for the release of My Nintendo? Also will this maintenance affect your gaming sessions today? Be sure to let us know in our comments section below!

Source: Nintendo Everything.

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#WiiU #3DS #eShop #Online #Maintenance #NintendoNetwork

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by Towafan7
on February 8th 2016, 6:46 pm
 
Search in: Latest Nintendo News
Topic: eShop: Buddy & Me: Dream Edition Will Be Hitting The Wii U This Spring!
Replies: 2
Views: 813

eShop: Buddy & Me: Dream Edition Will Be Hitting The Wii U This Spring!


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We Must Be Dreaming!

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Last week Sunbreak Games teased that Buddy & Me might be coming to the Wii U, but today the developer has confirmed that the game will indeed be coming to the Wii U eShop this Spring under the new name, Buddy & Me: Dream Edition!

Sky Tyrannosaur who is helping out with development of the Wii U version, says that the Wii U version of the title will come with new features alongside the outfits, seasons, and boosts that were added in the Samsung Smart TV version of the game!

Are you looking forward to this upcoming Wii U eShop title? Be sure to watch the trailer of the game and let us know your thoughts in our comments section below!



Source: Nintendo Everything.

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#WiiU #eShop #BuddyAndMe #SunbreakGames #Trailer

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by Towafan7
on February 8th 2016, 12:37 pm
 
Search in: Wii U eshop Reviews
Topic: Review: Shadow Puppeteer (Wii U eShop)
Replies: 8
Views: 1007

Review: Shadow Puppeteer (Wii U eShop)


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Shallow Shadowy Platforming...

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Developed by Sarepta Studio and published by Snow Cannon Games Shadow Puppeteer is a 3D platformer that has some very unique gameplay and an excellent co-op mode, however it is marred by seriously repetitive gameplay, but is the repetition enough to make us not recommend the game? We don't think so and here's why:

The gameplay in Shadow Puppeteer is relatively unique, you must team up with the protagonists shadow in order to solve puzzles and progress through the platforming stages. The protagonist must traverse through a 3D plane whereas his shadow must navigate a 2D plane as he can only travel across the walls in most situations.



The co-op is where this game truly shines and it's quite enjoyable. One player controls the protagonist, while the other controls his shadow overall the game is much more enjoyable when playing with a friend! The game does have issues though such as repetitious stages and puzzles which really hurt the game overall.

The controls in the game are fairly solid, however it's quite challenging to control both characters at once in single-player mode. Visually the game is really good looking, especially the animated cutscenes which look amazing! The character models are fairly unique as well, but the stages themselves are a bit bland looking which is a bit disappointing. In-terms of audio the game's sound effects are fairly good and the music also fits the game very well! Overall the audio-visual presentation in Shadow Puppeteer is great!



Bottom-Line:

With solid gameplay that is quite unique, fantastic co-op, and a great audio-visual presentation, Shadow Puppeteer has its moments and can be a very fun game, however sometimes confusing controls and repetitious gameplay really hold the game back, but overall we give Shadow Puppeteer a solid recommendation!

Price: £13.49/€14.99/$14.99

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Score: ★★★★★★★☆☆☆ 7/10

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#Review #WiiU #eShop #SnowCannonGames #SareptaStudio #Nindie

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by Towafan7
on February 7th 2016, 9:57 pm
 
Search in: Wii U eshop Reviews
Topic: Review: FreezeMe (Wii U eShop)
Replies: 17
Views: 1596

Review: FreezeMe (Wii U eShop)


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An Ice Solid Platforming Adventure Awaits U!

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Developed and published by the one person crew at Rainy Night Creations FreezeMe is love letter to the platformers of the 90's with some modern and unique touches that will remind players of the golden age of the video game industry, however some bugs are present, but are they bad enough to warrant staying away from this title? We don't think so and here's why:

The gameplay in FreezeMe is relatively straightforward you must collect Golden Cubes to beat levels and you can collect Green Pig Coins for doing side quests in the various levels. Some side quests are only available in certain levels and there are also several hidden Salamanders to find which unlock neat features post-game! There are also six challenge stages on top of the four main worlds in the game as well as 40 individual levels within the four main worlds. The game can take upwards of 30 hours to complete and admittedly even then you might not find all of the Salamanders in that time-frame as some are incredibly well-hidden!



The freezing mechanic is the most unique element in the game and is used to hold bosses in place, use enemies as platforms to reach higher areas, and to freeze certain moving objects such as lifts, rotating platforms, etc. The camera can be somewhat clunky, but it's no worse than that of the typical 90's era 3D platformer.

The game also features anti-gravity sections and planetoids in each of the four main worlds that add a serious Super Mario Galaxy feel to the gameplay formula. The controls are somewhat floaty and could be better, but they're still leagues better than most 90's era 3D platformers so it's not a huge issue. The co-op mode feels very reminiscent of the co-star feature in Super Mario Galaxy 1 & 2 and is a great feature that is extremely fun!



The visuals in the game are fantastic and look like they belong in a AAA Gamecube title! The character models are excellent, the worlds are massive and detailed, and the level designs are absolutely breathtaking! In-terms of audio the sound effects are typical fare for a 3D platformer, however FreezeMe's soundtrack is truly exceptional and fits the game like a glove!

Now for the bad, FreezeMe has several annoying bugs that seem to occur when using certain external hard-drives. One causes all of the buttons except the movement stick on the controller to stop working for the first 10-20 seconds of a level from time to time, and the other causes the controllers to be swapped during co-op which can be seriously annoying, thankfully these only occur when using certain hard-drives so if this happens move the game to your Wii U's internal memory to solve the issue!



Bottom-Line:

With fantastic gameplay and loads of content as well as a breathtaking audio-visual presentation FreezeMe is an excellent platformer that will remind players of 3D platformers of yesteryear, however this also comes with the typical clunkiness of the controls and cameras from games back then, but overall the game is absolutely incredible! The bugs, however seriously hamper the game, but are thankfully not gamebreaking by any means so we give FreezeMe for the Wii U eShop a great level of recommendation!

Price: IP $9.99 then $13.99

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Score: ★★★★★★★★☆☆ 8/10

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#Review #WiiU #eShop #FreezeMe #RainyNightCreations #Nindie

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by Towafan7
on February 6th 2016, 12:40 pm
 
Search in: Wii U Virtual Console Reviews
Topic: Review: Golden Sun: The Lost Age (Wii U VC)
Replies: 12
Views: 1321

Review: Golden Sun: The Lost Age (Wii U VC)


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Sailing The Seas of Adventure!

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Developed by Camelot Games and published by Nintendo Golden Sun: The Lost Age is essentially cartridge 2 of the original Golden Sun title as both titles were originally supposed to be one game, but Camelot Games was unable to make the massive title fit in one GBA cartridge so they split the game in two.

You can use the password system in the first title to transfer your save file to Golden Sun: The Lost Age which is a fantastic feature that even works in the Wii U Virtual Console version of the game!

As for the story, Golden Sun: The Lost Age picks up where Golden Sun left off. The story actually feels much more epic this time around and many secrets are revealed about alchemy and the state of the world! Another unique story-related feature is that depending on your actions in the first game, some special story events may occur in Golden Sun: The Lost Age which is extremely cool as it connects the two games together as one single intertwined story!



The gameplay is similar to the first Golden Sun title for the most part, but there are several additions to the formula! First of all after a certain point in the game you'll obtain a ship that'll allow you to travel the seas and explore the world. This ship will later be upgraded so it can fly, allowing you to reach even more places in the vast world of the game.

The game features a ton of optional dungeons and some of these are quite challenging. Though the dungeons in general are far more difficult than the one's in the original Golden Sun title as the puzzles are at times extremely complex!

The battle system is more or less the same as it was in Golden Sun, but there are a few changes. First you can now obtain new summons via. Summon Tablets from certain dungeons that allow you to utilize multi-elemental summons that are more powerful than their single-elemental counterparts! Some of these summons can be exceptionally difficult to obtain.



The other new feature in combat is the switch system! At a certain point in the story your party will grow to a total of 8 members. You can switch members during combat or if all of your 4 member party dies the other 4 party members will jump in automatically which is a great feature when facing off against some of the stronger bosses in the game!

Golden Sun: The Lost Age also has a New Game+ feature that allows you to replay the game at an adjusted level of difficulty! You can choose whether the game is easier or more difficult and this will affect the stats of the enemies you'll face in battle during that playthrough of the game! The overall length of the game is incredible as well as it'll take most players 100+ hours to complete the game on top of the 80+ hours to complete the first Golden Sun title!

The controls are really tight and are very easy to learn. The graphics are also fantastic for a GBA title and The Lost Age appears to even be a little better than the first Golden Sun title visually! The graphics are a bit more crisp and clear. On the audio side of things, Golden Sun: The Lost Age is absolutely amazing, the sound effects are varied and sound great, and the soundtrack is one of the very best that we've ever heard from a GBA title!



Bottom-Line:

With top-notch gameplay with over 100 hours worth of gameplay, a fantastic story, excellent controls, and an unparalleled audio-visual presentation for a Gameboy Advance title, Golden Sun: The Lost Age is one game currently available on the Wii U Virtual Console service that every Wii U owner should have in their library of games! We give Golden Sun: The Lost Age a perfect level of recommendation!

Price: $7.99/£6.29/€6.99/¥700

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Score: ★★★★★★★★★★ 10/10

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#Review #WiiU #VC #eShop #Nintendo #Camelot

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by Towafan7
on February 6th 2016, 11:43 am
 
Search in: Latest Nintendo News
Topic: Breaking News: Shantae: Risky's Revenge: Director's Cut Will Be Hitting The NA & EU Wii U eShops Very Soon!
Replies: 3
Views: 599

Breaking News: Shantae: Risky's Revenge: Director's Cut Will Be Hitting The NA & EU Wii U eShops Very Soon!


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Risky U Will Get Revenge!

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WayForward Games will be releasing their much anticipated Director's Cut of Shantae: Risky's Revenge on the Wii U eShop in North America and Europe, very soon! According to WayForward Games Shantae: Risky's Revenge: Director's Cut has been sent to Nintendo of America and Nintendo of Europe for approval and should be releasing on the Wii U eShop in the near future!

The game was released on other platforms last year, but thankfully the Wii U version should be arriving soon, what do you think of this upcoming Wii U eShop title? Will you be downloading this game when it hits the Wii U eShop? Be sure to let us know in our comments section below!

Source: Nintendo Life.

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#WiiU #eShop #Shantae #WayForward #DirectorsCut #Nindie

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by Towafan7
on February 3rd 2016, 2:37 pm
 
Search in: Wii U eshop Reviews
Topic: Review: Space Hulk (Wii U eShop)
Replies: 5
Views: 635

Review: Space Hulk (Wii U eShop)


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A Solid Hulk!

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Developed by Hoplite Research/Full Control/Plunge Interactive and published by Hoplite Research Games, Space Hulk is a unique strategy title that will keep you on the edge of your seat, but is it worth its steep price? That's a judgement call and here's why:

First of all the gameplay is standard strategy genre fare nothing too special, you move your characters on a grid map, give them commands, etc. However it's all fairly solid. The problem is, that there isn't all that much content to be had in the game, which is a serious issue with such an expensive eShop title. The controls are solid and very intuitive thankfully.



The main draw of this game is the use of the Gamepad which is used as a first-person camera or a map depending on the situation which will allow you to see things that you can't with the third-person view on the TV screen! This is one of the most brilliant uses of the Gamepad that we've seen from any developer and is the reason why we don't give this game a merely average score!

Space Hulk has amazing visuals for an eShop title, the video cutscenes are definitely very impressive. The character models and locations are incredibly detailed as well, though there isn't much variety which does hurt the impressiveness of the visuals a bit. The audio is at times very ambient and fits the mood of the game very well!



Bottom-Line:

With solid controls, excellent use of the Gamepad and a superb audio-visual presentation, Space Hulk for the Wii U eShop can be an excellent game at times, however average gameplay, lack of content, and its rather expensive price tag seriously hurt this game's score, nonetheless we still feel that Space Hulk deserves a solid recommendation!

Price: $29.99

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Score: ★★★★★★★☆☆☆ 7/10

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#WiiU #eShop #SpaceHulk #HopliteResearch

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by Towafan7
on February 2nd 2016, 11:46 pm
 
Search in: Latest Nintendo News
Topic: Breaking News: A Rough Idea of What The New My Nintendo Account And Rewards System Will Entail!
Replies: 7
Views: 643

Breaking News: A Rough Idea of What The New My Nintendo Account And Rewards System Will Entail!


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My Nintendo Details Emerge, However No English Translation Is Currently Available...

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During Nintendo's investors meeting yesterday some new details regarding the upcoming My Nintendo account and rewards program were revealed, however no English translation is available so there maybe some inconsistencies with our report nonetheless this is very big news!

First of all the rewards system will be available in 39 different countries and will have platinum reward points that'll allow you to obtain free goods, games, and downloads. It'll also have gold rewards points that'll allow you to redeem eShop coupons! These points apparently are earned by making purchases, from in-game accomplishments, and socially interacting on Miiverse.

Whether the coupons are discounts on eShop games or a small denomination of eShop credit or perhaps even download tickets for specific eShop titles remains to be seen. Also the reward points sound an awful lot like an achievement-based rewards system which would be absolutely amazing!

We're still unsure if My Nintendo will require a paid subscription, but there doesn't appear to be any info regarding costs for the service.

My Nintendo will also add an account system in the future that'll allow you to store your NNID "or perhaps NNID will be replaced completely?" to the service thus freeing your purchases and friends list from your console. So no more lost games if your console breaks down. Cloud storage is also planned in the future.

The service will be launching next month in North America and Europe! We'll let you know more as soon as a full english translation becomes available in the meantime let us know what you think of the potential My Nintendo features in our comments section below!

Source: Nintendo Japan.

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#WiiU #3DS #Nintendo #Rewards #MyNintendo

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by Towafan7
on February 2nd 2016, 9:30 pm
 
Search in: WiiWareWave Exclusive Features
Topic: Developer's Interview: Our Hilarious Discussion With Neon Deity Games Regarding Shutshimi For The Wii U!
Replies: 11
Views: 1274

Developer's Interview: Our Hilarious Discussion With Neon Deity Games Regarding Shutshimi For The Wii U!


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A Lighthearted Interview!

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We recently had the opportunity to interview the rather hilarious team behind the upcoming Wii U eShop shmup Shutshimi: Seriously Swole. Without further ado here's our interview with Neon Deity Games in its entirety:

The interview wrote:



Hello! Thanks for joining us to answer some of our questions!

[NDG]: We were told there would be pie.



Can you tell us a little about your team who worked on Shutshimi?

[NDG]: We’re a (hungry) team of three: Garrett codes, Wayne makes art and Anthony makes audio. And we generally don’t like being restrained against our will, but we’ll make an exception this one time ♥



What were your inspirations for Shutshimi?

[NDG]: Google Image search, Youtube Poops, horrible developer art, crushing time constraints and ice cream. And pie. Seriously, where is it?



Can you tell us about the unique features in Shutshimi?

[NDG]: "Shutshimi is the only Buffalo-made shooter-based party game available on the market, featuring rapid-fire gameplay, constantly-changing scenarios, and a multitude of headwear options.

It even features familiar faces from some other games! There’s also a Can o’ Beans powerup that gives you a butt-based boost. Little known fact: Fish love beans. Really, there’s only one thing Shutshimi doesn’t have. Pie… much like this interview."



How many stages does Shutshimi possess?

[NDG]: Two. Wait, six...Actually, it might be closer to 1000. No, more like… as many stars as there are in the sky. Or bricks in this cell. Really, it’s endless…like this lack of pie!



Which controllers are compatible with the Wii U version of Shutshimi?

[NDG]: "Better question is which controllers aren’t compatible with Shutshimi...the Gamecube Controller and the Balance Board didn’t make the cut, we’re sad to say.

(Supported controllers include the Gamepad, the Pro Controller, the Novice Controller, the Classic Controller, the Wii Remote, the Wii Remote and Nunchuck combo, as well as the mythical Upside Down Nunchuck)"



Are there any unique features in the Wii U version of the game?

[NDG]: Off-screen multiplayer on the gamepad is something no other version can claim fame to… especially while on the toilet.



What's your favorite aspect of Shutshimi?

[NDG]: Our sheer lack of control over what happens. Because the game has so many procedural aspects to it, it can surprise you even on the 100th playthrough! It’s the game that keeps on giving.



Thanks for answering our questions, we really appreciate it! Hopefully
we'll have the opportunity to interview you again sometime!


[NDG]: It would be nice. Maybe next time it won’t take place in a dank basement? It smells musty down here. And distinctly not like pie. How about we go to Grandma’s house?



Take Care!

[NDG]: Any time! Now it’s off to the bakery with us, we’re frothing for some key-lime baby!





What did you think of our unique and rather hilarious discussion with Neon Deity Games? Will you download Shutshimi: Seriously Swole when it launches on the Wii U eShop on Thursday? Be sure to let us know in our comments section below!

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#Developer #Interview #NeonDeityGames #WiiU #eShop

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by Towafan7
on February 1st 2016, 8:19 pm
 
Search in: Latest Nintendo News
Topic: Breaking News: Oddworld New 'n' Tasty Is Finally Hitting The North American Wii U eShop On February 11th!
Replies: 4
Views: 656

Breaking News: Oddworld New 'n' Tasty Is Finally Hitting The North American Wii U eShop On February 11th!


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Platforming Has Never Been So Tasty!

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It's been a longtime coming, but the wait is nearly over as Oddworld: New 'n' Tasty has been listed on Nintendo of America's official website with a release date of February 11th! The game will be priced at $14.99!

Are you looking forward to this excellent looking upcoming platforming title? Will you be downloading the game when it hits the North American Wii U eShop next week? Be sure to watch the trailer and feel free to leave us a comment below!



Source: Nintendo.

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#WiiU #eShop #Platformer #Oddworld

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by Towafan7
on February 1st 2016, 6:54 pm
 
Search in: Latest Nintendo News
Topic: Virtual Console: Resident Evil 4: Wii Edition Is Hitting The North American Wii U eShop On Thursday!
Replies: 8
Views: 743

Virtual Console: Resident Evil 4: Wii Edition Is Hitting The North American Wii U eShop On Thursday!


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Absolutely Haunting Gameplay Coming To U!

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Resident Evil 4: Wii Edition is easily one of the best survival horror titles that was released on the original Wii console with a perfect blend of motion controls and traditional survival horror gameplay! The game also features a second story campaign for good measure!

The game was released on the European Wii U eShop during the week of Halloween last year and is finally being released on the other side of the Atlantic Ocean as Nintendo of America has just announced via. trailer that the game will be hitting the North American Wii U eShop on Thursday February 4th for the standard cost of $19.99!

Are you looking forward to this game hitting the Wii U Virtual Console service this week in North America? Be sure to check-out the trailer above and to leave us a comment below!

Source: Nintendo Life.

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#WiiU #VC #eShop #Horror #Capcom #Wii

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by Towafan7
on January 29th 2016, 5:10 pm
 
Search in: Latest Nintendo News
Topic: Kickstarter: Something Classic Hopes To Bring Their Retro-Style JRPG Shadows of Adam To The Wii U If Their Campaign Is Successful!
Replies: 4
Views: 675

Kickstarter: Something Classic Hopes To Bring Their Retro-Style JRPG Shadows of Adam To The Wii U If Their Campaign Is Successful!


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Shadows of Nostalgia!

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The indie studio Something Classic has launched a Kickstarter for their JRPG Shadows of Adam! The game is said to have a unique battle system, top-notch soundtrack, and nostalgic albeit unique style of gameplay! The base goal is $20,000, but if the game receives $25,000 in its campaign a Wii U version will be made! The developer also told us on Twitter that if the Vita stretch goal is reached that they might be able to release their game on the 3DS as well!

Here's the current status of the Kickstarter campaign for Shadows of Adam:



As of the time this article was written the Kickstarter for Shadows of Adam had raised over $7,000 of its $20,000 base goal and was less than $18,000 away from the oh so important Wii U stretch goal! The campaign still has 20 days remaining so its certainly possible that the game could still hit the Wii U stretch goal if the campaign see's a boost in-terms of backers!

Will you be backing Shadows of Adam? What do you think of the trailer/info so far? As always be sure to let us know in our comments section below!

Source: Kickstarter.

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#WiiU #eShop #Kickstarter #SomethingClassic #ShadowsOfAdam

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by Towafan7
on January 28th 2016, 6:28 pm
 
Search in: Latest Nintendo News
Topic: eShop: FPS Swap-Fire Is Coming To The Wii U!
Replies: 1
Views: 898

eShop: FPS Swap-Fire Is Coming To The Wii U!


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Swapping Shots!

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Midnight Status has confirmed that their unusual FPS Swap-Fire will be releasing on the Wii U eShop! The studio has also confirmed that the game is nearing the end of its development cycle and is hoping that the game will hit the eShop by Summer of this year!

Here's a brief overview of Swap-Fire:



Midnight Status wrote:“Shooting your opponent opens up a wormhole which swaps your positions. Oust him off the edge in Drop Zone or dominate the map in Control Point.

Sharpen your skills in Story Mode or go for gold in Soccer. Whatever your goal, be ever mindful of your spacetime…”


Here's some Alpha footage of the game:



What do you think of this game so far? Let us know your thoughts in our comments section below!

Source: Nintendo Everything.

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#WiiU #eShop #FPS #SwapFire #MidnightStatus #Nindie

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by Towafan7
on January 28th 2016, 5:42 pm
 
Search in: Latest Nintendo News
Topic: eShop: Dual Core Should Be Hitting The Wii U eShop Soon!
Replies: 1
Views: 673

eShop: Dual Core Should Be Hitting The Wii U eShop Soon!


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Twin Stick Mayhem!

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Gray Fin Studios has announced that they will be submitting their upcoming twin-stick shooter Dual Core to Nintendo very soon so we should expect a release in either February or March of this year!

Here's what Gray Fin Studios had to say about their upcoming title in detail:

Gray Fin Studios wrote:Dual Core is a vibrant, futuristic, “twin-stick” style, shooter, with a strong focus on local co-op multiplayer (up to 4 players). Lots of robots, lots of lasers, lots of aliens, lots of explosions!

The numerous retro arcade influences are front and center, but spiced up with a colorful modern style, a generous helping of sci-fi intrigue, and a dash of RPG ELEMENTS! This isn’t an arena shooter (though there is an arena-style arcade mode); there’s a full story mode with a ton of handcrafted levels to explore, and battle through.

Dual Core has been in development for several years now, and originally was conceived as a mobile/tablet game – however, somewhere along the line, I realized that very few of my favorite games were actually on mobile devices, *most* of them were in fact, on the Wii U, and usually because of the local multiplayer.

So I decided to trust my instincts and that became the focus – our goal is to get players having a blast, working together, laughing, and (occasionally) yelling at the each other! One of my fondest gaming memories was playing co-op Gauntlet as a kid, and that’s still a strong influence today.

But it’s not just multiplayer – even in single player, you don’t play alone; your robot buddy “Corby” sticks with you, and battles by your side through the whole game. So in a way, it’s co-op multiplayer, even when it’s not.


You can watch the official trailer for Dual Core below:



What do you think about this upcoming title for the Wii U eShop? Be sure to let us know in our comments section below!

Source: Nintendo Everything.

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#WiiU #eShop #DualCore #GrayFinStudios #Nindie #Shmup

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by Towafan7
on January 28th 2016, 1:46 pm
 
Search in: Latest Nintendo News
Topic: eShop: Kick & Fennick, Devil’s Dare Will Be Headed To The Wii U!
Replies: 3
Views: 683

eShop: Kick & Fennick, Devil’s Dare Will Be Headed To The Wii U!


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Kicking It Up On U!

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Abstraction Games are currently working on porting two more of their games to the Wii U eShop. The first is Kick & Fennick, which previously released on the Playstation Vita. Here's the official overview of the game:

Official Overview wrote:“ Kick & Fennick is a brand new platform adventure about a little boy with a very big gun.

Soon after waking up in a desolate but colorful world, Kick meets a small flying robot named Fennick. When Fennick saves Kick from a menacing guard robot, they find out Fennick’s battery is broken. Together, they embark on an adventure to the Core Tower to find Fennick a new energy core.

Besides shooting down enemy robots, Kick can make huge jumps by using his gun’s powerful recoil. Jump and shoot your way through 45 levels of collapsed skyscrapers, treadmills, bouncypads, magnets, teleporters and that big guard robot who’s never far behind!

Kick & Fennick features colorful 3d graphics, detailed animation, a cinematic camera system and smooth character movement and physics. “


Here's the official trailer for Kick & Fennick below:



Here's the official overview for Devil's Dare:

Official Overview wrote:“Devil’s Dare is a 2D zombie beat’em up, supporting up to 4 players to co-op and fight together locally. Being the spritual successor to Bitejacker, Devil’s Dare carries the same theme of parodies, pitting classic game heroes against monsters straight out of 90s horror movies.

Devil’s Dare doesn’t just relies on grinding and leveling up, but instead introduces permadeath to keep players on their toes. With every kill, the player makes some cash, which you can use to purchase upgrades or save it to revive when you’re dead. When you run out of cash completely, you are dead for good and it’s time to start over again. This is a mechanic inspired by the good old arcade days, where every death meant another penny wasted!

Our main influence were some of Capcom’s classics like Alien vs. Predator, Battle Circuit, Final Fight as well as Sega’s Streets of Rage Series. So if you were a fans of those, give it a shot. I’m sure you will find something to love in Devil’s Dare. “


And finally here's the trailer for Devil's Dare (Below)



What do you think of these two upcoming Wii U eShop titles? As always let us know in our comments section below!

Source: Nintendo Everything.

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#WiiU #eShop #Trailers #KickAndFennick #DevilsDare #AbstractionGames #Nindie

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by Towafan7
on January 28th 2016, 12:07 pm
 
Search in: WiiWareWave Exclusive Features
Topic: Developer's Interview: Disaster Cake Talks About Their Upcoming Wii U JRPG Soul Saga!
Replies: 30
Views: 2104

Developer's Interview: Disaster Cake Talks About Their Upcoming Wii U JRPG Soul Saga!


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Roleplaying Utopia!

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~



We recently had the opportunity to interview Mike Gale from Disaster Cake Games about their upcoming JRPG Soul Saga which will be hitting the Wii U eShop later this year! And we managed to learn quite a bit more about the game! Without further ado here's the interview in its entirety:

Interview wrote:

Hello! Thanks for taking the time to answer our questions, we really appreciate it!

[DisasterCake]: No problem!  I'm excited to be able to share Soul Saga's progress with you!



How long has Soul Saga been in development?

[DisasterCake]: "The idea of me wanting to make an RPG started when I was in elementary school. I pondered many different stories over time, but I got very serious about it 6 years ago and started Soul Saga. I was a very young developer at the time, and I used Soul Saga as motivation as I taught myself about every aspect of game development so I could act as the lead programmer, producer, and director on my own game project one day. In 2013 Soul Saga had a successful Kickstarter campaign that allowed me to reboot the production and make it significantly better.

Even though the Kickstarter was successful, the amount it raised was only a fraction of the cost it took to make a professional, polished, 3D JRPG like Soul Saga, so a lot of sacrifice had to go into the development. Personally, I've worked ~100 hours a week for almost 3 years now. After a lot of hard work and sacrifice, Soul Saga is finally reaching the finish line of production, and I'm hoping to share it with everyone in the middle of this year."



Can you tell us a bit about the unique gameplay features of Soul Saga?

[DisasterCake]: "Oh boy, where do I begin?!

Well there's the airship exploration, which takes place in a 3D roaming environment and is very Skies of Arcadia inspired. I spiced it up a bit by adding a boosting effect that allows the player to travel much faster after they've progressed through the game and upgraded their airship. I haven't talked a lot about that yet, but I'll be getting into it more in the next update soon.

The airship combat is done in a live-action style from a side view where you'll be able to actively dodge the enemy attacks while firing off your own weapons. It's paced a little differently from a normal shooter game, and your airship and the enemies have HP instead, so it's more akin to an Action RPG styled combat, but in an airship. Your airship can be outfit with different shielding, engines, boosters, and your weapon rack can carry up to 3 different weapons so you can cycle in combat to use the weapon best for the situation. 

For example, a Grumplin balloon will bounce projectiles back at the player, but not the flame thrower. Or an enemy might have an attack that's very dangerous close up, so you'll have to use a rail gun to fire from a distance. At the moment there's about 10 weapon types planned for the airship in total, and this number may adjust as testing progresses.



On the field, combat is very classic turn-based JRPG inspired. The difference between older RPGs is that in Soul Saga when it's your turn you can choose the exact order your members act in so you can have the flexibility for maximum strategy. There's some really cool additions I'll be making to the combat system that will be announced later on.

On the field there's also the lunchbox system, which allows each character to fill their own lunchbox up at a cooking point, and then they use those items for healing in and out of combat. This helps limit the amount of healing items available so you can strategically decide which you carry and adds in the fun of crafting and customization.

There's the "shenanigan" system, which allows you to take different actions under certain circumstances. It's used often in boss battles for extra features related to defeating the boss, and it's also used to revive party members when they fall. So instead of just throwing a reviving item on them, you use Shenanigan to help them get back up. If they keep falling, then you'll need to use the Shenanigan skill more times to revive them.



There's also difficulty modes that can be changed at anytime for both Airship Combat and Field Combat. The 3 modes are: Cake, Vanille, and Jacked. There's a 4th locked mode that is reserved for a New Game+ tailored for the most experienced players.

There's weapon crafting and enhancements. Right now in the beta there's just a placeholder system, but a more robust one will be announced and implemented soon.

Another unique thing outside of the game is with the actual development of Soul Saga. Soul Saga's backers have a forum at http://forums.disastercake.com where they can create polls to suggest gameplay features. I'm VERY open to fan feedback and am constantly communicating with fans to make sure their needs are met to the best of my abilities. I wouldn't be where I am without Soul Saga's amazing fans, so I care about them deeply!

There's even more features in Soul Saga I'll be revealing later. I can't wait to share them with you!"



We've heard that you've got some talented voice actors/actresses and
talented musicians that have been working with you on Soul Saga. Who
are these talented individuals?


[DisasterCake]: "Soul Saga's soundtrack is one of its most endearing qualities. I feel that music is one of the most important things for a JRPG, so I spent a lot of time working with several very talented composers to make sure you only get the best tunes!

We have a lot of music from the famous Steven's Universe composers Aivi Tran and Surasshu. Here's some of their contributions:

Home Above The Clouds: https://www.youtube.com/watch?v=pXERGlTPabs
Journey of the Flying Koi: https://www.youtube.com/watch?v=TaWw5KWNrZI
Into the Wild: https://www.youtube.com/watch?v=M0e0dgYeRQ4
Victory!: https://www.youtube.com/watch?v=l6x8ttZ4K2o

Our biggest contributor to the music is Ryan Camus, who is working hard on fleshing out a robust soundtrack for you. Some examples of his contributions to Soul Saga are the airship battle themes and world map music:

Rough Sailing: https://www.youtube.com/watch?v=oH1EQL6hfmE
To Adventure!: https://www.youtube.com/watch?v=bMGwPADjd1s
Max Altitude: https://www.youtube.com/watch?v=iUY7hEtuLp8

Right now we're still planning to utilize the original Mithos and Elise voice actors: Todd Haberkorn (Natsu from Fairytail) and Kira Buckland. Voice acting is one of those things you deal with at the very end of game development. It's really the final seal of quality placed. 

The reason you deal with it at the end is because once the Voice Acting is done, it's very difficult to go back and redo it if any dialogue gets touched up or scenes adjusted. Once I'm closer to the end of development we'll get all the other actors cast and announced. Very exciting times!"



Approximately how long would you say the main story of the game will be?

[DisasterCake]: This is something that is constantly increasing as I add more content to Soul Saga. I'll definitely let you know closer to release how much I was able to squeeze in for you!



Can you tell us anything new regarding Soul Saga?

[DisasterCake]: "Soul Saga fans have recently voted on a goblin-like species race name in the forums. Their voices have been heard and we're now calling this race "Grumplin"! A clever portmanteau between grump and goblin which fits well with their overall demeanor. Great work, guys! Here's some concept art of the Grumplins:

http://www.disastercake.com/dev/soulsaga_goblin_lowres.png
http://www.disastercake.com/dev/Soul-Saga-Goblin-Balloon.JPG
http://www.disastercake.com/wp-content/uploads/2013/10/soulsaga_goblintown_concept.jpg
And their musical theme by Aivi Tran:
https://www.youtube.com/watch?v=LbBf9naupnk "



What games are your inspirations for Soul Saga?

[DisasterCake]: Wow, that's quite a list! Breath of Fire, Skies of Arcadia, Chrono Trigger, Final Fantasy, Suikoden, Super Mario RPG, and the list really just goes on and on to all those awesome classics. Soul Saga is a love letter to all the classics that I grew up with, and I think you'll see a lot of that inspiration in here when you get to play it.



When can we expect the Wii U port of Soul Saga to hit the eShop?

[DisasterCake]: The Wii U port should be coming a few months after the Desktop version is complete. I'm hoping to release the Desktop version in June, so hopefully the Wii U version will be out within a few months after that! I'll definitely let you know more details as I get closer to those dates.



We enjoyed interviewing you, hopefully we'll get the opportunity to do
it again sometime!


[DisasterCake]: Thank you very much for your time! I'm super excited to share Soul Saga with you and can't wait to hear what you think! If you're a JRPG fan, please give me a follow on Twitter @Disastercake or on Facebook at http://facebook.disastercake.com. I love to chat with other fans!




What did you think of our interview with Disaster Cake Games? Did you learn anything new about Soul Saga? Will you be downloading the game when it hits the Wii U eShop later this year? Be sure to let us know in our comments section below!

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#DevelopersInterview #SoulSaga #DisasterCakeGames #WiiU #eShop

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by KingreX32
on January 27th 2016, 7:56 pm
 
Search in: Latest Nintendo News
Topic: eShop: Shutshimi Blasts its way onto the WiiU
Replies: 7
Views: 1065

eShop: Shutshimi Blasts its way onto the WiiU


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If you feel that muscle bound macho men in video games are getting a little old and overdone rejoice, Shutshimi totally isn’t that.

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Developed by Neon Deity Games and Published by Choice Provisions Shutshimi has players taking on the role of ……..….Muscle Bound Fish???

Yes that’s right Muscle bound fish, Muscle Bound Fish with memory problems, as they protect the seven seas with their “trusty Bullet Morphing Shotguns”. Shutshimi is classic Shoot em up that has players battling waves of enemies, collecting power–ups and battling awesome bosses.

Shutshimi isn’t just another Shump title though as its Ten Second Combat and Upgrade cycles add an extra layer of difficulty and gameplay that sets it apart from similar titles.



The WiiU version of the game will feature Co-op and Off-Tv Play via the Gamepad. Though the game has been released on the PSN Network and Steam for a bit it’s just today that it has been confirmed for WiiU via the games Twitter page. Look for this title to hit the E-shop on February 4th 2016.

Shutsumi Official Site



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#WiiU #eShop #Shmup #ChoiceProvisions #Nindie

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by Towafan7
on January 27th 2016, 1:03 pm
 
Search in: Latest Nintendo News
Topic: Breaking News: Final Fantasy Tactics Advance Is Hitting The NA And EU Wii U eShops Tomorrow!
Replies: 6
Views: 804

Breaking News: Final Fantasy Tactics Advance Is Hitting The NA And EU Wii U eShops Tomorrow!


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Tactical Release!

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~



Earlier this week Nintendo of Europe listed Final Fantasy Tactics Advance as one of the upcoming Wii U Virtual Console titles releasing on Thursday in their weekly eShop announcement! Now the game has been listed for a release on the North American Wii U Virtual Console Service tomorrow on Nintendo of America's official website!

Are you looking forward to this rare upcoming Square title on the Wii U Virtual Console Service? Be sure to let us know in our comments section below!

Source: Nintendo.

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#WiiU #VC #eShop #SquareEnix #NA #EU

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by Towafan7
on January 26th 2016, 2:37 pm
 
Search in: Wii U eshop Reviews
Topic: Review: Ascent of Kings (Wii U eShop)
Replies: 8
Views: 913

Review: Ascent of Kings (Wii U eShop)


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Ascending The Metroidvania Ladder!

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~



Developed and published by Nostatic Software Ascent of Kings offers players hardcore retro platforming that can be quite challenging at times, but does that mean that the game is without faults? No, but it certainly is a solid decent game and here's why:

In Ascent of Kings you play the role of a young prince who must climb a sacred mountain to attain kinghood. Your four brothers who set out before you will give you items that will aid you and allow you to progress further into the game! The shrines that are scattered throught the mountain provide your character with health and oxygen upgrades which is will prove to be helpful as well.



The platforming itself can be tricky at times with hazards and challenging jumps to be made, along with levers, pitfalls, lava, and more that will test your eye-hand coordination as well as your reflexes.

The controls are a quite floaty and somewhat unresponsive, similar to the first Metroid title "though not as bad". The game also features Off-TV-Play and that's a great feature in any game, especially when it functions flawlessly as it does in Ascent of Kings!



One of the HUGE downfalls of the game is that it's incredibly short, so short in-fact that it can be beaten 100% in less than an hour. The other downfall of this game is the lack of replay value after completing everything in the game. There's no hidden bonuses or easter eggs to unlock which really hurts a Metroidvania style platformer such as this one.

The soundtrack and retro ambience of the game is truly great and is one of the better aspects of the game and visually Ascent of Kings is just oozing with retro goodness, enough said! We truly enjoyed the audio-visual presentation of the game!



Bottom-Line:

With enjoyable, yet challenging gameplay, excellent controls complete with flawless Off-TV-Play as an option, and a superb audio-visual presentation, Ascent of Kings could have been a truly great game, however the lack of content and replay value seriously hurts our overall opinion of the game. Nonetheless we still enjoyed it a fair amount so Ascent of Kings receives a decent recommendation from us!

Price: $1.99

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Score: ★★★★★★☆☆☆☆ 6.8/10

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#WiiU #eShop #Review #NostaticSoftware #Nindie

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by Towafan7
on January 26th 2016, 11:16 am
 
Search in: WiiWareWave Exclusive Features
Topic: Developer's Interview: Our Discussion With Rainy Night Creations Regarding Their Upcoming Title FreezeMe!
Replies: 10
Views: 1290

Developer's Interview: Our Discussion With Rainy Night Creations Regarding Their Upcoming Title FreezeMe!


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Top Secret Information Regarding FreezeMe Is Revealed!

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~



FreezeMe is an upcoming 3D platformer that will be hitting the Wii U eShop next week so we decided to contact the developer of the game, Rainy Night Creations to find out more about their upcoming title! Here's the interview in its entirety:



Interview wrote:Hello! Thank you for taking time out of your busy schedule to answer our questions!

[RNC]:

Hello WiiWareWave! Thanks for the interview!



What games inspired you to develop FreezeMe?

[RNC]:

Mainly Super Mario 64 and Banjo Kazooie.
But there are a lot of my favorite childhood games there, like Zelda OOT, Spyro, Crash Bandicoot, etc…

Some people say it looks more to Galaxy than 64, there is certainly a faux gravity mechanic in some places inspired by the aforementioned title, but when you play the game you will see the differences.



How does the freezing mechanic work in FreezeMe?

[RNC]:

The main character has a special camera, you can aim at anything that moves within a range and Freeze it for a short period of time.

The way of Freezing the objects depends on the controller you are using you can tap on the Wii U Gamepad, Aim with the Wii Remote or use the right bumper on the Wii U Pro Controller.

The freezing is needed to overcome some obstacles or resolves some puzzles. But you can also use it to make platforming easier if some cases.



How much content in-terms of stages/worlds and collectibles does FreezeMe possess?

[RNC]:

There are 4 main worlds + 6 challenge levels + the HUB.

You have to collect 40 Golden Cubes and 80 Green Coins.

There are also 14 Salamanders that are not required to finish the game but will unlock some cool stuff after completion.



How long did it take your team to develop FreezeMe?

[RNC]:

I´m a solo developer, this took a bit more than 3 years of my life.



What made you decide to develop a 3D platformer?

[RNC]:

There are a many games that left me a mark when I was teenager, but mainly two, Metal Gear Solid 1 PSX and Super Mario 64.

I always wanted to develop something similar to those games, and well this time I went for Mario.



What is your favorite aspect of FreezeMe?

[RNC]:

The size of the worlds. That was the thing that impressed me the most when I got to play Mario 64 for the first time, the feeling of roaming around in a big and colorful world.



When can we expect the game to be released in AUS/NZ, EU, and JP?

[RNC]:

For AUS/NZ, EU as soon as I get the ratings from PEGI, USK and ACB. That´s beyond me at this stage and I don´t have any specific dates. Hope it happens soon.

For JP is a little bit trickier, we are not allowed to publish for Wii U JP unless you are a established company there, and I am not, so I would have to go through a publisher. Let´s see how it goes.



Thanks for answering our questions! Hopefully we'll have the opportunity to interview you again in the future!

[RNC]:

Thank you for making this happen and take care!



Take care!




What did you think of our interview with Rainy Night Creations? Will you be downloading FreezeMe for the Wii U when it hits the eShop next week? Be sure to let us know in our comments section below!

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#WiiU #eShop #3D #Platformer #RainyNightCreations #Interview

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by Towafan7
on January 25th 2016, 1:36 pm
 
Search in: Latest Nintendo News
Topic: eShop: FreezeMe Hits The North American Wii U eShop On February 4th!
Replies: 1
Views: 555

eShop: FreezeMe Hits The North American Wii U eShop On February 4th!


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Picture Perfect!

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~



Rainy Night Creations has confirmed via social media that their upcoming 3D Platformer FreezeMe will be hitting the North American Wii U eShop on February 4th! The game will launch with a discounted price of $9.99 and will then increase to $13.99 thereafter.

Are you looking forward to this upcoming Wii U eShop title? As always, let us know in our comments section below!

Source: Nintendo Everything.

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#WiiU #eShop #3D #Platformer #Indie #RainyNightCreations

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by Clαππαd
on January 24th 2016, 12:40 pm
 
Search in: Latest Nintendo News
Topic: Rumormill: A New Paper Mario Game Might Be Hitting The Wii U This Year
Replies: 4
Views: 541

Rumormill: A New Paper Mario Game Might Be Hitting The Wii U This Year


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No More Stickers Please.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~



Emily Rogers recently posted several tweets about a rumor she heard regarding an unannounced Wii U game from Nintendo. This is based on information that she, as well as two other people, gathered from various sources.

According to the rumor, Intelligent Systems has been developing a new Paper Mario game for the Wii U console and that the game is now being localized and tested, which suggests that the game could be arriving in the coming months.

What do you think of this rumor? Do you hope it's true? We would love to see your thoughts below!

Source: Nintendo Everything.

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#WiiU #Retail #eShop #PaperMario #Nintendo

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by Clαππαd
on January 23rd 2016, 11:12 pm
 
Search in: Latest Nintendo News
Topic: eShop: Vegas Prime Retrograde Is Hitting The Wii U eShop Soon
Replies: 3
Views: 908

eShop: Vegas Prime Retrograde Is Hitting The Wii U eShop Soon


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Virtual Espionage

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Open Form Games is bringing Vegas Prime Retrograde to the Wii U. The game has players taking on the role of COMS operative Clara hacking your way through the streets of Vegas Prime. During the game's story, you’ll come across a message from beyond the grave, and even work together with a captive A.I.

A release date for the game hasn't been announced yet, but it’s apparently nearing launch. You can watch a trailer of the game below:



Does this game look like your cup of tea? We would love to see your opinion below in the comments.

Source: Nintendo Everything.

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#WiiU #eShop #VPR #Nindie #Trailer

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by Gamergy
on January 21st 2016, 9:06 pm
 
Search in: Latest Nintendo News
Topic: eShop: FreezeME "approved for release" on Wii U + new trailer
Replies: 5
Views: 718

eShop: FreezeME "approved for release" on Wii U + new trailer


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Freeze for this trailer!

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~



While FreezeME has been released for PC recently, the Wii U port was still not out yet. You'll only wait a little bit longer though, as the developer has said on Twitter than FreezeME has been "Approved for release" and has released a new trailer for the Wii U version, check it out above!

Are you getting FreezeME? Does it look interesting? Join the discussion below!

Source from Nintendo Everything

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#WiiU #eShop #FreezeMe #3D #Platformer #Nindie

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by Gamergy
on January 20th 2016, 5:41 pm
 
Search in: Latest Nintendo News
Topic: eShop: The "Oddworld: New 'n' Tasty" Wii U port is near completion
Replies: 7
Views: 628

eShop: The "Oddworld: New 'n' Tasty" Wii U port is near completion


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"In the final steps [of completion]"

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A fan recently tweeted to the developers about the Wii U version of "Oddworld: New 'n' Tasty" and asked about the current stage in development of the game.



It looks like it won't take long for the port to be ready, but remember it still has to go through lot check which (I've heard) can take a few weeks.

Are you excited for this Wii U title? Join the discussion in the comments below!

Source of Tweet

Source of report from Nintendo Life

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#WiiU #eShop #Oddworld #Remake #NewNTasty

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by Towafan7
on January 20th 2016, 1:02 pm
 
Search in: Latest Nintendo News
Topic: eShop: Brunswick Pro Bowling Hits The North American Wii U eShop Tomorrow!
Replies: 2
Views: 736

eShop: Brunswick Pro Bowling Hits The North American Wii U eShop Tomorrow!


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Lickety-split!

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FarSight Studios virtual bowling title Brunswick Pro Bowling has been listed on Nintendo of America's official website and is scheduled to release on the North American Wii U eShop tomorrow! Here's the official description for the game:

Game Description wrote:Brunswick® Pro Bowling allows you to experience all the thrills and excitement of being a professional bowler with a simple, intuitive scheme and real ball and pin physics.

Play Career Mode to compete in tournaments and Rival Challenges where you’ll earn currency to purchase and upgrade Brunswick® equipment and apparel including shoes, shirts, wrist guards, and over 40 real bowling balls!

Purchase Power-Up Balls to give yourself an advantage, including the Bomb Ball for an automatic strike and the Splitter used to pick up those impossible splits!

Complete over 200 Career Achievements for hours of gameplay and even bigger rewards!


What do you think? Are you going to download the game when it launches on the Wii U eShop tomorrow? As always be sure to let us know in our comments section below!

Source: Nintendo.com

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#WiiU #eShop #Bowling

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by Towafan7
on January 20th 2016, 12:52 pm
 
Search in: Latest Nintendo News
Topic: Virtual Console: Super Mario Advance 4 & Zack And Wiki Appear To Be Hitting The North American Wii U eShop Tomorrow!
Replies: 7
Views: 642

Virtual Console: Super Mario Advance 4 & Zack And Wiki Appear To Be Hitting The North American Wii U eShop Tomorrow!


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eReader Stages Included!

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According to listings that have just appeared on Nintendo of America's official website, it appears that both Super Mario Advance 4 and Zack & Wiki will be hitting the North American Wii U Virtual Console Service tomorrow! It also appears that Super Mario Advance 4 will feature all of the eReader stages unlocked in the game, including the many Japanese exclusive stages!

Are you looking forward to these two titles? Be sure to let us know in our comments section below!

Source: Nintendo Everything.

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#WiiU #VC #eShop #Wii #GBA

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by Towafan7
on January 20th 2016, 12:04 pm
 
Search in: Wii U eshop Reviews
Topic: Review: N.e.o. (Wii U eShop)
Replies: 6
Views: 994

Review: N.e.o. (Wii U eShop)


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Asteroids On Steroids!

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Developed and published by Form Up Studios N.e.o. or Near Earth Objects as the game is known as is a love letter to the classic arcade shooter genre and is clearly heavily inspired by the Atari classic Asteroids!

The game does a good job at keeping players entertained with many modes, including an Endless Mode to rack up some incredibly high scores, a classic Arcade Mode with a set number of stages, three lives, and limitless continues and lastly Yolo Mode "You Only Live Once" which is an unforgiving mode where players are only given one life and zero continues to beat the Arcade Mode!



There's not a huge selection of enemies, but the ones that are there are quite varied. The game also features spreadshot and barrier satellite power-ups which will prove to be very useful when the going gets tough!

The controls are fairly good, though it takes a while to get used to. The Off-TV-Play is also a nice feature that we're always glad to see in a game!

Visually the game looks incredible in a retro kind of way! Sure the graphics are minimalistic, however the special effects such as neon explosions, flashes, etc. look fantastic! The audio is quite a treat as well, with a fantastic sound-track and superbly retro sound effects you'll feel like you're in a 80's/90's arcade!



Bottom-Line:

With fantastic gameplay, tons of game modes, and an amazing audio-visual presentation N.e.o. is one fantastic arcade shooter for the Wii U eShop that you shouldn't pass up, and though the controls aren't easy to master, it doesn't ruin the experience in the slightest! Overall we give N.e.o. "Near Earth Objects" a great level of recommendation!

Price: $2.99

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Score: ★★★★★★★★☆☆ 8.5/10

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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

#WiiU #eShop #Arcade #Shooter #Retro

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by Towafan7
on January 20th 2016, 11:25 am
 
Search in: Wii U eshop Reviews
Topic: Review: Momonga Pinball Adventures (Wii U eShop)
Replies: 3
Views: 730

Review: Momonga Pinball Adventures (Wii U eShop)


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A Solid, Yet Bumpy Adventure!

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Developed and published by Paladin Studios, Momonga Pinball Adventures for the Wii U is a pinball game featuring a squirrel. Much in the veins of Sonic Spinball this pinball title has a campaign packed with nine stages and ten accomplishments. The game is good for the most part, however it falls short of being anywhere near as good as Sonic Spinball or Mario Pinball Land.

The gameplay is decent enough with some of the stages being fairly large, however there aren't many stages and you are forced to play each stage multiple times in order to beat them. The game features voice acting as well, but it can get extremely annoying at times, luckily you can skip the story scenes if you want to.



The controls are fairly responsive and easy to learn which is a very good thing in a pinball title! The game also features Off-TV-Play which is nice, though we did experience some audio issues through the Wii U Gamepad's speakers.

Visually the game looks decent enough, it won't wow you, but the character models, pinball machines, and cut-scenes all look nice. The music can be somewhat annoying and as we said before, the voice acting is pretty bad. Overall the visuals are good, but the audio is definitely below average.



Bottom-Line:

With solid, albeit repetitive gameplay, excellent controls, and nice visuals Momonga Pinball Adventures can be a fun experience at times, however audio issues with the Wii U Gamepad, an annoying audio presentation, and a lack of content seriously hamper this game, though it still is fairly decent, which is why we give Momonga Pinball Adventures for the Wii U eShop a decent recommendation!

Price: £4.99/€5.99/$5.99

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Score: ★★★★★★☆☆☆☆ 6/10

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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

#Review #WiiU #eShop #Pinball

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by Gamergy
on January 19th 2016, 5:57 pm
 
Search in: Latest Nintendo News
Topic: eShop: Rynn's Adventure to support Wii U Pro Controller and Classic Controller
Replies: 3
Views: 528

eShop: Rynn's Adventure to support Wii U Pro Controller and Classic Controller


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Yay for options!

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~



Recently we tweeted @RynnsAdventure about controller options for the Wii U version of the game, here's what we got back:



So for people who want to ditch the bulky-for-some gamepad or want more battery time with the Pro Controller, you now have confirmed options!

Will you be picking up Rynn's Adventure? Join the discussion below!

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#WiiU #eShop #RynnsAdventure #ArcaneFourStudios

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by Clαππαd
on January 18th 2016, 1:39 pm
 
Search in: Latest Nintendo News
Topic: eShop: Rynn’s Adventure: Trouble in the Enchanted Forest Will Be Hitting The Wii U Soon And The 3DS Sometime Later
Replies: 6
Views: 889

eShop: Rynn’s Adventure: Trouble in the Enchanted Forest Will Be Hitting The Wii U Soon And The 3DS Sometime Later


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The Rise of A New Iconic Mascot?

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~



Rynn’s Adventure: Trouble in the Enchanted Forest looks like a fantastic platformer, but will it be able to compete with the likes of Shovel Knight and Freedom Planet, two of the best indie platforming games ever released? Watch the video and tell us what you think in the comment section below!



Source: Nintendo Everything.

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#WiiU #3DS #eShop #ArcaneFourStudio #Video

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by Clαππαd
on January 17th 2016, 5:57 pm
 
Search in: Latest Nintendo News
Topic: eShop: Gunman Clive HD Collection Only Sold Around 9,000 Units On The Wii U
Replies: 3
Views: 610

eShop: Gunman Clive HD Collection Only Sold Around 9,000 Units On The Wii U


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Gunman Crying.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~



Bertil Hörberg recently talked about sales for his game Gunman Clive HD Collection which hit the Wii U eshop in North America last September and the sales numbers aren't good at all. Amazingly Gunman Clive HD Collection still earned profit for his company and the Wii U version outsold the Steam version by a large margin.

This is a qoute from his recent discussion about Gunman Clive HD Collection:

Bertil Hörberg wrote:For some slight bit of context Gunman Clive HD Collection has sold about 9000 copies so far (not counting japan, for which I don’t have numbers yet but the initial reports were not very encouraging).

Not an amazing number by any means still profitable by most measures: And also I imagine there’s a pretty big overlap of 3DS and WiiU owners so it’s not a big surprise that people aren’t double dipping.

It’s about 10x the sales of the Steam release of GC2 however. Admittedly I’ve done an even worse job at promoting that release though and also don’t have many press contacts who focus on PC.


Do you hope that Hörberg Productions will continue to support the eshop in the future? We would love to see your thoughts below!

Source: Nintendo Everything.

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#WiiU #eShop #GunmanClive #SalesNumbers #Financial

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by Gamergy
on January 15th 2016, 7:20 pm
 
Search in: Latest Nintendo News
Topic: YIIK to have 7 dungeons and at least 5 towns
Replies: 5
Views: 883

YIIK to have 7 dungeons and at least 5 towns


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Wait, Y2K?

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~



Recently the official WiiWareWave twitter contacted AckkStudios about their new game YIIK, a post-modern RPG that is "kinda like Persona, Earthbound, and Wild Arms" we asked how many towns and dungeons there will be and here is what we found out



According to the developer the game is very close to completion, so keep an eye on YIIK coming to the Wii U eShop soon!

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#WiiU #eShop #YIIK #RPG #ACKK

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by Towafan7
on January 13th 2016, 1:46 pm
 
Search in: Latest Nintendo News
Topic: Virtual Console: Metroid Zero Mission Is Set To Finally Release On The North American Wii U eShop Tomorrow!
Replies: 2
Views: 605

Virtual Console: Metroid Zero Mission Is Set To Finally Release On The North American Wii U eShop Tomorrow!


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It's About Time!

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~



It's been an excruciating wait for Metroid: Zero Mission to arrive in North America on the Wii U eShop, but it looks like the wait is just about over as the game has been listed for a North American release tomorrow on Nintendo of America's official website!

Are you looking forward to finally getting to download the game on your Wii U's? Let us know in our comment section below!

Source: Nintendo Everything.

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#WiiU #eShop #VC #Metroid #Finally

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by Towafan7
on January 12th 2016, 12:39 pm
 
Search in: Wii U eshop Reviews
Topic: Review: Discovery (Wii U eShop)
Replies: 5
Views: 1806

Review: Discovery (Wii U eShop)


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Discovering Strange New Voxels!

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With Minecraft: Wii U Edition already released how does Noowanda's voxel crafting cousin stack up against its older relative? Continue reading our review to find out!

First off the game emphasises on the creative aspect of the genre so don't expect any survival mode or anything. This is not all bad as the game gives you plenty of tools to be creative. The lack of Off-TV-Play and simplistic use of the Wii U Gamepad is a bigger issue in our opinion.

The size of the biomes is incredibly large compared to Minecraft, though it's supposed to be infinite, we doubt that's actually the case, but it's so huge that chances are, most people will never discover the end of their maps!



The biome creation is somewhat simplistic and there are only three biome types, but each randomly created biome is way different than any other so if you don't like your current biome, just create a new one.

Visually speaking Discovery actually seems to be superior to Minecraft: Wii U Edition. The lighting effects and textures both seem more detailed in Discovery. The day and night system is also visually impressive.

In-terms of the audio the sound effects are fairly basic, but the soundtrack is nice, mellow, and fits the game well.



Bottom-Line:

With solid, albeit limited gameplay, excellent visuals, and simple yet effective audio Discovery is a decent game that is as expansive and unlimited as the human imagination, however the lack of Off-TV-Play and useful implementation of Gamepad features is a real letdown, however we still feel that this game is quite good, so we give it a solid recommendation!

Price: $6.99

Score: ★★★★★★★☆☆☆ 7/10

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

#WiiU #eShop #Discovery #Noowanda #Art #Voxels

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by Towafan7
on January 10th 2016, 4:07 pm
 
Search in: Wii U eshop Reviews
Topic: Review: Nova-111 (Wii U eShop)
Replies: 9
Views: 905

Review: Nova-111 (Wii U eShop)


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Turn-Based Space Exploration!

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Space, the final frontier! A normally lonely place devoid of any life besides some vacuum-resistant bacteria, however in the wacky universe of Nova-111 this is far from being true! You must rescue scientists and avoid objects and terrifying space monsters in a turn-based fashion. This is one heck of a unique title that we thoroughly enjoyed, but how does Funktronic Labs' space adventure stack up against eShop greats such as Shovel Knight and Freedom Planet? Keep reading to find out!



Nova-111 is quite an unusual beast in that it is part puzzler, part adventure, and part strategy title with a dash of RPG thrown into the mix. In Nova-111 you control a ship that is on a rescue mission to save other scientists that are scattered throughout certain areas in space. You move in a grid and each time you move is considered a turn. In some cases you'll want to destroy enemies, but in others you'll want to strategically avoid them to avoid certain death.



The overall length of the game is decent enough and the difficulty is somewhat challenging later on in the game, but nothing really had us stumped in this game. The Gamepad features in Nova-111 are excellent, although they pale in comparison to the brilliant use in Affordable Space Adventures.

Visually the game looks great! It isn't going to knock anyone's socks off, but the art-direction is still superb. The soundtrack is excellent and really adds to Nova-111's atmosphere. Overall the audio-visual presentation is amazing!



Bottom-Line:

With excellent gameplay, great use of the Wii U Gamepad, and a superb audio-visual presentation Nova-111 is a great game that will provide gamers with hours of fun! We definitely recommend the game to all fans of the strategy genre!

Price: $10.99/£11.99/€13.99

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Score: ★★★★★★★★☆☆ 8/10

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#WiiU #Strategy #eShop #SpaceAliens #TurnBased

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by Clαππαd
on January 6th 2016, 6:13 pm
 
Search in: Latest Nintendo News
Topic: Virtual Console: Three NES Light Gun Games Are Set To Arrive On Wii U In North America On Thursday.
Replies: 3
Views: 742

Virtual Console: Three NES Light Gun Games Are Set To Arrive On Wii U In North America On Thursday.


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Triple Light Guns!

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Nintendo of America has announced that three of their NES era light gun games will be arriving on the Wii U Virtual Console service in the region on Thursday. These games have the same Wii Remote/Gamepad requirements as Duck Hunt a game that was released a good while back on the service in the region.

The three games in this week's Virtual Console update are:

• Hogan's Alley

• Wild Gunman

• The Adventures of Bayou Billy

Will you download these games when they finally arrive in the region? As always we'd love to see your thoughts in our comment section below!

Source: Nintendo Life.

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#VC #eShop #WiiU #Lightgun

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by Amufungal
on January 6th 2016, 3:10 pm
 
Search in: Latest WiiWareWave News
Topic: WiiWareWave News: New Theme And Contest Promotion
Replies: 5
Views: 1069

WiiWareWave News: New Theme And Contest Promotion


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Promotional Splash of Color!

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We have teamed up with noowanda to giveaway five North American download tickets for Discovery for the Wii U eShop! In return our site will be decked out with a Discovery theme until the end of January. Our boss @Ichigofan has layed-out the rules for this giveaway.

You must be a member to enter.

You must be at least 13 years of age.

Void where prohibited.

The rules are easy-peasy, just tell us why you want the game in the comment section below to be entered and on Friday 12:00 PM PST five random entrants will win a ticket! It's that easy!

So remember, let us know why you want Discovery and you could be one of our lucky winners!

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#Giveaway #Contest #Discovery #WiiU #eShop
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by Clαππαd
on January 5th 2016, 12:44 pm
 
Search in: Latest Nintendo News
Topic: Nintendo Network: Extended Maintenance Set To Occur On January 11th.
Replies: 11
Views: 854

Nintendo Network: Extended Maintenance Set To Occur On January 11th.


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More Stability?

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~



Nintendo and scheduled maintenance occur quite frequently so normally when it is announced we don't think much of it, but next week's maintenance is slightly different. Normally the maintenance only lasts 1-5 hours, but next week some of Nintendo's online services will be down for 10+ hours.

The maintenance will last from Monday, January 11 at 5pm Pacific / 8pm Eastern until Tuesday, January 12 at 3am Pacific / 6am Eastern.

For Europe the maintenance will last from Tuesday, 12 January at 1am UK / 2am CET to Tuesday, 12 January 11am UK / 12pm CET.

Do you think that it might have something to do with Nintendo's upcoming rewards service? We'd love to see your thoughts in our comments below!

Source: Nintendo Life.

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#WiiU #3DS #NintendoNetwork #eShop #Maintenance

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by KingreX32
on January 4th 2016, 6:06 pm
 
Search in: Latest Nintendo News
Topic: Ackk Studios YIIK Title Coming To Wii U At The Same Time As Other Platforms
Replies: 11
Views: 936

Ackk Studios YIIK Title Coming To Wii U At The Same Time As Other Platforms


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Get ready to game like its 1999!

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~



Ackk Studios interesting looking game YIIK (Y2K) is coming soon to a WiiU Console near you.  This news comes from twitter where Wiiwarewave asked the studio whether or not the studios' new title would be hitting the console at the same time as the other platforms.




As you can see the answer was a Yes. It’s nice to see a Multiplatform title released on the WiiU at the same time as the other consoles. Games like, Assassins Creed 3, Watch Dogs, Need for Speed Most Wanted and Deus Ex Human Revolutions are all examples of games that came to the console long after they were originally released.

YIIK so far is looking like a great title and the story seems interesting. We are not sure yet if the game will be a retail or Digitally Downloadable title as of yet so stay tuned for more information. YIIK is scheduled for release in February of 2016. Visit the website for more information on this title.


Website


Ackk Studios Blog

Trailer


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#WiiU #eShop #YIIK #RPG #Ackk

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by Clαππαd
on December 14th 2015, 10:59 pm
 
Search in: Latest Nintendo News
Topic: Ackk Studios will be announcing news of Chromophore: Two Brothers Director's Cut for the Wii U tomorrow in their official blog
Replies: 0
Views: 648

Ackk Studios will be announcing news of Chromophore: Two Brothers Director's Cut for the Wii U tomorrow in their official blog

________________________________________________________________________________

The color at the end of the tunnel








It may seem like it's been ages since we've heard anything about Ackk Studios' upcoming Wii U rpg Chromophore: Two Brothers Director's Cut, but the long wait looks to be over as they told us on Twitter that they will be sharing news about the game tomorrow in their blog. What do you think the news will be? A release date seems likely to us.

We will report the announcement about the game tomorrow so stay tuned and as always we'd love to see your thoughts below!
by Towafan7
on October 20th 2015, 12:31 pm
 
Search in: Latest Nintendo News
Topic: Super Axe Boy Kickstarter Launches, Has A Wii U Stretch Goal!
Replies: 0
Views: 607

Super Axe Boy Kickstarter Launches, Has A Wii U Stretch Goal!

Fun With Axes!



Indie developer Matthias Falk opened a Kickstarter campaign for his latest project Super Axe Boy, that boasts a unique combination of 2D and 3D platforming gameplay that has players use an axe to defeat enemies and create new pathways.

The game needs $28,410 to reach its initial goal, but will need to reach €60,000 to come to the Wii U.



Source: Kickstarter.com

#eShop #WiiU #Kickstarter
by FuManchu
on October 19th 2015, 6:24 pm
 
Search in: Latest Nintendo News
Topic: RCMADIAX Is Bringing Avoider To The Wii U eShop Next Year
Replies: 0
Views: 626

RCMADIAX Is Bringing Avoider To The Wii U eShop Next Year

Avoid All Enemies.



RCMADIAX is no stranger to releasing games on the Wii U eShop, most have been met with extreme scrutiny for being cheaply made and not very fun, however a couple of their games did receive positive reviews.

RCMADIAX took to Twitter to announce their new game Avoider. This is the official announcement:




Please leave us your thoughts below.

Source: Nintendo Everything.
by Towafan7
on August 30th 2015, 1:57 pm
 
Search in: Latest Nintendo News
Topic: Virtual Console: Vs. Excitebike Will Release On The North American Wii U eShop Tomorrow!
Replies: 1
Views: 532

Virtual Console: Vs. Excitebike Will Release On The North American Wii U eShop Tomorrow!

The Second Famicom Entry For U In NA!



Earlier this week Nintendo of America announced that Vs. Excitebike would release on the North American Wii U eShop during Builder's Week! Nintendo has now confirmed via Twitter that the game will be releasing tomorrow in North America! Here's the official Tweet:

NintendoAmerica wrote:Thanks to those who participated in Builders Week! VS. Excitebike will launch in the #WiiU #VirtualConsole on 8/31. pic.twitter.com/kKjVmKRGpI

— Nintendo of America (@NintendoAmerica) August 30, 2015


This will be only the second Famicom title never released in North America to grace the Wii U eShop, with the recently released Earthbound Beginnings being the first! Anyways let us know what you think about this news story in our comments below!

Source: Nintendo Everything.
by Amufungal
on December 22nd 2014, 11:14 pm
 
Search in: Wii U
Topic: Wii U Netflix Issues...
Replies: 2
Views: 536

Wii U Netflix Issues...

The application won't even load on my #WiiU Sad
by Warlock in love
on December 18th 2014, 10:41 pm
 
Search in: Wii U eshop Reviews
Topic: Review: Thomas Was Alone (Wii U eShop) (PAL Region)
Replies: 6
Views: 1335

Review: Thomas Was Alone (Wii U eShop) (PAL Region)

Awesome review @SKTTR! This game is totally worth checking out if you own a #WiiU. santa
by Towafan7
on December 18th 2014, 6:34 pm
 
Search in: Upcoming Reviews
Topic: My Upcoming Reviews.
Replies: 131
Views: 9999

My Upcoming Reviews.

@SKTTR 's #review of Thomas Was Alone for the #WiiU #eshop will go live at around 10:00 - 11:00 PM PST tonight! Enjoy. Wink
by Towafan7
on December 12th 2014, 1:44 pm
 
Search in: Everything else
Topic: Comment on the sig of the person above you
Replies: 990
Views: 10405

Comment on the sig of the person above you

NoA needs to hurry up and release Golden Sun 2 on the #WiiU #VC. Neutral
by Aqua Cherry Blossom
on December 9th 2014, 8:16 pm
 
Search in: Latest WiiWareWave News
Topic: WiiWareWave Update: V.6.0 Now Live!
Replies: 9
Views: 928

WiiWareWave Update: V.6.0 Now Live!

@Rukiafan for a moment there I thought that the #WiiU was updated to V.6.0. lol. Rolling Eyes

Nice site update lol. Smile

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